Ebooks

 Revolutionary Magic 
Exile. Princess. Thief. 

After years of running from the Emperor of Russia's assassins, Ekaterina "Kat" Dashkova has finally found an unlikely home in Philadelphia under the tutelage of Benjamin Franklin. 
When a mid-level government official is found wandering colonial Philadelphia without his clothes—and his last two years of memories—Ben and Kat suspect otherworldly forces at work. Neither of them know that a dark revolution lurks beneath the veneer of civilization, ready to unleash its malevolent magic unless Kat makes a grim sacrifice. 

A Cauldron of Secrets 

Ignorance is bliss, unless the world is out to kill you... 

An investigation into a strange cauldron and a dead thief in Ben Franklin's parlor leaves Katerina Dashkova, Russian princess in exile, as the main suspect. With her memory damaged and Ben Franklin missing, Kat must navigate the treacherous waters of American politics to solve the mystery while ominous rumblings threaten to drag the country into a new war. 

Birds of Prophecy 

Katerina Dashkova must die. 

When Warden Simon Snyder seeks Kat's help to solve a bloodless murder, she becomes entangled with a prophecy that predicts her death on the Winter Solstice. The investigation turns an old friend into a dangerous enemy, complicates loyalties, and creates a mystery so deep that Kat will have to expose herself to ultimate betrayal to solve it. Even if she does, the question remains: Can she save Philadelphia from an ancient evil? 

The Franklin Deception 

When Thomas Jefferson's longtime companion is murdered with dark magic, Katerina Dashkova and Ben Franklin must find the killer before the war-hungry Federalists learn the truth and use it to maneuver America into a war with Russia. Unfortunately, the unknown assassin isn't the only one causing trouble: a certain rusalka with a magical hold on Kat's future has made an impossible demand that will test her loyalty to her new country to its very limits.
 Gamers Two points for brushing your teeth. Ten points for keeping your room tidy. Seventy-two points for the Bioeconomic Game Design pop quiz on the ride to school in your personal FunCar. Another thirty for making every hurdle in gym class. 

Life is a game, unless you're not the one winning. 

Gabby DeCorte, top student and reality-hacker extraordinaire, has been doing whatever it takes to keep her best friend, Zaela, from falling behind in LifeGame. Zaela has gifts of artistry that amaze Gabby, but none of those skills translate in LifeGame and with final exams coming up, they can't afford to waste a single minute. But when a mysterious group called the Frags contacts Gabby claiming to know what really happens to the losers of LifeGame, she must choose between winning and what she believes in. 

Frags 
When the Frags escape to the Freelands, they find freedom has its own challenges. 

Without the familiar rules of LifeGame, Gabby and the Frags stumble from one dangerous Freeland to the next, while conflict in the group threatens to split them up. As the trail to Zaela becomes confused by the looming war, Gabby must reinvent herself or never see her best friend again. 

Coders 
When Gabby infiltrates the Southlands, reality becomes a dangerous game. 

Desperate to reach Zaela before war erupts, Gabby takes a chance that puts her life in peril. She asks the Coders to send her into the Southlands as a spy, a request she quickly regrets. Now she faces a new enemy, one that knows everything about her and exposes her weaknesses in a game for her life. But before she can win, Gabby must wrestle with old wounds and finally come to grips with the person she was meant to be.
Enjoy READY PLAYER ONE? Dive into these six novels of gaming-inspired fiction from these trailblazing authors of litRPG and Gamelit. Your adventure awaits!

Sometimes gaming is the best escape. Until virtual reality gets a little too real… 

Six trailblazing authors of litRPG and GameLit fiction explore the intersection of pixels and reality, tackling big issues with plenty of adventure and geeky goodness along the way. From a modern-day coming of age tale to a gritty speculative dystopian future, these bestselling and award-winning authors deliver, with books that explore the boundaries of immersive gaming. 

Join the hackers and heroes adventuring within these virtual pages, but beware! Losing the game has dire consequences, not only for the players, but for the entire world. 

MASSIVELY MULTIPLAYER - P. Aaron Potter

Adventurers are supposed to be prepared for anything: dragons and destruction, glory or death. For the gamers of the near future, that’s the least of their problems…

NASCENT -  Tony Corden

A simple error leaves Atherleah with a unique Neural Enhancement Chip and a rapidly evolving AI implanted in her brain. Her life becomes a battle in the virtual-multiverse and in real life as she struggles to overcome those who try to enslave her.

THE DARK REALM - Anthea Sharp

When a high-tech computer game opens a gateway to the treacherous Realm of Faerie, Jennet Carter must find another elite gamer to help her defeat the final boss - the Dark Queen of Faerie - before magic destroys the human world.

ORIGIN A. R. S - Scottie Futch

Emotionally exhausted from broken promises and empty words from his former fiancé, former soldier Scott Jacobs falls into a miserable state until a chance encounter leads him to a whole new world of possibilities... Combat, adventure, romance ... dancing rodents in grass skirts... this and more in the first exciting volume of Origin ARS. 

GAMERS - Thomas K. Carpenter

Life is a game unless you're the one not winning.  Gabby DeCorte, top student and reality-hacker extraordinaire, has been doing whatever it takes to keep her best friend from falling behind in LifeGame, but when a mysterious group contacts Gabby claiming to know what really happens to the losers, she must choose between winning and what she believes in.

CONQUEST - R. M. Mulder

When undercover agent Lily Thatcher is ordered to undergo a dangerous medical mind-wipe procedure prior to re-assignment, she avoids arrest and becomes a rogue agent. She quickly learns that there are much greater forces at work that are far beyond her comprehension.

KEYWORDS: litRPG, GameLit, Cyberpunk, MMO gaming, Virtual Worlds, Dystopian SF, Coming of Age, VR, RPG Fiction, Dragons, Fae, Adventure

©2019 GoogleSite Terms of ServicePrivacyDevelopersArtistsAbout Google|Location: United StatesLanguage: English (United States)
By purchasing this item, you are transacting with Google Payments and agreeing to the Google Payments Terms of Service and Privacy Notice.