5 teen girls are changing the game

Last updated: November 8, 2018

Google Play’s Change The Game Design Challenge inspired teen girls to conceptualize and design mobile game prototypes. Learn more about the finalists, their games, and their inspiring stories below.
Read more
Collapse

The Other Realm

Offers in-app purchases
Why we love this
  1. 1Move through a mysterious world in the top of a giant tree in this platformer by 14-year-old Lily
  2. 2Interact with wry creatures, find hidden objects, and piece together protagonist Isabelle’s memories as you learn of a mysterious illness spreading through the realm
  3. 3Speak carefully -- how you choose to interact with other characters determines Isabelle’s fate
Emotions and eyes. These two windows into the soul inspired Lily, 14, to create “The Other Realm,” a puzzle adventure game focused on self-identity. Lily wanted to deviate from violent content, focusing instead on elements that could elicit strong emotional responses from her players. To support this goal, she used her fascination with the anatomy and emotions of eyes, proposing that “eyes can hold emotion that you might not necessarily notice.”

Symphony

Offers in-app purchases
Why we love this
  1. 1Rhythm and emotion are at the core of Symphony, created by 17-year-old Erin
  2. 2Players help Serena gather lost sheet music so she can play for her ill grandfather in this heartstring-tugging platformer
  3. 3Defeat enemies in musical head-to-heads by matching the game’s rhythm as you trace unique shapes
Erin, 17, sought to explore the emotional healing and community-building qualities of music through her platform rhythm game, "Symphony." The game’s young protagonist, Serena, embarks on a quest to recover the music sheets to her ill grandfather's favorite score, becoming a talent musician along the way. Erin hopes that her game will inspire players to pursue their passions, believing that “anyone can become their own self-made prodigy.”

EcoVerse

138
5,000
Offers in-app purchases
Why we love this
  1. 1Fourteen year old Dakota designed this series of mini-games to inspire players to live eco-consciously
  2. 2Travel to abandoned plants to clear pollution as part of the Galactic Restoration Team (or GRT for short)
  3. 3Beat physics-based mini games like ring toss and archery to repopulate the native flora and fauna
“Many games center around destruction and tearing things down — what if I made a game about building things up and rebirth?” This question and a passion for living eco-consciously inspired 14-year-old Dakota to create “Ecoverse,” a series of mini-games in which players restore abandoned planets. Infusing ecology and astronomy with the thrill of treasure-hunting, Dakota hopes players will gain an appreciation for nature and awareness of environmental issues.

Palette

Offers in-app purchases
Why we love this
  1. 1A keen eye for color is required for 17-year-old Lauren’s game, Palette
  2. 2Mix colors and find the right ratio to create the palette and complete famous paintings like Monet’s “Impression, Sunrise”
  3. 3Completing each painting rewards users with an art history fact – who knew “Girl with a Pearl Earring” wasn’t a portrait?
“Art is for everyone, and the magic of painting is that anyone can create grand masterpieces — all it takes is some patience and a little color mixing.” This philosophy inspired Lauren, 17, to design her game “Palette” to simulate the eternal struggle of every artist: finding the right color. Players mix together different colors from the palette to match colors of well-known paintings, revealing real-world color-mixing ratios, and even art history facts.

Mazu

198
10,000
Offers in-app purchases
Why we love this
  1. 1Beautifully drawn, Mazu is a new twist on a familiar fairytale
  2. 2Created by 17-year-old Christine, the fame follows the adventures of a shape-shifter moving through a dangerous forest
  3. 3Unlock new animal identities with each level in your attempts to pass through the forest undetected by foes
17-year-old Christine wove a classic fairy tale with brilliant artistic effort to create “Mazu,” a side-scrolling platformer about a young shapeshifter’s danger-filled journey. Core story and design elements were modeled after Little Red Riding Hood to "carry that essence of familiarity into the character" she says, helping to make the game's protagonist and themes resonate with players. Aesthetically, she challenged herself to illustrate a natural environment through water coloring, producing unique palettes and environments for each stage.
©2019 GoogleSite Terms of ServicePrivacyDevelopersArtistsAbout Google|Location: United StatesLanguage: English (United States)
By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments Terms of Service and Privacy Notice.