Ebooks

Develop your first interactive 2D platformer game by learning the fundamentals of C#About This BookGet to grips with the fundamentals of scripting in C# with UnityCreate an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C#This is a step-by-step guide to learn the fundamentals of C# scripting to develop GameObjects and master the basics of the new UI system in UnityWho This Book Is For

The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# scripts and code by creating games, then this book is for you.

What You Will LearnUnderstand the fundamentals of variables, methods, and code syntax in C#Get to know about techniques to turn your game idea into working projectUse loops and collections efficiently in Unity to reduce the amount of codeDevelop a game using the object-oriented programming principlesGenerate infinite levels for your gameCreate and code a good-looking functional UI system for your gamePublish and share your game with usersIn Detail

Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game's efficiency.

This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# script. We will then deal with topics such as unity scripting for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects.

You will also develop an understanding of loops and their use, and you'll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game.

By the end of this book, you will have mastered the art of applying C# in Unity.

Style and approach

This is a step-by-step guide to developing a game from scratch by applying the fundamentals of C# and Unity scripting.

Explore every nook and cranny of Unity 5 to turn your imaginations into realityAbout This BookDemystify the C# programming language in Unity 5.x.Unleash the power of Unity to create a wide variety of projects in numerous genres and formats.Master the art of optimization for Unity 5.x applications with tips and techniques that will further enhance your game.Who This Book Is For

Beginner level Unity developers who do not have much programming experience.

What You Will LearnMaster the art of applying C# in Unity. Get to know about techniques to turn your game idea into working project.Use loops and collections efficiently in Unity to reduce the amount of code.Create and code a good-looking functional UI system for your game.Find out how to create exciting and interactive games using GUIs.Work with different animation assets and components to enhance your game further.Personalize your game by learning how to use Unity's advanced animation system.Create, visualize, and edit animated creatures to add to your already amazing game.Familiarize yourself with the tools and practices of game development Discover how to create the Game Manager class to, generate game levels, and develop UI for the game.Use the Unity Profiler to find bottlenecks anywhere in your application, and discover how to resolve them.Implement best practices for C# scripting to avoid common mistakesIn Detail

Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, and adds a real-time global illumination to the games; and its powerful new features help to improve a game's efficiency.

If you love games and want to learn how to make them but have no idea where to begin, then this course is built just for you. This learning path is divided into three modules which will take you in this incredible journey of creating games.

The course begins with getting you started with programming behaviors in C# so that you can create 2D games in Unity. You will begin by installing Unity and learning about its features. You will learn how to perform object-oriented programming and discover how to manage the game play loop, generate game levels, and develop a simple UI for the game. By the time this module comes to a close, you will have mastered the art of applying C# in Unity.

It is now time we put into use what we learned in the previous module into reality as we move onto the second module. Here, we will be building 7-8 action-packed games of different difficulty levels. Each project will focus on key Unity features as well as game strategy development. This module will mark your transformation from an application developer to a full-fledged Unity game developer.

Who wouldn't love a game that is fully perfect, functional, and without any glitches? The third module deals with just that by teaching how to enhance your game by learning game optimization skills. Here, you'll gain an understanding of possible solutions to any problem and how to implement them. You will then learn everything you need to know about where performance bottlenecks can be found, why they happen, and how to work around them.

With this massive wealth of knowledge, at the end of this learning path, you will be able to leverage an array of game development techniques to create your own basic games while resolving any issues that you encounter.

Style and approach

This learning path should be treated as the complete package necessary for building games. It is a step-by-step guide to develop a game from scratch by applying the fundamentals of C# and Unity scripting, with a reference guide in the end to solve all your gaming problems.

Develop your first interactive 2D and 3D platform game by learning the fundamentals of C#About This BookLearn the fundamentals of C# 7 scripting to develop GameObjects and master the basics of the new UI system in Unity 2017Build and develop your 2D game right from scratch and extend it to 3D while implementing the principles of object-oriented programming and coding in C# 7Get to grips with the fundamentals of optimizing your game using the latest features of Unity 2017Who This Book Is For

This book is for game developers and enthusiasts who want to get started with game development with Unity 2017. No prior experience of C# is required.

What You Will LearnCreate your first 2D and 3D games in UnityUnderstand the fundamentals of variables, methods, and code syntax in C#Use loops and collections efficiently in Unity to reduce the amount of codeDevelop a game using object-oriented programming principlesImplement simple enemy characters into the game to learn point-to-point movement and Tree behaviorsAvoid performance mistakes by implementing different optimization techniquesExport 3D models and animations and import them inside a Unity projectIn Detail

Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017.

You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting.

Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017!

Style and approach

The book takes a practical, step-by-step approach where you learn C# coding while developing fun and interactive games.

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