It’s America in 1962. Slavery is legal once again. The few Jews who still survive hide under assumed names. In San Francisco, the I Ching is as common as the Yellow Pages. All because some twenty years earlier the United States lost a war—and is now occupied by Nazi Germany and Japan.
This harrowing, Hugo Award–winning novel is the work that established Philip K. Dick as an innovator in science fiction while breaking the barrier between science fiction and the serious novel of ideas. In it Dick offers a haunting vision of history as a nightmare from which it may just be possible to wake.
Winner of the Hugo Award
Glen Runciter runs a lucrative business—deploying his teams of anti-psychics to corporate clients who want privacy and security from psychic spies. But when he and his top team are ambushed by a rival, he is gravely injured and placed in “half-life,” a dreamlike state of suspended animation. Soon, though, the surviving members of the team begin experiencing some strange phenomena, such as Runciter’s face appearing on coins and the world seeming to move backward in time. As consumables deteriorate and technology gets ever more primitive, the group needs to find out what is causing the shifts and what a mysterious product called Ubik has to do with it all.
“More brilliant than similar experiments conducted by Pynchon or DeLillo.”—Roberto Bolaño
Bob Arctor is a junkie and a drug dealer, both using and selling the mind-altering Substance D. Fred is a law enforcement agent, tasked with bringing Bob down. It sounds like a standard case. The only problem is that Bob and Fred are the same person. Substance D doesn’t just alter the mind, it splits it in two, and neither side knows what the other is doing or that it even exists. Now, both sides are growing increasingly paranoid as Bob tries to evade Fred while Fred tries to evade his suspicious bosses.
In this award-winning novel, friends can become enemies, good trips can turn terrifying, and cops and criminals are two sides of the same coin. Dick is at turns caustically funny and somberly contemplative, fashioning a novel that is as unnerving as it is enthralling.
Flow My Tears, the Policeman Said grapples with many of the themes Philip K. Dick is best known for— identity, altered reality, drug use, and dystopia—in a rollicking chase story that earned the novel the John W. Campbell Award and nominations for the Hugo and Nebula.
Jason Taverner—world-famous talk show host and man-about-town—wakes up one day to find that no one knows who he is—including the vast databases of the totalitarian government. And in a society where lack of identification is a crime, Taverner has no choice but to go on the run with a host of shady characters, including crooked cops and dealers of alien drugs. But do they know more than they are letting on? And just how can a person’s identity be erased overnight?
In “The Days of Perky Pat,” people spend their time playing with dolls who manage to live an idyllic life no longer available to the Earth’s real inhabitants. “Adjustment Team” looks at the fate of a man who by mistake has stepped out of his own time. In “Autofac,” one community must battle benign machines to take back control of their lives. And in “I Hope I Shall Arrive Soon,” we follow the story of one man whose very reality may be nothing more than a nightmare. The collection also includes such classic stories as “The Minority Report,” the basis for the Steven Spielberg movie, and “We Can Remember It for You Wholesale,” the basis for the film Total Recall. With an introduction by Jonathan Lethem, Selected Stories of Philip K. Dick is a magnificent distillation of one of American literature's most searching imaginations.
On Mars, the harsh climate could make any colonist turn to drugs to escape a dead-end existence. Especially when the drug is Can-D, which translates its users into the idyllic world of a Barbie-esque character named Perky Pat. When the mysterious Palmer Eldritch arrives with a new drug called Chew-Z, he offers a more addictive experience, one that might bring the user closer to God. But in a world where everyone is tripping, no promises can be taken at face value.
This Nebula Award nominee is one of Philip K. Dick’s enduring classics, at once a deep character study, a dark mystery, and a tightrope walk along the edge of reality and illusion.
In the future, most of humanity lives in massive underground bunkers, producing weapons for the nuclear war they've fled. Constantly bombarded by patriotic propaganda, the citizens of these industrial anthills believe they are waiting for the day when the war will be over and they can return aboveground. But when Nick St. James, president of one anthill, makes an unauthorized trip to the surface, what he finds is more shocking than anything he could imagine.
Based on thousands of pages of typed and handwritten notes, journal entries, letters, and story sketches, The Exegesis of Philip K. Dick is the magnificent and imaginative final work of an author who dedicated his life to questioning the nature of reality and perception, the malleability of space and time, and the relationship between the human and the divine. Edited and introduced by Pamela Jackson and Jonathan Lethem, this will be the definitive presentation of Dick’s brilliant, and epic, final work. In The Exegesis, Dick documents his eight-year attempt to fathom what he called "2-3-74," a postmodern visionary experience of the entire universe "transformed into information." In entries that sometimes ran to hundreds of pages, Dick tried to write his way into the heart of a cosmic mystery that tested his powers of imagination and invention to the limit, adding to, revising, and discarding theory after theory, mixing in dreams and visionary experiences as they occurred, and pulling it all together in three late novels known as the VALIS trilogy. In this abridgment, Jackson and Lethem serve as guides, taking the reader through the Exegesis and establishing connections with moments in Dick’s life and work.
The e-book includes a sample chapter from A Scanner Darkly by Philip K. Dick.
When a routine tour of a particle accelerator goes awry, Jack Hamilton and the rest of his tour group find themselves in a world ruled by Old Testament morality, where the smallest infraction can bring about a plague of locusts. Escape from that world is not the end, though, as they plunge into a Communist dystopia and a world where everything is an enemy.
Philip K. Dick was aggressively individualistic and no worldview is safe from his acerbic and hilarious take downs. Eye in the Sky blends the thrills and the jokes to craft a startling morality lesson hidden inside a comedy.
The Game-Players of Titan is both satire and adventure, examining the ties that bind people together and the maddening peccadilloes of bureaucracy, whether the bureaucrats are humans or alien slugs.
This introspective book is one of Dick’s most philosophical and literary, delving into the mysteries of religion and of faith itself. As one of Dick’s final works, it also provides unique insight into the mind of a genius, whose work was still in the process of maturing at the time of his death.
What happens after the bombs drop? This is the troubling question Philip K. Dick addresses with Dr. Bloodmoney, or How We Got Along After the Bomb. It is the story of a world reeling from the effects of nuclear annihilation and fallout, a world where mutated humans and animals are the norm, and the scattered survivors take comfort from a disc jockey endlessly circling the globe in a broken-down satellite. And hidden amongst the survivors is Dr. Bloodmoney himself, the man responsible for it all. This bizarre cast of characters cajole, seduce, and backstab in their attempts to get ahead in what is left of the world, consequences and casualties be damned. A sort of companion to Dr. Strangelove, an unofficial and unhinged sequel, Dick’s novel is just as full of dark comedy and just as chilling.
For years, the third moon in the Alphane system was used as a psychiatric hospital. But when war broke out between Earth and the Alphanes, the hospital was left unguarded and the inmates set up their own society, made up of competing factions based around each mental illness. When Earth sends a delegation to take back the colony, they find enclaves of depressives, schizophrenics, paranoiacs, and other mentally ill people coming together to repel what they see as a foreign invasion. Meanwhile, back on Earth, CIA agent Chuck Rittersdorf and his wife Mary are going through a bitter divorce, with Chuck losing everything. But when Chuck is assigned to clandestinely control an android accompanying Mary to the Alphane moon, he sees an opportunity to get his revenge.
When a repairman accidentally discovers a parallel universe, everyone sees it as an opportunity, whether as a way to ease Earth’s overcrowding, set up a personal kingdom, or hide an inconvenient mistress. But when a civilization is found already living there, the people on this side of the crack are sent scrambling to discover their motives. Will these parallel humans come in peace, or are they just as corrupt and ill-intentioned as the people of this world?
Vintage PKD features extracts from The Man in the High Castle, The Three Stigmata of Palmer Eldritch, Ubik, A Scanner Darkly, VALIS, and stories including “The Days of Perky Pat,” “A Little Something for Us Tempunauts," and “I Hope I Shall Arrive Soon,” along with essays and letters currently unavailable in book form.
Vintage Readers are a perfect introduction to some of the great modern writers, presented in attractive, affordable paperback editions.
From the Trade Paperback edition.
As the middle novel of Dick’s VALIS trilogy, The Divine Invasion plays a pivotal role in answering the questions raised by the first novel, expanding that world while exploring just how much anyone can really know—even God himself.
In classic Philip K. Dick fashion, The Simulacra combines time travel, psychotherapy, telekinesis, androids, and Neanderthal-like mutants to create a rousing, mind-bending story where there are conspiracies within conspiracies and nothing is ever what it seems.
Ragle Gumm has a unique job: every day he wins a newspaper contest. And when he isn’t consulting his charts and tables, he enjoys his life in a small town in 1959. At least, that’s what he thinks. But then strange things start happening. He finds a phone book where all the numbers have been disconnected, and a magazine article about a famous starlet he’s never heard of named Marilyn Monroe. Plus, everyday objects are beginning to disappear and are replaced by strips of paper with words written on them like "bowl of flowers" and "soft drink stand." When Ragle skips town to try to find the cause of these bizarre occurrences, his discovery could make him question everything he has ever known.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
One of the earliest books that Dick ever wrote, and the only novel that has never been published, Voices from the Street is the story of Hadley's descent into depression and madness, and out the other side.
Most known in his lifetime as a science fiction writer, Philip K. Dick is growing in reputation as an American writer whose powerful vision is an ironic reflection of the present. This novel completes the publication of his canon.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
What is VALIS? This question is at the heart of Philip K. Dick’s ground-breaking novel, and the first book in his defining trilogy. When a beam of pink light begins giving a schizophrenic man named Horselover Fat (who just might also be known as Philip K. Dick) visions of an alternate Earth where the Roman Empire still reigns, he must decide whether he is crazy, or whether a godlike entity is showing him the true nature of the world.
VALIS is essential reading for any true Philip K. Dick fan, a novel that Roberto Bolaño called “more disturbing than any novel by [Carson] McCullers.” By the end, like Dick himself, you will be left wondering what is real, what is fiction, and just what the price is for divine inspiration.
In 1974, Philip K. Dick was commissioned to write a screenplay based on his novel Ubik. The film was eventually scrapped, but the screenplay was saved and later published in 1985. Featuring scenes that are not in the book and a surreal playfulness—the style of the writing goes back in time just like the technology in the book’s dreamworld—this screenplay is the only one Dick wrote and features his signature mix of paranoia, humor, and big-idea philosophy.
EMBEDDED, Kristine Kathryn Rusch
THE LAST TRUE GOD, by Lester del Rey
UP FOR RENEWAL, by Lucius Daniel
THE WAKER DREAMS, by Richard Matheson
THE KING OF THE CITY, by Keith Laumer
LORD OF A THOUSAND SUNS, by Poul Anderson
WHISKABOOM, by Alan Arkin
THE FIRE AND THE SWORD, by Frank M. Robinson
ALL THE PEOPLE, by R.A. Lafferty
DOCTOR, by Murray Leinster
AMATEUR IN CHANCERY, by George O. Smith
CONDITIONALLY HUMAN, by Walter M. Miller, Jr.
BULLET WITH HIS NAME, by Fritz Leiber
A LITTLE JOURNEY, by Ray Bradbury
THE GREAT MUTATION, by Talmage Powell
A MATTER OF MONSTERS, by Manly Banister
THE MERRY MEN OF THE RIVERWORLD, by John Gregory Betancourt
OLD FOUR-EYES, by Chad Oliver
FOUR-LEGGED HOT FOOT, by Mack Reynolds
"--AND ALL FOR ONE," by Jerome Bixby
A LITTLE KNOWLEDGE, by H.B. Hickey
INSIDE EARTH, by Poul Anderson
A MATTER FOR A FUTURE YEAR, by Dean Wesley Smith
DEATH'S WISHER, by Jim Wannamaker
DIDN'T HE RAMBLE, by Chad Oliver
CULTURAL EXCHANGE, by Keith Laumer
FROM AN UNSEEN CENSOR, by Rosel George Brown
SMALL TOWN, by Philip K. Dick
FIREBIRD, by Tony Rothman [Novel Serial, Part 3 of 3]
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Ray Bradbury’s internationally acclaimed novel Fahrenheit 451 is a masterwork of twentieth-century literature set in a bleak, dystopian future.
Guy Montag is a fireman. In his world, where television rules and literature is on the brink of extinction, firemen start fires rather than put them out. His job is to destroy the most illegal of commodities, the printed book, along with the houses in which they are hidden.
Montag never questions the destruction and ruin his actions produce, returning each day to his bland life and wife, Mildred, who spends all day with her television “family.” But then he meets an eccentric young neighbor, Clarisse, who introduces him to a past where people didn’t live in fear and to a present where one sees the world through the ideas in books instead of the mindless chatter of television.
When Mildred attempts suicide and Clarisse suddenly disappears, Montag begins to question everything he has ever known. He starts hiding books in his home, and when his pilfering is discovered, the fireman has to run for his life.
OUT OF ALL THEM BRIGHT STARS, by Nancy Kress
THE HANGING STRANGER, by Philip K. Dick
WALKING JOHN AND BIRD, by Neal Asher
THE SYMPHONIC ABDUCTION, by Hannes Bok
THE NINE BILLION NAMES OF GOD, by Arthur C. Clarke
HILLARY ORBITS VENUS, by Pamela Sargent
MAYBE JUST A LITTLE ONE, by Reginald Bretnor
THE ULTROOM ERROR, by Jerry Sohl
REMEMBRANCE OF THINGS TO COME, by Lawrence Watt-Evans
THE ASTRONAUT FROM WYOMING, by Adam-Troy Castro & Jerry Oltion
PRIDE, by Mary A. Turzillo
CAT AND MOUSE, by Ralph Williams
THE RECORD, by Forrest J Ackerman and Ray Bradbury
THE NEW REALITY, by Reginald Bretnor
WHAT HATH ME? by Henry Kuttner
BRIDGE OF SILENCE, by George Zebrowski
SUN’S UP, by A.A. Jackson IV and Howard Waldrop
CONSIGNMENT, by Alan E. Nourse
THE SYNDIC, by C.M. Kornbluth
AFTER BONESTELL, by Jay Lake
THE JEWELS OF APTOR, by Samuel R. Delany
THE MISSISSIPPI SAUCER, by Frank Belknap Long
MEMBERSHIP DRIVE, by Murray F. Yaco
CANCER WORLD, by Harry Warner, Jr.
EGOCENTRIC ORBIT, by John Cory
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THE COPPERSMITH, by Lester del Rey
DOGS QUESTING, by John Gregory Betancourt
OF WITHERED APPLES, by Philip K. Dick
YELLOW EYES, by Marylois Dunn
SEA TIGER, by Henry S. Whitehead
THE BLACK TOWER, by R. H. Barlow
THE SHADOW FROM ABOVE, by R.H. Barlow
THE FLAGON OF BEAUTY, by R.H. Barlow
THE SACRED BIRD, by R.H. Barlow
THE TOMB OF THE GOD, by R.H. Barlow
GIVE THE DEVIL HIS DUE, by Mack Reynolds
DREAMTIME IN ADJAPHON, by John Gregory Betancourt
A LEGEND OF LANTH, by Robert W. Lowndes
THE SIREN, by F. Anstey
MORRIEN'S BITCH, by Janet Fox
ALLIANCES, by Janet Fox
GATHER ROUND THE FLOWING BOWLER, by Robert Bloch
AFRAID OF HIS SHADOW, by Dorothy Donnell Calhoun
THE DAUGHTER OF THOR, by Edmond Hamilton
THE WALTZ, by Morris W. Gowen
WHITE LADY, by Sophie Wenzel Ellis
CARILLON OF SKULLS by Lester del Rey and James H. Beard
THE LAST GUARDIAN OF RU ISHTL, by John Gregory Betancourt
SKULLS IN THE STARS, by Robert E. Howard
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In the year 2045, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines—puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them.
But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.
The Matrix is a world within the world, a global consensus-hallucination, the representation of every byte of data in cyberspace...
Henry Dorsett Case was the sharpest data-thief in the business—until a vengeful ex-employer crippled his nervous system. Now a mysterious new employer has recruited him for a last-chance run. The target: an unthinkably powerful artificial intelligence orbiting Earth. With a dead man riding shotgun and Molly, mirror-eyed street-samurai, to watch his back, Case embarks on an adventure that ups the ante on an entire genre of fiction.
The winner of the Hugo, Nebula, and Philip K. Dick Awards, Neuromancer was the first fully-realized glimpse of humankind’s digital future—a shocking vision that has challenged our assumptions about our technology and ourselves, reinvented the way we speak and think, and forever altered the landscape of our imaginations.
1) A robot may not injure a human being or, through inaction, allow a human being to come to harm
2) A robot must obey orders givein to it by human beings except where such orders would conflict with the First Law.
3) A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.
With these three, simple directives, Isaac Asimov changed our perception of robots forever when he formulated the laws governing their behavior. In I, Robot, Asimov chronicles the development of the robot through a series of interlinked stories: from its primitive origins in the present to its ultimate perfection in the not-so-distant future--a future in which humanity itself may be rendered obsolete.
Here are stories of robots gone mad, of mind-read robots, and robots with a sense of humor. Of robot politicians, and robots who secretly run the world--all told with the dramatic blend of science fact and science fiction that has become Asmiov's trademark.
Oryx and Crake is at once an unforgettable love story and a compelling vision of the future. Snowman, known as Jimmy before mankind was overwhelmed by a plague, is struggling to survive in a world where he may be the last human, and mourning the loss of his best friend, Crake, and the beautiful and elusive Oryx whom they both loved. In search of answers, Snowman embarks on a journey–with the help of the green-eyed Children of Crake–through the lush wilderness that was so recently a great city, until powerful corporations took mankind on an uncontrolled genetic engineering ride. Margaret Atwood projects us into a near future that is both all too familiar and beyond our imagining.
WHAT’S HE DOING IN THERE? by Fritz Leiber
THE MARCHING MORONS, by C.M. Kornbluth
GHOST, by Darrell Schweitzer
DEATH WISH, by Robert Sheckley
THE WAVERIES, by Fredric Brown
ADAM AND NO EVE, by Alfred Bester
FOXY LADY, by Lawrence Watt-Evans
THIN EDGE, by Randall Garrett
COMPANDROID, by Nina Kiriki Hoffman
POSTMARK GANYMEDE, by Robert Silverberg
KEEP OUT, by Fredric Brown
THE HATE DISEASE, by Murray Leinster
UNIVERSAL DONOR, by Nina Kiriki Hoffman
THE GREEN BERET, by Tom Purdom
MR. SPACESHIP, by Philip K. Dick
BRKNK'S BOUNTY, by Jerry Sohl
THE BATTLE OF LITTLE BIG SCIENCE, by Pamela Rentz
THE EGO MACHINE, by Henry Kuttner
THE MAN FROM TIME, by Frank Belknap Long
THE SENSITIVE MAN, by Poul Anderson
REVOLUTION, by Mack Reynolds
THE THING IN THE ATTIC, by James Blish
KNOTWORK, by Nina Kiriki Hoffman
THE DUELING MACHINE, by Ben Bova and Myron R. Lewis
THE PLANET SAVERS, by Marion Zimmer Bradley
And don't forget to check out all the other volumes in the "Wildside Megapack" series! Search on "Wildside Megapack" in the ebook store to see the complete list...covering adventure stories, military, fantasy, ghost stories, and more!
Only once in a great while does a writer come along who defies comparison—a writer so original he redefines the way we look at the world. Neal Stephenson is such a writer and Snow Crash is such a novel, weaving virtual reality, Sumerian myth, and just about everything in between with a cool, hip cybersensibility to bring us the gigathriller of the information age.
In reality, Hiro Protagonist delivers pizza for Uncle Enzo’s CosoNostra Pizza Inc., but in the Metaverse he’s a warrior prince. Plunging headlong into the enigma of a new computer virus that’s striking down hackers everywhere, he races along the neon-lit streets on a search-and-destroy mission for the shadowy virtual villain threatening to bring about infocalypse.
Praise for Snow Crash
“[Snow Crash is] a cross between Neuromancer and Thomas Pynchon’s Vineland. This is no mere hyperbole.”—The San Francisco Bay Guardian
“Fast-forward free-style mall mythology for the twenty-first century.”—William Gibson
“Brilliantly realized . . . Stephenson turns out to be an engaging guide to an onrushing tomorrow.”—The New York Times Book Review
In this novel, a landmark of science fiction that began as an MFA thesis for the Iowa Writers’ Workshop and went on to become an award-winning classic—inspiring a play, a graphic novel, and most recently an in-development film—man has taken to the stars, and soldiers fighting the wars of the future return to Earth forever alienated from their home.
Conscripted into service for the United Nations Exploratory Force, a highly trained unit built for revenge, physics student William Mandella fights for his planet light years away against the alien force known as the Taurans. “Mandella’s attempt to survive and remain human in the face of an absurd, almost endless war is harrowing, hilarious, heartbreaking, and true,” says Pulitzer Prize–winning novelist Junot Díaz—and because of the relative passage of time when one travels at incredibly high speed, the Earth Mandella returns to after his two-year experience has progressed decades and is foreign to him in disturbing ways.
Based in part on the author’s experiences in Vietnam, The Forever War is regarded as one of the greatest military science fiction novels ever written, capturing the alienation that servicemen and women experience even now upon returning home from battle. It shines a light not only on the culture of the 1970s in which it was written, but also on our potential future. “To say that The Forever War is the best science fiction war novel ever written is to damn it with faint praise. It is . . . as fine and woundingly genuine a war story as any I’ve read” (William Gibson).
This ebook features an illustrated biography of Joe Haldeman including rare images from the author’s personal collection.
In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.
Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.
Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The good news is that humanity finally made it into interstellar space. The bad news is that planets fit to live on are scarce-and aliens willing to fight for them are common. The universe, it turns out, is a hostile place.
So: we fight. To defend Earth (a target for our new enemies, should we let them get close enough) and to stake our own claim to planetary real estate. Far from Earth, the war has gone on for decades: brutal, bloody, unyielding.
Earth itself is a backwater. The bulk of humanity's resources are in the hands of the Colonial Defense Force, which shields the home planet from too much knowledge of the situation. What's known to everybody is that when you reach retirement age, you can join the CDF. They don't want young people; they want people who carry the knowledge and skills of decades of living. You'll be taken off Earth and never allowed to return. You'll serve your time at the front. And if you survive, you'll be given a generous homestead stake of your own, on one of our hard-won colony planets.
John Perry is taking that deal. He has only the vaguest idea what to expect. Because the actual fight, light-years from home, is far, far harder than he can imagine-and what he will become is far stranger.
Old Man's War Series
#1 Old Man’s War
#2 The Ghost Brigades
#3 The Last Colony
#4 Zoe’s Tale
#5 The Human Division
#6 The End of All Things
Short fiction: “After the Coup”
Other Tor Books
The Android’s Dream
Agent to the Stars
Your Hate Mail Will Be Graded
The Collapsing Empire (forthcoming)
The Three-Body Problem is the first chance for English-speaking readers to experience the Hugo Award-winning phenomenon from China's most beloved science fiction author, Liu Cixin.
Set against the backdrop of China's Cultural Revolution, a secret military project sends signals into space to establish contact with aliens. An alien civilization on the brink of destruction captures the signal and plans to invade Earth. Meanwhile, on Earth, different camps start forming, planning to either welcome the superior beings and help them take over a world seen as corrupt, or to fight against the invasion. The result is a science fiction masterpiece of enormous scope and vision.
The Remembrance of Earth's Past Trilogy
The Three-Body Problem
The Dark Forest
Ball Lightning (forthcoming)
"Zora and the Land Ethic Nomads," by Mary A. Turzillo
"Food for Friendship," by E.C. Tubb
"The Life Work of Professor Muntz," by Murray Leinster
"Tiny and the Monster," by Theodore Sturgeon
"Beyond Lies the Wub," by Philip K. Dick
"Pictures Don’t Lie," by Katherine MacLean
"The Big Trip Up Yonder," by Kurt Vonnegut, Jr.
"Storm Warning," by Donald A. Wollheim
"The Application of Discipline," by Jason Andrew
"Tom the Universe," by Larry Hodges
"Wild Seed," by Carmelo Rafala
"Tabula Rasa," by Ray Cluley
"The Eyes of Thar," by Henry Kuttner
"Regenesis," by Cynthia Ward
"Not Omnipotent Enough," by George H. Scithers and John Gregory Betancourt
"Plato’s Bastards," by James C. Stewart
"Pen Pal," by Milton Lesser
"Living Under the Conditions," by James K. Moran
"The Arbiter," by John Russell Fearn
"The Grandmother-Granddaughter Conspiracy," by Marissa Lingen
"Top Secret," by David Grinnell
"Living Under the Conditions," by James K. Moran
"Sense of Obligation," by Harry Harrison
"Angel's Egg," by Edgar Pangborn
"Youth," by Isaac Asimov
"Anthem," by Ayn Rand
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Raised by Martians on Mars, Valentine Michael Smith is a human who has never seen another member of his species. Sent to Earth, he is a stranger who must learn what it is to be a man. But his own beliefs and his powers far exceed the limits of humankind, and as he teaches them about grokking and water-sharing, he also inspires a transformation that will alter Earth’s inhabitants forever...
Now, he's sure he'll be the first person to die there.
After a dust storm nearly kills him and forces his crew to evacuate while thinking him dead, Mark finds himself stranded and completely alone with no way to even signal Earth that he’s alive—and even if he could get word out, his supplies would be gone long before a rescue could arrive.
Chances are, though, he won't have time to starve to death. The damaged machinery, unforgiving environment, or plain-old "human error" are much more likely to kill him first.
But Mark isn't ready to give up yet. Drawing on his ingenuity, his engineering skills—and a relentless, dogged refusal to quit—he steadfastly confronts one seemingly insurmountable obstacle after the next. Will his resourcefulness be enough to overcome the impossible odds against him?