This hearing test plays 8 tones at different frequencies. If you cannot hear all of the frequencies or notice a distinct volume change, you may have a hearing loss.
Humans can generally hear sounds with frequencies between 20 Hz and 20,000 Hz although this range varies significantly with age and gender. The majority of people can no longer hear 20,000 Hz by the time they are teenagers and progressively lose the ability to hear higher frequencies as they get older.
Please not that this app is for entertainment purposes only. It is not a diagnostic test and should not replace regular audiometric testing provided by recognized professionals.
Hearing Test features:
* pure tone audiometry using bundled headphones and predefined calibration coefficients from the database (possible for systematically increasing number of devices),
* calibration of the device (in the case of lack of predefined coefficients or for headphones other than bundled).
* viewing tests results,
* adding notes to the tests results,
* printing of the tests results,
* adjustment of calibration (calibration coefficients may be adjusted on the basis of your audiogram produced using an audiometer).
* verification of calibration coefficients,
* suppressing of the masking noise for the purpose of free field audiometry.
This is an open source project- check out the code at: https://github.com/ReeceStevens/ut_ewh_audiometer_2014
While installable on Android 2.2 and higher, this app is optimized for use with Android 3.x and higher.
This app was created for the University of Texas at Austin's Engineering World Health Chapter.
A frequency range test presents 25 tones, and asks whether you can hear them. From this, it tells you your highest and lowest audible frequencies, your "hearing age", and a fun animal that represents your hearing abilities.
A frequency differentiation test presents 25 tone pairs, and asks if you can hear a difference. The results tell you what frequencies you can differentiate over the hearing spectrum and suggests an instrument based on your answers.
Please take care with this application by reading instructions as they are presented. When the test is done, read about the results, and try each ear individually!
It’s fairly common for people who are over 25 years of age to not be able to hear above 15kHz and also experience some level of hearing loss or hearing damage such as tinnitus.
This app will help you find out where your high frequency hearing cuts off.
Avec l'application Télécommande Audyx vous contrôlez le processus des tests audiométriques tout en restant à proximité de votre patient.
La télécommande Audyx est disponible sur Android (r) et sur iOS (r)
BECHARA, A., DAMASIO, A.R., DAMASIO, H. e ANDERSON, S. (1994), Insensitivity to future consequences following damage to human prefrontal cortex. Cognition, n. 50, pp. 7-12.
This app is designed to run this test on smartphone and tablet with Android.
On startup, after the screen to enter the name of the subject, you will see a brief explanation of the experiment. We chose to not include in this app material about theoretical or technical details concerning this procedure in order to avoid the risk of influencing the experimental subjects. For more information, please refer to that article.
The interface has been simplified by removing the task bar on the screens in which the subjects use the terminal, so that they are not distracted by the contents of the terminal. At the end of the procedure, the researcher, pressing the menu button, can see 2 charts containing a summary of the results and save a file PDF and/or a file CSV. These files will be saved to the sd card of the device. Device with Android Eclair 2.1 (api level 7) or previous can save 2 PNG files with charts instead of the PDF file.
Moreover, in the settings menu you can select the experimental options (not present in the above-mentioned article) such as: associate a sound or a short vibration (vibration is not avaible on Motorola Xoom) to winnings and losses, display the progression of the selections.
Version 1.7 introduced the ability to export all the data recorded in a CSV file. The data are:
- participant's name
- trial number
- selected deck
- net gain
- total earned
- response time (the interval in milliseconds between trials)
- pressure put on display (if supported)
- pressure style (if supported)
- touch speed (for how many milliseconds the finger is in contact with the display)
Explanation of the required permissions:
1) Storage: the device can save a PDF file and/or a CSV on the sd card.
2) Hardware controls: the device can vibrate.
For more details, to request modifications, or applications with other psychological tests, feel free to contact the developer.
To do this, there are 2 modality of interaction with the screen:
in the first, the sequence is selected by simply touching the circles, on display will appear straight lines that connect the selected circles, green or red depending on whether the selection has been made in the right sequence or not (to delete the red line, click on the black background).
In the second, which is activated by selecting FINGER PAINT in settings menu, you can determine the sequence directly drawing the line joining the circles.
Also in this mode, the line will be green or red depending on the accuracy of the sequence and will take the form of brushstroke (exactly like with pencil on paper).
Moreover, introducing new experimental features to be tested clinically, you can play sounds or vibration based on your selection (vibration not avaible for Motorola Xoom), and keep track of the circles properly selected.
The entire procedure consists of the sample with 8 disks followed by full trial, for both Part A (circles 1 to 25) and Part B (circles 1 to 13, with numbers and letters); at the end of the procedure, you can view the participant's name and timing of tests.
Note: we have chosen not to show screenshots of the full test for not giving a preview of the layout of the circles.
For more details, to request modifications or applications with other psychological tests, feel free contact the developer (who has a degree in Psychology).
How to use:
with the START and STOP buttons you start or stop the sequence of colors randomly generated; at the top of the screen will display the corresponding RGB and HEX values. When the sequence is stopped, the STOP button functionality changes and becomes SAVE, pressing it you can save the current color on the screen in your personal database of colors and then access it via Settings menu or via COLORS button. To move in the sequence of colors that are already created, you can use left and right arrows.
Instead, if you want to manually enter a color you can tap on the HEX value placed in the upper right, or you can open the Color Picker using the the slide interface (from right to left), recognizable by a small arrow positioned on the right side of the screen, allowing you to manually select the RGB and the HEX values of colors.
In the Settings menu you can also: access to your archive of colors, backup and restore it, choose the theme of the application (just for smartphone, not for tablet), choose to not display notifications and hints, choose to not display the Status Bar (increasing the visual space, just for smartphone), hide the navigation arrows, show or hide the Color Picker, show or hide HTML colors, manually enter HTML colors via name or via HEX value, manually enter the RGB values, show 2 additional buttons that allow you to adjust the generation rate of the colors, reset the original value of this speed, turn off the Haptic Feedback (not for Motorola Xoom).
If you find bug, you want send same suggestions or request custom app,feel free to contact the developer.