A witness to the joys of discovery, Done inspires readers with the everyday adventures and milestones of his 32 third graders in this irresistible collection of bite-sized essays. From the nervous first day of school to the hectic Halloween parade to the disastrous spring musical, Done connects what happens in his classroom to the universal truths that touch us all. He reminds us of the delight of learning something for the first time and of the value of making a difference.
32 Third Graders and One Class Bunny is for anyone who has ever taught children -- or been to third grade. It is a testament to the kids who uplift us -- and the teachers we will never forget. With just the right mix of humor and wisdom, Done reveals the enduring promise of elementary school as a powerful antidote to the cynicism of our times.
Written for educators of all disciplines, this third edition of a bestseller provides real examples from K–12 teachers around the world on how Web tools allow students to learn more, create more, and communicate better. Updated with materials on Web publishing and information literacy, this resource opens up a new toolbox for both novice and tech-savvy educators, with how-to steps for teaching with:Weblogs Wikis Really Simple Syndication (RSS) feeds and aggregators Social bookmarking Online photo galleries Facebook, MySpace, and Twitter
This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more.Get acquainted with hardware features on the Pi’s board Learn enough Linux to move around the operating system Pick up the basics of Python and Scratch—and start programming Draw graphics, play sounds, and handle mouse events with the Pygame framework Use the Pi’s input and output pins to do some hardware hacking Discover how Arduino and the Raspberry Pi complement each other Integrate USB webcams and other peripherals into your projects Create your own Pi-based web server with Python
Our purpose in writing this book is to help educate and train a new generation of marketing managers. We aim to train marketing engineers to translate concepts into context-specific operational decisions and actions using analytical, quantitative, and computer modeling techniques. We link theory to practice and practice to theory.
A Note from the Author:
Dear Marketing Engineering Revised Edition 2 User:
The several editions of Marketing Engineering that we have published since 1998 have been aimed at a fairly narrow, somewhat technical audience interested in bringing more scientific rigor to the marketing discipline. Versions of that book were adopted by more than 150 business schools on five continents. In 2007 we published Principles of Marketing Engineering to reach a broader, less technical audience. A key complement of that book, in response to user feedback, was Marketing Engineering for Excel (ME>XL), i.e., our Marketing Engineering software as an Excel Add-in. The response to that effort has been extremely positive and we have abandoned the original Marketing Engineering software platform, the one that produced the software complement to previous editions of this book.
Hence, as the note on the cover indicates, software is not included with the book. More importantly, when we reference software in the book, those references refer to a version of the software that is no longer available.
"I am very excited about this book. Finally marketing can exhibit its scientific muscle and move from opinions-based decision making to data-based decision making. I think this is a very important book that will spawn a new discipline within marketing."
Philip Kotler, Northwestern University
New to This Edition
*Reflects over a decade of advances in research-based vocabulary instruction.
*Chapters on vocabulary and writing; assessment; and differentiating instruction for struggling readers and English language learners, including coverage of response to intervention (RTI).
*Expanded discussions of content-area vocabulary and multiple-meaning words.
*Many additional examples showing what robust instruction looks like in action.
*Appendix with a useful menu of instructional activities.
See also the authors' Creating Robust Vocabulary: Frequently Asked Questions and Extended Examples, which includes specific instructional sequences for different grade ranges, as well as Making Sense of Phonics, Second Edition: The Hows and Whys, by Isabel L. Beck and Mark E. Beck, an invaluable resource for K-3.
There’s no one teachers trust more to give them classroom advice than Rafe Esquith. After more than thirty years on the job, Esquith still puts in the countless classroom hours familiar to every dedicated educator. But where his New York Times bestseller Teach Like Your Hair’s on Fire was food for a teacher’s mind, Real Talk for Real Teachers is food for a teacher’s soul.
Esquith candidly tackles the three stages of life for the career teacher and offers encouragement to see them through the difficult early years, advice on mid-career classroom building, and novel ideas for longtime educators. With his trademark mix of humor, practicality, and boundless compassion, Esquith proves the perfect companion for teachers who need a quick pick-me-up, a long heart-to-heart, or just a momentary reminder that they’re not alone.
This second edition has been considerably expanded with chapters that illuminate the Asian American, Native American, and Latina/o experience, including that of undocumented students, in our schools. These chapters offer insights into the concerns and issues students bring to the classroom. They also convey the importance for teachers, as they accept difference and develop cultural sensitivity, to see their students as individuals, and avoid generalizations. This need to go beneath the surface is reinforced by a chapter on adopted children, children of mixed race, and “hidden minorities”.
White and Black teachers, and teachers of different races and ethnicities, here provide the essential theoretical background, and share their experiences and the approaches they have developed, to create the conditions – in both urban and suburban settings – that enable minority students to succeed.
This book encourages reflection and self-examination, and calls for recognizing and reinforcing students’ ability to achieve. It also calls for high expectations for both teachers and students. It demonstrates what it means to recognize often-unconscious biases, confront institutional racism where it occurs, surmount stereotyping, adopt culturally relevant teaching, connect with parents and the community, and integrate diversity in all activities.
This book is replete with examples from practice and telling insights that will engage teachers in practice or in service. It should have a place in every classroom in colleges of education and K-12 schools. Its empowering message applies to every teacher working in an educational setting that recognizes the empowerment that comes in celebrating diversity.
Each chapter concludes with a set of questions for personal reflection or group discussion.
Learn how to use and navigate Microsoft Office 365 a new revolutionary technology that allows users to work in the ‘virtual office’ in the cloud.
This visual guide covers the basics of the core applications. With plenty of screen prints, photographs and illustrations, this guide explores...What is the cloud? What is Office 365? What version to get, home, premium, student, professional etc Setting up a Microsoft Account Purchasing and Installing office 365 Applications Setting up and using Microsoft OneDrive: on PCs, iPads, tablets etc Office for Mobile Devices, type a document on the go with your iPad and sync it with your PC A look at the core office 365 applications Constructing professional looking documents with Word 2013 Creating presentations for your lessons, lectures, speeches or business presentations using PowerPoint 2013 Using Excel 2013 to create spreadsheets that analyse, present and manipulate data Keeping in touch with friends, family and colleagues using Microsoft Outlook 2013 Maintaining calendars and keeping appointments with Outlook Getting started with Microsoft Access databases and more...
Techniques are illustrated step by step using photography and screen prints throughout, together with concise, easy to follow text from an established expert in the field.
There is also a small troubleshooter section in Chapter 3 of this book, with things to check if anything ever goes wrong. We also provide links to external websites to troubleshoot your Chromecast in more depth.
We have input a small key to make it easier to follow depending on your devices.
A: = PC, Mac or Chromebook.
B: = iphone, ipad or Android device.
We hope you find this book extremely useful, and thanks again for purchasing How to use a Chromecast by Kieron “Chromecast Apps” Phillips and Conrad “Chromecast Guide” Jackson.
Displaying some recipes titles below from the book:
Checking For User Permissions Before Updating or Inserting The Records in Oracle Forms.
An Example of Pre-Query and Post-Query Triggers in Oracle Forms With Using Display_Item to Highlight Dynamically.
Displaying Modal Window Messages in Oracle Forms Using Alerts.
Get_File_Name Usage in Oracle Forms 6i.
Creating, Stopping, Re-Starting and Deleting a Timer in Oracle Forms.
Writing Text File From A Tabular Block In Oracle Forms.
Populating Tabular Data Block Manually Using Cursor in Oracle Forms.
If Value Exists Then Query Else Allow Create New in Oracle Forms An Example.
Trigger Execution Sequence Of Oracle Forms.
Why And When To Use Pre-Update and Pre-Insert Triggers In Oracle Forms.
Some Useful Property Settings Explained Of Oracle Forms.
FRM-10001, FRM-10002, FRM-10003 Oracle Form Builder Error Solution.
Example of Get_File_Name Function in Oracle Forms.
Create Timer Example To Show Image Presentation in Oracle Forms.
See also: Create timer to display clock in Oracle Forms.
Moving From Top To Bottom in Detailed Block in Oracle Forms.
Date Picker Calendar For Oracle Forms 6i.
Pre-Update and Pre-Insert Trigger Examples For Oracle Forms.
Handling Tab Pages in Oracle Forms.
How To PLAY_SOUND in Oracle Forms.
Using Find_Alert and Show_Alert in Oracle Forms.
How To Use RUN_PRODUCT In Oracle Forms.
When Cathy Davidson and Duke University gave free iPods to the freshman class in 2003, critics said they were wasting their money. Yet when students in practically every discipline invented academic uses for their music players, suddenly the idea could be seen in a new light-as an innovative way to turn learning on its head.
This radical experiment is at the heart of Davidson's inspiring new book. Using cutting-edge research on the brain, she shows how "attention blindness" has produced one of our society's greatest challenges: while we've all acknowledged the great changes of the digital age, most of us still toil in schools and workplaces designed for the last century. Davidson introduces us to visionaries whose groundbreaking ideas-from schools with curriculums built around video games to companies that train workers using virtual environments-will open the doors to new ways of working and learning. A lively hybrid of Thomas Friedman and Norman Doidge, Now You See It is a refreshingly optimistic argument for a bold embrace of our connected, collaborative future.
rich representations of the ID literature concise theory summaries specific examples of how theory is applied to practice recommendations for future research a glossary of related terms a comprehensive list of references.
A perfect resource for instructional design and technology doctoral, masters and educational specialist certificate programs, The Instructional Design Knowledge Base provides students and scholars with a comprehensive background for ID practice and a foundation for future ID thinking.
In Design For How People Learn, you'll discover how to use the key principles behind learning, memory, and attention to create materials that enable your audience to both gain and retain the knowledge and skills you're sharing. Using accessible visual metaphors and concrete methods and examples, Design For How People Learn will teach you how to leverage the fundamental concepts of instructional design both to improve your own learning and to engage your audience.
As a consequence of both the information rich environment and the technological capability, business is seen moving away from a fixed curriculum and toward providing information and instruction when it is needed. These changes bring about a window of opportunity establishing a dialogue that will provide for a richer understanding of learning and the instructional environment required to achieve that learning. The editors hope that this book is the beginning of the conversation and that it will serve to spur continued conversation between those involved in learning theory and those involved in the design of instruction.
*A game designer at the University of Southern California leading a team to design a video-game version of Thoreau's Walden Pond.
*A young neuroscientist and game designer whose research on "Math Without Words" is revolutionizing how the subject is
taught, especially to students with limited English abilities.
*A Virginia Tech music instructor who is leading a group of high school-aged boys through the creation of an original opera staged
totally in the online game Minecraft.
Experts argue that games do truly "believe in you." They focus, inspire and reassure people in ways that many teachers can't. Games give people a chance to learn at their own pace, take risks, cultivate deeper understanding, fail and want to try again—right away—and ultimately, succeed in ways that too often elude them in school. This book is sure to excite and inspire educators and parents, as well as provoke some passionate debate.
Have you just got your hands on one of these beautiful machines and don’t know where to start? Do you want to learn how to get more creative with it and create actual songs? Or do you want to become a Pocket Operator master? Then this book is for you.
Some of the topics that this book will cover is:
Tweaking a sound
Mastering the Mini drum machine
Making a song
Backing up patterns
Playing in different keys/scales
How to sync the PO-14 with external gear
Explanation of parameters
So what are you waiting for? Time to master your Pocket Operator!
Many entry level instructional designers and students enrolled in related academic programs indicate they are better prepared to accomplish the challenging work of creating effective training and education materials after they have a thorough understanding of the ADDIE principles. However, a survey of instructional development applications indicate that the overwhelming majority of instructional design models are based on ADDIE, often do not present the ADDIE origins as part of their content, and are poorly applied by people unfamiliar with the ADDIE paradigm.
The purpose of this book is to focus on fundamental ADDIE principles, written with a minimum of professional jargon. This is not an attempt to debate scholars or other educational professionals on the finer points of instructional design, however, the book's content is based on sound doctrine and supported by valid empirical research. The only bias toward the topic is that generic terms will be used as often as possible in order to make it easy for the reader to apply the concepts in the book to other specific situations.
***Comes with online access to free audio demonstrating all examples. Hear how each one is played by a teacher, then play along.***
"The is a great book cover to cover! Highly recommended for the advanced beginning guitar player keen to improve their knowledge of modes." - Harry Johnson, Malta MT
Progressive Scales and Modes for Guitar is a complete system for learning any scale, mode or chord - in one easy-to-follow, lesson-by-lesson lead guitar tutorial. Suitable for all ages and all types of guitars including electric guitar and acoustic guitar. Makes it easy to memorize any new sound as well as building a solid visual and aural foundation of both guitar theory and the fretboard to learn to play guitar scales and modes. Basic knowledge of how to read music and playing guitar is required to teach yourself to learn to play guitar from this book.
• How to play electric guitar solos and how to play acoustic guitar solos
• A complete system for learning any guitar scale, mode or chord, based on the five most common chord shapes
• Practical lead guitar theory for how to improvise on guitar including when to use each scale as well as how and why it fits with a particular chord or progression
• All the fundamental techniques of guitar improvisation using alternative scales including pentatonic scales, the blues scale, whole tone scales, diminished scales and all of the guitar modes - Ionian, Dorian, Phrygian, Lydian, Mixolydian, Aeolian and Locrian
• Lead guitar tips and lead guitar tricks that every player should know when learning guitar
• Shortcuts for how to learn guitar scales fast by getting the most from guitar practice sessions
Contains everything you need to know to learn to play guitar scales and modes today.
• Progressive step-by-step easy guitar lessons written by a professional guitar teacher
• Easy-to-read guitar music, guitar chords and guitar tabs
• Full color photos and diagrams
• 130+ guitar scale exercises, guitar riffs, guitar licks, guitar solos and guitar music examples in jazz guitar and blues guitar styles
• Jam-along progressions for every scale and mode presented in the book
Guitar lessons have never been this easy for anyone who wants to learn how to play the guitar, fast.
The anniversary edition of this bestselling volume includes the original studies that compare U.S and Chinese elementary school teachers’ mathematical understanding and offers a powerful framework for grasping the mathematical content necessary to understand and develop the thinking of school children. Highlighting notable changes in the field and the author’s work, this new edition includes an updated preface, introduction, and key journal articles that frame and contextualize this seminal work.
To explore this potential, Learning Science: Computer Games, Simulations, and Education, reviews the available research on learning science through interaction with digital simulations and games. It considers the potential of digital games and simulations to contribute to learning science in schools, in informal out-of-school settings, and everyday life. The book also identifies the areas in which more research and research-based development is needed to fully capitalize on this potential.
Learning Science will guide academic researchers; developers, publishers, and entrepreneurs from the digital simulation and gaming community; and education practitioners and policy makers toward the formation of research and development partnerships that will facilitate rich intellectual collaboration. Industry, government agencies and foundations will play a significant role through start-up and ongoing support to ensure that digital games and simulations will not only excite and entertain, but also motivate and educate.
Few educators have time to find online learning resources that engage and allow students’ creative content expression while meeting core area standards. Discover 20 free tools—flexible enough for kindergarten through high school use—and learn how to leverage technology to transform your classroom. More than a “how-to” guide, you’ll receive access to a web site with videos for richer, in-depth exploration, an online community where you can connect and collaborate with educators, and advice, tips, tricks, and bite-sized anecdotes from ed tech leaders.
This is a must-have resource for all K-12 teachers and administrators who want to really make the best use of available technologies. Written by Doug Johnson, an expert in educational technology, The Classroom Teacher's Technology Survival Guide is replete with practical tips teachers can easily use to engage their students and make their classrooms places where both students and teachers will enjoy learning.Covers the most up-to-date technologies and how they can best be used in the classroom Includes advice on upgrading time-tested educational strategies using technology Talks about managing "disruptive technologies" in the classroom Includes a wealth of illustrative examples, helpful suggestions, and practical tips
This timely book provides a commonsense approach to choosing and using educational technology to enhance learning.
The Common Core Connections series provides teachers with the skill assessments to help determine individualized instruction needs. Focused, comprehensive practice pages and self-assessments guide students to reflection and exploration for deeper learning! Grade specific coherent content progresses in difficulty to achieve optimum fluency. It is also an ideal resource for differentiation and remediation. Each 96-page book includes an assessment test, test analysis, Common Core State Standards Alignment Matrix, and answer key.
It's a no-brainer! You'll learn how to:Create design mockups that meet the project goals Add images and multimedia with HTML Style text, lists, links, and forms with CSS Integrate HTML and CSS for layout Improve your site's search engine ranking Code HTML for e-mail
Simple enough for a beginner, but challenging enough for an intermediate user, Web Design Demystified gives you the tools you need to create successful websites.
Teach yourself how to navigate and use the most radical redesign of Windows in Microsoft’s history.
With plenty of screen prints, photographs and illustrations, this guide exploresSetting up your computer Navigating around the windows 8.1 using the start screen Windows 8.1’s features, menus, charms and utilities Transferring your files from your old machine Using the desktop and running applications Backing up your important data with filehistory Antivirus and internet safety Downloading & watching videos Downloading & listening to music Staying in touch friends, family and colleagues using Mail & Calendar Getting started with SkyDrive Storing, organising and manipulating your photos, putting them into albums or slideshows to show to friends or post on social media Maintaining Windows 8.1, optimizing drives, scanning drives for errors and more...
Techniques are illustrated step by step using photography and screen prints throughout, together with concise, easy to follow text from an established expert in the field.
Whether you have just bought your first computer, laptop or are a keen computer user who has just upgraded to Windows 8.1, this book will provide you with a firm grasp of the underpinning foundations and equip you with the skills needed to use a computer like an expert.
In "Fairy Tales Readers Theatre," stories become scripts, with students playing the parts of Rapunzel, Rumplestiltskin, Cinderella, the Three Billy Goats Gruff, and more. This format encourages students to take an active role in their own language arts development while enhancing overall fluency. For teachers and librarians, Fredericks offers a wealth of suggestions and strategies for engaging students in the dynamics of literacy acquisition through the allure of readers theatre."
Our Reader's Guide to Bridge to Terabithia is a book guide that is designed to support students as they read novels independently. It helps to guide them through each chapter and allows them to check their understanding of what is happening in the book as they read, not just at the very end of the book. Our Reader's Guides include:
-A explanation of each section of the book guide that provides suggestions about how best to use each section to boost comprehension.
-An explanation of the genre of the book.
-Various background materials that will help to provide a better understanding of the context of the story.
-A summary of the entire book so you have a good idea of the major events that take place in the story.
-An in-depth look at the themes that will be developed throughout the book.
-"Big Idea" Questions that are designed to give you a sense of the overarching questions you should be able to answer after finishing the book.
-A guide to the chapter sections so you know how best to use them as you read this book.
Each chapter guide includes:
-Important vocabulary you should know before reading the chapter.
-A summary of the chapter so that you can make sure you remember all of the important events from that chapter.
-Text-Based Questions with example responses: These questions are basic recall questions. Each question comes with a sample answer so you have a good idea of what a good answer would be.
-Critical Thinking Questions with example responses: These questions push you to think about the events of the chapter in a more challenging way. Each question comes with a sample answer so you have a good idea of what a good answer would be.
-Theme Based Questions with example responses: These questions are designed to help you connect the events of the chapter to the development of the themes throughout the story. Each question comes with a sample answer so you have a good idea of what a good answer would be.-Making Connections Questions: These questions challenge you to make connections between the events of the story and things that may have happened to them in their own lives. Everyone's experiences are unique, so there are no sample answers here.
-the position of on-line learning in the development of the information society;
-developments in virtual organisations, virtual institutes and virtual laboratories;
-creation and development of interactive and adaptive context-aware learning environments using intelligent agents and cognitive style match;
-integrating collaborative learning and collective competencies into on-line learning practices;
-creation and development of e-learning portals, and concerns with inter-operability;
-uses of on-line learning environments in diverse subjects, such as environmental education, mathematics and ICT;
-changes with educational organisation and the impact of culture and culturation;
-the role of case studies and models in teacher development of practice;
-educational uses of broadcasting and web-based technology;
-creation and development of assessment and computerised examination systems in on-line learning environments;
-the role of team work, team learning and team teaching in on-line learning environments used for work-based purposes;
-the role of on-line learning environments in parent-child relationships and rehabilitation situations;
-a focus on shifts in female enrolment in computer science courses;
-theories and concepts of telE-learning (including the application of activity theory and situated learning theory to on-line delivery and learning);
-developments in appropriate research methodologies for on-line learning environments.
TelE-LEARNING: The Challenge for the Third Millennium contains the edited proceedings of Stream 3 of the 17th World Computer Congress, which was sponsored by the International Federation for Information Processing (IFIP) and held in Montréal, Québec, Canada in August 2002.
Marc Prensky, who first coined the terms "digital natives" and "digital immigrants," presents an innovative model that promotes student learning through the use of technology. Discover how to implement partnership learning, in which:
Digitally literate students specialize in content finding, analysis, and presentation via multiple media Teachers specialize in guiding student learning, providing questions and context, designing instruction, and assessing quality Administrators support, organize, and facilitate the process schoolwide Technology becomes a tool that students use for learning essential skills and "getting things done"
'This book is an important contribution to the development of E-learning because its account of the research always begins with the context of learning from which the exploitation of technology can be viewed. The authors help us understand that technology affords new kinds of relationship between the learner and what is learned, and how it is learned. With this rich understanding, the book is able to build the wide-ranging research foundation on which the field can move forward' - Diana Laurillard, Institute of Education, University of London
'A comprehensive and compelling resource that provides a global perspective on a development that is transforming higher education' - David Pilsbury, Chief Executive, Worldwide Universities Network
'Unlike many how-to books on the topic...this work focuses on research for educators and others interested in how technology enhances or diminishes learning. Highly Recommended' - Choice Magazine
This handbook provides a state-of-the-art, in-depth account of research in the rapidly expanding field of E-learning. The first of its kind, it provides reviews of over 20 areas in E-learning research by experts in the field, and provides a critical account of the best work to date. The contributors cover the basics of the discipline, as well as new theoretical perspectives. Areas of research covered by the Handbook include:
- Contexts for researching e-learning
- Theory and policy
- Language and literacy
- Design issues
- History of the field
The editors' introduction and many of the chapters show how multiple aspects of E-learning interact. The introduction also provides a new model for researching the field.
This book is relevant for everyone in higher education, from undergraduate to faculty, as well as university administrators involved in providing E-learning. It will provide a research background for higher education, including universities, training colleges, and community colleges. It will also be relevant to those involved in any research and developmental aspect of E-learning - corporate trainers and those involved in online programs at secondary school or in virtual high schools.
Whether you are a lecturer, researcher or programme designer, this is an essential read.
Richard Andrews is Professor in English at the Institute of Education, University of London and Visiting Professor at New York University's Steinhardt School of Education, Culture and Human Development.
Caroline Haythornthwaite is Associate Professor at the Graduate School of Library and Information Science at the University of Illinois at Urbana-Champaign.
Paula Polk Lillard writes both as a trained educators and as a concerned parent -- she has many years as a public school teacher, but it was her enthusiasm for the education her own child experienced in a Montessori school that led her to become a leading voice in the Montessori movement in this country.
Her book offers the clearest and most concise statement of the Montessori method of child development and education available today.
From the Trade Paperback edition.
Each site is accompanied by a site summary that describes the site contents and usefulness to geography teachers and school library media specialists. Site subjects include: Urban Landscapes, Volcanoes and Earthquakes, Weather, The U.S. Census, and the World Wildlife Fund Global Network. The questions and activities that follow are designed to develop critical thinking skills for both oral and written presentations. An appendix of additional geography resources includes Internet addresses for approximately 25 sites relating to maps, primary sources, and critical thinking. This will provide teachers and librarians with even more resources for developing lessons to help each student meet all 18 of the National Geography Standards.
Two themes are central: the use of technology as a scaffold for learning, and the use of technology to promote argumentation and reasoning. Collaboration among peers is a key element in both of these strands. These foci highlight, respectively, a key element in the design of technology-based learning environments and a key outcome that can result from online instruction/learning. As a whole, the volume addresses some of the core issues in using technology to support collaborative learning, reasoning, and argumentation.
These emerging issues have created an urgent need for a practical book grounded in comprehensive scholarship that addresses the policy-vacuum and provides practical educational responses to cyber-bullying. Written by one of the few experts on the topic Cyber-Bullying develops guidelines for teachers, head teachers and administrators regarding the extent of their obligations to prevent and reduce cyber-bullying. The book also highlights ways in which schools can network with parents, police, technology providers and community organizations to provide support systems for victims (and perpetrators) of cyber-bullying.
Digital technologies are an everyday part of life for students and Understanding Digital Literacies explores the ways in which they can be used in schools. Carrington and Robinson provide an insight into the research on digital technologies, stressing its relevance for schools, and suggest ways to develop new, more relevant pedagogies, particularly for social learning, literacy and literate practices. With a practical focus, the examples and issues explored in this book will help you to analyse your own practice and to carry out your own small-scale research projects.
Explaining the theoretical issues and demonstrating their practical implementation, this topical book will be an essential resource to new student teachers on undergraduate and PGCE courses, and those returning to postgraduate study.
• Essential questions at the start of each chapter to get you thinking about the big ideas
• A chapter on each of the nine essential cloud-based tools--ePaper and eBooks; digital notebooks; social bookmarking; cloud syncing; cloud writing apps; blogging and microblogging; wikis and website builders; online graphic organizers and mind maps; and cartoons and infographics
• A wide variety of practical ways to use each tool in the classroom
• Alignments to the Common Core State Standards in writing
• Level Up Learning--a special section at the end of each chapter to help you review, reflect on, and apply what you’ve learned
• Writing tips to help you make the best use of the tools and avoid common pitfalls
• A glossary of key terms discussed in the book
• Useful appendices, including reproducible material for your classroom
No matter what grade level you teach or how much tech experience you have, you will benefit from Vicki’s compelling and practical ideas. As she emphasizes throughout this essential book, teaching with cloud-based tools has never been easier, more convenient, or more important than right now.
What will your child be expected to learn in the first grade? How can you help him or her at home? How can teachers foster active, successful learning in the classroom? This book answers these all-important questions and more, offering the specific shared knowledge that hundreds of parents and teachers across the nation have agreed upon for American first graders. Filled with opportunities for reading aloud and fostering discussion, this first-grade volume of the acclaimed Core Knowledge Series presents the sort of knowledge and skills that should be at the core of a challenging first-grade education. Inside you’ll discover
• Favorite poems—old and new, such as “The Owl and the Pussycat,” “Wynken, Blynken, and Nod,” and “Thirty Days Hath September”
• Beloved stories—from many times and lands, including a selection of Aesop’s fables, “Hansel and Gretel,” “All Stories Are Anansi’s,” “The Tale of Peter Rabbit,” and much more
• Familiar sayings and phrases—such as “Do unto others as you would have them do unto you” and “Practice makes perfect”
• World and American history and geography—take a trip down the Nile with King Tut and learn about the early days of our country, including the story of Jamestown, the Pilgrims, and the American Revolution
• Visual arts—fun activities plus full-color reproductions of masterworks by Leonardo da Vinci, Vincent van Gogh, Paul Cézanne, Georgia O’Keeffe, and others
• Music—engaging introductions to great composers and music, including classical music, opera, and jazz, as well as a selection of favorite children’s songs
• Math—a variety of activities to help your child learn to count, add and subtract, solve problems, recognize geometrical shapes and patterns, and learn about telling time
• Science—interesting discussions of living things and their habitats, the human body, the states of matter, electricity, our solar system, and what’s inside the earth, plus stories of famous scientists such as Thomas Edison and Rachel Carson
BONUS: This edition includes an excerpt from What Your Second Grader Needs to Know.
“Reimagining school and creating more schools like the iSchool must be our highest national priority. All students need to graduate from high school and college ‘innovation-ready,’ as well as prepared for the complex challenges of continuous learning and citizenship in the 21st century. Time is running short. I urge you to read this book with urgency.”
—From the Foreword by Tony Wagner, expert in residence at the Harvard University Innovation Lab, founder and co-director of the Change Leadership Group at the Harvard Graduate School of Education
"Public education mistakenly relies on a 19-century model to teach kids in the 21st century. Moss Brown and Berger decided to change this by opening the iSchool in New York City and creating a whole new approach to how schools work. They succeeded wildly, and having walked the walk, they now talk the talk so others can follow on the trail they blazed.”
—Joel Klein, former Chancellor of the New York City Department of Education (2002–2011)
“Those who strive to create or transform a school will learn much from the shining example of these two fearless principals. As learning contexts change with the rising tides of technology, Moss and Berger focus above all on human and intellectual growth in schools. Their NYC iSchool offers hope for increasing imagination, equity, and depth in the face of the gathering storm of standardization.”
—Kathleen Cushman, co-founder of What Kids Can Do and author ofThe Motivation Equation
“Moss Brown and Berger launched one of the first schools to blend personalized instruction and community-connected engaging projects. Anyone interested in a picture of next-generation learning and the inside story of creating a great school should read this book.”
—Tom Van der Ark, CEO of Getting Smart
Mary Moss Brown and Alisa Berger are the founding co-principals of the NYC iSchool and are currently working as the founding partners in Novare Schools, a consulting group that focuses on school leader coaching, school design, innovation, and transformation.
This book also addresses the needs of people new to the field who require information in a hurry. Chapter 3 serves as a guide to generating a 3D model by reviewing scanning methodology, the various types of software available to create a model and the steps needed to insure a useful printed object from the 3D model. The chapter has numerous references which, together with the information in the text, will help one find quickly any additional information available on the internet.
Keywords: 3D Printing, 3D Software, 3D Hardware, Printing Materials, Scanning, 3D Modeling, Jewelry, Medicine, Housing, Space