Batman: Arkham Unhinged Issues
The case of the citizens of Arkham City versus Joker BEGINS! Judge Harvey Dent calls many witnesses for the prosecution to the stand to argue in favor of convicting Joker...but Joker has a key ally as his defense attorney. When it comes time to deliberate, the jury's interrupted by a surprise, last minute witness!
In a place like Arkham City, a church may be little more than just another abandoned building. Nevertheless, for a group of innocents, Gotham police, and one very guilty Mayor Sharp, it's where they've come for sanctuary. A gathering mob doesn't feel that way, but a mysterious protector will show them otherwise.
In the second chapter of "Beloved," the flashback continues, as Batman talks with Ra's al Ghul in Nanda Parbat and hears his plans for building a better world. Ra's wants his help, but Batman wonders if his plans are really benevolent. And what is Ra's planning for his daughter, Talia?
The world of Arkham Unhinged changes now! Bestselling author Karen Traviss takes the reins to tell stories of life in Gotham between the blockbuster games Arkham Asylum and Arkham City. In this, her first Batman tale, we see the walls of Arkham City begin to rise...along with the ire of Gotham's citizens.
In the midst of skyrocketing crime rates due in part to the Arkham City construction, Jim Gordon receives a disturbing letter from someone called The Bookbinder, who blames the poor for the city's lawlessness. Meanwhile, the citizens of Gotham are preoccupied not with the chaos of their city, but instead with a popular TV talent show and its charismatic host.
Arkham City and the Bookbinder both occupy Batman's mind, competing for his attention. Due to Arkham City, the crime situation in Gotham becomes more and more dire, and the local economy begins to tank. But the riddles presented by the murderous Bookbinder prove so intriguing and challenging, Batman can hardly focus on anything else. Where will Bookbinder strike next?
Batman struggles to connect the clues left behind by the Bookbinder. Retracing his steps, he re-examines the evidence, looking for the common thread that will blast the case wide open. Meanwhile, Bruce Wayne and his public misgivings regarding Arkham City are starting to earn him some enemies in City Hall.
The legal system, backed by the media and the finances of Bruce Wayne, starts to fight back against the imprisonment of low-level protestors in Arkham City. Their success so angers Mayor Sharp, he's desperate to find a news story to distract the public...perhaps a healthy dose of fear-mongering will do the trick? Elsewhere, Councilman Grove's plan to pay "undesirables" to leave Gotham picks up steam. As Gotham falls apart, where will Batman look next for clues?
The Bookbinder's trail leads Batman to an unlikely neighborhood and into a world that Gotham has forgotten. He's sure he's got his man, but can he find enough evidence to stop the Bookbinder, or uncover his adversary's next plan to raise Gotham's moral and intellectual standards?
Batman's fallen under the hallucinogenic power of Mad Hatter's drugs...just like the kidnapped Alices he's trying to free. And it doesn't help that the drugs make them appear to be nightmarish visions out of Alice in Wonderland--and they're fighting back! How will he be able to free them and take down Mad Hatter if he's busy fighting the Jabberwocky?!
Mad Hatter and his Wonderland Gang are trying to throw a proper tea party for all the kidnapped "Alices," but Batman crashes the bash as an uninvited guest! Will he be able to free the brainwashed up guests, or will he also fall victim to the Hatter's horrific, hallucinogenic drugs?
The Mad Hatter's throwing a party...a search party, for his "Alice!" Unfortunately for her, his first invitee is Vicki Vale, still in Arkham City after the helicopter crash. Once she's intercepted by Tweedledee and Tweedledumb, will she be able to RSVP "NO" or is her fate sealed? And who else unlucky enough to be on his guest list?!
Flashback to Gotham before Arkham City, to the last time Catwoman, Poison Ivy, and Harley Quinn worked together! The Sirens are hot on the case of an animal-killing criminal and everything should be running like clockwork, but once Batman arrives will his presence split the team?
A disguised Robin has infiltrated Penguin's fighting pit, where survivors get to join the crime lord's gang. But an uninvited Bane is not looking for Cobblepot's approval, just the Titan drug in his possession. The tables quickly turn, though, when Penguin produces another imposing adversary who might be more than a match for Bane.
Robin goes solo in the start of this new, three-chapter storyline. Rumors of an underground fight club run by the Penguin lead Batman's partner to coin an alias and journey below Cobblepot's Iceberg Lounge. But the Boy Wonder is about to find himself in the middle of a heavyweight match between Bane and an even more frightening opponent.
There are many mental illnesses present in the minds of ARKHAM CITY residents...but there's one on the rise, and it's of special interest to Hugo Strange. It affects the criminals and his Tyger guards alike and appears to be characterized by an almost paranoid fear of a certain dark detective.
A look back at Gotham before there was an Arkham City, and to when Penguin made his grand splash in to high society with his swinging joint--the Iceberg Lounge! It's the opening night and Penguin's basking in his success...until two familiar faces show up to ruin the party and firmly create a "No Clowns Policy" in his life.
No one is safe now that Batman's discovered the connection between Mayor Sharp and Hugo Strange! Commissioner Gordon sees that his "traditional" methods aren't getting him anywhere...and Batman will have to look elsewhere for help. But just as Strange thinks he has the upper hand in capturing Batman, we learn that once again, Batman's ahead of the game--with the help of some old friends.
Hugo Strange and his Tyger soldiers use increasingly desperate and dangerous means to try and capture Batman--even at the risk of harming innocent bystanders! As Batman and Commissioner Gordon hash over this latest eruption of violence, it becomes clear that Strange will take down anyone who tries to stand in his way. The only question is--who will be next?
With his final two criminal targets finally captured and whisked off to Arkham City, Hugo Strange is now free to set his full attention on the his true obsession--Batman! The game is afoot as the Dark Knight tries to stay one step ahead, all while he and Commissioner Gordon desperately search for some evidence to bring down Strange first.
The fight for Catwoman's treasures is ON! She's been double-crossed by Two-Face, and has to go deep into enemy territory to regain her property...right into the heart of Hugo Strange's Arkham City! Strange wants nothing more than to capture her, Two-Face and even Batman. Will the pull of priceless treasures prove to be a trap for all three?
Hugo Strange has been given total control of Arkham City, and he's seeking out Catwoman, Two-Face and Batman as his latest patients! With the Batman's help, Catwoman is able to evade Strange once again, but his foot soldiers have taken her property--and that can't stand! See how far the double-cross goes as Catwoman seeks to regain what's hers...and stay OUT of Arkham City.
Now that Hugo Strange is in control of Arkham City, he's even more eager to make sure every criminal is locked away...yet Catwoman and Two-Face are still on the lam. Strange gets a hot tip on Catwoman's location, setting off a chain of double-crosses, robberies and brawls! How will Batman factor into this fight, especially since Strange is looking for him, too?