Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux.
In Getting Started with Arduino, you'll learn about:Interaction design and physical computingThe Arduino board and its software environmentBasics of electricity and electronicsPrototyping on a solderless breadboardDrawing a schematic diagramTalking to a computer--and the cloud--from ArduinoBuilding a custom plant-watering system
The arrival of the new Nexus 7 Google tablet is eagerly awaited,thanks to its cutting-edge software, top-notch hardware,unprecedented abilities, and nine-hour battery life. Thiseasy-to-understand, engaging guide covers everything you needto know about this amazing Android tablet. Bestselling Dummiesauthor Dan Gookin uses his friendly writing style to deliver clearinstructions for setting up, navigating, and using the device.You'll learn to use all your favorite Google applications that comeloaded on the device, personalize it, and much more.Walks you through the touchscreen, wireless access, andsoftware updatesDemonstrates how to download, shop for, and fill your Nexus 7with movies, e-books, games, and musicHelps you keep on top of your schedule and appointments andpursue your interests and hobbies with the latest apps andwebsitesOffers guidance on using your device to navigate from here tothere and stay connected with friends and family while you'reaway
Nexus 7 For Dummies is an essential companion to yourother new companion: the Nexus 7!
The stories in Revolution in the Valley come on extremely good authority. That's because author Andy Hertzfeld was a core member of the team that built the Macintosh system software, and a key creator of the Mac's radically new user interface software. One of the chosen few who worked with the mercurial Steve Jobs, you might call him the ultimate insider.
When Revolution in the Valley begins, Hertzfeld is working on Apple's first attempt at a low-cost, consumer-oriented computer: the Apple II. He sees that Steve Jobs is luring some of the company's most brilliant innovators to work on a tiny research effort the Macintosh. Hertzfeld manages to make his way onto the Macintosh research team, and the rest is history.
Through lavish illustrations, period photos, and Hertzfeld's vivid first-hand accounts, Revolution in the Valley reveals what it was like to be there at the birth of the personal computer revolution. The story comes to life through the book's portrait of the talented and often eccentric characters who made up the Macintosh team. Now, over 20 years later, millions of people are benefiting from the technical achievements of this determined and brilliant group of people.
Raspberry Pi User Guide, 3rdEdition containseverything you need to know to get up and running with RaspberryPi. This book is the go-to guide for Noobs who want to dive rightin. This updated third edition covers the model B+ Raspberry Pi andits software, additional USB ports, and changes to the GPIO,including new information on Arduino and Minecraft on the Pi.You’ll find clear, step-by-step instruction for everythingfrom software installation and configuration to customizing yourRaspberry Pi with capability-expanding add-ons. Learn the basicLinux SysAdmin and flexible programming languages that allow you tomake your Pi into whatever you want it to be.
The Raspberry Pi was created by the UK Non-profit Raspberry PiFoundation to help get kids interested in programming. Affordable,portable, and utterly adorable, the Pi exceeded all expectations,introducing millions of people to programming since its creation.The Raspberry Pi User Guide, 3rd Edition helpsyou and your Pi get acquainted, with clear instruction in easy tounderstand language.Install software, configure, and connect your Raspberry Pi toother devicesMaster basic Linux System Admin to better understandnomenclature and conventionsWrite basic productivity and multimedia programs in Scratch andPythonExtend capabilities with add-ons like Gertboard, Arduino, andmore
The Raspberry Pi has become a full-fledged phenomenon, popularwith tinkerers, hackers, experimenters, and inventors. If you wantto get started but aren’t sure where to begin, RaspberryPi User Guide, 3rd Edition contains everything youneed.
A vast improvement over the original Galaxy Tab, the 10.1 usesthe latest version of the Android operating system and is a 4G LTEmobile device. These upgrades—along with many others,including the better screen quality, better web browsing withFlash, and better multitasking capabilities—are all coveredin this fun and friendly guide to the Samsung Galaxy Tab 10.1.Everything from how-to topics to the most useful features tohelpful tricks and techniques, this practical guide shows you howto get the most out of this cutting-edge device.Details how the Galaxy Tab 10.1 goes one step further than theiPad with phone communications plus video chat andconferencingExplains in detail how to find your way around the Galaxy Tab10.1Covers e-mailing, web browsing, using the digital library,connecting with friends in the galaxy, taking photos with thecamera, and enjoying musicHighlights how to customize your Galaxy Tab 10.1 so that it'sright for your needs
Samsung Galaxy Tab 10.1 For Dummies is must-have readingfor anyone who wants to go beyond the basics and explore anothergalaxy of tablet computing!
Ideal for beginners, this book shows you how to work with modules and other hardware in the popular Fez Spider Starter Kit, and teaches you how to program your gadgets with Visual Studio C# Express and the .NET Micro Framework 4.1 SDK. You’ll soon learn a wide range of programming techniques along with the skills to design your own projects.Get to know the software and hardware with a simple LED projectDownload code from the companion site to build and test each projectBuild a spy camera that automatically captures and saves images at regular intervalsConstruct a simple animated game with the joystick moduleCreate a web server that sends messages you draw or write on the touchscreen moduleBuild a gadget that backs up digital images from an SD card to a USB flash driveLearn about other .NET Gadgeteer modules for creating environmental sensors, an MP3 player, and a WiFi network
You don’t need to have mastered Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an artist, designer, hobbyist, student, or engineer.Get up to speed on the Arduino board and essential software concepts quicklyLearn basic techniques for reading digital and analog signalsUse Arduino with a variety of popular input devices and sensorsDrive visual displays, generate sound, and control several types of motorsInteract with devices that use remote controls, including TVs and appliancesLearn techniques for handling time delays and time measurementApply advanced coding and memory handling techniques
Exploring BeagleBone is a hands-on guide to bringinggadgets, gizmos, and robots to life using the popular BeagleBoneembedded Linux platform. Comprehensive content and deep detailprovide more than just a BeagleBone instructionmanual—you’ll also learn the underlying engineeringtechniques that will allow you to create your own projects. Thebook begins with a foundational primer on essential skills, andthen gradually moves into communication, control, and advancedapplications using C/C++, allowing you to learn at your own pace.In addition, the book’s companion website featuresinstructional videos, source code, discussion forums, and more, toensure that you have everything you need.
The BeagleBone’s small size, high performance, low cost,and extreme adaptability have made it a favorite developmentplatform, and the Linux software base allows for complex yetflexible functionality. The BeagleBone has applications in smartbuildings, robot control, environmental sensing, to name a few;and, expansion boards and peripherals dramatically increase thepossibilities. Exploring BeagleBone provides areader-friendly guide to the device, including a crash coursein computer engineering. While following step by step, you can:Get up to speed on embedded Linux, electronics, andprogrammingMaster interfacing electronic circuits, buses and modules, withpractical examplesExplore the Internet-connected BeagleBone and the BeagleBonewith a displayApply the BeagleBone to sensing applications, including videoand soundExplore the BeagleBone’s Programmable Real-TimeControllers
Hands-on learning helps ensure that your new skills stay withyou, allowing you to design with electronics, modules, orperipherals even beyond the BeagleBone. Insightful guidance andonline peer support help you transition from beginner to expert asyou master the techniques presented in Exploring BeagleBone,the practical handbook for the popular computing platform.
With the invention of the unique credit-card sized single-boardcomputer, the Raspberry Pi, comes a new wave of hardware geeks,hackers, and hobbyists who are excited about the possibilities ofthe Raspberry Pi, and this is the perfect guide to get you startedin this exhilarating new arena. With this fun and friendly book,you'll quickly discover why the supply for the Pi cannot keep upwith the demand! Veteran tech authors Sean McManus and Mike Cookshow you how to download and install the operating system, use theinstalled applications, and much more.Covers connecting the Pi to other devices such as a keyboard,mouse, monitor, and moreTeaches you basic Linux System AdminWalks you through editing images, creating web pages, andplaying musicDetails how to program with Scratch and PythonExplores creating simple hardware projects
Raspberry Pi For Dummies makes computing as easy aspie.
Now discover the history of Raspberry Pi!
The Raspberry Pi sold a million units in its first year, and camefrom a previously unknown organisation, The Raspberry PiFoundation. If you’ve ever wondered how it came into being,and what inspired its creation, ahref="http://www.sean.co.uk/"Sean McManus/a, co-author ofRaspberry Pi For Dummies, has the answer. He has set up a sectionon his website to share bonus content, which includes a shorthistory of the Raspberry Pi. At Sean’s website, you can alsoread reviews of the book, see videos of its projects, and readseveral exclusive blog posts about the Raspberry Pi and itscommunity.
ahref="http://www.sean.co.uk/books/raspberry-pi-for-dummies/index.shtm"VisitSean’s homepage for Raspberry Pi For Dummies here/a!
This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more.Get acquainted with hardware features on the Pi’s board Learn enough Linux to move around the operating system Pick up the basics of Python and Scratch—and start programming Draw graphics, play sounds, and handle mouse events with the Pygame framework Use the Pi’s input and output pins to do some hardware hacking Discover how Arduino and the Raspberry Pi complement each other Integrate USB webcams and other peripherals into your projects Create your own Pi-based web server with Python
Are you the proud new owner of a Google Chromebook and alittle—or a lot—intimidated by the technology? You'vecome to the right place! Chromebook For Dummies walks youthrough setting up the device, transitioning from traditionalcomputers and working in the cloud, customizing Chromebook to suityour needs, navigating the apps and their uses, and applyingadvanced settings and features. Fear not: with the step-by-stepguidance and helpful information inside, there's no reason to breaka sweat.
Chromebooks are affordable, fast, and sleek—and withGoogle driving the initiative, they're impossible to ignore. Soit's no wonder they're gaining popularity and enticing people fromall walks of life to make the switch from a traditional PC orlaptop. If you're one of those people and want to make the most ofyour experience, this book is a practical user's guide to allthings Chromebook.Covers all Chromebooks on the marketProvides coverage of all Chromebook features in aneasy-to-follow mannerServes as the go-to reference for successfully using aChromebookIncludes step-by-step coverage of everything you'll encounterwith your Chromebook
If you're a new or inexperienced user who wants to maximize theperformance of your Google Chromebook, you'll turn to this friendlyguide time and again.
Whether you use your PC for work or play, there's a lot to learnand a lot of territory to discover, so take along a good guide.Serving up nine meaty minibooks, this All-in-One guidecovers essential PC topics from soup through nuts, including thelatest on PC hardware, Windows 8, the Internet, all the tools inOffice 2013, digital media, troubleshooting and maintenance,upgrading your PC, home networking, and PC gaming. You'll get toknow your PC inside and out and find yourself turning to thisterrific resource again and again.
This new edition features expanded coverage of home networkingand desktop gaming, cool hardware for hardcore gamers, exciting newWindows 8 features, and much more.Nine minibooks provide a comprehensive PC overview and includePC Hardware; Windows 8; The Internet; Troubleshooting andMaintenance; Office 2013; Music, Movies, and Photos; Upgrading andSupercharging; Home Networking; and GamingExplores step-by-step procedures for using the new Windows 8operating systemDelves into the techy nitty-gritty on things like processorspeeds, hard drive capacities, and upgradingReviews ways to protect your PC from viruses, offerstroubleshooting tips, and discusses how to supercharge your PC'sperformance
PCs All-in-One For Dummies, 6th Edition covers everythingyou need to know to get the most out of your PC.
Written by Arduino expert Jeremy Blum, this unique book uses thepopular Arduino microcontroller platform as an instrument to teachyou about topics in electrical engineering, programming, andhuman-computer interaction. Whether you're a budding hobbyist or anengineer, you'll benefit from the perfectly paced lessons that walkyou through useful, artistic, and educational exercises thatgradually get more advanced. In addition to specific projects, thebook shares best practices in programming and design that you canapply to your own projects. Code snippets and schematics will serveas a useful reference for future projects even after you'vemastered all the topics in the book.Includes a number of projects that utilize differentcapabilities of the Arduino, while interfacing with externalhardwareFeatures chapters that build upon each other, tying in conceptsfrom previous chapters to illustrate new onesIncludes aspects that are accompanied by video tutorials andother multimedia content Covers electrical engineering and programming concepts,interfacing with the world through analog and digital sensors,communicating with a computer and other devices, and internetconnectivityExplains how to combine smaller topics into more complexprojectsShares downloadable materials and source code for everythingcovered in the bookProjects compatible with many official Arduino boards includingArduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due;Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work withArduino-compatible boards such as Freeduino and new third partycertified boards such as the Intel Galileo
Exploring Arduino takes you on an adventure andprovides you with exclusive access to materials not found anywhereelse!
There’s coverage of brand-new technologies, including Swift playgrounds, as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features.
Assuming little or no working knowledge of the new Swift programming language, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 8 SDK, and then guides you though the creation of your first simple application.From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!
Welcome to the world of shoes that can dynamically shift your height, jackets that display when the next bus is coming, and neckties that can nudge your business partner from across the room. Whether it be for fashion, function, or human connectedness, wearable electronics can be used to design interactive systems that are intimate and engaging.
Make: Wearable Electronics is intended for those with an interest in physical computing who are looking to create interfaces or systems that live on the body. Perfect for makers new to wearable tech, this book introduces you to the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other things you can wear.
Each chapter features experiments to get you comfortable with the technology and then invites you to build upon that knowledge with your own projects. Fully illustrated with step-by-step instructions and images of amazing creations made by artists and professional designers, this book offers a concrete understanding of electronic circuits and how you can use them to bring your wearable projects from concept to prototype.
First you'll learn about the different types of sensors and sensor networks, including how to build a simple XBee network. Then you'll walk through building an Arduino-based temperature sensor and data collector, followed by building a Raspberry Pi-based sensor node.
Next you'll learn different ways to store sensor data, including writing to an SD card, sending data to the cloud, and setting up a Raspberry Pi MySQL server to host your data. You even learn how to connect to and interact with a MySQL database server directly from an Arduino! Finally you'll learn how to put it all together by connecting your Arduino sensor node to your new Raspberry Pi database server.
If you want to see how well Arduino and Raspberry Pi can get along, especially to create a sensor network, then Beginning Sensor Networks with Arduino and Raspberry Pi is just the book you need.
Raspberry Pi chose Python as its teaching language of choice toencourage a new generation of programmers to learn how to program.This approachable book serves as an ideal resource for anyonewanting to use Raspberry Pi to learn to program and helps you getstarted with the Python programming language. Aimed at first-timedevelopers with no prior programming language assumed, thisbeginner book gets you up and running.Covers variables, loops, and functionsAddresses 3D graphics programmingWalks you through programming MinecraftZeroes in on Python for scripting
Learning Python with Raspberry Pi proves itself to be afantastic introduction to coding.
This is no ordinary circuit board. Arduino allows anyone,whether you're an artist, designer, programmer or hobbyist, tolearn about and play with electronics. Through this book you learnhow to build a variety of circuits that can sense or control thingsin the real world. Maybe you'll prototype your own product orcreate a piece of interactive artwork? This book equips you witheverything you'll need to build your own Arduino project, but whatyou make is up to you! If you're ready to bring your ideas into thereal world or are curious about the possibilities, this book is foryou.
? Learn by doing ? start building circuits and programmingyour Arduino with a few easy to follow examples - rightaway!
? Easy does it ? work through Arduino sketches line by linein plain English, to learn of how a they work and how to write yourown
? Solder on! ? Only ever used a breadboard in the kitchen?Don't know your soldering iron from a curling iron? No problem,you'll be prototyping in no time
? Kitted out ? discover new and interesting hardware to makeyour Arduino into anything from a mobile phone to a geigercounter!
? Become an Arduino savant ? learn all about functions,arrays, libraries, shields and other tools of the trade to takeyour Arduino project to the next level.
? Get social ? teach your Arduino to communicate withsoftware running on a computer to link the physical world with thevirtual world
It's hardware, it's software, it's fun! Start building the nextcool gizmo with Arduino and Arduino For Dummies.
Good fabrication begins with calibration. Aligning the print bed to support deposition of medium in three dimensions is critical. Even off-the-shelf machines that are pre-built must be aligned and periodically realigned throughout their life cycle. Maintaining and Troubleshooting Your 3D Printer helps you achieve and hold proper alignment. Maintaining and Troubleshooting Your 3D Printer also helps with software and hardware troubleshooting. You’ll learn to diagnose and solve firmware calibration problems, filament and feed problems, chassis issues, and more.
Finally there are regular maintenance and enhancements. You’ve invested significantly in your 3D printer. Protect that investment using the guidance in this book. Learn to clean and lubricate your printer, to maintain the chassis, and know when realignment of the print bed is needed. Learn ways to master your craft and improve the quality of your prints through such things as post-print finishing and filament management.
Don’t let the challenges of 3D printing stand in the way of creativity. Maintaining and Troubleshooting Your 3D Printer by Charles Bell helps you conquer the challenges and get the most benefit from your expensive investment in personal fabrication.
As technology continues to become more integral to corporate operations at every level of the organization, the job of IT has expanded to become almost all-encompassing. These days, it’s difficult to find corners of a company that technology does not touch. As a result, the need to plan for potential disruptions to technology services has increased exponentially.
That is what Business Continuity Planning (BCP) is: a methodology used to create a plan for how an organization will recover after a disaster of various types. It takes into account both security and corporate risk management tatics.
There is a lot of movement around this initiative in the industry: the British Standards Institute is releasing a new standard for BCP this year. Trade shows are popping up covering the topic.
* Complete coverage of the 3 categories of disaster: natural hazards, human-caused hazards, and accidental and technical hazards.
* Only published source of information on the new BCI standards and government requirements.
* Up dated information on recovery from cyber attacks, rioting, protests, product tampering, bombs, explosions, and terrorism.
Learn Java for Android Development, Second Edition teaches programmers of any skill level the essential Java language and foundational Java API skills that must be learned to improve the programmer’s chances of succeeding as an Android app developer. Each of the book’s 14 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 500 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app.
Once you complete this book, you should be ready to dive into beginning Android app development. Maybe, start that journey with Apress' Beginning Android.
Each chapter of this book is centered around projects that incorporate that particular microcontroller topic. Each project includes schematics, code, and illustrations of a working project.
Program a range of AVR chipsExtend and re-use other people’s code and circuitsInterface with USB, I2C, and SPI peripheral devicesLearn to access the full range of power and speed of the microcontrollerBuild projects including Cylon Eyes, a Square-Wave Organ, an AM Radio, a Passive Light-Sensor Alarm, Temperature Logger, and moreUnderstand what's happening behind the scenes even when using the Arduino IDE
Make the most of your new Amazon KindleTM eBook reader! Read books, play media, get free content, uncover powerful, little-known Kindle features you’ll love!
Learn to do all this and much more…Connect to Amazon’s Kindle Store and buy content Download a world of free books and other content Manage your content and quickly find what you’re looking for Read books on Kindle and customize a better reading experience Quickly sync content across multiple Kindles and other devices Make the most of Kindle’s menus, keyboard shortcuts, and search Read Adobe PDFs without converting them Listen to Audible audiobooks–and use Kindle’s text-to-speech to hear other books, too Play MP3 music and games Use Kindle’s built-in New Oxford American Dictionary and Oxford Dictionary of English Add bookmarks, notes, clips, and highlights to your books Use Kindle Whispernet to read email, check Facebook, even manage your Netflix queue Convert and manage Kindle content with Calibre Find the best third-party Kindle apps, add-ons, and web resources
Learning to use a new phone can be both difficult and frustrating. With confusing documentation and baffling support, the references provided by phone manufacturers can be intimidating. Enter Samsung Galaxy S 6 For Dummies! This extensive yet practical guide walks you through the most useful features of your new Samsung Galaxy S 6—and it shows you all the best tricks to getting the most out of your device. With an accessible and fun, yet informative writing style, this is a text that you'll refer to again and again as you explore the capabilities of your new smartphone!
Samsung is the largest phone manufacturer in the world, so it's no wonder that its flagship smartphone products—the Galaxy S line—have made quite a splash. Built around the Android operating system, the Galaxy S 6 is so much more than a phone, it is a mobile device with endless capabilities, so why not explore and use that functionality?Set up and configure your new smartphone to fit your needs and preferencesReview the phone's features and capabilitiesAccess key functionality, such as texting, emailing, accessing the internet, using navigation, capturing photos and videos, social networking, watching movies, downloading apps, securing and synching your phone with your PCExpand the capabilities of your Samsung Galaxy S 6 by downloading new software upgrades
Samsung Galaxy S 6 For Dummies clearly explains the features and capabilities of your new phone—and will have you up and running on your smartphone in no time!
The TI-Nspire graphing calculator is popular among high schooland college students as a valuable tool for calculus, AP calculus,and college-level algebra courses. Its use is allowed on the majorcollege entrance exams. This book is a nuts-and-bolts guide toworking with the TI-Nspire, providing everything you need to get upand running and helping you get the most out of this high-poweredmath tool.Texas Instruments’ TI-Nspire graphing calculator isperfect for high school and college students in advanced algebraand calculus classes as well as students taking the SAT, PSAT, andACT examsThis fully updated guide covers all enhancements to theTI-Nspire, including the touchpad and the updated software that canbe purchased along with the deviceShows how to get maximum value from this versatile mathtool
With updated screenshots and examples, TI-Nspire ForDummies provides practical, hands-on instruction to helpstudents make the most of this revolutionary graphingcalculator.
Make a robot that obeys your every command—or runs on its own.
Maybe you’re a teacher who wants to show students how to build devices that can move, sense, respond, and interact with the physical world. Or perhaps you’re a hobbyist looking for a robot companion to make your world a little more futuristic. With Make an Arduino Controlled Robot, you’ll learn how to build and customize smart robots on wheels.
You will:Explore robotics concepts like movement, obstacle detection, sensors, and remote control Use Arduino to build two- and four-wheeled robots Put your robot in motion with motor shields, servos, and DC motors Work with distance sensors, infrared reflectance sensors, and remote control receivers Understand how to program your robot to take on all kinds of real-world physical challenges
Like the popular O'Reilly book, Understanding the Linux Kernel, this book clearly explains the underlying concepts and teaches you how to follow the actual C code that implements it. Although some background in the TCP/IP protocols is helpful, you can learn a great deal from this text about the protocols themselves and their uses. And if you already have a base knowledge of C, you can use the book's code walkthroughs to figure out exactly what this sophisticated part of the Linux kernel is doing.
Part of the difficulty in understanding networks -- and implementing them -- is that the tasks are broken up and performed at many different times by different pieces of code. One of the strengths of this book is to integrate the pieces and reveal the relationships between far-flung functions and data structures. Understanding Linux Network Internals is both a big-picture discussion and a no-nonsense guide to the details of Linux networking. Topics include:Key problems with networkingNetwork interface card (NIC) device driversSystem initializationLayer 2 (link-layer) tasks and implementationLayer 3 (IPv4) tasks and implementationNeighbor infrastructure and protocols (ARP)BridgingRoutingICMP
Author Christian Benvenuti, an operating system designer specializing in networking, explains much more than how Linux code works. He shows the purposes of major networking features and the trade-offs involved in choosing one solution over another. A large number of flowcharts and other diagrams enhance the book's understandability.
Get ready for a shock, because the answer to the problem is to avoid reality altogether. A new IT practice and technology called Service Virtualization (SV) is industrializing the process of simulating everything in our software development and test environments. Service Virtualization is a method to emulate the behavior of components in heterogeneous applications such as "Service-Oriented Architectures" (SOA). Yes, fake systems are even better than the real thing for most of the design and development lifecycle, and SV is already making a huge impact at some of the world’s biggest companies.
Service Virtualization: Reality Is Overrated is the first book to present this powerful new method for simulating the behavior, data, and responsiveness of specific components in complex applications. By faking out dependency constraints, SV delivers dramatic improvements in speed, cost, performance, and agility to the development of enterprise application software.
Writing for executive and technical readers alike, SV inventor John Michelsen and Jason English capture lessons learned from the first five years of applying this game-changing practice in real customer environments. Other industries—from aviation to medicine—already understand the power of simulation to solve real-world constraints and deliver new products to market better, faster, and cheaper. Now it’s time to apply the same thinking to our software.
For more information, see servicevirtualization.com.
Prepare for CompTIA Mobility+ exam MB0-001 with McGraw-Hill Professional—a Platinum-Level CompTIA Authorized Partner offering Authorized CompTIA Approved Quality Content to give you the competitive edge on exam day.
Get complete coverage of all objectives for CompTIA Mobility+ exam MB0-001 from this comprehensive resource. Written by an information security engineer, this authoritative guide fully addresses the skills and technologies required to successfully deploy, integrate, support, and mange a mobile environment. You'll find learning objectives at the beginning of each chapter, exam tips, practice exam questions, and in-depth explanations. Designed to help you pass this challenging exam, this definitive volume also serves as an essential on-the-job reference.
Covers all exam topics, including:Networking concepts and the OSI model Network infrastructure and technologies Radio frequency principles Cellular technologies Wi-Fi client technologies Planning for mobile devices Implementing mobile device infrastructure Mobile security risks Mobile security technologies Troubleshooting network issues Monitoring and troubleshooting mobile security Troubleshooting client issues
Electronic content includes:200 practice exam questions Test engine that provides full-length practice exams and customized quizzes by chapter or by exam domain Save 10% on CompTIA exam vouchers for any CompTIA certification! See inside for details.
Microsoft's Team Foundation Service is a cloud-based platform that gives you tools for agile planning and work tracking. It has a code repository that can be used not only from Visual Studio but from Java platforms and Mac OS X. The testing tools allow testers to start testing at the same time as developers start developing. The book also covers how to set up automated practices such as build, deploy and test workflows.
This book:Takes you through the major stages in a software development project. Gives practical development guidance for the whole team. Enables you to quickly get started with modern development practices.
With Microsoft Team Foundation Service comes a collaboration platform that gives you and your team the tools to better perform your tasks in a fully integrated way.
API adoption in both consumer and enterprises has gone beyond predictions. It has become the ‘coolest’ way of exposing business functionalities to the outside world. Both your public and private APIs, need to be protected, monitored and managed. Security is not an afterthought, but API security has evolved a lot in last five years. The growth of standards, out there, has been exponential.
That's where AdvancedAPI Security comes in--to wade through the weeds and help you keep the bad guys away while realizing the internal and external benefits of developing APIs for your services. Our expert author guides you through the maze of options and shares industry leading best practices in designing APIs for rock-solid security. The book will explain, in depth, securing APIs from quite traditional HTTP Basic Authentication to OAuth 2.0 and the standards built around it.
Build APIs with rock-solid security today with Advanced API Security.Takes you through the best practices in designing APIs for rock-solid security.Provides an in depth tutorial of most widely adopted security standards for API security.Teaches you how to compare and contrast different security standards/protocols to find out what suits your business needs the best.
Windows 7 fixes many of Vista's most painful shortcomings. It's speedier, has fewer intrusive and nagging screens, and is more compatible with peripherals. Plus, Windows 7 introduces a slew of new features, including better organization tools, easier WiFi connections and home networking setup, and even touchscreen computing for those lucky enough to own the latest hardware.
With this book, you'll learn how to:
Navigate the desktop, including the fast and powerful search functionTake advantage of Window's apps and gadgets, and tap into 40 free programsBreeze the Web with Internet Explorer 8, and learn the email, chat, and videoconferencing programsRecord TV and radio, display photos, play music, and record any of these to DVD using the Media CenterUse your printer, fax, laptop, tablet PC, or smartphone with Windows 7Beef up your system and back up your filesCollaborate and share documents and other files by setting up a workgroup network
In Clean Code, legendary software expert Robert C. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer--but only if you work at it. You will be challenged to think about what’s right about that code and what’s wrong with it. More important, you will be challenged to reassess your professional values and your commitment to your craft.
In The Clean Coder, Martin introduces the disciplines, techniques, tools, and practices of true software craftsmanship. This book is packed with practical advice--about everything from estimating and coding to refactoring and testing. It covers much more than technique: It is about attitude. Martin shows how to approach software development with honor, self-respect, and pride; work well and work clean; communicate and estimate faithfully; face difficult decisions with clarity and honesty; and understand that deep knowledge comes with a responsibility to act.
Readers of this collection will come away understandingHow to tell the difference between good and bad code How to write good code and how to transform bad code into good code How to create good names, good functions, good objects, and good classes How to format code for maximum readability How to implement complete error handling without obscuring code logic How to unit test and practice test-driven development What it means to behave as a true software craftsman How to deal with conflict, tight schedules, and unreasonable managers How to get into the flow of coding and get past writer’s block How to handle unrelenting pressure and avoid burnout How to combine enduring attitudes with new development paradigms How to manage your time and avoid blind alleys, marshes, bogs, and swamps How to foster environments where programmers and teams can thrive When to say “No”--and how to say it When to say “Yes”--and what yes really means
This book provides the first descriptive and structured presentation of the TV-Anytime norm, which will standardize information formats and communication protocols to create a framework for the development of novel and intelligent services in the audiovisual market. The standard, the dissemination of which has been entrusted to the European Telecommunications Standards Institute, ensures manufacturers and service providers that their products will be presented to the widest possible market, without fear of being constrained by the wars of interest typical for emerging technologies. The individual chapters provide detailed descriptions of the new standard’s most important capabilities and contributions, including metadata management, customization and personalization processes, uni- and bidirectional data transfer, and remote receiver programming.Overall, the authors deliver a solid introduction to the standard. To ensure a better understanding of concepts and tools, they present a wide range of simple examples illustrating many different usage scenarios that can be found when describing users, equipment and content. This presentation style mainly targets professionals in the television and broadcasting industry who are interested in acquainting themselves with the standard and the possibilities it offers.
You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Using everyday objects and familiar language systems such as Braille and Morse code, author Charles Petzold weaves an illuminating narrative for anyone who’s ever wondered about the secret inner life of computers and other smart machines.
It’s a cleverly illustrated and eminently comprehensible story—and along the way, you’ll discover you’ve gained a real context for understanding today’s world of PCs, digital media, and the Internet. No matter what your level of technical savvy, CODE will charm you—and perhaps even awaken the technophile within.
At any given moment, someone struggles with the same software design problems you have. And, chances are, someone else has already solved your problem. This edition of Head First Design Patterns—now updated for Java 8—shows you the tried-and-true, road-tested patterns used by developers to create functional, elegant, reusable, and flexible software. By the time you finish this book, you’ll be able to take advantage of the best design practices and experiences of those who have fought the beast of software design and triumphed.
What’s so special about this book?
We think your time is too valuable to spend struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Design Patterns uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
Levy profiles the imaginative brainiacs who found clever and unorthodox solutions to computer engineering problems. They had a shared sense of values, known as "the hacker ethic," that still thrives today. Hackers captures a seminal period in recent history when underground activities blazed a trail for today's digital world, from MIT students finagling access to clunky computer-card machines to the DIY culture that spawned the Altair and the Apple II.
Yukihiro "Matz" Matsumoto, creator, designer and lead developer of Ruby and author of Ruby in a Nutshell, which has been expanded and revised to become this book.
why the lucky stiff, artist and Ruby programmer extraordinaire.This book begins with a quick-start tutorial to the language, and then explains the language in detail from the bottom up: from lexical and syntactic structure to datatypes to expressions and statements and on through methods, blocks, lambdas, closures, classes and modules.
The book also includes a long and thorough introduction to the rich API of the Ruby platform, demonstrating -- with heavily-commented example code -- Ruby's facilities for text processing, numeric manipulation, collections, input/output, networking, and concurrency. An entire chapter is devoted to Ruby's metaprogramming capabilities.
The Ruby Programming Language documents the Ruby language definitively but without the formality of a language specification. It is written for experienced programmers who are new to Ruby, and for current Ruby programmers who want to challenge their understanding and increase their mastery of the language.
Unity Animation Essentials offers a comprehensive introduction to powerful animation tools and principles in Unity, which can be used to make great games. This book starts by exploring core animation concepts and then dives deeper to demonstrate their practical application in real-time games. This book shares extensive and useful insights to create animations using a professional grade workflow, and to create responses and interactive scenes. Each chapter focuses on a specific range of topics, from timing and events to character animation and particle systems.
By the end of the book, you should be able to fully utilize the powers of Mecanim and Unity.
In The Clean Coder: A Code of Conduct for Professional Programmers, legendary software expert Robert C. Martin introduces the disciplines, techniques, tools, and practices of true software craftsmanship. This book is packed with practical advice–about everything from estimating and coding to refactoring and testing. It covers much more than technique: It is about attitude. Martin shows how to approach software development with honor, self-respect, and pride; work well and work clean; communicate and estimate faithfully; face difficult decisions with clarity and honesty; and understand that deep knowledge comes with a responsibility to act.
Readers will learnWhat it means to behave as a true software craftsman How to deal with conflict, tight schedules, and unreasonable managers How to get into the flow of coding, and get past writer’s block How to handle unrelenting pressure and avoid burnout How to combine enduring attitudes with new development paradigms How to manage your time, and avoid blind alleys, marshes, bogs, and swamps How to foster environments where programmers and teams can thrive When to say “No”–and how to say it When to say “Yes”–and what yes really means
Great software is something to marvel at: powerful, elegant, functional, a pleasure to work with as both a developer and as a user. Great software isn’t written by machines. It is written by professionals with an unshakable commitment to craftsmanship. The Clean Coder will help you become one of them–and earn the pride and fulfillment that they alone possess.
A Practical Guide to the Most Popular Agile Process
The Single-Source, Comprehensive Guide to Scrum for All Team Members, Managers, and Executives
If you want to use Scrum to develop innovative products and services that delight your customers, Essential Scrum is the complete, single-source reference you’ve been searching for. Leading Scrum coach and trainer Kenny Rubin illuminates the values, principles, and practices of Scrum, and describes flexible, proven approaches that can help you implement it far more effectively.
Whether you are new to Scrum or years into your use, this book will introduce, clarify, and deepen your Scrum knowledge at the team, product, and portfolio levels. Drawing from Rubin’s experience helping hundreds of organizations succeed with Scrum, this book provides easy-to-digest descriptions enhanced by more than two hundred illustrations based on an entirely new visual icon language for describing Scrum’s roles, artifacts, and activities.
Essential Scrum will provide every team member, manager, and executive with a common understanding of Scrum, a shared vocabulary they can use in applying it, and practical knowledge for deriving maximum value from it.
Based on his nine years of experience as a program manager for Internet Explorer, and lead program manager for Windows and MSN, Berkun explains to technical and non-technical readers alike what it takes to get through a large software or web development project. Making Things Happen doesn't cite specific methods, but focuses on philosophy and strategy. Unlike other project management books, Berkun offers personal essays in a comfortable style and easy tone that emulate the relationship of a wise project manager who gives good, entertaining and passionate advice to those who ask.
Topics in this new edition include:How to make things happenMaking good decisionsSpecifications and requirementsIdeas and what to do with themHow not to annoy peopleLeadership and trustThe truth about making datesWhat to do when things go wrongComplete with a new forward from the author and a discussion guide for forming reading groups/teams, Making Things Happen offers in-depth exercises to help you apply lessons from the book to your job. It is inspiring, funny, honest, and compelling, and definitely the one book that you and your team need to have within arm's reach throughout the life of your project.
Coming from the rare perspective of someone who fought difficult battles on Microsoft's biggest projects and taught project design and management for MSTE, Microsoft's internal best practices group, this is valuable advice indeed. It will serve you well with your current work, and on future projects to come.
Few books in computing have had as profound an influence on software management as Peopleware . The unique insight of this longtime best seller is that the major issues of software development are human, not technical. They’re not easy issues; but solve them, and you’ll maximize your chances of success.
“Peopleware has long been one of my two favorite books on software engineering. Its underlying strength is its base of immense real experience, much of it quantified. Many, many varied projects have been reflected on and distilled; but what we are given is not just lifeless distillate, but vivid examples from which we share the authors’ inductions. Their premise is right: most software project problems are sociological, not technological. The insights on team jelling and work environment have changed my thinking and teaching. The third edition adds strength to strength.”
— Frederick P. Brooks, Jr., Kenan Professor of Computer Science, University of North Carolina at Chapel Hill, Author of The Mythical Man-Month and The Design of Design
“Peopleware is the one book that everyone who runs a software team needs to read and reread once a year. In the quarter century since the first edition appeared, it has become more important, not less, to think about the social and human issues in software develop¿ment. This is the only way we’re going to make more humane, productive workplaces. Buy it, read it, and keep a stock on hand in the office supply closet.”
—Joel Spolsky, Co-founder, Stack Overflow
“When a book about a field as volatile as software design and use extends to a third edition, you can be sure that the authors write of deep principle, of the fundamental causes for what we readers experience, and not of the surface that everyone recognizes. And to bring people, actual human beings, into the mix! How excellent. How rare. The authors have made this third edition, with its additions, entirely terrific.”
—Lee Devin and Rob Austin, Co-authors of The Soul of Design and Artful Making
For this third edition, the authors have added six new chapters and updated the text throughout, bringing it in line with today’s development environments and challenges. For example, the book now discusses pathologies of leadership that hadn’t previously been judged to be pathological; an evolving culture of meetings; hybrid teams made up of people from seemingly incompatible generations; and a growing awareness that some of our most common tools are more like anchors than propellers. Anyone who needs to manage a software project or software organization will find invaluable advice throughout the book.