Electronics

The quick, easy way to leap into the fascinating world of physical computing

This is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you! If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you.

? Learn by doing ? start building circuits and programming your Arduino with a few easy to follow examples - right away!

? Easy does it ? work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own

? Solder on! ? Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time

? Kitted out ? discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter!

? Become an Arduino savant ? learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level.

? Get social ? teach your Arduino to communicate with software running on a computer to link the physical world with the virtual world

It's hardware, it's software, it's fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.

Want to know how to use an electronic component? This first book of a three-volume set includes key information on electronics parts for your projects—complete with photographs, schematics, and diagrams. You’ll learn what each one does, how it works, why it’s useful, and what variants exist. No matter how much you know about electronics, you’ll find fascinating details you’ve never come across before.

Convenient, concise, well-organized, and precise

Perfect for teachers, hobbyists, engineers, and students of all ages, this reference puts reliable, fact-checked information right at your fingertips—whether you’re refreshing your memory or exploring a component for the first time. Beginners will quickly grasp important concepts, and more experienced users will find the specific details their projects require.

Unique: the first and only encyclopedia set on electronic components, distilled into three separate volumes Incredibly detailed: includes information distilled from hundreds of sources Easy to browse: parts are clearly organized by component type Authoritative: fact-checked by expert advisors to ensure that the information is both current and accurate Reliable: a more consistent source of information than online sources, product datasheets, and manufacturer’s tutorials Instructive: each component description provides details about substitutions, common problems, and workarounds Comprehensive: Volume 1 covers power, electromagnetism, and discrete semi-conductors; Volume 2 includes integrated circuits, and light and sound sources; Volume 3 covers a range of sensing devices.
Do you dream of wiring up a flashing LED, experimenting with infrared detectors, or building a walking-talking robot from scratch? Do you want to understand what capacitors, oscilloscopes and transistors actually do? Then look no further!

Electronics For Dummies, UK Editioncovers everything from understanding the technology behind day-to-day gadgets, to reading a schematic, getting to grips with multimeters, and devising projects that are both useful and fun. With UK-specific information on where to purchase components for your workbench and the most useful websites and resources, this essential guide will get you up, running, and switched on in no time.

Electronics For Dummies, UK Edition includes:

Part I: Understanding The Fundamentals of Electronics

Chapter 1: What is Electronics and What Can It Do For You? Chapter 2: Moving Electrons to Make Something Happen Chapter 3: Meeting Up with Resistance Chapter 4: Getting a Charge Out of Capacitors Chapter 5: Curling Up With Coils and Crystals Chapter 6: The Wide World of Semiconductors Chapter 7: Packing Parts Together on Integrated Circuits Chapter 8: Rounding Out Your Parts List

Part II: Getting Your Hands Dirty

Chapter 9: Setting Up Shop and Ensuring Your Safety Chapter 10: Reading Schematics Chapter 11: Constructing Circuits Chapter 12: Measuring and Analysing Circuits

Part III: Putting Theory Into Practice

Chapter 13: Exploring Some Learning Circuits Chapter 14: Great Projects You Can Build in 30 Minutes or Less Chapter 15: Cool Robot Projects to Amaze Your Friends and Family

Part IV: The Part of Tens

Chapter 16: Ten (Or So) Terrific Tips to Help You Succeed Chapter 17: Ten Great Electronics Parts Sources Chapter 18: Ten Electronics Formulas You Should Know

Appendix: Internet Resources

Getting Up to Speed with Tutorials and General Information Figuring Things Out with Calculators Surfing for Circuits Asking Questions in Discussion Forums Getting Things Surplus
Starting Electronics is unrivalled as a highly practical introduction for technicians, non-electronic engineers, software engineers, students, and hobbyists. Keith Brindley introduces readers to the functions of the main component types, their uses, and the basic principles of building and designing electronic circuits. Breadboard layouts make this very much a ready-to-run book for the experimenter, and the use of readily available, inexpensive components makes this practical exploration of electronics easily accessible to all levels of engineer and hobbyist.

Other books tell readers what to do, but sometimes fail to explain why – Brindley gives readers hands-on confidence in addition to real scientific knowledge, and insight into the principles as well as the practice. All written explanations and steps are supplemented with numerous photos, charts, tables and graphs. Concepts and practical aspects are explained thoroughly with mathematical formulae and technical schematic drawings.

Each chapter introduces a concept or tool, explains the basic theory, and provides clear instructions for a simple experiment to apply the concept or tool, with quiz sections and answers, at the end of each chapter. New chapters on multimeters and soldering will be added, covering the fundamentals and experiments, with a basic parts list and an expanded and updated buyer’s guide.

Guides the reader through the basics of electronics, from fundamentals of theory to practical work and experimentsStructured for learning and self-study: each chapter introduces a concept or tool, explains the basic theory, and provides clear instructions for a simple experiment to apply the concept or tool, with quiz sections and answers, at the end of each chapterNew chapters on multimeters and soldering, covering the fundamentals and experiments, with a basic parts list. Expanded and updated buyer’s guide to accompany parts lists
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