Who needs an electrical engineering degree? This intuitive guide shows how to wire, disassemble, tweak, and re-purpose everyday devices quickly and easily. Packed with full-color illustrations, photos, and diagrams, Hacking Electronics teaches by doing--each topic features fun, easy-to-follow projects. Discover how to hack sensors, accelerometers, remote controllers, ultrasonic rangefinders, motors, stereo equipment, microphones, and FM transmitters. The final chapter contains useful information on getting the most out of cheap or free bench and software tools.Safely solder, join wires, and connect switches Identify components and read schematic diagrams Understand the how and why of electronics theory Work with transistors, LEDs, and laser diode modules Power your devices with a/c supplies, batteries, or solar panels Get up and running on Arduino boards and pre-made modules Use sensors to detect everything from noxious gas to acceleration Build and modify audio amps, microphones, and transmitters Fix gadgets and scavenge useful parts from dead equipment
Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux.
In Getting Started with Arduino, you'll learn about:Interaction design and physical computingThe Arduino board and its software environmentBasics of electricity and electronicsPrototyping on a solderless breadboardDrawing a schematic diagramTalking to a computer--and the cloud--from ArduinoBuilding a custom plant-watering system
This is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you! If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you.
? Learn by doing ? start building circuits and programming your Arduino with a few easy to follow examples - right away!
? Easy does it ? work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own
? Solder on! ? Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time
? Kitted out ? discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter!
? Become an Arduino savant ? learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level.
? Get social ? teach your Arduino to communicate with software running on a computer to link the physical world with the virtual world
It's hardware, it's software, it's fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.
Convenient, concise, well-organized, and precise
Perfect for teachers, hobbyists, engineers, and students of all ages, this reference puts reliable, fact-checked information right at your fingertips—whether you’re refreshing your memory or exploring a component for the first time. Beginners will quickly grasp important concepts, and more experienced users will find the specific details their projects require.Unique: the first and only encyclopedia set on electronic components, distilled into three separate volumes Incredibly detailed: includes information distilled from hundreds of sources Easy to browse: parts are clearly organized by component type Authoritative: fact-checked by expert advisors to ensure that the information is both current and accurate Reliable: a more consistent source of information than online sources, product datasheets, and manufacturer’s tutorials Instructive: each component description provides details about substitutions, common problems, and workarounds Comprehensive: Volume 1 covers power, electromagnetism, and discrete semi-conductors; Volume 2 includes integrated circuits, and light and sound sources; Volume 3 covers a range of sensing devices.
Repair all kinds of electrical products, from modern digital gadgets to analog antiques, with help from this updated book. How to Diagnose and Fix Everything Electronic, Second Edition, offers expert insights, case studies, and step-by-step instruction from a lifelong electronics guru. Discover how to assemble your workbench, use the latest test equipment, zero in on and replace dead components, and handle reassembly. Instructions for specific devices, including stereos, MP3 players, digital cameras, flat-panel TVs, laptops, headsets, and mobile devices are also included in this do-it-yourself guide.Choose the proper tools and set up your workbench Ensure personal safety and use proper eye and ear protection Understand how electrical components work and why they fail Perform preliminary diagnoses based on symptoms Use test equipment, including digital multimeters, ESR meters, frequency
For almost 30 years, this book has been a classic text for electronics enthusiasts. Now completely updated for today's technology, this latest version combines concepts, self-tests, and hands-on projects to offer you a completely repackaged and revised resource. This unique self-teaching guide features easy-to-understand explanations that are presented in a user-friendly format to help you learn the essentials you need to work with electronic circuits.
All you need is a general understanding of electronics concepts such as Ohm's law and current flow, and an acquaintance with first-year algebra. The question-and-answer format, illustrative experiments, and self-tests at the end of each chapter make it easy for you to learn at your own speed.Boasts a companion website that includes more than twenty full-color, step-by-step projects Shares hands-on practice opportunities and conceptual background information to enhance your learning process Targets electronics enthusiasts who already have a basic knowledge of electronics but are interested in learning more about this fascinating topic on their own Features projects that work with the multimeter, breadboard, function generator, oscilloscope, bandpass filter, transistor amplifier, oscillator, rectifier, and more
You're sure to get a charge out of the vast coverage included in Complete Electronics Self-Teaching Guide with Projects!
Electronics For Dummies, UK Editioncovers everything from understanding the technology behind day-to-day gadgets, to reading a schematic, getting to grips with multimeters, and devising projects that are both useful and fun. With UK-specific information on where to purchase components for your workbench and the most useful websites and resources, this essential guide will get you up, running, and switched on in no time.
Electronics For Dummies, UK Edition includes:
Part I: Understanding The Fundamentals of ElectronicsChapter 1: What is Electronics and What Can It Do For You? Chapter 2: Moving Electrons to Make Something Happen Chapter 3: Meeting Up with Resistance Chapter 4: Getting a Charge Out of Capacitors Chapter 5: Curling Up With Coils and Crystals Chapter 6: The Wide World of Semiconductors Chapter 7: Packing Parts Together on Integrated Circuits Chapter 8: Rounding Out Your Parts List
Part II: Getting Your Hands DirtyChapter 9: Setting Up Shop and Ensuring Your Safety Chapter 10: Reading Schematics Chapter 11: Constructing Circuits Chapter 12: Measuring and Analysing Circuits
Part III: Putting Theory Into PracticeChapter 13: Exploring Some Learning Circuits Chapter 14: Great Projects You Can Build in 30 Minutes or Less Chapter 15: Cool Robot Projects to Amaze Your Friends and Family
Part IV: The Part of TensChapter 16: Ten (Or So) Terrific Tips to Help You Succeed Chapter 17: Ten Great Electronics Parts Sources Chapter 18: Ten Electronics Formulas You Should Know
Appendix: Internet ResourcesGetting Up to Speed with Tutorials and General Information Figuring Things Out with Calculators Surfing for Circuits Asking Questions in Discussion Forums Getting Things Surplus
Other books tell readers what to do, but sometimes fail to explain why – Brindley gives readers hands-on confidence in addition to real scientific knowledge, and insight into the principles as well as the practice. All written explanations and steps are supplemented with numerous photos, charts, tables and graphs. Concepts and practical aspects are explained thoroughly with mathematical formulae and technical schematic drawings.
Each chapter introduces a concept or tool, explains the basic theory, and provides clear instructions for a simple experiment to apply the concept or tool, with quiz sections and answers, at the end of each chapter. New chapters on multimeters and soldering will be added, covering the fundamentals and experiments, with a basic parts list and an expanded and updated buyer’s guide.Guides the reader through the basics of electronics, from fundamentals of theory to practical work and experimentsStructured for learning and self-study: each chapter introduces a concept or tool, explains the basic theory, and provides clear instructions for a simple experiment to apply the concept or tool, with quiz sections and answers, at the end of each chapterNew chapters on multimeters and soldering, covering the fundamentals and experiments, with a basic parts list. Expanded and updated buyer’s guide to accompany parts lists
In this practical guide, electronics guru Simon Monk takes you under the hood of Arduino and reveals professional programming secrets. Featuring coverage of the Arduino Uno, Leonardo, and Due boards, Programming Arduino Next Steps: Going Further with Sketches shows you how to use interrupts, manage memory, program for the Internet, maximize serial communications, perform digital signal processing, and much more. All of the 75+ example sketches featured in the book are available for download.
Learn advanced Arduino programming techniques, including how to:Use hardware and timer interrupts Boost performance and speed by writing time-efficient sketches Minimize power consumption and memory usage Interface with different types of serial busses, including I2C, 1-Wire, SPI, and TTL Serial Use Arduino with USB, including the keyboard and mouse emulation features of the Leonardo and Due boards Program Arduino for the Internet Perform digital signal processing Accomplish more than one task at a time—without multi-threading Create and release your own code library