Zeb wishes he could answer Corrie’s questions, but there is so much he can’t say, and even more that he doesn’t know himself. The shadowy figure of the woman in the water plagues him with riddles he can’t decipher, and his late father’s notebook provides only frustrating clues.
But when Zeb discovers someone else is attracting these mysterious creatures with the same sonar device installed on his own boat, he and Corrie must race to uncover the truth before this secret world is exposed and exploited.
This is book three of the Nautilus Legends.
Zeballos Artino, captain of Corrie’s research vessel, still searches for answers to his own questions. But someone suspicious is following his boat, and if Zeb won’t reveal what he knows about the creature and its bizarre effects, there will be consequences.
Corrie and Zeb are caught in a world of cut-throat henchmen and scheming investors, and everyone is hunting for the same thing—mysterious creatures in the sea. Can Corrie and Zeb find their answers before they or the creatures disappear forever?
Immortal Merlin, known as Merry Lytton to his twenty-first century friends, is in a battle of wits with the powerful Potestas organization. Potestas is determined to gain unimaginable powers for its members, and Merry holds the key to unlocking this ambition. In exchange, Potestas promises to reveal crucial information on Merry's heritage and answer questions he's had for centuries. But when Merry learns that Potestas plans a human sacrifice, he is in a race against evil. Can he save an innocent life before a destructive new reality is thrust upon an unsuspecting world?
Forgiveness is something Zeballos Artino can’t grant his recently deceased father. George Artino withheld crucial information about Zeb’s heritage, information that may explain Zeb’s extraordinary abilities. Now, Zeb must search for answers while concealing his hidden talents.
Together, they navigate dangerous waters, dodge ruthless fishermen, and dive into uncharted knowledge. They may find the answers they desire, but what other questions will emerge from the depths of the ocean?
Free Dive is a fast-paced, fantasy adventure on the deep blue sea.
Merry Lytton, known as Merlin in ages past, is now a spy in the organization Potestas. Their mission is to gain unimaginable powers, and their charismatic leader has welcomed Merry but keeps a close eye on him.
Merry discovers that Potestas must recover King Arthur’s lost grail to complete their nefarious plans. Unfortunately, it’s connected to the seafloor by magical means. He fears for his sanity when bodiless voices start taking over his mind. Against voices in his head and hostile spirits in the sea, can Merry stop Potestas before they unwittingly trigger a tsunami of epic proportions?
Merry Lytton, or Merlin as he was once known, has been waiting for the return of his friend King Arthur for centuries. It's an eventful wait: only weeks ago, he stopped a wicked plot to magically erupt a nearby volcano. Merry's latest worry is the revelation of his immortality--his modern-day friends are a little too curious. They do not need to know he has a history that could fill a library.
Unknown to Merlin, the organization Potestas is furious at his geologic meddling, and an enraged member of the group is determined to wreak vengeance. For the first time in Merlin's ancient life, he must confront an enemy that is vastly more powerful than himself. Battling high in the skies and over mountain peaks, will Merlin's foe leave him breathless—forever?
Merlin, the legendary King Arthur’s mysterious magician, is immortal. As Arthur lay dying he promised to return. Merlin is holding him to his word. Forever young, forever waiting, Merlin lives an unassuming life in the city, keeping his identity and abilities secret from his friends. It's a long and lonely road, but Merlin is a patient man.
It's now the 21st century and when the earth begins to groan with earthquakes, Merlin knows the situation is anything but natural. An eruption is imminent, but something—or someone—is forcing this volcano to erupt. Merlin must use his concealed talents and practiced charisma to save a town of innocent people before disaster strikes. He has the power to thwart a catastrophe—if time doesn’t run out first.