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“I just love the world of Patrick Rothfuss.” —Lin-Manuel Miranda • “He’s bloody good, this Rothfuss guy.” —George R. R. Martin • “Rothfuss has real talent.” —Terry Brooks
DAY TWO: THE WISE MAN’S FEAR
“There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.”
My name is Kvothe. You may have heard of me.
So begins a tale told from his own point of view—a story unequaled in fantasy literature. Now in The Wise Man’s Fear, Day Two of The Kingkiller Chronicle, Kvothe takes his first steps on the path of the hero and learns how difficult life can be when a man becomes a legend in his own time.
Praise for The Kingkiller Chronicle:
“The best epic fantasy I read last year.... He’s bloody good, this Rothfuss guy.”
—George R. R. Martin, New York Times-bestselling author of A Song of Ice and Fire
“Rothfuss has real talent, and his tale of Kvothe is deep and intricate and wondrous.”
—Terry Brooks, New York Times-bestselling author of Shannara
"It is a rare and great pleasure to find a fantasist writing...with true music in the words."
—Ursula K. Le Guin, award-winning author of Earthsea
"The characters are real and the magic is true.”
—Robin Hobb, New York Times-bestselling author of Assassin’s Apprentice
"Masterful.... There is a beauty to Pat's writing that defies description."
—Brandon Sanderson, New York Times-bestselling author of Mistborn
Don’t miss the thrilling sneak peek of George R. R. Martin’s A Song of Ice and Fire: Book Six, The Winds of Winter
Dubbed “the American Tolkien” by Time magazine, George R. R. Martin has earned international acclaim for his monumental cycle of epic fantasy. Now the #1 New York Times bestselling author delivers the fifth book in his landmark series—as both familiar faces and surprising new forces vie for a foothold in a fragmented empire.
A DANCE WITH DRAGONS
A SONG OF ICE AND FIRE: BOOK FIVE
In the aftermath of a colossal battle, the future of the Seven Kingdoms hangs in the balance—beset by newly emerging threats from every direction. In the east, Daenerys Targaryen, the last scion of House Targaryen, rules with her three dragons as queen of a city built on dust and death. But Daenerys has thousands of enemies, and many have set out to find her. As they gather, one young man embarks upon his own quest for the queen, with an entirely different goal in mind.
Fleeing from Westeros with a price on his head, Tyrion Lannister, too, is making his way to Daenerys. But his newest allies in this quest are not the rag-tag band they seem, and at their heart lies one who could undo Daenerys’s claim to Westeros forever.
Meanwhile, to the north lies the mammoth Wall of ice and stone—a structure only as strong as those guarding it. There, Jon Snow, 998th Lord Commander of the Night’s Watch, will face his greatest challenge. For he has powerful foes not only within the Watch but also beyond, in the land of the creatures of ice.
From all corners, bitter conflicts reignite, intimate betrayals are perpetrated, and a grand cast of outlaws and priests, soldiers and skinchangers, nobles and slaves, will face seemingly insurmountable obstacles. Some will fail, others will grow in the strength of darkness. But in a time of rising restlessness, the tides of destiny and politics will lead inevitably to the greatest dance of all.
Praise for A Dance with Dragons
“Filled with vividly rendered set pieces, unexpected turnings, assorted cliffhangers and moments of appalling cruelty, A Dance with Dragons is epic fantasy as it should be written: passionate, compelling, convincingly detailed and thoroughly imagined.”—The Washington Post
“Long live George Martin . . . a literary dervish, enthralled by complicated characters and vivid language, and bursting with the wild vision of the very best tale tellers.”—The New York Times
“One of the best series in the history of fantasy.”—Los Angeles Times
From the Paperback edition.
Fresh from a military victory, Commander Brynd Lathraea plans to rebuild the city of Villiren, where he is confronted with a dilemma. There are friendly forces who have no other choice but to live alongside his own people, and their numbers will be required to fight in the looming conflict. The commander turns politician as he seeks to build bridges and embrace mysterious new technologies to further his ambitions. However, many in Villiren are sceptical of aliens coming to their city, tensions run high, and even the dream of a peaceful future brings with it inevitable clashes of beliefs.
Meanwhile, Villjamur has been destroyed. A vast swathe of refugees from the legendary city are now on the run from an immense alien presence in the sky. Villages are being cleared and people are dying en masse. And Inquisitor Fulcrom finds himself at the helm of an operation to aid the refugee exodus to the coast, but it's a race against time before this threatened genocide is complete. Ancient civilisations line up on the field of battle. Exotic creatures and a possible god walk alongside citizens of the Empire. As the Legends of the Red Sun series draws to a close, there will be one final and immense conflict to decide the fate of multiple cultures forever.
Beneath a dying red sun sits the proud and ancient city of Villjamur, capital of a mighty empire where humans coexist with the birdlike garda race, the reptilian rumel who can live for hundreds of years, and the eerie banshees whose forlorn cries herald death. But now all life is threatened by an encroaching ice age. Throngs of refugees gather outside the city gates, while within, tragedy forces the Emperor’s elder daughter, Jamur Rika, to assume the throne. Joined by her younger sister, Jamur Eir, the new queen takes pity on the common people—and takes counsel from dashing teacher Randur Estevu, who is not what he seems. Meanwhile, a grisly murder draws rumel investigator Rumex Jeryd into a web of corruption—and an obscene conspiracy that imperils the lives of Rika and Eir and the future of Villjamur itself. But far north, where the drawn-out winter has already begun, an even greater danger appears, against which all the empire’s military and magical power may be useless—a threat from another world.
From the Trade Paperback edition.