difficult controls I like that there are multiple movement options available to me, but I find that I often execute an unintended input (e.g. swipe vs trace) which is the difference between continuous movement and move-and-stop.
Was great, but 2 thing wrong. 1- keep said will finning the rest of the levels, never did. And 2- was working untill scoreloop Inc shutdown and the programmer never fix it.
Good implementation but needs more work. This looks like the best mobile implementation of Volfied I've seen so far, but it still has a number of issues: 1. Not all touchscreens are as big and as accurate and this can lead to irritating control errors - the game should offer alternative controls like the arrow keys on physical keyboard devices or some on-screen directional softkeys; Additionally, to minimize control errors on smaller screens, it should have a "cut resolution" setting to prevent the creation of miniscule and complicated zigzag cuts that can't be navigated afterwards; 2. The difficulty progression is badly calibrated - Aries #5 for example is much harder than many later missions; 3. If I get 250 or more megawatts and then I play the game without a data connection I will have infinite respawns - the respawn cost will never be subtracted from my total; 4. The third stage/chapter of the game is called "Gemeni" in Romanian instead of "Gemini" in Latin/English. :)
Crashes as much as it runs Fun game. But lousy software. Gets into messed up states and crashes.
Nice game but hard to control Nice graphics and game play, but the banner ads get in the way and makes it hard to control the ship. I also always accidentally keep pushing the phone control buttons while playing because there is very little room between the edge of the screen and the phone control buttons. Although it might be because of the phone and not the game itself.
nice would be better uf ship ran to end of line instead of having to draw entire line
- Improved graphics
- Ship Upgrades
- Four challenging campaigns with 10 levels each
- Online Scores (Scoreloop)
- Extra Lives which can be used to continue a mission in which you loose all normal lives, without losing progress
- An Upgrades Store : Slowness for enemies and ship Extra Speed
- Turrets and small interceptor enemy ships that protect their territory
- Fire obstacles you can not pass
- Galaxy Tab fix, move to SD enabled
Larger mazes, increasing speeds & longer ghost chompin' combos!
Get ready for the most electrifying and action-packed PAC-MAN® game of all time!
From the creators of Crossy Road, PAC-MAN 256 is the maze that never ends.
The arcade classic comes to back to life on a new platform! Now Feint enabled!