The Book of Deacon Saga is the epic tale of a world besieged by war and at the mercy of dark forces who would see the land and its people wither and die. First Published in 2010, the story has grown significantly, expanding the story into earlier and later eras, exploring the lives of characters both minor and major.

The Book of Deacon Anthology is a collection of all currently published stories in the setting:

The Book of Deacon - The tale of Myranda Celeste, a young woman orphaned by a century long war, and her chance discovery of a fallen soldier's priceless cargo. The find will change her life, sending her on an adventure of soldiers and rebels, wizards and warriors, and beasts both noble and monstrous. Each step will bring her closer to the truth of her potential, of the war, and of the fate of her world.

The Great Convergence - The second in the Book of Deacon series, The Great Convergence continues the tale of young Myranda Celeste. With fresh knowledge of magic and steadfast resolve to see the end of the war that plagues her land, Myranda sets out to find and unite the five fated heroes, the Chosen. Each new warrior brings her world a step closer to peace, but does she have the strength to survive the trials ahead?

The Battle of Verril - In this, the finale of the Book of Deacon Trilogy, Myranda and the Chosen face their greatest challenges yet. Time is running out, and the Generals are growing desperate. Through victory and defeat, reunion and betrayal, neither the heroes nor their foes will rest until they have seen their task through to the end. The only question is, will it be the end of a war, or the end of times?

Jade - This short novel, set after the events of The Book of Deacon, follows the blessed and cursed life of Jade Rinton. Stripped of her family and kept in a tall tower by a fierce dragon due to the scheming of a mysterious stranger, Jade seems to be living in a twisted fairy tale. She soon learns, though, that fate has its own ideas of who should play each part, and that family is where you find it.

The Rise of the Red Shadow - Before he was a legendary assassin and mythic hero, the creature known as Lain was just a simple malthrope, frightened and alone. The Rise of the Red Shadow tells the story of his tragic youth, beginning with his days on a plantation in Tressor and following him through the painful tragedies and thrilling trials that would one day lead him to greatness in the pages of The Book of Deacon.

Entwell Origins: Ayna - AVAILABLE FOR THE FIRST TIME. The story of Ayna, a young fairy who is cruelly taken from her family, yet finds that this tragedy may have given her the opportunity to become more than she'd ever dreamed.

The Stump and the Spire - Previously only available as part of the Neverland's Library anthology, The Stump and the Spire is the story of two children who gain a dark glimpse into the long forgotten past of their world.
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For fans of the series looking to fill in the gaps, or for new readers hoping to gather the whole series, The Book of Deacon Anthology is a great way to catch up on the whole saga. Each book is updated with improved formatting, as well as a brief foreword by Joseph R. Lallo, and even a message from the mysterious curator who collected the stories. Read it now and be ready for The D'Karon Apprentice, a new Book of Deacon story releasing November 12th, 2015. 

The D’Karon Apprentice is the long awaited sequel to the acclaimed epic fantasy, The Book of Deacon Trilogy. It is a direct follow up to The Battle of Verril.

It has been months since the Chosen finally defeated the D’Karon and the Perpetual War came to an end. Once warriors, Myranda, Deacon, Ivy, and Ether must now take on the role of diplomats in the ongoing task of preserving the unsteady peace between the lands of Tressor and the Northern Alliance. Generations of war have left a deep distrust between the people on both sides of the border, and any sign of treachery or hostility could cause a new war to flare. If that happens, the weakened Northern Alliance will have little hope to survive against the military might of their neighbor to the south.

A mysterious figure, long slumbering and forgotten, has stirred in the wake of the Chosen triumph. She is not pleased to find the D’Karon no longer answer her calls, and she sets out to find them once more. This woman, a powerful necromancer with deep knowledge of D’Karon magic and little concern for the world and its people, spreads chaos wherever she goes. Her bloody swath through the southern lands is just the spark the volatile world needs to take to flame once more.

To keep their lands from descending back into a war that will claim the lives of untold thousands, Myranda, Deacon, and Myn must venture into the heart of Tressor. Escorted by a Dragon Rider named Grustim and surrounded by fear and distrust, the road ahead will not be difficult, but the chosen have fought too hard and lost too much to lose it all to this dark apprentice…
The islands of Caldera are a shining jewel in a rather bleak world. A terrible calamity in the past had blanketed much of the world with a toxic "fug." Those who survived were forced to take to the mountains and the skies in wondrous airships. Life has since been a struggle, with only the most ruthless and crafty able to survive. To spare themselves the same fate, the Calderans erected a battery of guns to fend off the airships of the mainland. They isolated themselves from the madness of the world, choosing instead to focus on the pursuits of art and creativity. Few believe the technologically advanced but socially barbarous outsiders have anything to offer. Amanita Graus, though, is hoping that they do.

Nita's mother has lost her livelihood and perhaps soon her life to a terrible disease. Already the black sheep of the family for embracing engineering rather than art, Nita resolves to leave the safety of her home and do whatever it takes to find a cure. For a price, the bizarre crew of an airship called The Wind Breaker are willing to grant her a meeting with their mysterious benefactors, and thus a chance to procure the one thing with a chance to save her mother.

Free-Wrench follows Nita’s adventures in a steampunk world of airships and lunatics. Helping her in her journey are an eccentric crew of smugglers; the gruff Cap’n Mack, the simple but enthusiastic Lil and Coop, the arrogant marksman Gunner, the surly surgeon Butch, and the irritable mascot Wink. To survive and find what she seeks she’ll need to earn their trust, follow their rules, and meet face to face with the people who pull the strings of their society.


Artificial Evolution is the third book in the Big Sigma series, building upon the story and characters introduced by Bypass Gemini and Unstable Prototypes. Lex, Michella and Squee are once again joined by the mercenaries Silo and Garotte. Along the way they'll need plenty of help from mad engineer Karter Dee and his AI Ma.

After butting heads with the megacorporation known as VectorCorp it was only a matter of time before Lex Alexander and his girlfriend Michella Modane would face the consequences. It is remarkable what a single corporate agent with the resources of a multi-global conglomerate can do to a person's career. In the space of a few days Lex is looking for work and Michella is feeling pressure from the network to ease off the hard-hitting stories. Not one to be silenced, Michella quickly hatches a plan to continue her investigations under the guise of a fluff story about a so-called extraterrestrial, and who better to be her personal driver than Lex?

Meanwhile, mercenaries Silo and Garotte are still nipping at the heels of the terrorist group known as the Neo-Luddites. Rumors of an attempt to secure a devastating weapon bring the pair to a forgotten little planet in an undeveloped corner of the galaxy. Circumstances require that local authorities lay claim to the terrorists' apparent target, but what sort of threat could one gangly collection of anatomical curiosities pose to the galaxy?

The answer to that question will put our heroes to the test and leave a whole world hanging in the balance.

Between is a new sci-fi/fantasy adventure from the mind behind The Book of Deacon, Free-Wrench, and Big Sigma.

Philo Middleton wasn’t having a very good day. It began with him waking up strapped to a chair inside a strange, high-tech chamber. His mind was wiped clean, even his own name unfamiliar to him. And yet somehow things went sharply downhill from there.

After being collected by Rill, a three-headed sea serpent with a curious set of dispositions, he learned he had somehow found his way to a place known by its many displaced residents as The Between. It wasn’t so much a location as a lack of location. Time did not exist there. The concepts of direction, distance, and gravity were subjective at best. Worst of all, with laws of physics dictated largely by whim, science and technology were nearly worthless. Those with a mind for magic held all the power, and those unfortunate ‘science-types?’ They did what they were told.

Philo was quickly joined by a cast of characters unified only in their desires to survive and one day return to their homes. Along with Rill, he soon found himself either aligned or at odds with creatures like Trixie the mechanically-inclined demon, Mr. Stubbs the scheming hobgoblin, and the vampiric Duke. They worked as the all-purpose henchmen known as ‘fetchers’ for the adorably nefarious Overseer.

If he wanted to survive, Philo would have to find a way to make himself useful, and if he wanted to escape, he would have to find people he could trust. Too bad the only thing rarer than a useful science-type was a trustworthy fetcher.

Steam-powered airships rule the skies in a world blanketed by a toxic fug. Join Nita, Lil, Coop, Cap’n Mack, and the rest of the Wind Breaker crew in a steampunk adventure that will leave you reeling.

Free-Wrench Collection: Volume 1 combines the first three novels of this exciting steampunk series into one amazing anthology. Here’s what you get:

Free-Wrench - Beyond the islands of Caldera the world is a vicious place. A terrible calamity has poisoned the land. Those too ruthless or stubborn to die have crafted steam-powered mechanical wonders and taken to the sky. Yet somewhere in that wretched land there is a cure for a dire disease. With the eccentric crew of an airship called The Wind Breaker, Nita Graus means to find that cure, whatever the price.

Skykeep - Several months have passed since Nita Graus left her home in Caldera to soar with the crew of the Wind Breaker, and life is anything but easy. Their prior exploits have earned them quite a reputation among surface-dwellers and made them a perpetual target of the manipulative residents of the fug. Now a new plot could split the crew and ground the Wind Breaker once and for all.

Ichor Well - Ever since Nita joined the Wind Breaker crew, the airship's reputation has been growing. The destruction of the mighty dreadnought and the escape from the legendary Skykeep have made the crew the stuff of legend. Alas, legendary heroes always attract worthy villains. Luscious P. Alabaster strives to be just that foe.

The Free-Wrench series is an ongoing steampunk adventure from Joseph R. Lallo, author of The Book of Deacon and Big Sigma series.

 

The islands of Caldera are a shining jewel in a rather bleak world. A terrible calamity in the past had blanketed much of the world with a toxic "fug." Those who survived were forced to take to the mountains and the skies in wondrous airships. Life has since been a struggle, with only the most ruthless and crafty able to survive. To spare themselves the same fate, the Calderans erected a battery of guns to fend off the airships of the mainland. They isolated themselves from the madness of the world, choosing instead to focus on the pursuits of art and creativity. Few believe the technologically advanced but socially barbarous outsiders have anything to offer. Amanita Graus, though, is hoping that they do. Nita's mother has lost her livelihood and perhaps soon her life to a terrible disease. Already the black sheep of the family for embracing engineering rather than art, Nita resolves to leave the safety of her home and do whatever it takes to find a cure. For a price, the bizarre crew of an airship called The Wind Breaker are willing to grant her a meeting with their mysterious benefactors, and thus a chance to procure the one thing with a chance to save her mother. Free-Wrench follows Nita’s adventures in a steampunk world of airships and lunatics. Helping her in her journey are an eccentric crew of smugglers; the gruff Cap’n Mack, the simple but enthusiastic Lil and Coop, the arrogant marksman Gunner, the surly surgeon Butch, and the irritable mascot Wink. To survive and find what she seeks she’ll need to earn their trust, follow their rules, and meet face to face with the people who pull the strings of their society.

Artificial Evolution is the third book in the Big Sigma series, building upon the story and characters introduced by Bypass Gemini and Unstable Prototypes. Lex, Michella and Squee are once again joined by the mercenaries Silo and Garotte. Along the way they'll need plenty of help from mad engineer Karter Dee and his AI Ma. After butting heads with the megacorporation known as VectorCorp it was only a matter of time before Lex Alexander and his girlfriend Michella Modane would face the consequences. It is remarkable what a single corporate agent with the resources of a multi-global conglomerate can do to a person's career. In the space of a few days Lex is looking for work and Michella is feeling pressure from the network to ease off the hard-hitting stories. Not one to be silenced, Michella quickly hatches a plan to continue her investigations under the guise of a fluff story about a so-called extraterrestrial, and who better to be her personal driver than Lex? Meanwhile, mercenaries Silo and Garotte are still nipping at the heels of the terrorist group known as the Neo-Luddites. Rumors of an attempt to secure a devastating weapon bring the pair to a forgotten little planet in an undeveloped corner of the galaxy. Circumstances require that local authorities lay claim to the terrorists' apparent target, but what sort of threat could one gangly collection of anatomical curiosities pose to the galaxy? The answer to that question will put our heroes to the test and leave a whole world hanging in the balance.

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