Super Tile Smash
Normal game type
Destroy an ever increasing amount of tiles to advance to the next level.
You destroy tiles by finding patterns of adjacent tiles.
You lose when you cannot destroy any more tiles and have no more special tiles to play.
Match Game type
Tap on a column to scroll it down by one cell to match tiles
in a row each turn costs an amount based on your current score.
You lose when your score is zero.
Breakdown game type
After destroying tiles the remainig tiles will sink to the bottom of the screen and when possible slide to the right.
You start with 25 tiles and when you cannot destroy anymore tiles the remaining tiles will be deducted from your score.
You get a bonus of 5 tiles for clearing the current level.
You lose when you have no more tiles.
Onslaught game type
After destroying tiles the remaining tiles will sink to the bottom of the screen and when possible slide to the right.
You need to destroy a increasing number of tiles to advance to the next level.
You lose when you cannot destroy anymore tiles.
Game Screen Layout
The game grid is located at the top and is arranged in a 4 by 5 grid.
Your score and progress are in the bottom left and bottom right of the screen.
In between these are the upcoming tiles in the form of a queue with positions from 1 to 5.
Tap on any item in this row to access the menu
Description of special Tile types.
Sidewinders will destroy the row they are on.
Rockets will launch straight up the grid and destroy all tiles in their path.
Crossfire will destroy all adjacent blocks.
Star will transform into a random tiled star.
Shift Up tile will add one to every tile type in the grid.
Random tile will generate a new grid
A Block will only be destroyed when it reaches the bottom or by another special tile effect.
App Icon design by www.sevenoaks.co.uk
Any and all feedback very welcome.
Woodside Apps @ 2017
manual version 1.4