RPG old school nerdy expert guy all smiles... Well this is it, by far the most encaptivating addicting rogue dungeon crawl RPG I have played on Google Play Store to date and it's your beta version!!! Awesome job guys no complaints here just wish I could save my games .. But can't wait to purchase it first thing and I will be making my donation as soon as I get paid. Please don't change much it's already awesome, artwork, touch screen movement, playability, just one thing, when can I buy it!?!?
Great potential! The caterers need to be better balanced though. (Especially the wizard). Also is there a bug that causes to sell all books of a kind when you want to sell only three one you picked up. Even worse, you only get the money for one. Also will I take one star since the scroll of recall doesn't work anymore with monsters nearby. ... That was the only chance for the wizard to survive. Now it became a matter of luck. Wrong philosophy for this kind of game.
None of the UI is smart phone friendly. And the game itself is either lags a lot or is unresponsive. It takes a good minute just to move to one side of the map. So for me, it is unplayable.
Amazing Really detailed game. Love playing it on the go. Brilliant levels, enemies and gear. Only improvement I would suggest is making item options a bit bigger as I keep accidentally selling things. Other than that, great job!
Still 5 stars, but... This game seemed more responsive and easier to play before the most current update. I advise people to look up the previous version online. This is a FANTASTIC roguelike dungeon crawler! The inventory screen is now minimalistic and confusing compared to the old text-styled inventory and it could just be my phone or stubby fingers, but touch response seemed better too. I loved this game, so sad to see that the developer walked out on this one. Still ZERO ADS and no permission access, so that's a definite plu
Neat idea but very unresponsive controls I liked the premise of this title but bad user interface and unresponsive controls really hampered the experience for me. D pad didn't quite work like it should have been, touch areas were off the graphics. Basic 'touch where you go' controls didn't work at all. Most of the time the chatacter refused to walk right or down. Inventory was clumsy and took too much screen space. Until the ui is made tablet-friendly, there are a lot better options for your mobile roguelike fix
* Some monsters can silence you. Beware Wizards!
* Reduced the amount of gold dropped by monsters
* Reduced the amount of gold received when selling in the dungeon
* A new kind of chest trap: Mimics!
* Increased miss chance for missile weapons
* Chests have a higher probability of containing good items
* Scrolls of Recall can't be used if monsters are nearby.