Narrated by David Drummond11 hr 12 min
Galaxies collide in a thrilling new series from bestselling author Ian Douglas, as the last humans in the universe face off against a new threat
2162. Thirty-eight years after first contact, Lord Commander Grayson St. Clair leads the Tellus Ad Astra on an unprecedented expedition to the Galactic Core, carrying more than a million scientists, diplomats, soldiers, and AIs. Despite his reservations about their alien hosts, St. Clair is deeply committed to his people—especially after they're sucked into a black hole and spat out four billion years in the future.
Civilizations have risen and fallen. The Andromeda Galaxy is drifting into the Milky Way. And Earth is most certainly a distant memory. All that matters now is survival. But as the ship's Marines search for allies amid ancient ruins and strange new planetary structures, St. Clair must wrap his mind around an enemy capable of harnessing a weapon of incomprehensible power: space itself.
Winner of the Hugo and Nebula Awards
In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.
Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.
Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
Orson Scott Card's Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.
New York Times Bestselling Author Ian Douglas continues his Star Carrier saga as humanity unites against an ancient artificial consciousness powerful enough to exterminate every species it encounters
2425. The civil war between the United States of North America and the Pan-European Confederation is over. But before a new era of peace on Earth can begin, humankind must martial its interstellar forces as one fleet to engage in a war against an alien entity in Omega Centauri. Without provocation, it destroyed a Confederation science facility inhabited by 12,000 people, and it must be neutralized before it sets its sights on Earth.
Admiral Trevor “Sandy” Gray of the USNA star carrier America has his own mission. The enigmatic AI known as Konstantin has convinced him that humanity’s only chance for survival is technology found in a distant star system. Now, Gray must disobey orders as well as locate and create a weapon capable of defeating a living sphere the size of a small planet...
John Perry did two things on his 75th birthday. First he visited his wife's grave. Then he joined the army.
The good news is that humanity finally made it into interstellar space. The bad news is that planets fit to live on are scarce—and alien races willing to fight us for them are common. So: we fight. To defend Earth, and to stake our own claim to planetary real estate. Far from Earth, the war has been going on for decades: brutal, bloody, unyielding.
Earth itself is a backwater. The bulk of humanity's resources are in the hands of the Colonial Defense Force. Everybody knows that when you reach retirement age, you can join the CDF. They don't want young people; they want people who carry the knowledge and skills of decades of living. You'll be taken off Earth and never allowed to return. You'll serve two years at the front. And if you survive, you'll be given a generous homestead stake of your own, on one of our hard-won colony planets.
John Perry is taking that deal. He has only the vaguest idea what to expect. Because the actual fight, light-years from home, is far, far harder than he can imagine—and what he will become is far stranger.
John Scalzi's Old Man's War is a stunning novel of the long war for human survival—in a universe replete with hostility
New York Times bestselling military science fiction author Ian Douglas brings us the eighth—and penultimate—Star Carrier novel, Bright Light, combining the best action, adventure, and hard science into this universe-spanning series
There’s no more time . . .
There’s always more time . . .
Trevor Gray has been stripped of his command of the starship America, and is unsure what to do with his life. Having dedicated so much of himself to the service, he knew following the super-AI Konstantin’s advice could have severe consequences. He just never thought he would be out of the fight.
Because that’s what Earth is in: a fight against a sinister alien force that is so technologically advanced, there seems little hope. And that’s why he had disobeyed his orders in the first place: to figure out a way to stop them. But now he’s beached.
Which is just what Konstantin wanted.
For the super-AI has a plan: connect Gray with the Pan-Europeans, and set him on a course to the remote star Deneb. There, he is to make contact with a mysterious alien civilization using the new artificial intelligence Bright Light, and maybe—if they can make it in time—prevent humanity from being wiped from the universe.
Blending fast-paced military science fiction and space opera, the first volume in a dynamic trilogy from the New York Times bestselling author of The Praxis, set in the universe of his popular and critically acclaimed Dread Empire’s Fall series—a tale of blood, courage, adventure and battle in which the fate of an empire rests in the hands of a cadre of desperate exiles.
It’s been seven years since the end of the Naxid War. Sidelined for their unorthodox tactics by a rigid, tradition-bound military establishment, Captain Gareth Martinez and Captain the Lady Sula are stewing in exile, frustrated and impatient to exercise the effective and lethal skills they were born to use in fighting the enemy.
Yet after the ramshackle empire left by the Shaa conquerors is shaken by a series of hammer blows that threaten the foundations of the commonwealth, the result is a war that no one planned, no one expected, and no one knows how to end.
Now, Martinez, Sula, and their confederate Nikki Severin must escape the clutches of their enemies, rally the disorganized elements of the fleet, and somehow restore the fragile peace—or face annihilation at the hands of a vastly superior force.