C# is designed to work with .NET to provide a new framework for programming on the Windows platform. This comprehensive reference prepares you to program in C#, while at the same time providing the necessary background in how the .NET architecture works.
In this all-new third edition, you’ll be introduced to the fundamentals of C# and find updated coverage of application deployment and globalization. You’ll gain a working knowledge of the language and be able to apply it in the .NET environment, build Windows forms, access databases with ADO.NET, write components for ASP.NET, take advantage of .NET support for working with COM and COM+, and much more.
Professional C#, 3rd Edition, is the complete C# resource for developers, packed with code and examples that have been updated for the latest release — the .NET Framework 1.1 and Visual Studio .NET 2003.
What does this book cover?
Here is just a few of the things you'll discover in this book:How to program in the object-oriented C# language Methods for manipulating XML using C# Integration with COM, COM+, and Active Directory How to write Windows applications and Windows services Distributed applications with .NET Remoting An understanding of .NET Assemblies How to generate graphics with C# Ways to control .NET security, and much more
Who is this book for?
This book is for experienced developers who are already familiar with C++, Visual Basic, or J++. No prior knowledge of C# is required.
Written for novice programmers who want to learn programming with C# and the .NET framework, this book offers programming basics such as variables, flow control, and object oriented programming. It then moves into web and Windows programming and data access (databases and XML). The authors focus on the tool that beginners use most often to program C#, the Visual C# 2012 development environment in Visual Studio 2012.Puts the spotlight on key beginning level topics with easy-to-follow instructions for Microsoft Visual C# 2012 Explores how to program for variables, expressions, flow control, and functions Explains the debugging process and error handling as well as object oriented programming, and much more
Beginning Microsoft Visual C# 2012 Programming offers beginners a guide to writing effective programming code following simple step-by-step methods, each followed by the opportunity to try out newly acquired skills.
Professional C# 6 and .NET Core 1.0 provides complete coverage of the latest updates, features, and capabilities, giving you everything you need for C#. Get expert instruction on the latest changes to Visual Studio 2015, Windows Runtime, ADO.NET, ASP.NET, Windows Store Apps, Windows Workflow Foundation, and more, with clear explanations, no-nonsense pacing, and valuable expert insight. This incredibly useful guide serves as both tutorial and desk reference, providing a professional-level review of C# architecture and its application in a number of areas. You'll gain a solid background in managed code and .NET constructs within the context of the 2015 release, so you can get acclimated quickly and get back to work.
The new updates can actively streamline your workflow, with major changes including reimagined C# refactoring support, a new .NET Web app stack, and the .NET compiler platform that makes C# and Visual Basic compilers available as APIs. This book walks you through the changes with a comprehensive C# review.Explore the new Visual Studio templates for ASP.NET Core 1.0, Web Forms, and MVC Learn about the networking switch to HttpClient and ASP.NET Web API's replacement of WCF Data Services Work with the latest updates to the event log, Windows Runtime 2.0, and Windows 8.1 deployment and localization Dig deep into the new .NET 5.0 GC behaviors and the Migrations addition to ADO.NET
Microsoft has stepped up both the cadence and magnitude of their software releases. Professional C# 6 and .NET Core 1.0 shows you everything you need to know about working with C# in a real-world context.
This guide is geared towards experienced programmers looking to update and enhance their skills in writing Windows applications, web apps, and Metro apps with C# and .NET 4.5. Packed with information about intermediate and advanced features, this book includes everything professional developers need to know about C# and putting it to work.Covers challenging .NET features including Language Integrated Query (LINQ), LINQ to SQL, LINQ to XML, WCF, WPF, Workflow, and Generics Puts the new Async keyword to work and features refreshers on .NET architecture, objects, types, inheritance, arrays, operators, casts, delegates, events, strings, regular expressions, collections, and memory management Explores new options and interfaces presented by Windows 8 development, WinRT, and Metro style apps Includes traditional Windows forms programming, ASP.NET web programming with C#, and working in Visual Studio 2012 with C#
Professional C# 2012 and .NET 4.5 is a comprehensive guide for experienced programmers wanting to maximize these technologies.
Whether you're a C# guru or transitioning from C/C++, staying up to date is critical to your success. Professional C# 5.0 and .NET 4.5.1 is your go-to guide for navigating the programming environment for the Windows platform. After a quick refresher of the C# basics, the team of expert authors dives in to C# 5.0 and updates for NET 4.5.1. Includes:Different behaviors for .NET 4.5.1 and the changes to Visual Studio 2013 Changes to ASP.NET Core, Web Forms, MVC, and Web API Updated Windows 8 deployments and localization, event logs, and data flow Shuffling of ADO.NET Entity Framework Additions to Windows Workflow Foundation New Windows Runtime 2.0 updates
The text first overviews important background material, like physical network architecture, network protocols, the Open Systems Interconnection (OSI) model, streams in .NET, and stream access. Also covered in detail: socket programming complete with introduction, and descriptions for use in .NET.
Finally, the book explores Internet programming, with a look at HTTP—the underlying protocol of e-mail and Internet. By the end of the book, you will also have learned to secure network communications in .NET.
Get ready for the next release of Microsoft's C# programming language with this essential Wrox beginner's guide. Beginning Microsoft Visual C# 2010 starts with the basics and brings you thoroughly up to speed. You'll first cover the fundamentals such as variables, flow control, and object-oriented programming and gradually build your skills for Web and Windows programming, Windows forms, and data access.
Step-by-step directions walk you through processes and invite you to "Try it Out," at every stage. By the end, you'll be able to write useful programming code following the steps you've learned in this thorough, practical book.The C# 4 programming language version will be synonymous with writing code with in C# 2010 in Visual Studio 2010, and you can use it to write Windows applications, Web apps with ASP.NET, and Windows Mobile and Embedded CE apps Provides step-by-step instructions for mastering topics such as variables, flow controls, and object-oriented programming before moving to Web and Windows programming and data access Addresses expressions, functions, debugging, error handling, classes, collections, comparisons, conversions, and more
If you've always wanted to master Visual C# programming, this book is the perfect one-stop resource.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Table of Contents
Part I: Professional C# 4 and .NET 4
Covariance and Contra-variance
The Dynamic Type
Taskbar and Jump List
Part II: Professional ASP.NET 4 in C# and VB
Chart Server Control
ASP.NET AJAX Control Toolkit
.NET 4’s New Object Caching Option
Historical Debugging with IntelliTrace
Debugging Multiple Threads
Using WCF Data Services
Creating Your First Service
Building an ASP.NET Web Package
Part III: WPF Programmer’s Reference
Event Name Attribute
Styles and Property Trigger
Event Triggers and Animation
Printing Visual Objects
Printing Code-Generated Output
Topics include:The pros and cons of braced initialization, noexcept specifications, perfect forwarding, and smart pointer make functionsThe relationships among std::move, std::forward, rvalue references, and universal referencesTechniques for writing clear, correct, effective lambda expressionsHow std::atomic differs from volatile, how each should be used, and how they relate to C++'s concurrency APIHow best practices in "old" C++ programming (i.e., C++98) require revision for software development in modern C++
Effective Modern C++ follows the proven guideline-based, example-driven format of Scott Meyers' earlier books, but covers entirely new material.
"After I learned the C++ basics, I then learned how to use C++ in production code from Meyer's series of Effective C++ books. Effective Modern C++ is the most important how-to book for advice on key guidelines, styles, and idioms to use modern C++ effectively and well. Don't own it yet? Buy this one. Now".
-- Herb Sutter, Chair of ISO C++ Standards Committee and C++ Software Architect at Microsoft
Fully updated and recast for the newly released C++11 standard, this authoritative and comprehensive introduction to C++ will help you to learn the language fast, and to use it in modern, highly effective ways. Highlighting today’s best practices, the authors show how to use both the core language and its standard library to write efficient, readable, and powerful code.
C++ Primer, Fifth Edition, introduces the C++ standard library from the outset, drawing on its common functions and facilities to help you write useful programs without first having to master every language detail. The book’s many examples have been revised to use the new language features and demonstrate how to make the best use of them. This book is a proven tutorial for those new to C++, an authoritative discussion of core C++ concepts and techniques, and a valuable resource for experienced programmers, especially those eager to see C++11 enhancements illuminated.
Start Fast and Achieve MoreLearn how to use the new C++11 language features and the standard library to build robust programs quickly, and get comfortable with high-level programming Learn through examples that illuminate today’s best coding styles and program design techniques Understand the “rationale behind the rules”: why C++11 works as it does Use the extensive crossreferences to help you connect related concepts and insights Benefit from up-to-date learning aids and exercises that emphasize key points, help you to avoid pitfalls, promote good practices, and reinforce what you’ve learned
Access the source code for the extended examples from informit.com/title/0321714113
C++ Primer, Fifth Edition, features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—notable by a small space inside the spine—also increases durability.
The C++ Programming Language, Fourth Edition, delivers meticulous, richly explained, and integrated coverage of the entire language—its facilities, abstraction mechanisms, standard libraries, and key design techniques. Throughout, Stroustrup presents concise, “pure C++11” examples, which have been carefully crafted to clarify both usage and program design. To promote deeper understanding, the author provides extensive cross-references, both within the book and to the ISO standard.
New C++11 coverage includesSupport for concurrency Regular expressions, resource management pointers, random numbers, and improved containers General and uniform initialization, simplified for-statements, move semantics, and Unicode support Lambdas, general constant expressions, control over class defaults, variadic templates, template aliases, and user-defined literals Compatibility issues
Topics addressed in this comprehensive book includeBasic facilities: type, object, scope, storage, computation fundamentals, and more Modularity, as supported by namespaces, source files, and exception handling C++ abstraction, including classes, class hierarchies, and templates in support of a synthesis of traditional programming, object-oriented programming, and generic programming Standard Library: containers, algorithms, iterators, utilities, strings, stream I/O, locales, numerics, and more The C++ basic memory model, in depth
This fourth edition makes C++11 thoroughly accessible to programmers moving from C++98 or other languages, while introducing insights and techniques that even cutting-edge C++11 programmers will find indispensable.
This book features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—noticeable by a small space inside the spine—also increases durability.
The book details the major subsystems and features of the Linux kernel, including its design, implementation, and interfaces. It covers the Linux kernel with both a practical and theoretical eye, which should appeal to readers with a variety of interests and needs.
The author, a core kernel developer, shares valuable knowledge and experience on the 2.6 Linux kernel. Specific topics covered include process management, scheduling, time management and timers, the system call interface, memory addressing, memory management, the page cache, the VFS, kernel synchronization, portability concerns, and debugging techniques. This book covers the most interesting features of the Linux 2.6 kernel, including the CFS scheduler, preemptive kernel, block I/O layer, and I/O schedulers.
The third edition of Linux Kernel Development includes new and updated material throughout the book:An all-new chapter on kernel data structures Details on interrupt handlers and bottom halves Extended coverage of virtual memory and memory allocation Tips on debugging the Linux kernel In-depth coverage of kernel synchronization and locking Useful insight into submitting kernel patches and working with the Linux kernel community
Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux.
In Getting Started with Arduino, you'll learn about:Interaction design and physical computingThe Arduino board and its software environmentBasics of electricity and electronicsPrototyping on a solderless breadboardDrawing a schematic diagramTalking to a computer--and the cloud--from ArduinoBuilding a custom plant-watering system
— Steve Schirripa, Software Engineer, Google “C++ and the C++ community have grown up in the last fifteen years, and the third edition of Effective C++ reflects this. The clear and precise style of the book is evidence of Scott’s deep insight and distinctive ability to impart knowledge.”
— Gerhard Kreuzer, Research and Development Engineer, Siemens AG
The first two editions of Effective C++ were embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers’ practical approach to C++ describes the rules of thumb used by the experts — the things they almost always do or almost always avoid doing — to produce clear, correct, efficient code.
The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples. For this third edition, more than half the content is new, including added chapters on managing resources and using templates. Topics from the second edition have been extensively revised to reflect modern design considerations, including exceptions, design patterns, and multithreading.
Important features of Effective C++ include:Expert guidance on the design of effective classes, functions, templates, and inheritance hierarchies. Applications of new “TR1” standard library functionality, along with comparisons to existing standard library components. Insights into differences between C++ and other languages (e.g., Java, C#, C) that help developers from those languages assimilate “the C++ way” of doing things.
This book of C++ programming language provides up to date and complete coverage of all C++ language features and standard library components like standard I/O stremas, general structures, variables, classes, funtinos, objects, modifiers and most popular part control loops. So you will find some fundamental skills and learn like a programmer.
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New C++11 Coverage
C++ Primer Plus is a carefully crafted, complete tutorial on one of the most significant and widely used programming languages today. An accessible and easy-to-use self-study guide, this book is appropriate for both serious students of programming as well as developers already proficient in other languages.
The sixth edition of C++ Primer Plus has been updated and expanded to cover the latest developments in C++, including a detailed look at the new C++11 standard.
Author and educator Stephen Prata has created an introduction to C++ that is instructive, clear, and insightful. Fundamental programming concepts are explained along with details of the C++ language. Many short, practical examples illustrate just one or two concepts at a time, encouraging readers to master new topics by immediately putting them to use.
Review questions and programming exercises at the end of each chapter help readers zero in on the most critical information and digest the most difficult concepts.
In C++ Primer Plus, you’ll find depth, breadth, and a variety of teaching techniques and tools to enhance your learning:
A new detailed chapter on the changes and additional capabilities introduced in the C++11 standard Complete, integrated discussion of both basic C language and additional C++ features Clear guidance about when and why to use a feature Hands-on learning with concise and simple examples that develop your understanding a concept or two at a time Hundreds of practical sample programs Review questions and programming exercises at the end of each chapter to test your understanding Coverage of generic C++ gives you the greatest possible flexibility Teaches the ISO standard, including discussions of templates, the Standard Template Library, the string class, exceptions, RTTI, and namespaces Table of Contents
1: Getting Started with C++
2: Setting Out to C++
3: Dealing with Data
4: Compound Types
5: Loops and Relational Expressions
6: Branching Statements and Logical Operators
7: Functions: C++’s Programming Modules
8: Adventures in Functions
9: Memory Models and Namespaces
10: Objects and Classes
11: Working with Classes
12: Classes and Dynamic Memory Allocation
13: Class Inheritance
14: Reusing Code in C++
15: Friends, Exceptions, and More
16: The string Class and the Standard Template Library
17: Input, Output, and Files
18: The New C++11 Standard
A Number Bases
B C++ Reserved Words
C The ASCII Character Set
D Operator Precedence
E Other Operators
F The stringTemplate Class
G The Standard Template Library Methods and Functions
H Selected Readings and Internet Resources
I Converting to ISO Standard C++
In A Tour of C++ , Stroustrup excerpts the overview chapters from that complete reference, expanding and enhancing them to give an experienced programmer–in just a few hours–a clear idea of what constitutes modern C++. In this concise, self-contained guide, Stroustrup covers most major language features and the major standard-library components–not, of course, in great depth, but to a level that gives programmers a meaningful overview of the language, some key examples, and practical help in getting started.
Stroustrup presents the C++ features in the context of the programming styles they support, such as object-oriented and generic programming. His tour is remarkably comprehensive. Coverage begins with the basics, then ranges widely through more advanced topics, including many that are new in C++11, such as move semantics, uniform initialization, lambda expressions, improved containers, random numbers, and concurrency. The tour ends with a discussion of the design and evolution of C++ and the extensions added for C++11.
This guide does not aim to teach you how to program (see Stroustrup’s Programming: Principles and Practice Using C++ for that); nor will it be the only resource you’ll need for C++ mastery (see Stroustrup’s The C++ Programming Language, Fourth Edition, for that). If, however, you are a C or C++ programmer wanting greater familiarity with the current C++ language, or a programmer versed in another language wishing to gain an accurate picture of the nature and benefits of modern C++, you can’t find a shorter or simpler introduction than this tour provides.
As modestly described by the authors in the Preface to the First Edition, this "is not an introductory programming manual; it assumes some familiarity with basic programming concepts like variables, assignment statements, loops, and functions. Nonetheless, a novice programmer should be able to read along and pick up the language, although access to a more knowledgeable colleague will help."
Effective C++ has been embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers’s practical approach to C++ describes the rules of thumb used by the experts to produce clear, correct, efficient code. The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples.
In More Effective C++, Meyers presents 35 ways to improve your programs and designs. Drawing on years of experience, Meyers explains how to write software that is more effective: more efficient, more robust, more consistent, more portable, and more reusable. In short, how to write C++ software that’s just plain better.
In Effective STL, Meyers goes beyond describing what's in the STL to show you how to use it. Each of the book’s 50 guidelines is backed by Meyers’s legendary analysis and incisive examples, so you’ll learn not only what to do, but also when to do it–and why.
Together in this collection, these books include the following important features:Expert guidance on the design of effective classes, functions, templates, and inheritance hierarchies. Applications of new “TR1” standard library functionality, along with comparisons to existing standard library components. Insights into differences between C++ and other languages (e.g., Java, C#, C) that help developers from those languages assimilate “the C++ way” of doing things. Proven methods for improving program efficiency, including incisive examinations of the time/space costs of C++ language features Comprehensive descriptions of advanced techniques used by C++ experts, including placement new, virtual constructors, smart pointers, reference counting, proxy classes, and double-dispatching Examples of the profound impact of exception handling on the structure and behavior of C++ classes and functions Practical treatments of new language features, including bool, mutable, explicit, namespaces, member templates, the Standard Template Library, and more. If your compilers don’t yet support these features, Meyers shows you how to get the job done without them. Advice on choosing among standard STL containers (like vector and list), nonstandard STL containers (like hash_set and hash_map), and non-STL containers (like bitset). Techniques to maximize the efficiency of the STL and the programs that use it. Insights into the behavior of iterators, function objects, and allocators, including things you should not do. Guidance for the proper use of algorithms and member functions whose names are the same (e.g., find), but whose actions differ in subtle (but important) ways. Discussions of potential portability problems, including straightforward ways to avoid them.
Expand your expertise—and teach yourself the fundamentals of Microsoft Visual C# 2013. If you have previous programming experience but are new to Visual C# 2013, this tutorial delivers the step-by-step guidance and coding exercises you need to master core topics and techniques.
Discover how to: Create and debug C# applications in Visual Studio 2013 Work with variables, identifiers, statements, operators, and methods Create interfaces and define abstract classes Write robust code that can catch and handle exceptions Display and edit data using data binding with Microsoft ADO.NET Entity Framework Respond to user input and touchscreen gestures Handle events arising from multiple sources Develop your first Windows 8.1 apps
An Introduction to Programming by the Inventor of C++
Preparation for Programming in the Real World
The book assumes that you aim eventually to write non-trivial programs, whether for work in software development or in some other technical field.
Focus on Fundamental Concepts and Techniques
The book explains fundamental concepts and techniques in greater depth than traditional introductions. This approach will give you a solid foundation for writing useful, correct, maintainable, and efficient code.
Programming with Today’s C++ (C++11 and C++14)
The book is an introduction to programming in general, including object-oriented programming and generic programming. It is also a solid introduction to the C++ programming language, one of the most widely used languages for real-world software. The book presents modern C++ programming techniques from the start,
introducing the C++ standard library and C++11 and C++14 features to simplify programming tasks.
For Beginners—And Anyone Who Wants to Learn Something New
The book is primarily designed for people who have never programmed before, and it has been tested with many thousands of first-year university students. It has also been extensively used for self-study. Also, practitioners and advanced students have gained new insight and guidance by seeing how a master approaches the elements of his art.
Provides a Broad View
The first half of the book covers a wide range of essential concepts, design and programming techniques, language features, and libraries. Those will enable you to write programs involving input, output, computation, and simple graphics. The second half explores more specialized topics (such as text processing, testing, and the C programming language) and provides abundant reference material. Source code and support supplements are available from the author’s website.
Write powerful C programs…without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple!
Who knew how simple C programming could be?
This is today’s best beginner’s guide to writing C programs–and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code, from games to mobile apps. Plus, it’s fully updated for the new C11 standard and today’s free, open source tools! Here’s a small sample of what you’ll learn:
• Discover free C programming tools for Windows, OS X, or Linux
• Understand the parts of a C program and how they fit together
• Generate output and display it on the screen
• Interact with users and respond to their input
• Make the most of variables by using assignments and expressions
• Control programs by testing data and using logical operators
• Save time and effort by using loops and other techniques
• Build powerful data-entry routines with simple built-in functions
• Manipulate text with strings
• Store information, so it’s easy to access and use
• Manage your data with arrays, pointers, and data structures
• Use functions to make programs easier to write and maintain
• Let C handle all your program’s math for you
• Handle your computer’s memory as efficiently as possible
• Make programs more powerful with preprocessing directives
This book does not just teach you how the CLR works—it teaches you exactly what you need to do now to obtain the best performance today. It will expertly guide you through the nuts and bolts of extreme performance optimization in .NET, complete with in-depth examinations of CLR functionality, free tool recommendations and tutorials, useful anecdotes, and step-by-step guides to measure and improve performance.
Among the topics you will learn are how to:
• Choose what to measure and why
• Use many amazing tools, freely available, to solve problems quickly
• Understand the .NET garbage collector and its effect on your application
• Use effective coding patterns that lead to optimal garbage collection performance
• Diagnose common GC-related issues
• Reduce costs of JITting
• Use multiple threads sanely and effectively, avoiding synchronization problems
• Know which .NET features and APIs to use and which to avoid
• Use code generation to avoid performance problems
• Measure everything and expose hidden performance issues
• Instrument your program with performance counters and ETW events
• Use the latest and greatest .NET features
• Ensure your code can run on mobile devices without problems
• Build a performance-minded team
…and much more.
Written by Julia Lerman, the leading independent authority on the framework, Programming Entity Framework covers it all -- from the Entity Data Model and Object Services to WCF Services, MVC Apps, and unit testing. This book highlights important changes for experienced developers familiar with the earlier version.Understand the core concepts you need to make the best use of the EF4 in your applicationsLearn to query your data, using either LINQ to Entities or Entity SQLCreate Windows Forms, WPF, ASP.NET Web Forms, and ASP.NET MVC applicationsBuild and consume WCF Services, WCF Data Services, and WCF RIA ServicesUse Object Services to work directly with your entity objectsCreate persistent ignorant entities, repositories, and write unit testsDelve into model customization, relationship management, change tracking, data concurrency, and moreGet scores of reusable examples -- written in C# (with notes on Visual Basic syntax) -- that you can implement right away
C++ is the workhorse of programming languages and remains one of the most widely used programming languages today. It's cross-platform, multi-functional, and updates are typically open-source. The language itself is object-oriented, offering you the utmost control over data usage, interface, and resource allocation. If your job involves data, C++ proficiency makes you indispensable.
C++ All-in-One For Dummies, 3rd Edition is your number-one handbook to C++ mastery. Author John Paul Mueller is a recognized authority in the computer industry, and your ultimate guide to C++. Mueller takes you through all things C++, including information relevant to the 2014 update.Learn how to work with objects and classes Conquer advanced programming and troubleshooting Discover how lambda expressions can make your code more concise and readable See Standard Library features, such as dynamic arrays, in action
Online resources include source code from examples in the book as well as a C++ GNU compiler. If you need to learn C++, this is the fastest, most effective way to do it. C++ All-in-One For Dummies, 3rd Edition will get you up and running quickly, so you can get to work producing code faster and better than ever.
This book presents a series of case studies illustrating the fundamentals of Agile development and Agile design, and moves quickly from UML models to real C# code. The introductory chapters lay out the basics of the agile movement, while the later chapters show proven techniques in action. The book includes many source code examples that are also available for download from the authors’ Web site.
Readers will come away from this book understandingAgile principles, and the fourteen practices of Extreme Programming Spiking, splitting, velocity, and planning iterations and releases Test-driven development, test-first design, and acceptance testing Refactoring with unit testing Pair programming Agile design and design smells The five types of UML diagrams and how to use them effectively Object-oriented package design and design patterns How to put all of it together for a real-world project
Whether you are a C# programmer or a Visual Basic or Java programmer learning C#, a software development manager, or a business analyst, Agile Principles, Patterns, and Practices in C# is the first book you should read to understand agile software and how it applies to programming in the .NET Framework.
A few notes about using this book:
(1) This book contains embedded videos. Not all readers support video. If you read directly on Google Play, you can only see videos in "flowable text" mode.
(2) Blocks of code and other large items do not format well in flowable text mode. You can select "original page" mode to view such things in a full page layout as they were in the original pdf version.
Step-by-step instructions carefully walk you through the most common Arduino programming tasks.
Quizzes at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Did You Know? tips offer advice or show you easier ways to perform tasks.
Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.
Learn how to...Get the right Arduino hardware and accessories for your needs Download the Arduino IDE, install it, and link it to your Arduino Quickly create, compile, upload, and run your first Arduino program Master C syntax, decision control, strings, data structures, and functions Use pointers to work with memory—and avoid common mistakes Store data on your Arduino’s EEPROM or an external SD card Use existing hardware libraries, or create your own Send output and read input from analog devices or digital interfaces Create and handle interrupts in software and hardware Communicate with devices via the SPI interface and I2C protocol Work with analog and digital sensors Write Arduino C programs that control motors Connect an LCD to your Arduino, and code the output Install an Ethernet shield, configure an Ethernet connection, and write networking programs Create prototyping environments, use prototyping shields, and interface electronics to your Arduino
Yes, programming can be a complex task, and C++ is a language often used by professionals. In fact, many of the coolest games , graphics, and Internet applications are created with C++. But the language, like the monster on the cover, need not be all that fearsome. Broken down to its essentials, and enhanced by simple examples and practical exercises, you'll be amazed at the quick progress you can make.
With C++ Without Fear , you willLearn the basics of C++ programming Get started writing your own programs See how and why each piece of a program does what it does Create useful and reusable program code Understand object-oriented programming--for once explained in simple, down-to-earth terms
Whether you wish to learn C++ programming for pleasure--and you'll discover here how much fun it can be--or might be considering a career in programming, this book is an intelligent first step.
Most people catch on faster when they actually DO something, so C++ For Dummies includes a CD-ROM that gives you all you need to start programming (except the guidance in the book, of course), including:Dev-C, a full-featured, integrated C++ compiler and editor you install to get down to business The source code for the programs in the book, including code for BUDGET, programs that demonstrate principles in the book Documentation for the Standard Template Library Online C++ help files
Written by Stephen Randy Davis, author of C++ Weekend Crash Course, C++ for Dummies, takes you through the programming process step-by-step. You’ll discover how to:Generate an executable Create source code, commenting it as you go and using consistent code indentation and naming conventions Write declarations and name variables, and calculate expressions Write and use a function, store sequences in arrays, and declare and use pointer variables Understand classes and object-oriented programming Work with constructors and destructors Use inheritance to extend classes Use stream I/O Comment your code as you go, and use consistent code indentation and naming conventions Automate programming with the Standard Template Library (STL)
C++ for Dummies 5th Edition is updated for the newest ANSI standard to make sure you’re up to code.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Suggested solutions to the programming projects found at the end of each chapter are made available to instructors at recognized educational institutions. This educational supplement can be found at www.prenhall.com, in the Instructor Resource Center.
No previous programming experience is required -- in fact, if you've never written a line of code in your life, bestselling authors Jesse Liberty and Brian MacDonald will show you how it's done. Each chapter offers a self-contained lesson to help you master key concepts, with plenty of annotated examples, illustrations, and a concise summary.
With this book, you will:Learn how to program as you learn C#Grasp the principles of object-oriented programming through C#Discover how to use the latest features in C# 3.0 and the .NET 3.5 Framework--including LINQ and the Windows Presentation Foundation (WPF)Create Windows applications and data-driven applications
You'll also find a unique Test Your Knowledge section in each chapter, with practical exercises and review quizzes, so you can practice new skills and test your understanding. If you're ready to dive into C# and .NET programming, this book is a great way to quickly get up to speed.
Ideal for beginners, this book shows you how to work with modules and other hardware in the popular Fez Spider Starter Kit, and teaches you how to program your gadgets with Visual Studio C# Express and the .NET Micro Framework 4.1 SDK. You’ll soon learn a wide range of programming techniques along with the skills to design your own projects.Get to know the software and hardware with a simple LED projectDownload code from the companion site to build and test each projectBuild a spy camera that automatically captures and saves images at regular intervalsConstruct a simple animated game with the joystick moduleCreate a web server that sends messages you draw or write on the touchscreen moduleBuild a gadget that backs up digital images from an SD card to a USB flash driveLearn about other .NET Gadgeteer modules for creating environmental sensors, an MP3 player, and a WiFi network
Through a set of simple projects, you’ll learn how to create electronic gadgets—including networked devices that communicate over TCP/IP. Along the way, hobbyists will pick up the basics of .NET programming, and programmers will discover how to work with electronics and microcontrollers. Follow the projects in sequence and learn techniques for building your own Netduino-based devices.Get an overview of the Netduino microcontroller family Install the free Visual Studio Express, .NET Micro Framework, and Netduino SDK Write code that lets you turn Netduino’s LED on and off Learn how to increase Netduino’s capabilities with various expansion shields Measure digital and analog inputs with MakerShield Make a light appear dimmer or brighter with Pulse Width Modulation Use electrical pulses to play a song and control the position of a servo motor Create an app to control your Netduino over the Web
Zed Shaw has crafted the perfect course for the beginning C programmer eager to advance their skills in any language. Follow it and you will learn the many skills early and junior programmers need to succeed–just like the hundreds of thousands of programmers Zed has taught to date! You bring discipline, commitment, persistence, and experience with any programming language; the author supplies everything else.
In Learn C the Hard Way , you’ll learn C by working through 52 brilliantly crafted exercises. Watch Zed Shaw’s teaching video and read the exercise. Type his code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn what good, modern C programs look like; how to think more effectively about code; and how to find and fix mistakes far more efficiently. Most importantly, you’ll master rigorous defensive programming techniques, so you can use any language to create software that protects itself from malicious activity and defects.
Through practical projects you’ll apply what you learn to build confidence in your new skills. Shaw teaches the key skills you need to start writing excellent C software, including
Setting up a C environment Basic syntax and idioms Compilation, make files, and linkers Operators, variables, and data types Program control Arrays and strings Functions, pointers, and structs Memory allocation I/O and files Libraries Data structures, including linked lists, sort, and search Stacks and queues Debugging, defensive coding, and automated testing Fixing stack overflows, illegal memory access, and more Breaking and hacking your own C code
It’ll Be Hard at First. But Soon, You’ll Just Get It–And That Will Feel Great!
This tutorial will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful programming languages. You’ll be a C programmer.
Fully updated for .NET Framework 4.5 and Visual Studio 2012 Delivers a thorough grounding in the .NET Framework architecture, runtime environment, and other key topics, including asynchronous programming and the new Windows Runtime Provides extensive code samples in Visual C# 2012 Features authoritative, pragmatic guidance on difficult development concepts such as generics and threading
Difficult to master, pointers provide C with much flexibility and power—yet few resources are dedicated to this data type. This comprehensive book has the information you need, whether you’re a beginner or an experienced C or C++ programmer or developer.Get an introduction to pointers, including the declaration of different pointer typesLearn about dynamic memory allocation, de-allocation, and alternative memory management techniquesUse techniques for passing or returning data to and from functionsUnderstand the fundamental aspects of arrays as they relate to pointersExplore the basics of strings and how pointers are used to support themExamine why pointers can be the source of security problems, such as buffer overflowLearn several pointer techniques, such as the use of opaque pointers, bounded pointers and, the restrict keyword
This book introduces the concept of generic components–reusable design templates that produce boilerplate code for compiler consumption–all within C++. Generic components enable an easier and more seamless transition from design to application code, generate code that better expresses the original design intention, and support the reuse of design structures with minimal recoding.
The author describes the specific C++ techniques and features that are used in building generic components and goes on to implement industrial strength generic components for real-world applications. Recurring issues that C++ developers face in their day-to-day activity are discussed in depth and implemented in a generic way. These include:Policy-based design for flexibility Partial template specialization Typelists–powerful type manipulation structures Patterns such as Visitor, Singleton, Command, and Factories Multi-method engines
For each generic component, the book presents the fundamental problems and design options, and finally implements a generic solution.
In addition, an accompanying Web site, http://www.awl.com/cseng/titles/0-201-70431-5, makes the code implementations available for the generic components in the book and provides a free, downloadable C++ library, called Loki, created by the author. Loki provides out-of-the-box functionality for virtually any C++ project.
Get a value-added service! Try out all the examples from this book at www.codesaw.com. CodeSaw is a free online learning tool that allows you to experiment with live code from your book right in your browser.
Now Updated for C++11
The C++ standard library provides a set of common classes and interfaces that greatly extend the core C++ language. The library, however, is not self-explanatory. To make full use of its components–and to benefit from their power–you need a resource that does far more than list the classes and their functions.
The C++ Standard Library: A Tutorial and Reference, Second Edition, describes this library as now incorporated into the new ANSI/ISO C++ language standard (C++11). The book provides comprehensive documentation of each library component, including an introduction to its purpose and design; clearly written explanations of complex concepts; the practical programming details needed for effective use; traps and pitfalls; the exact signature and definition of the most important classes and functions; and numerous examples of working code. The book focuses in particular on the Standard Template Library (STL), examining containers, iterators, function objects, and STL algorithms.
The book covers all the new C++11 library components, including
Concurrency Fractional arithmetic Clocks and timers Tuples New STL containers New STL algorithms New smart pointers New locale facets Random numbers and distributions Type traits and utilities Regular expressions
The book also examines the new C++ programming style and its effect on the standard library, including lambdas, range-based for loops, move semantics, and variadic templates.
An accompanying Web site, including source code, can be found at www.cppstdlib.com.
While the Photon--and its accompanying cloud platform--is designed as a ready-to-go foundation for product developers and manufacturers, it's great for Maker projects, as you'll see in this book. You'll learn how to get started with the free development tools, deploy your sketches over WiFi, and build electronic projects that take advantage of the Photon's processing power, cloud platform, and input/output pins. What's more, the Photon is backward-compatible with its predecessor, the Spark Core.
A metaprogram is a program that generates or manipulates program code. Ever since generic programming was introduced to C++, programmers have discovered myriad "template tricks" for manipulating programs as they are compiled, effectively eliminating the barrier between program and metaprogram. While excitement among C++ experts about these capabilities has reached the community at large, their practical application remains out of reach for most programmers. This book explains what metaprogramming is and how it is best used. It provides the foundation you'll need to use the template metaprogramming effectively in your own work.
This book is aimed at any programmer who is comfortable with idioms of the Standard Template Library (STL). C++ power-users will gain a new insight into their existing work and a new fluency in the domain of metaprogramming. Intermediate-level programmers who have learned a few advanced template techniques will see where these tricks fit in the big picture and will gain the conceptual foundation to use them with discipline. Programmers who have caught the scent of metaprogramming, but for whom it is still mysterious, will finally gain a clear understanding of how, when, and why it works. All readers will leave with a new tool of unprecedented power at their disposal—the Boost Metaprogramming Library.
Note: CD materials are only available with the print edition.
Projects and tutorials include:Controlling devices over BluetoothUsing Python and Arduino programming environments on EdisonTracking objects with a webcam and OpenCVResponding to voice commands and talking backUsing and configuring Linux on Edison
Author and educator Stephen Prata has created an introduction to C that is instructive, clear, and insightful. Fundamental programming concepts are explained along with details of the C language. Many short, practical examples illustrate just one or two concepts at a time, encouraging readers to master new topics by immediately putting them to use.
Review questions and programming exercises at the end of each chapter bring out the most critical pieces of information and help readers understand and digest the most difficult concepts. A friendly and easy-to-use self-study guide, this book is appropriate for serious students of programming, as well as developers proficient in other languages with a desire to better understand the fundamentals of this core language.
The sixth edition of this book has been updated and expanded to cover the latest developments in C as well as to take a detailed look at the new C11 standard. In C Primer Plus you’ll find depth, breadth, and a variety of teaching techniques and tools to enhance your learning:
Complete, integrated discussion of both C language fundamentals and additional features Clear guidance about when and why to use different parts of the language Hands-on learning with concise and simple examples that develop your understanding of a concept or two at a time Hundreds of practical sample programs Review questions and programming exercises at the end of each chapter to test your understanding Coverage of generic C to give you the greatest flexibility
Test-driven development (TDD) practice helps developers recognize a well-designed application, and encourages writing a test before writing the functionality that needs to be implemented. This hands-on guide provides invaluable insight for creating successful test-driven development processes. With source code and examples featured in both C# and .NET, the book walks you through the TDD methodology and shows how it is applied to a real-world application. You’ll witness the application built from scratch and details each step that is involved in the development, as well as any problems that were encountered and the solutions that were applied.Clarifies the motivation behind test-driven development (TDD), what it is, and how it works Reviews the various steps involved in developing an application and the testing that is involved prior to implementing the functionality Discusses unit testing and refactoring
Professional Test-Driven Development with C# shows you how to create great TDD processes right away.
This book helps newcomers get started with a look at the basics of network programming as they relate to C#, including the language's network classes, the Winsock interface, and DNS resolution. Spend as much time here as you need, then dig into the core topics of the network layer. You'll learn to make sockets connections via TCP and "connectionless" connections via UDP. You'll also discover just how much help C# gives you with some of your toughest chores, such as asynchronous socket programming, multithreading, and multicasting.
Network-layer techniques are just a means to an end, of course, and so this book keeps going, providing a series of detailed application-layer programming examples that show you how to work with real protocols and real network environments to build and implement a variety of applications. Use SNMP to manage network devices, SMTP to communicate with remote mail servers, and HTTP to Web-enable your applications. And use classes native to C# to query and modify Active Directory entries.
Rounding it all out is plenty of advanced coverage to push your C# network programming skills to the limit. For example, you'll learn two ways to share application methods across the network: using Web services and remoting. You'll also master the security features intrinsic to C# and .NET--features that stand to benefit all of your programming projects.
Have you ever wanted to learn programming? Have you ever wanted to learn the C++ language behind many of today’s hottest games, business programs, and even advanced spacecraft? C++ Without Fear, Third Edition, is the ideal way to get started. Now updated for the newest C++14 standard and the free Microsoft Visual C++ Community Edition, it will quickly make you productive with C++ even if you’ve never written a line of code!
Brian Overland has earned rave reviews for this book’s approach to teaching C++. He starts with short, simple examples you can easily enter and run. Within a couple of chapters, you’ll be creating useful utilities, playing games, and solving puzzles. Everything’s simplified to its essentials, patiently explained, and clearly illustrated with practical examples and exercises that help you make progress quickly.
Overland reveals the “whys” and “tricks” behind each C++ language feature. And you’ll never get bogged down in complex or pointless examples: He keeps you 100% focused on learning what works and what matters—while having fun!
This new and improved editionCovers installing and using the free Microsoft Visual C++ Community Edition—but you can use any version of C++ Explains valuable improvements in the new C++14 standard Modularizes C++14 coverage so it’s easy to write code that works with older versions Teaches with even more puzzles, games, and relevant exercises Offers more “why” and “how-to” coverage of object orientation, today’s #1 approach to programming Presents more ways to use Standard Template Library (STL) code to save time and get more done Contains an expanded reference section for all your day-to-day programming
Whether you want to learn C++ programming for pleasure or you’re considering a career in programming, this book is an outstanding choice.
This book also features labs: in-depth projects intended to stretch your abilities, test your new skills, and build confidence. Head First C mimics the style of college-level C courses, making it ideal as an accessible textbook for students.
We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First C uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
Praise for Scott Meyers’ first book, Effective C++:“I heartily recommend Effective C++ to anyone who aspires to mastery of C++ at the intermediate level or above.”
– The C/C++ User’s Journal
From the author of the indispensable Effective C++, here are 35 new ways to improve your programs and designs. Drawing on years of experience, Meyers explains how to write software that is more effective: more efficient, more robust, more consistent, more portable, and more reusable. In short, how to write C++ software that’s just plain better.
More Effective C++ includes:Proven methods for improving program efficiency, including incisive examinations of the time/space costs of C++ language features
Comprehensive descriptions of advanced techniques used by C++ experts, including placement new, virtual constructors, smart pointers, reference counting, proxy classes, and double-dispatching
Examples of the profound impact of exception handling on the structure and behavior of C++ classes and functions
Practical treatments of new language features, including bool, mutable, explicit, namespaces, member templates, the Standard Template Library, and more. If your compilers don’t yet support these features, Meyers shows you how to get the job done without them.
More Effective C++ is filled with pragmatic, down-to-earth advice you’ll use every day. Like Effective C++ before it, More Effective C++ is essential reading for anyone working with C++.
Learning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on that data.
Computer vision is everywhere-in security systems, manufacturing inspection systems, medical image analysis, Unmanned Aerial Vehicles, and more. It stitches Google maps and Google Earth together, checks the pixels on LCD screens, and makes sure the stitches in your shirt are sewn properly. OpenCV provides an easy-to-use computer vision framework and a comprehensive library with more than 500 functions that can run vision code in real time.
Learning OpenCV will teach any developer or hobbyist to use the framework quickly with the help of hands-on exercises in each chapter. This book includes:A thorough introduction to OpenCVGetting input from camerasTransforming imagesSegmenting images and shape matchingPattern recognition, including face detectionTracking and motion in 2 and 3 dimensions3D reconstruction from stereo visionMachine learning algorithms
Getting machines to see is a challenging but entertaining goal. Whether you want to build simple or sophisticated vision applications, Learning OpenCV is the book you need to get started.
Beginning Programming with C++ For Dummies, 2nd Edition gives you plain-English explanations of the fundamental principles of C++, arming you with the skills and know-how to expertly use one of the world's most popular programming languages. You'll explore what goes into creating a program, how to put the pieces together, learn how to deal with standard programming challenges, and much more.
Written by the bestselling author of C++ For Dummies, this updated guide explores the basic development concepts and techniques of C++ from a beginner's point of view, and helps make sense of the how and why of C++ programming from the ground up. Beginning with an introduction to how programming languages function, the book goes on to explore how to work with integer expressions and character expressions, keep errors out of your code, use loops and functions, divide your code into modules, and become a functional programmer.Grasp C++ programming like a pro, even if you've never written a line of code Master basic development concepts and techniques in C++ Get rid of bugs and write programs that work Find all the code from the book and an updated C++ compiler on the companion website
If you're a student or first-time programmer looking to master this object-oriented programming language, Beginning Programming with C++ For Dummies, 2nd Edition has you covered.
Shaped by more than 20 expert reviewers, including Microsoft’s Eric Lippert, Stephen Toub, Chris Burrows, and Jon Skeet, this book has all you need to stay on track with C# 5.0. It’s widely known as the definitive reference on the language.Get up to speed on C# language basics, including syntax, types, and variablesExplore advanced topics such as unsafe code and type varianceDig deep into LINQ via three chapters dedicated to the topicLearn about code contracts, dynamic programming, and parallel programmingWork with .NET features, including reflection, assemblies, memory management, security, I/O, XML, collections, networking, and native interoperability
"C# 5.0 in a Nutshell is one of the few books I keep on my desk as a quick reference."
—Scott Guthrie, Microsoft
"Whether you’re a novice programmer or an expert who wants to improve your knowledge of modern asynchronous programming techniques, this book has the information you need to get the job done in C#."
—Eric Lippert, Microsoft
Written by James Reinders, Chief Evangelist of Intel Software Products, and based on the experience of Intel's developers and customers, this book explains the key tasks in multithreading and how to accomplish them with TBB in a portable and robust manner. With plenty of examples and full reference material, the book lays out common patterns of uses, reveals the gotchas in TBB, and gives important guidelines for choosing among alternatives in order to get the best performance.
You'll learn how Intel Threading Building Blocks:Enables you to specify tasks instead of threads for better portability, easier programming, more understandable source code, and better performance and scalability in generalFocuses on the goal of parallelizing computationally intensive work to deliver high-level solutionsIs compatible with other threading packages, and doesn't force you to pick one package for your entire programEmphasizes scalable, data-parallel programming, which allows program performance to increase as you add processorsRelies on generic programming, which enables you to write the best possible algorithms with the fewest constraintsAny C++ programmer who wants to write an application to run on a multi-core system will benefit from this book. TBB is also very approachable for a C programmer or a C++ programmer without much experience with templates. Best of all, you don't need experience with parallel programming or multi-core processors to use this book.