Search
Images
Maps
Play
YouTube
News
Gmail
Drive
More
»
Sign in
Books
My books
Shop
Audiobooks
Comics
Textbooks
Children's Books
Apps
My apps
Shop
Games
Family
Editors' Choice
Movies & TV
My movies & TV
Shop
TV
Family
Studios
Networks
Music
My music
Shop
Devices
Shop
Entertainment
Account
Payment methods
My subscriptions
Redeem
Buy gift card
My wishlist
My Play activity
Parent Guide
Genres
Ebooks
Arts & entertainment
Biographies & memoirs
Books in Spanish
Business & investing
Computers & technology
Cooking, food & wine
Education
Engineering
Fiction & literature
Health, mind & body
History
Home & garden
Law
Medicine
Mystery & thrillers
Parenting & families
Politics & current events
Religion & spirituality
Romance
Science & math
Science fiction & fantasy
Sports
Textbooks
Travel
Young adult
Audiobooks
Arts & entertainment
Biographies & memoirs
Business & investing
Children's audiobooks
Fiction & literature
Health, mind & body
History
Language instruction
Mystery & thrillers
Religion & spirituality
Romance
Science & technology
Science fiction & fantasy
Self-help
Sports
Travel
Young adult
Comics
General
Crime & mystery
Fantasy
Horror
Literary
Manga
Media tie-in
Science fiction
Superheroes
Children's books
Ages 5 & Under
Ages 6-8
Ages 9-12
Action & adventure
Animals & nature
Comics
Early learning
Education
Fiction
Growing up
History & biographies
Mysteries
Science fiction & fantasy
Sports
Home
Top charts
New arrivals
Ebooks
See more
Bit by Bit: How Video Games Transformed Our World
Andrew Ervin
An acclaimed critic argues that video games are the most vital art form of our time
Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing--and there is a 40 percent chance this person is a woman.
In Bit by Bit, Andrew Ervin sets out to understand the explosive popularity of video games. He travels to government laboratories, junk shops, and arcades. He interviews scientists and game designers, both old and young. In charting the material and technological history of video games, from the 1950s to the present, he suggests that their appeal starts and ends with the sense of creativity they instill in gamers. As Ervin argues, games are art because they are beautiful, moving, and even political--and because they turn players into artists themselves.
$15.99
Burning Down George Orwell's House: A Novel
Andrew Ervin
A darkly comic novel about advertising, truth, single malt, Scottish hospitality—or lack thereof—and George Orwell’s Nineteen Eighty-Four.
Ray Welter, who was until recently a high-flying advertising executive in Chicago, has left the world of newspeak behind. He decamps to the isolated Scottish Isle of Jura in order to spend a few months in the cottage where George Orwell wrote most of his seminal novel, Nineteen Eighty-Four. Ray is miserable, and quite prepared to make his troubles go away with the help of copious quantities of excellent scotch.
But a few of the islanders take a decidedly shallow view of a foreigner coming to visit in order to sort himself out, and Ray quickly finds himself having to deal with not only his own issues but also a community whose eccentricities are at times amusing and at others downright dangerous. Also, the locals believe—or claim to believe—that there’s a werewolf about, and against his better judgment, Ray’s misadventures build to the night of a traditional, boozy werewolf hunt on the Isle of Jura on the summer solstice.
$15.99
$9.99
Extraordinary Renditions
Andrew Ervin
“Literary critic Ervin’s debut mines very different ways of achieving personal and artistic freedom in three neatly polished, interlocking tales.” —Publishers Weekly (starred review)
Set in Budapest—a city marked by its rich cultural heritage, the scars of empire, the fresher wounds of industry, and the collateral damage of globalism—Extraordinary Renditions is the sweeping story of three equally tarnished expatriates.
World-renowned composer and Holocaust survivor Lajos Harkályi has returned to Hungary to debut his final opera and share his mother's parting gift, the melody from a lullaby she sang as he was forced to leave his Hungarian home for the infamous Czech concentration camp Terezín. Private First Class Jonathan “Brutus” Gibson is being blackmailed by his commanding officer at the US Army base in Hungary, one of the infamous black-sites of the global War on Terror, and he must decide between going AWOL or risking his life to make an illegal firearms deal in Budapest. Aspiring musician Melanie Scholes is preparing for the most important performance of her career as a violinist in Harkályi’s opera, but before she takes the stage she must extricate herself from a failing relationship and the inertia that threatens to consume her future. As their lives converge on Independence Day, they too will seek liberation—from the anguish of the Holocaust, the chains of blackmail, and the bonds of conformity.
A formidable new voice in American fiction, Ervin tackles the big themes of war, prejudice, and art, lyrically examining the reverberations of unrest in today’s central Europe, the United States’ legacy abroad, and the resilience of the human spirit.
“The variety of viewpoints and the author’s evident intimacy with an ancient foreign capital [Budapest] are promising, and Ervin makes it plain that he is taking on weighty themes.” —The New York Times Book Review
“A thought-provoking exploration of tyranny, freedom, and the power of music.” —Booklist
“Ervin keeps his emotionally and politically fraught setting animated, thanks largely to his skill at inhabiting each of his characters. . . . [Extraordinary Rendition’s] ending makes a poignant case for the power of art in an age of war.” ―Minneapolis Star-Tribune
“Darkly evocative . . . The book has a prismlike quality; each story makes us see the city from a different but overlapping perspective.” —Philadelphia Inquirer
$14.99
$9.99
Audiobooks
See more
Bit by Bit: How Video Games Transformed Our World
Andrew Ervin
An acclaimed critic argues that video games are the most vital art form of our time
Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing--and there is a 40 percent chance this person is a woman.
In Bit by Bit, Andrew Ervin sets out to understand the explosive popularity of video games. He travels to government laboratories, junk shops, and arcades. He interviews scientists and game designers, both old and young. In charting the material and technological history of video games, from the 1950s to the present, he suggests that their appeal starts and ends with the sense of creativity they instill in gamers. As Ervin argues, games are art because they are beautiful, moving, and even political--and because they turn players into artists themselves.
$25.98
$14.95
Burning Down George Orwell's House
Andrew Ervin
A darkly comic debut novel about advertising, truth, single malt, Scottish hospitality-or lack thereof-and George Orwell's Nineteen Eighty-Four. Ray Welter, who was until recently a highflying advertising executive in Chicago, has left the world of newspeak behind. He decamps to the isolated Scottish Isle of Jura in order to spend a few months in the cottage where George Orwell wrote most of his seminal novel, Nineteen Eighty-Four. Ray is miserable, and quite prepared to make his troubles go away with the help of copious quantities of excellent scotch. But a few of the local islanders take a decidedly shallow view of a foreigner coming to visit in order to sort himself out, and Ray quickly finds himself having to deal with not only his own issues but also a community whose eccentricities are at times amusing and at others downright dangerous. Also, the locals believe-or claim to believe-that there's a werewolf about, and against his better judgment, Ray's misadventures build to the night of a traditional, boozy werewolf hunt on the Isle of Jura on the summer solstice.
$19.99
$14.95
©2019 Google
Site Terms of Service
Privacy
Developers
Artists
About Google
|
Location: United States
Language: English (United States)
By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments
Terms of Service
and
Privacy Notice
.