The four players make turns in turn.
Each turn the player rolls the dice.
There are 5 types of dice, 1 to 4 and loss.
The odds of getting each roll are 3/8 for loss, 2/8 for 2, and 1/8 for the other.
The dice roll is invisible to other players.
After rolling the dice, the player calls the numbers 1-4.
Your frame will move forward by the number you called.
Other players can "through" or "damage" the called numbers.
If another player "damages" the dice, the dice roll will be open to everyone, and if the number is different from the called number, the player's piece will be disqualified and the "damashi" successful player's piece will be called. Go ahead.
On the contrary, if the number called is correct, the player's piece that performed "Damashi" will be disqualified.
(If the dice roll is missed, it will always be a "bad" success.)
The disqualified pieces will be lost, the remaining life of the pieces will be reduced by one, and the pieces will return to the beginning. If you have no life left, you cannot roll the dice.
If you have your own piece that is the goal, you can bet it and make a "Damashi" call.
If your piece reaches the 7th goal, that piece will be aggravated and points will be awarded. The points given will gradually increase to 10P for the first person and 20P for the second person.
The game ends when there is a player who has scored two goals in his piece or when all the lives are exhausted.
At that point, the points will be ranked in order of points earned.
In the case of the same points, the ranking will be decided in the order of (2) frame position and (3) remaining life.
The number of lives at the start of the game is 5, and the distance to the goal is 7.