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Fully revised throughout, General Aviation Law, Third Edition, is an essential legal guide for those who work in aviation, including mechanics, pilots, aircraft owners, and aviation business owners. This practical reference answers all questions regarding aviation law in understandable layperson's terms.
The information in the book helps you to avoid legal troubles and describes what to expect if you are taken to court. Real-world case studies illustrate the topics addressed. All pertinent laws are clearly explained and clarified, providing you with the knowledge you need to understand your legal rights and protect yourself from costly litigation.
Coverage includes:The American legal system The Federal Aviation Administration (FAA) Aircraft ownership Homebuilt aircraft Aviation insurance FAA enforcement procedures Principles of negligence liability Particular applications of negligence law Product liability Medical certificate appeals and special insurance
With iPhone® Application Development for Dummies, Second Edition, you'll learn to:Design small- or large-scale iPhone applications for profit or fun Create new iPhone apps using Xcode® Get your applications into the App Store Work with frameworks
Got a good idea? Turn it into an app, have some fun, and pick up some cash!
Make the most of the new 3.1 OS and Apple's Xcode 3.2! Neal Goldstein shows you how, and even illustrates the process with one of his own apps that's currently being sold. Even if you're not a programming pro, you can turn your bright idea into an app you can market, and Neal even shows you how to get it into the App Store!Mobile is different ? learn what makes a great app for mobile devices and how an iPhone app is structured What you need ? download the free Software Development Kit, start using Xcode, and become an "official" iPhone developer The nitty-gritty ? get the hang of frameworks and iPhone architecture Get busy with apps ? discover how to make Xcode work for you to support app development Off to the store ? get valuable advice on getting your apps into the App Store Want to go further? ? explore what goes into industrial-strength apps
Open the book and find:What it takes to become a registered Apple developer How to debug your app What's new in iPhone 3.1 and Xcode 3.2 What goes into a good interface for a small device How applications work in the iPhone environment Why you must think like a user What the App Store expects of you What makes a great iPhone app
Visit the companion Web site at www.dummies.com/go/iphoneappdevfd2e for source code and additional information on iPhone app development.