The Magical Garden is a curious little book of magic, charms, spells, and bits of traditional and historical lore from and for magical gardens and the curious gardeners who tend to them. What gardener would not want to know the flower they were born under, the traditional magical meanings of bells and chimes, or the healing power of geraniums? Many of these nuggets of wisdom and magic have been handed down from Sophia's grandparents, who extensively used herbs and such in their psychic work. Avid gardener and ancient historian Denny Sargent collected much of the information included here from a wide variety of traditional sources. Roman, Celt, Norse, and Japanese gardeners all believed in garden magic, and some of their most fascinating traditions, spells, and charms are contained in this wonderful little book. In addition to the garden, magical plants, birds, insects, the yard, and the weather are also addressed. Other interesting lore includes: Garden sprites, fairies, and elves; Ancient and magical ways for empowering the garden by planting certain plants in special places; Traditions for celebrating festivals in the garden, ways of using garden plants for protection, and techniques for invoking positive energy with trees.
Sophia, the mystically hip author of the long- and strong-selling Little Book of Spells series, is back, and this time - as they say in the movie ads - it's personal! Hex the Ex is the ultimate payback book for those among us who have been dumped, spurned, or otherwise done wrong at the hands of a former love. With 20 humorous hexes to choose from, Hex the Ex offers a custom curse for nearly every occasion. Among those included are the Big Fat Liar Hex, the Ex-Boss Hex, the Rude Rejection Hex, the Cheap Ex Hex, and the Hey, Ex, Give Me Back My Stuff Hex. Each little work of sorcery in this book is guaranteed to deliver a bit of levity and offer sense of satisfaction until the next mate comes along.
Why this book? During 2012 and beyond, humanity is faced with prophecies that predict an apocalyptic end. Awakening the Souls power existing at higher levels of consciouseness can alter our collective fate and reverse the severe issues of inequality brought on by fear-based conditioning. Left unchecked, civilization cannot be sustained where power monguls control global economy and over population and diminishing resources will force unimaginable consequences already slated for our future. What are we to do? The Education of Innocence is the Souls raison detre for existence. It is the Mystery that has existed behind the Souls journey across time. This story metaphorically addresses what caused our fall from grace and what compells our ascent into power, shattering the devastating illusions of the world, capable of bringing about a shift where anything becomes possible. The Education of Innocence is set in the Kingdom of Oceana on the Planet of Galexia. It is an underwater world where the Temples of the Goddess of the Sea is the only place where sea creatures are safe from deadly predators of the deep. The story begins with the birth of Little Sol, an innocent, who faces terrifying challenges in the ocean depths. Little Sol's journey becomes an awakening to higher consciousness balanced between bewildering, life-threatening situations mixed with wondrous magical encounters with sea creatures of all kinds. One such sea creature is Jason, a giant sea turtle, who becomes his mentor and explains the nature of reality and the challenges he must overcome when confronted by evil. He introduces him to The Sacred Sea Scrolls that speak of a prophecy of the return of the Original Ancestry of the Gods, Immortals of unparalleled powers, to be known in Book II. Little Sol faces his greatest challenge when he stumbles upon The Dance of the Sacred Spiral of Life, a prophesied event where The Sacred Sea Dragons of legend make their appearance and mark him with a destiny that must come into remembrance. [That destiny is the same every Soul must understand to become liberated from the challenges of the world of duality.] If not for the sorcery magic of the Wizard Domaine, the Gatekeeper between Worlds, Little Sol would have remained in the Underworld of Death, possessed by evil he must still face in the future. The Final Reckoning heralds a time of total freedom or absolute destruction before the raging forces of Darkness. The Temples of the Goddess of the Sea must marshall the greatest powers of the Mysteries to overcome the threat that lies before them.