Retro Sprite-Runner game

Content rating
Everyone
100+
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Content rating
Everyone
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About this game

Core Gameplay: The game's objective is very simple: collect all the dots in the maze without being caught by the ghost.

Controls: Players control a yellow "Sprite-Runner," who can only move up, down, left, and right within the maze's passages.

Level Completion Condition: Collect all the dots and power pellets on the map to advance to the next level.

Map Mechanism (Left and Right Tunnels): There is an interconnected tunnel on each side of the map. Sprite-Runner's speed does not decrease when passing through the tunnels, but the ghost's speed is significantly reduced when passing through them. This is the key escape route to shake off the ghost.

Key Items and Status Transitions: There are 244 beans on the map (240 small beans and 4 large power beans). Their functions are as follows:
* Small Beans (Dots): 10 points for each one eaten.
* Power Pellets: Large, blinking beans located in the four corners of the map. 50 points for each one eaten.
* Frightened Mode: When a power bean is eaten, the background music changes, all ghosts on the field instantly turn dark blue, their movement speed slows down, and they begin to "randomly flee."

At this time, the sprite can eat the ghosts! As the levels progress, the duration of this mode becomes shorter and shorter. After level 21, ghosts won't even turn blue after eating a power bean (they will only instantly change their movement direction), making it extremely difficult.
Updated on
Jul 19, 2026

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