Every photographer needs three things: quick and flexible editing tools to make every photo the best it can be, a great organization system to sort through their images and ways to get their best images out into the world. Lightroom 4 offers all this and much more, making it the top choice for veterans and enthusiastic amateurs alike!
In this FREE introductory Lightroom 100 course, Martin starts by showing you how to update your images and catalogs from older versions of Lightroom. He also highlights the new features in the updated Develop, Map and Book modules including everything from map-based image organization to photo book export directly to blurb.com!
Next, in his presentation of Lightroom's Develop module, Martin demonstrates the Tone Curve and new Adjustment Brush modes. In this section, you’ll learn how to easily adjust Clarity, white balance and sharpen your image with the Adjustment Brush. You’ll also learn how to correct chromatic aberration and soft proof your images. Additionally, check out Martin’s explanations of both basic controls and keyboard shortcuts to help you streamline your workflow and increase your productivity.
Next you’ll see how to tag and work with geographically referenced photos in the Map Module. What better way to remember the correct sequence and locations of your photos than by cross-referencing them to a map?!
One of the most exciting parts of this course is when Martin shows how easy it is to take your best photos, lay them out and then effortlessly export, publish and preview them as a full-fledged photo book available on blurb.com!
Saving the best for last, Martin wraps up this course by showing how quickly and easily you can organize, playback, edit and export your video clips! Yes... you read it right! Video!?!... Video can now be handled directly in Lightroom thanks to the new Mercury Video Playback Engine available to all Adobe Creative Suite family members.
Table of contents:
2. Updating the Library
4. Updating Photos
5. Basic Controls
7. Tone Curve
8. White Balance with the Adjustment Brush
9. Sharpening with the Adjustment Brush
10. Chromatic Aberration
11. Soft Proofing
12. Working with DNG files
13. Working with Maps
14. Tagging Photos
15. Saved Locations
16. Creating a Photo Book
17. Working on the Layout
18. Exporting the Book
19. Organizing Video Files
20. Playback and Trimming
21. Tonal Changes
22. White Balance Options
23. Setting the Poster Frame
24. Capturing Still Images form the Video
25. Exporting the Video
26. Continue Learning
So just what IS new in PT10? Pro Tools 10 has 32-bit floating point architecture. What does this mean? Well, how about a virtually distortion proof, unlimited amount of internal dynamic range! Pro Tools 10 also has Clip-Based volume automation. Check out Bill’s video on this awesome feature to see how to devolve and chop up some sweet beats. Pro Tools 10 also comes with some new instruments and FX which Bill unleashes to construct some nasty, sounding loops.
So whether you're just checking out What’s New or are looking to get your AVID Certification, you can start your Pro Tools 10 education right here at macProVideo.com—an AVID Learning Partner Online—with our complete Pro Tools 10 100-Series of tutorial-videos and learn everything there is to know about Pro Tools 10.
Table of contents:
2. Introduction to Pro Tools 10
3. Clip Based Gain
4. Working With MIDI
5. Doing a Quick Mix
6. Bouncing to SOUNDCLOUD
In this TUTORIAL, Scott Freiman pulls Apple’s GarageBand (GB) into his virtual “garage” and, with a NASCAR mechanic’s passion for detail, shows you how this fine-tuned, hybrid DAW works.
You know, GB is designed to get you to the music fast! In the first section Scott puts the pedal to the metal by building a tune from scratch. Watching Scott make his musical decisions gives you a roadmap to learn all the fundamentals: from creating the first note to the final exported track!
From there, Scott accelerates into the workspace. You’ll learn all about the timeline, navigation (no GPS in this release...), the Inspector, the Media Browser and the Notepad. Next you’re upshifting into the loops and the awesome new “Flex” tool that can make any recorded audio fit right to the beat!
Speaking of audio, Scott cranks the subwoofer to talk about recording audio tracks while plugging in the included virtual amps and pedalboard. From there he makes a hairpin turn into the world of MIDI and software instruments where he covers all the basics of editing, quantization and the Score Editor.
He then screams down the last straightaway to cover all the cool things you can do while arranging and mixing. Finally, Scott gives you the checkered flag as you cross the GarageBand finish line by learning how to make your own podcasts and movie scores!
This Garageband ’11 tutorial by Scott Freiman is not to be missed!
Table of Contents:
1. Welcome to GarageBand
2. What We Won’t Be Covering
3. Setting Up GarageBand
4. The Main Window
5. A Look at Regions
6. Creating a Song
7. Composing with Loops
8. Adding More Loops
10. Working with Regions
11. Recording a Software Instrument
12. Changing Instruments
13. Onscreen Keyboard
14. Musical Typing
15. Recording a Real Instrument
16. Recording Guitar
17. Exporting Your Song
18. Saving Your Song
19. The LCD
20. The Timeline
21. Moving Around
22. More About Tracks
23. Split and Join
24. Grid and Guides
25. The Track Inspector
26. The Region Editor
27. Locking Tracks
28. The Media Browser
29. The Notepad
30. More About Loops
31. More About the Loop Browser
32. Transposing Audio
33. Modifying Browser Buttons
34. Working In the Region Editor
35. Tuning Audio
36. The Flex Tool
37. More About the Region Editor
38. Quantizing Audio
39. Adding an Accent
40. Transposing Multiple Regions
41. Setting Up to Record Audio
42. Choosing a Bass Amp
43. Recording the Bass
44. Setting Up to Record Guitar
45. Choosing a Guitar Amp
46. Using Pedals
47. Recording Guitar
48. Multitrack Recording
49. Cycle Recording
50. Comping Audio
51. Importing and Exporting Audio
52. Groove Matching
53. Recording Software Instruments
54. Cycle Recording With Software Instruments
55. Editing Software Instruments
56. Editing Controller Data
57. Creating Software Loops
58. More About Quantization
59. The Score Editor
60. More About Cut, Copy, and Paste
61. Using Audio Unit Instruments
62. Importing MIDI Files
63. Insert Effects
64. Send and Master Effects
65. The Arrangement Track
66. More About the Arrangement Track
67. Creating a Rough Arrangement
68. Creating a Rough Mix
69. Automating Volume and Panning
70. Automating Effects
71. The Master Track
72. Sharing Your Song
73. Working With Movies
74. Creating a Podcast
75. Thanks for Watching!
Learning a new language can be very fun and rewarding. With the right tools and the right resources, you set yourself for success right away! This is exactly what Elisabeth Robson and Eric Freeman give you in this HTML5 & CSS QuickLook Guide.
Armed with your favorite text editor and a keyboard, watch and learn as our web design experts teach you, step by step, the language of the web. You'll quickly become familiar with its unique terminology and "grammar". You see, web browsers speak fluent HTML & CSS, and so will you after watching this tutorial!
HTML (HyperText Markup Language) is to text what CSS (Cascading Style Sheets) is to formatting and layout. CSS gives your web site a universal structure and form. Beth and Eric show you how to style your content, add borders to images on your page and then make them stand out and look their best.
Table of contents:
1. Welcome to HTML and CSS 100
2. How the Web and HTML Work
3. Setting Up Your Environment
4. Don’t Forget Your Browser
5. Your First HTML
6. HTML Elements
7. Learning More HTML
8. Writing Real HTML
9. A Look at Structure
10. Adding a Little Style
11. Introduction to CSS
12. Going Further With CSS
13. Exploring a New CSS Rule
14. Adding a Border
15. Adding Some Margins
16. Introducing Hypertext
17. Styling a Link
18. Adding Some Images
19. Styling Images
20. This Doesn’t Have to Be Goodbye
This comprehensive overview of the new features in iMovie '11 is an important supplement to our "Core iMovie '11 101" tutorials ...
iMovie '11 has several new features that make editing and outputting your video projects easier than ever. This comprehensive overview of these new features will let you transfer your existing iMovie skills to iMovie '11 without the need to review concepts you've already learned in our Core iMovie training. If you're new to iMovie, be sure to check out iMovie '11 101: Core iMovie for the foundation skills you'll need to edit your videos in this amazing iLife application.
This tutorial starts with a detailed exploration of iMovie '11's "Trailers" feature. You'll learn how to create a storyboard and add the pertinent clips to your trailer before moving on to "Themes" in iMovie and discover how themes will make it easier to edit your video projects.
Next, you'll explore iMovie '11's new audio features while discovering how to remove hum and noise from your scenes. You'll also discover some fun new effects in iMovie '11 like the Slow motion and Fast Forward effects, Instant Replay, and more.
This tutorial ends with a section on iMovie '11's new publishing features. Here you'll learn how to share your videos on sites like YouTube, and even how to create a video podcast of your production!
Table of contents:
2. What are Movie Trailers?
3. Preparing Your Clips for Movie Trailers
4. Choosing a New Movie Trailer - Part 1
5. Choosing a New Movie Trailer - Part 2
6. Filling the Outline
7. About the Storyboard
8. Adding Clips to the Storyboard - Part 1
9. Adding Clips to the Storyboard - Part 2
10. Fine Tuning Your Clips - Part 1
11. Fine Tuning Your Clips - Part 2
12. More About Working in the Storyboard
13. The Limitations of the Storyboard - Part 1
14. The Limitations of the Storyboard - Part 2
15. Breaking out from the Storyboard Limitations
16. Using Movie Trailer Animations in Other Projects
17. Starting with the Sports Theme
18. Adding Clips iMovie Adds Transitions Automatically
19. Titles Give You Access to Edit the Teams Informatio...
20. Editing Team Information
21. Editing Players Information
22. Import and Export Team Data
23. Importing a Player List From Text
24. Adding or editing sports labels - Part 1
25. Adding or editing sports labels - Part 2
26. Using the Sports Theme titles
27. Tweaking title Durations
28. Displaying and understanding sound waves
29. Adjusting volume using sound waves - Part 1
30. Adjusting volume using sound waves - Part 2
31. Fading volume half way through a clip
32. Pasting audio adjustments
33. Using the sound equalizer
34. Reducing hum and background noise
35. Changing sound using audio effects - Part 1
36. Changing sound using audio effects - Part 2
37. What is the People Finder
38. Analyzing and Labelling Event Library Clips for Peo...
39. Places Where You Can Analyze for People - Part 1
40. Places Where You Can Analyze for People - Part 2
41. Filtering Clips with the People Finder - Part 1
42. Filtering Clips with the People Finder - Part 2
43. Finding the Shot You Need with the People Finder - ...
44. Finding the Shot You Need with the People Finder - ...
45. Finding Shots with Camera Pans
46. Fixing Rolling Shutter or Video that Wiggles
47. Use iMovie to Storyboard Your Project
48. How to Make a Storyboard Example
49. Turning a Storyboard Into an Actual Video - Part 1
50. Turning a Storyboard Into an Actual Video - Part 2
51. Showing the Timeline (Single Row)
52. Slow Motion and Fast Forward One-step Effects
53. Instant Replay One-step Effect
54. Rewind (and Replay) a Clip One-step Effect
55. Jump Cut to Beat Marker One-step Effect - Part 1
56. Jump Cut to Beat Marker One-step Effect - Part 2
57. Split at Beat Markers One-step Effect
and more .....
We searched the world to find the best Sibelius teacher on the planet. But we were looking for more than just a Sibelius expert; we were searching for a true professional musician who uses Sibelius every day to create his awesome art. After many months we finally ended our search in New Zealand where we met master composer Thomas Goss.
Thomas knows that as a composer, orchestrator and musician, creating clear and legible scores and parts for the performers is super important. It makes the difference between a very convincing first-read or a not-so-inspired rendition of what you know to really be beautiful music... So, when it's time to notate your music and present it to the world, Thomas shows you why Sibelius 7 is the obvious choice.
Get to know Sibelius in this free QuickLook course and then join Thomas for his next 4 courses where he takes you on a notational journey that begins with creating a basic lead sheet and "crescendoes poco a poco" to a full orchestral film score!
So grab your virtual score paper and let Thomas Goss show you how easy it is to make your music look its best.
Table of contents:
2. Starting a New Score
3. Menu Ribbon & Zoom Toggle
4. The Keypad Panel
5. Note Input with the Mouse
6. Computer Keyboard Input
7. More Note Input Methods
8. Selecting Notes & Staves
9. Play & Save
10. Overview of Sibelius Tutorials on MPV
The new FCPX 10.1 shows that Apple is listening to the pro market. The new file structure makes organizing and sharing media easier. This, combined with tons of pro refinements and enhancements, makes FCPX more powerful and useful than ever before.
Our FREE course gives you a taste of how to get started. But that’s just the beginning. We are releasing a series of new courses covering all aspects of Final Cut Pro X 10.1 that will teach you all of the powerful new features packed into this extraordinary update.
So watch this course! Get introduced... and when you finish, be sure to check out our complete collection of FCPX courses explaining all the new features and enhancements in this powerful new release. Subscribe to our library or build yourself a bundle of FCPX 10.1 courses at an incredible savings!
Table of Contents:
1. General Introduction
2. Interface Overview
3. Creating New Project
4. Selecting Source Clips
5. Basic Editing
6. Timeline View Options
7. Positioning Clips
8. Connected Clips
9. Basic Trimming
10. Color Controls
11. Audio Enhancements
12. Media Library
13. Final Output
Flex Pitch, MIDI FX, Drum Kit Designer, Track Stacks, Retro Synth, new Channel Strips, Mixer and Logic Remote. Need we say more? These are just a few of the big new features that, along with hundreds of workflow enhancements, make this new version of Logic one of the most feature-packed DAWs on the planet.
In this FREE “What’s New” course, Steve H and David Earl take you step-by-step through all of the new plugins, instruments and major features. You’ll see what the buzz is all about and how these enhancements will take your music to all kinds of new places.
Dive into the MIDI FX that bring advanced MIDI manipulation right to the channel strips. Learn about the Free Logic Remote iPad app and the power of its intelligent, multi-touch second screen, exclusively built for Logic Pro X.
Check out Drummer – Logic’s new A.I. humanoid beat creator with all of its multiple personalities and kits. Speaking of kits, bang on the new Drum Kit Designer with its plethora of professionally recorded, multi-track collections of drum kits. Then, explore the new Retro Synth with its easy-to-get-to controls featuring an array of synthesis from analog to wave table.
Table of Contents:
1. Introducing Logic Pro X
2. Let’s Take a Tour
3. Track Stacks
4. Working With Tracks
5. Audio Editing
6. Overview of MIDI FX
7. MIDI Effects in Action
8. Retro Synth
9. Vintage Electric Piano
10. Vintage Clav
11. Vintage B3 Organ
12. Bass Amp Designer
13. Logic Remote
14. Flex Pitch
16. Smart Controls
Creating multi-track compositions on the iPad is one of the most satisfying things you can do as a modern musician. Portability, usability and intimacy come together and create a one-of-a-kind experience and GarageBand for iPad is a feature-rich iOS DAW built specifically to integrate into the iPad’s DNA. In this course you watch as Rishabh's dexterous fingers move deftly on the iPad's multi-touch screen and show you all the amazing possibilities that this breakthrough software offers.
You'll learn how simple and intuitive it is to manipulate, customize and perform on the multitude of software instruments available in GarageBand for iPad. Have a guitar, bass or microphone? By simply connecting an audio interface to the iPad, you can record your ideas right into GarageBand and go from there: adding FX, splitting, trimming and looping your tracks and then mixing them together to create a full-blown jam.
Speaking of jam, how about creating your very own Jam Session? Watch as Rishabh (whose tapping skills blow you away) walks you through the simple steps that get you performing with other musicians while recording at the same time.
You're about to get deeply inspired thanks to Rishabh's vast knowledge of the amazing GarageBand for iOS. Have fun!
Table of contents:
2. Track Types
3. Navigating a Song
4. Track Settings
5. Song Sections
6. Song Files
7. Settings Options
8. Working with Loops
9. MIDI and Region Editing
10. Merging Audio tracks
11. Drum Instrument Layout
12. Drum Sounds
14. Merge Recordings
15. Smart Drums
16. Keyboard Instrument Layout
18. Keyboard Sounds
19. Synth Sounds
20. Smart Keys
21. Smart Bass
22. Smart Guitar
23. The Guitar Amp
24. Smart Strings
25. The Sampler
26. The Audio Recorder
27. Exporting to GarageBand for the Mac
28. Importing Audio to the iPad
29. The Jam Session Feature
In this 6.5-hour Ableton Live 8 tutorial-video by Lead macProVideo.com trainer Bill Burgess, you'll learn incredible tips, tricks, and workflow techniques that will help you become a master of Live 8.
The tutorial begins with an exploration of the Ableton Live 8 interface and a detailed section on setting up your external studio gear to work seamlessly with Live. Once your gear is connected and talking to Live 8, you'll move on to explore file management, working with tempo, and other basics of audio production.
Next, the tutorial gets deep into the killer features of Ableton Live 8, including using Warp Markers to alter the tempo and pitch of loops—the foundation of Live's amazing audio abilities!
You'll then explore recording audio, working with MIDI and Live 8's included instruments, using device racks and adding DSP effects to your song, mixing techniques, and finally, some incredible videos on automating Live so your songs evolve over time.
The tutorial ends with a section on creating live sets in Ableton Live 8. You'll learn how to incorporate the much-hyped APC-40 into your sets, and even explore working with video in your Live shows.
1 Why Ableton Live is The Future of Music
2 Musicians & Producers Start Performing
3 Performers & DJ's Start Producing
4 Which Version of Live
5 Installation & Registration
6 Update Live via The Help Menu
7 Confirm What's Installed
8 Installing Live Packs
9 Open a Live Set
10 Setting Up Audio Interfaces
11 Optimizing Your Audio Interface
12 Playing Instruments with your Computer Keyboard
13 Playing Instruments with External USB Keyboards
14 Look & Feel
15 The Session View Part 1
16 The Session View Part 2
17 The Arrangement View
18 Recording from the Session to the Arrangement
19 The Transport
21 Navigating the Arrangement View
22 Navigating the Browser
23 Copy, Move & Manage Files
24 Search & Bookmark
25 Loading Sample CD's & Live Sets
26 What You Need to Know About Saving
27 Tap & Nudge Tempo
28 Setting Up Live to Send and Receive Tempo
29 Audio Analysis & Tempo
30 Setting Up a Cue Mix & a Crossfader
31 Loading Multiple Clips
32 Warp Modes & Preferences 1
33 Warp Modes & Preferences 2
34 Understanding Warp Markers 1
35 Understanding Warp Markers 2
36 Creative Warp Marks
37 Creative Warp Modes
38 Quantizing Audio
39 Quantize Audio Using Groove Pool
40 Cropping & Reversing Audio
41 Using Third Party Sample Editors
42 Editing Clip Envelopes
43 Copy, Paste & Un-Linking Envelopes
44 Adding Envelopes From The Groove Pool
45 Scrambling Beats with Envelopes
46 Slice an Audio Clip into a MIDI Instrument
47 Setting Up Inputs, Metronome & Recording Preference...
48 Recording into the Arrangement
49 Loop Recording in the Arrangement
50 Comping Several Takes into One Clip
51 Recording into the Session View
52 Record Using Looper 1
53 Record Using Looper 2
54 Record & Resample Audio Between Tracks
55 The Power of Live Devices
56 Loading Instruments & Hot Swapping Sounds
57 Configuring External MIDI Instruments
58 Recording MIDI into the Arrangement
59 Recording MIDI into the Session
60 Overdubbing Quantized MIDI
61 The MIDI Note Editor 1
62 The MIDI Note Editor 2
63 Quantizing MIDI & Using the Groove Pool
64 Recording MIDI from One Track to Another
65 MIDI Effects
66 Managing MIDI Files
67 Four Types of Device Racks
68 The Live Devices & the Drag On 1
69 The Live Devices & the Drag On 2
And More ...
Editing audio requires that rare combination of artistry and skill. The is knowing how to listen and use your imagination. The comes from understanding waveforms and mastering your editing tools. In this collection of AVID Learning Partner tutorial-videos you’ll learn all the basic methods and tools to begin cutting audio in Pro Tools 10.
It starts right off with a deep section on Fades. You’ll learn about the different kinds of fades as well as when and how to employ them.
Then come Clips. You’ll get familiar with Separating and Consolidating and learn how to use the Clip List and see how Clip Groups can help you organize the editing process. There’s even a bonus section on Nudging and Time Stretching. But even cooler is Clip Gain! Now in Pro Tools 10, every Clip has its own built-in gain automation and Scott teaches you how use Clip Gain to add that extra artistry to you edit sessions!
Finally there’s a collection of videos on Pro Tools’ very cool Audio Suite processing.
Whether you're focussed on getting your AVID Certification or brushing up on your audio editing chops, study up right here at macProVideo.com—an AVID Learning Partner—and master the basics of audio editing in Pro Tools 10.
Check out all of macProVideo.com’s AVID Learning Partner Pro Tools 10 tutorials and our ever-expanding collection of advanced Pro Tools tutorials by Grammy Award-winning engineers, industry pros and AVID Certified Pro Tools instructors.
Table of Contents:
2. Fade Ins and Fade Outs
4. Batch Fades
5. Editing Fade Ins and Fade Outs
6. Editing Crossfades
7. A Few More Things About Fades
9. The Clip List
10. Finding and Replacing Clips
11. Placing Clips
12. Sync Points
13. Clearing Clips
14. Renaming Clips
15. Displaying Clip Information
17. Locking and Muting
18. Clip Groups
19. Separating and Consolidating
20. Looping and Repeating
21. Shifting and Nudging
22. Strip Silence
23. Introduction to Time Stretching
25. Introduction to Clip Gain
26. Editing Clip Gain
27. More About Clip Gain
29. AudioSuite Processing
30. The AudioSuite Window
31. Adding Handles
32. Gain and Reverb
34. Thanks for Watching!
Iain kicks off this Illustrator tutorial by showing you how to work with basic Lines and Shapes, but quickly delves deeper by demonstrating the advanced attributes of Strokes, Fills and Gradients. In a very short time, you will have a thorough understanding of the intrinsic power of these components.
Iain then moves on to show you the power of the Pen tool. Along the way, he also shares many of his special Pen tricks on how to best modify Bézier Paths.
While creating drawing objects is important, anyone who has used a traditional eraser shield knows how important precise erasing techniques can be. Iain shows you his favorite Illustrator tricks and shows you the tools you need for accurate erasing and deleting. With these methods, you will be able to partially or completely erase and edit drawing objects with ease and confidence.
When it comes time to organizing your graphic art work, Iain’s expert advice on good Grouping and Layering practices in Illustrator will make your life a lot easier and get you working faster. He goes in-depth in this area and will make you an expert organizer in no time.
Next, Iain shows you how to Transform objects. He demonstrates a variety of techniques that use both the basic tools as well as the more advanced and powerful commands and functions available in Illustrator CS6.
Since Text is such a critical part of creating most illustrations, Ian then discusses and demonstrates the uses of point text, paragraph text as well as how to place text along a curving path. In this section, you'll also find out how easy and fast it is to convert text items to Outlines so you can apply all the techniques you have learned to these new graphical objects.
To cap the tutorial off nicely, Iain puts it all together in a “mini-project” that shows you how to apply everything you’ve learned up to this point by producing a simple but professional logo design.
Table of contents:
2. Introducing the Interface
3. Document Setup Basics
4. Basic Tools
9. Advanced Strokes
12. the Pen Tool and Bezier Paths
13. Pen Tips & Tricks
14. Erasing and Deleting
15. Grouping and Layers - Part 1
16. Grouping and Layers - Part 2
17. Transforming with Tools
18. Advanced Transforms
19. Text Basics
20. Type on a Path
21. Converting to Outlines
22. Make a Logo Recap
23. Saving and Exporting
Following in the footsteps of his excellent QuickLook Guide, Master composer Thomas Goss is back with a comprehensive course that will teach you how to create beautiful lead sheets, complete with lyrics and chord symbols! Having an easy-to-read lead sheet makes all the difference leading to an inspired performance where everything clicks and where the musicians and audience enjoy every moment.
A well-crafted lead sheet gives instrumentalists and singers a lot of useful info, from melody and harmony to lyrics and dynamics as well as style and tempo indications—so that everyone in the band is on the same page. Thomas covers them all with a composer’s minutia. He demonstrates how quickly and efficiently you can enter notes using different techniques, whether it's your computer keyboard, your favorite USB controller, or a combination of the two! You'll be able to follow along and create your first Sibelius project with Master Goss as your guide. Thomas then wraps it all up by giving you a taste of what's to come in this exciting in-depth series of courses covering all aspects of Sibelius 7.
Table of contents:
2. Opening Sibelius
3. Setting Up a New Score
4. Navigating the Ribbon
5. The Panels Menu
6. Keypad Panel and Zoom Slider
7. Exploring the Keypad Functions
8. Note Input Using the Mouse
9. Playback and The Transport Panel
10. The File Tab and Saving Your Score
11. Basic Editing
12. Adjusting Text
13. Barlines and Irregular Bars
14. Note Input Using Keyboard Panel
15. Note Input Using Fretboard Panel
16. Note Input Using the Computer Keyboard
17. Alternate Input Method with Keyboard
18. Note Input Using a USB Device
19. Touch-Up Editing
20. Adding Lyrics
21. Entering Chord Symbols
22. Finalizing Our Lead Sheet
23. Conclusion and What's Ahead
In this first of a series of tutorials by Native Instruments Product Specialist, Matt Cellitti takes you through everything you need to know to get started with Maschine. You’ll get a grand tour of Maschine’s hardware and software interfaces. Here you’ll learn how to set it up, get around and begin making music. This tutorial displays both the software interface and the Maschine controller at the same time so that you get a complete look at how these two integrated pieces work as a unit!
First, Matt explains the software’s different workspaces: the Browser, Arranger, Control and Pattern Editor. You’ll learn how you can efficiently use these software tools to maximize your creativity and workflow. Next he explores the hardware. You’ll learn all the controls on this dynamic desktop instrument and how to perform advanced editing functions and make music using Maschine’s menus, controllers and pads.
Now it’s time to record. You’ll soon understand the ins and outs of recording and performing masterful MIDI patterns in Machine’s unique production interface. Matt goes on to explain the different quantizing algorithms and cool overdubbing techniques.
What about arranging? Matt takes you there in the next section as he shows you all of Maschine’s thoughtfully implemented tools for quickly creating complex arrangements. There’s even a bonus section on automation and creating fills.
If you want to learn about Maschine, then learn it from the best “Maschinist” on the planet! Join Matt Cellitti in this first of a 3-part series, “Maschine Quickstart” and
master this hardware/software hybrid monster in no time flat!
Table of Contents:
1. What is Maschine?
2. Setting Preferences
3. The Browser
4. The Arranger
5. The Control Area
6. The Pattern Editor
7. Maschine's Hardware Controller - Part 1
8. Maschine's Hardware Controller - Part 2
9. Browsing Groups
10. Browsing Sounds
11. Recording a Pattern
14. Scene Arranging - Part 1
15. Scene Arranging - Part 2
16. Automation and Fills
17. Step Sequencing - Part 1
18. Step Sequencing - Part 2
20. Exporting - Part 1
21. Exporting - Part 2
Media Composer is back with tons of new features and a great new lookand feel. In this “What’s New” tutorial by Media Composer expert Jeff Greenberg, you’ll get a professional’s look at all of Media Composer 6’s new features. Jeff starts out with a thorough look at the user interface changes in MC6. In the first part of this tutorial, you’ll be introduced to the new Bin and Bin Layouts. Jeff then gets into the Workspace where you’ll learn about Workspace customizations, its linking capabilities and how to map different Workspaces to your keyboard.
Next, Jeff gets into the editorial changes. You’ll discover the Smart tool and learn how to make it even smarter. He then explains Avid Media Acces (AMA) which makes transcoding a thing of the past! Then there’s surround, pan and zoom changes, email notifications for rendering and the new Avid Marketplace where you can shop directly for your stock footage needs!
Jeff’s concluding videos in this course are all about working in 3D in MC6. He explains in great detail all the need-to-knows for anyone who wants to work with Stereoscopic footage.
Table of Contents:
2. Interface Settings
3. Bin Changes
4. Creating Bin Layouts
5. What Is A Workspace
6. Customizing Workspaces
7. Linking Workspaces To Named Settings
8. Linking Workspaces To Source/Record, Effects and Tri...
9. Linking Workspaces To Bin Layouts
10. Mapping Workspaces To The Keyboard
11. The Smart Tool
12. Making The Smart Tool "Smarter"
13. Avid Media Access (AMA) Changes
14. Handling ProRes Natively
15. General Surround Sound Workflow
16. Composer Monitor Data
17. Email Notifications
18. Pan And Zoom Effect Changes
19. Using The Marketplace Foe Stock Footage
20. Creating A 3D Stereoscopic Project
21. Linking to 3D Stereoscopic Footage Via AMA
22. Creating 3D Stereoscopic Clips
23. Editing Stereoscopic Clips
24. Correcting Color And Convergence Issues
25. Depth Transitions
26. Exporting Stereoscopic Clips
From lush reverbs and delays to massive Distortion, Overdrives and Filters, Guitar Rig 5 Pro has got it all! In this 31-video tutorial, macProVideo Lead Trainer Mo Volans takes you on a journey through Native Instruments' amazing collection of meticulously crafted effects and studio processors.
Guitar Rig is super versatile and can be used on pretty much any track in your project: vocals, synth, bass, stereo bus, anything! Master Mo kicks it off by showing you NI's Solid EQ and Solid Bus Compressor. This is where you'll learn how to use parallel compression in your mix and how to use the Solid Bus Compressor in your mastering session. From there you'll see how Mo uses compression on vocals to make 'em smooth as silk.
Don't miss Mo's master class on how Guitar Rig can be employed for Beat slicing and mashing! He then unveils the amazingly flexible Reflektor Reverb and shows you how to use LFOs to create dizzying Auto-Wah effects.
Is there anything Guitar Rig can't do? We don't think so! If you've been looking to spice up your productions using some of the best FX processors in the world, you've come to the right tutorial. Let Expert Mo Volans show you how to use NI's Guitar Rig take your music to new sonic heights!
Table of contents:
1. Guitar Rig In Your DAW
2. The Studio Processor Concept
3. What You'll Need To Follow Along
4. The Solid Mix Series Range
5. The Solid EQ In Action
6. Applying Solid Dynamics
7. The Solid Bus Comp
8. Parallel Compression and Side-Chaining
9. The Solid Bus Compressor For Mastering
10. The Vintage Compressors
11. Slamming with VC76
12. Smoothing Vocals with the VC2A
13. Adding Character With The VC160
14. Introducing Traktor's 12
15. Filters And Distortions
16. Reverb And Delay
17. Stretchers And Gates
18. The Beat Slicer And Masher
19. The Transient Master
20. The Reflektor Reverb
21. Guitar Processors As Production Effects
22. Distortions, Overdrives And Beyond
23. Modulation Heaven
24. Delays, Reverbs, Filters And EQ
25. What Are The Modifiers?
26. Using The LFO For Auto-Wah effects
27. The Envelope
28. The Analog and Step Sequencers
29. The Input Level Modifier
30. Using Containers
31. Splitters, Crossovers and The Final Mix
In Part 1of this 3-part series you got the basics. In Part 2 you learned sampling, arranging and producing. Hold on tight because in this 3rd collection of Tutorial-Videos titled Maschine Masterclass, Native Instruments Product Specialist Matt Cellitti transports you deep into Maschine’s syntho-magnificent stratosphere!
First you’ll learn all the ins and outs of how to use Maschine as a plugin with your favorite DAW. That’s right! Maschine plays nice with every DAW from Logic to Live and Matt shows you all the cool things it can do right inside your favorite production software. Next Matt explores how you can use the Maschine hardware as a live controller for your DAW. Imagine using this cool controller performing with Logic and Ableton Live, not to mention Reaktor and ALL the amazing NI instruments! You can and you will after watching this tutorial.
Then, Master Cellitti fast forwards into Maschine’s FX. Learn all about its plugins and how to create your own preset custom chains.
That’s just some of the cool stuff you’ll find in this well-crafted set of 28 videos! So Join Matt Cellitti and find out all of Maschine's deep secrets and how to make this well-oiled “maschine” the center of you production universe!
Table of Contents:
1. Introduction to Maschine Masterclass
2. Maschine as a Plugin
3. Record into DAW
4. MIDI Record into DAW
5. Sequence Maschine from DAW
6. Drag and Drop into DAW
7. Drag and Drop MIDI
8. Audio Output Routing
9. Maschine FX Plugin - Part 1
10. Maschine FX Plugin - Part 2
11. Aux Effects and Automation
12. Multi FX - Part 1
13. Multi FX - Part 2
14. Macro Controls
15. Control Editor Overview
16. Creating Templates
17. Mackie Control in Logic
18. Ableton Live Control - Part 1
19. Ableton Live Control - Part 2
20. Control Editor with Reaktor
21. Plugins in Maschine - Part 1
22. Plugins in Maschine - Part 2
23. Saving Custom Plugin Chains
24. 16 Levels
25. Pad Link
26. Choke Groups
27. Select Events
28. Import Options
29. Saving Patterns
After watching Michael Wohl’s Final Cut Pro X 103: Editing In The Magnetic Timeline tutorial, you probably think you’re ready to cut video—well, not...quite...yet! The truth is: you have just begun to scratch the FCP X surface!
In this Advanced Editing Techniques tutorial, the acclaimed Michael Wohl directs his editorial laser beam on the got-to-know essentials of editing in FCP X and it all begins with the art of trimming edits. Just as a sculptor carefully chips away at a block of marble to create a masterpiece, editors, too, cut and trim their edits to help reveal the story locked inside. The concepts you will learn in this Michael Wohl masterpiece will help you transform your first cut into a highly polished Final Cut.
As this tutorial unfolds, Michael explains many different kinds of edits and how to use FCP X’s arsenal of tools to achieve incredible results. He covers Ripple, Roll, and Split and Slide techniques. The Precision Editor and Trim Tool are also explained in detail. He shows how you can trim from the keyboard, and how to use numerical trimming and advanced keyboard shortcuts to help streamline your workflow.
Next we delve into “Auditions” which is one the coolest new features in Final Cut Pro X. Imagine that you have several different versions of a shot inside a given scene. The Auditions feature allows you to combine these various shots in a single “audition clip” that you can dynamically switch between shots, on the fly, as your scene is playing! From there, Michael dives into secondary storylines and the powerful FCP X feature of editing of complex compound clips.
This Advanced Editing Techniques tutorial is a must-view collection of videos that focuses like a laser on Final Cut Pro X’s awesome new editing toolkit! So sit in with master Michael Wohl, macProVideo.com’s Start trainer and get the knowledge you need to sharpen your Final Cut Pro X editing skills!
Table of Contents:
2. Rippling Edits
3. Detailed Trimming Feedback
4. Roll Edits & the Trim Tool
5. Trimming from the Keyboard
6. Trimming Numerically
7. Advanced Trimming Shortcuts
8. Trimming with Connected Clips
9. The Precision Editor
10. Creating Split Edits with Expanded Clips
11. Slip and Slide Edits
12. What are Auditions
13. Creating Auditions in the Timeline
14. Creating Auditions in the Event Browser
15. Switching Audition Picks on the Fly
16. Duplicating Clips as Auditions
17. Applying Effects to all Picks
18. Deleting Picks and Finalizing Auditions
19. Creating Secondary Storylines
20. Editing in Secondary Storylines
21. Trimming in Secondary Storylines
22. Removing Clips and Breaking Apart
23. Creating Compound Clips
24. Complex Compound Clips
25. Creating Compound Clips in the Event Browser
26. Editing Compound Clips' Contents
27. Breaking Apart Compound Clips
Massive is, well, MASSIVE! It's a multidimensional synth that inspires us to explore all kinds of electronic soundscapes from its awesome synth engine! Besides being an amazing multi-platform plug-in, Massive is also the favorite synth for all kinds of EDM and Dubstep producers worldwide. Because of its vast feature set, it takes an experienced synthesist like Rishabh Rajan to reveal all of its not-so-obvious functions while simultaneously showing us just how to get those complex Dubstep sounds.
In this workflow-based course Rishabh programs Massive's bank of oscillators, filters and unique modulators while explaining the the details of synthesizing Blazing Leads, Ethereal Pads, wild Wobble Basses and more. But this isn't a simple course on basic synthesis. This course assumes that you already have the basics down and want to learn the advanced synth techniques that'll help you discover and deploy your own unique Dubstep sounds in your productions.
So if you're looking for a course on Massive that takes you deep behind NI's virtual faceplate or if you simply want to perfect your Dubstep sonic vocabulary, this course by Rishabh Rajan will help you accelerate your programming skills faster than the speed of sound!
Table of contents:
2. Signal Flow
3. Oscillators in Depth - Part 1
4. Oscillators in Depth - Part 2
5. Modulation Oscillator - Part 1
6. Modulation Oscillator - Part 2
7. Feedback Module
8. Filters in Depth
9. All About Envelopes - Part 1
10. Envelopes - Part 2
11. Exploring the LFOs - Part 1
12. LFOs - Part 2
13. Performer and Stepper Modulators
14. Sidechain Modulation
15. Resampling in Ableton Live
16. Synthesizing a Kick
17. Synthesizing a Snare
18. Creating a Supersaw Pad
19. Creating a Screechy Lead
20. Basics of Creating a Wobble Bass
21. Making a Bass Talk
22. Screaming Synth Bass from Scratch
23. Slowdown Wobble FX
24. Monster Growling Bass
25. Pitch Wobble with Delay
26. Retro Video Game sound
Rich T is back! And on the reverb tail of his successful Producing and Mixing Guitars tutorial in our Studio and Recording section he now has created his Pro Tools Mixing Toolbox! In this collection of 41 tutorial-videos Rich expands his mixing universe to include all the different kinds of tracks that most engineers need to work on while mixing a tune.
So put on your work gloves because this is a hands-on tutorial. No theoretical posturing here. Just plain old show, tell and listen! Richie T starts with the vocals and explains the Apex of the Triangle technique. He shows you how to De-ess, compress, add delay and reverb and so much more to get your vocals sounding great. Next up: drums. Rich digs deep into his drum toolbox and pulls out all kinds of cool audio tools to tune your drum tracks to perfection. He even shows you how he uses a tape simulator on a bus to get that tape-saturated, fat sound. He then explains why he adds different types of EQ and compression to different drums as we listen to the drums come to life. There’s even a cool video on getting the best sound out of drum loops!
From there, Rich explores the bass track where we listen to the DI and then combines them with amp simulators. Finally Rich settles into the master fader and talks about metering, EQing and limiting. But that’s not all: there’s even a bonus section where he shows how he uses his favorite plugins!
So join Rich Tozzoli and put some of his audio tools inside your Mixing Toolbox!
Table of contents:
2. Lead Vocal: The Apex of the Triangle
3. D-Eesing the Vocal
4. Compressing the Vocal
5. Reverb and Delay on the Vocal
6. Tuning reverbs for the Vocal
7. Putting EQ on the Vocal reverb
8. Using Reverb pre delay on vocals
9. Stacking Vocals
10. Making a Vocal background Bus
11. Compressing the Vocal Bus
12. Panning vocals within the Bus
13. Drums Brief Overview
14. Making a Drum Bus
15. Compressing the Drum Bus
16. EQ the Drum Bus
17. Tape Simulator on the Drum Bus
18. Snare EQ and Compression
19. Snare Reverb
20. Room Mics
21. Room Compression
22. Loops and Live Drums
23. Mixing a Bass DI
24. Mixing a Bass Amp
25. Using a Bass Amp Simulator
26. Bass Compression
27. Bass EQ
28. Bass Distortion
29. Master Fader Setup
30. Master Volume Automation
31. Metering on the Master
32. EQ on the Master Fader
33. Limiter On The Master Fader
34. Compression on the Master Fader
35. Universal Audio 1176
36. Lexicon LXP Native
37. Sound Toys Decapitator
38. Universal Audio Empirical Labs EL7 Fatso
39. Audio Ease Altiverb
40. Eventide H3000
41. Waves Kramer PIE Compressor
Mo Volans is the master of all things Reasons. That’s why all of us at macProVideo.com thought he’d be the perfect trainer to teach you the fundamentals of beat design. He starts at the very beginning with an in-depth section that teaches you the concepts and shows you Reason’s software machines that form the underlying force behind making great beats.
From there you’ll discover the vast collection of sounds and kits included with Reason 6. This is where you’ll learn how to mix and match a huge arsenal of explosive percussion loops to help you build killer beat tracks. Physical modeling, time-stretching, editing, and mangling is what Mo plays with next. And let's not forget the all-important Rex files that make Reason 6 the world’s premier beat-making machine!
The final section is all about finalizing. Mo takes you on a routing and mixing journey. This is where you’ll learn to harness the power of Reason’s compressors, EQs reverbs, delays and distortion FX to add that professional final sheen and shimmer to your beat-making madness.
Table of contents:
1. Why Choose Reason?
2. What We’ll Be Covering Here
3. What You’ll Need
4. Setting Up Your Keyboard
5. Using the Sequencer
6. Step Programming With the Redrum
7. Triggering Devices With the Redrum
8. Introducing the Re-Groove Mixer
9. Adding Groove to Step-based Patterns
10. Creating Simple Variations and Fills
11. Using Factory and Custom Sounds
12. Kong’s Analog and Physical Modeling
13. A Note on Reason’s Samplers
14. Building Your Own Kits
15. Using Raw Audio Drum Hits
16. Time Stretching and Loops
17. Making Your Own Rex Files
18. Introducing Dr.Octorex
19. Editing and Mangling in the Octorex
20. A Note on Rex Based MIDI Data
21. Meet the Reason Console
22. The Dynamics and EQ Sections
23. Separate Out and Mix Channels
24. Routing and Using Sub Mixers
25. Headroom and Metering Tips
26. Mclass Compressor Basics
27. Corrective Compression and Limiting
28. EQ and Filtering
29. Creating Drum Groups and Busses
30. Tape Compression and Saturation
31. Using Reverb With Your Drums
32. Echo and Delay
33. Distortion and Destruction
What are the benefits of having an organized photo library? Where does Lightroom 4 fit in with the Adobe software product family? Why use Lightroom versus Adobe Bridge?...Photoshop? Why use Camera RAW files? What are DNG files? This 50-plus video course, by Adobe Certified Instructor Martin Perhiniak, reveals all the answers.
Creating a professional photo library starts with knowing various ways you can import files into Lightroom. In this course Martin offers you his “best practices” for importing images, including: intuitive Drag and Drop methods, using a dynamically updated “Watched” folder and Tethered Capture directly from your camera.
Once your shots are inside Lightroom’s ecosystem, Martin shares his time-saving tips and tricks for organizing the imported files using: Flagging to quickly gather related files, Star Ratings to rank photos in logical ways and Color Labels for easy “at-a-glance” viewing and the super handy Painter Tool!. He then explains the importance of adding Keywords to your images and the tremendous value of assembling Smart and Quick Collections. From there you learn how to develop and synchronize your photos before exporting them for additional external editing. This course comes to completion with a series of videos on storage devices, sharing your photos and publishing them on popular photo sharing websites.
After watching Martin’s “Building Your Library”, you will easily and quickly streamline every project, effortlessly increase your productivity and build a professional library. In short, you’ll be on your way to becoming a Lightroom superstar!
Table of contents:
2. Lightroom vs. Bridge
3. Lightroom vs. Photoshop
4. Why to Use RAW Files?
5. What is a DNG File Then?
6. Understanding the Interface
7. Working with Panels
8. Useful Keyboard Shortcuts
9. Customizing the Interface
10. What is a catalog?
11. Working with Multiple Catalogs
12. Backing up a Catalog
13. Optimizing a Catalog
14. Updating Legacy Catalogs
15. Exporting a Catalog
17. Import Dialog
18. Drag-and-drop Importing
19. Auto-importing from a Watched Folder
20. Tethered Capture Importing
21. Deleting or Removing Photos
22. Grid and Loupe Views
23. Navigator Panel
24. Catalog Panel
25. Folders Panel
26. Using external drives
28.Comparing two Photos
29. Surveying Photos
30. Dual-monitor Support
31. You can Save a Lot of Time
32. Flagging and Rejecting
33. Stars Ratings
34. Color Labels
35. Using the Painter Tool
36. Filter bar
38. Collections vs. Folders
39. Quick Collection
40. Smart Collection
41. Tagging Images in the Map Module
42. Why to Use Keywords?
43. Adding keywords
44. Keyword Sets
45. Using the Painter Tool for Keywords
46. Synchronizing keywords
47. Metadata panel
48. Quick Develop
49. Synchronizing Settings
50. Apply During Import
51. Do I need Photoshop Too?
52. External Editing Preferences
53. Export to Hard Drive and for e-mail
54. Uploading Photos to Facebook and Flickr
55. What's Next?
This tutorial is applicable to both Logic Pro and Logic Express. Through the course of this tutorial you will go through the process of building an actual song! You can even download the finished song files and deconstruct, analyze, or remix the final song for yourself.
Chapter 1 begins the exploration of Logic while examining how audio works, starting with the most basic waveform, a sine wave! Through the chapter, you will look closely at how amplitude and frequency combine to make sound. We even jump into Soundtrack Pro for a bit to do some deep analysis of frequency (hey, it's Logic Studio now, so why not?!).
In Chapter 2, you will explore song construction and phrasing by using Apple Loops to begin laying out your song. This chapter will demonstrate how to work with tempo and pitch while time-stretching audio files and apple loops to keep pace with your song. You'll also learn some interesting techniques for changing the look of your arrange window, including using custom colors for Tracks and Regions, as well as creating your own custom Track icons.
Chapters 3 and 4 get into the nitty-gritty of editing MIDI and Audio regions. While these chapters are designed to provide basic information you'll build upon later in the program, so advanced features (including Step Recording MIDI data and creating Folders to group regions) are covered in these chapters.
Chapter 5 takes a close look at the process of bouncing, creating MP3 files, and using key commands. Along the way, you'll learn how to choose bit depths for compressed files, and attach metadata such as band and track names that will show up when the listener opens your songs in iTunes.
In Chapter 6, you'll look closely at the process of recording in Logic. You'll learn how to set record levels, how to do basic, punch, and replace recordings, and even how to cycle record. I also cover multi-take recording and Logic's "Quick Swipe comping" ... some really great features of Logic! I had a lot of fun recording this section, particularly as I used my two star vocalists for certain parts of the tutorial (it's amazing how much vocals can add to a track!)??
Chapter 7 goes over using screensets, and layering instruments to make big, lush sounds for your mixes. In this section you'll take a good look at the Environment and explore how to manage layers and objects in the Environment, as well as how to cable objects together to route signal through different Environment objects. This "first look" at the Environment that is meant to provide a solid foundation you can use for further exploration into the Environment in tutorials such as the Logic 303: Logic TNT.
Chapter 8 begins our exploration of Mixing and DSP effects. This chapter includes tips for using Noise Gates and Logic's Strip Silence feature, and also discusses how to effectively use folders and aliases in your arrangements. You'll also be introduced to the Mixer window, and see how Mix groups and multiple output instruments like Ultrabeat can be used to full advantage in your projects. But that's not all ... the final half of this chapter concentrates on one of Logic's best features - automation! You'll learn how to use realtime and static automation, including automation curves, to create evolving ambiences in your music.
Chapter 9 is a bonus section covering mix tips. You'll see how EQs, compressors, and limiters combine to make your finished mix sparkle, every time.
The tracks are recorded. The musicians are gone. You’re all alone in the studio with
Cubase 6 staring back at you from your computer's lonely screen. Guess what? It’s time to mix!
Learning how to use the Cubase 6 mixer with all of its FX and Automation options is key to making any track reach its sonic potential. In this tutorial, Cubase Product Specialist Matt Hepworth takes you through everything you need to learn to put the final coat of audio polish on your Cubase 6 creative masterpiece. Matt walks you through the mixing process from its technical fundamentals to its creative possibilities.
You’ll learn all about the essentials of applying EQ to your tracks and how it can affect and enhance the final mix. With Matt leading the way you’ll explore the FX inserts and sends and understand why and how to use them efficiently and creatively. He then explains track freezing, grouping, and the all-important channel settings. From there Matt ushers you over to Automation Land! Here you’ll get familiar with the different automation modes and how to record and edit all that automation data as you continue crafting the perfect mix for your project.
The final series of videos focusses on the master fader: Find out all about the mastering insert FX, dithering and how to mixdown your track. So, before the musicians get back, watch this video so you can play them a mix that’ll make them feel like they played everything so perfectly! Only we’ll know, however, who really made the music sparkle with audio perfection: You!
Table of Contents:
2. Buffer Settings
3. The ‘Big Three’ of Mixing
4. Channel Settings and Signal Flow
5. Applying Insert FX
6. Reordering/Copying Insert FX
7. A Quick Mixer Primer
8. Applying EQ and EQ Presets
9. Track Presets
10. FX Channel Tracks and Send FX
11. Channel Settings in the Object Inspector
12. Copying and Pasting Channel Settings
13. Audio Channel Settings Bypass Buttons
14. Freezing Audio Tracks
15. Group Channel Tracks
16. The Concept of Mix Automation
17. READ and WRITE Controls
18. Editing Automation Data
19. The 3 Automation Modes
20. Master Fader Automation
21. Post-Automation Volume Editing
22. The Automation Panel
23. The Master Fader Clip Light
24. Mastering Insert FX
25. To Dither, or Not to Dither
26. Setting Locators for Mixdown Region
27. Mixdown for High Bit Rate Audio Files
28. Mixdown for Audio CD
29. Mixdown for MP3
30. Channel Batch Export
31. Backing Up Your Project