Hannah Gordon got her first taste of writing when her mother bought her a Harry Potter diary, which she eventually lost, but it inspired in her a need to write stories more exciting than her own life. She is currently studying Communications and Creative Writing at The University of Michigan, which is better than Political Science, which she considered until her government teacher told her that was an awful idea. Among other things, Hannah is a cat lover, a cancer survivor, a gif enthusiast, and a compulsive coffee drinker. She hopes to keep writing and never work a real job, but that is an errant dream, one which her parents would surely never approve of.
Do you suffer from neck pains? Go to the chapter on Taurus and the neck. How about sore knees? Learn preventive tips and exercises in the Capricorn chapter. Your Body and the Stars is the first comprehensive reference guide to go deep into the twelve zodiac signs and the specific body region each sign represents—from your head down to your toes. You can utilize this book by identifying your birth or sun sign and by the body region that needs healing attention. Each chapter integrates a self-directed program and holistic approach to health—both your emotional or mental well-being as well as the physical health of your body. Practical end-of-chapter tips, questions, and illustrated step-by-step exercises based on a mix of yoga, stretch and strengthening movements, and Pilates are provided for all levels.
Your Body and the Stars brings together a medically trained, holistic physician, Dr. Stephanie Marango, and a talented astrologist, Rebecca Gordon, whose horoscopes have appeared in Elle and on Epicurious.com. They combine their individual expertise to bring the twelve zodiac signs to physical life, providing a lifelong guide that can both prevent and self-heal, illuminating your head-to-toe healing connection to the cosmos.
In this definitive work on card technique, step-by-step instructions teach you the correct methods for the basic manipulations and the more advanced flourishes, and only then allow you to learn tricks. Offering the most foolproof methods available, Jean Hugard and Fredrick Braue explain such basic manipulations as the palm, the shuffle, the lift, the side slip, the pass, the glimpse, the jog, and the reverse. They detail various false deals, crimps, and changes and the more advanced execution needed for forces, fans, and the use of the prearranged deck. Also presented is a wide variety of tricks, including discoveries, self-working tricks, one-handed tricks, stranger cards, and such individually famous tricks as the four aces, the rising cards, and the Zingone spread. In addition, the authors include a complete compendium of shakedown sleights — to warn the card player and aid the entertainer — and a performer's guide to misdirection and patter.
Many of the methods explained were revealed here for the first time, while many previously known tricks are presented in improved versions. In every case the aim is simplicity of technique for the purpose of mystifying an audience, not technique for the sake of technique. An unsurpassed collection of methods and manipulations, this classic work will help any aspiring magician to achieve expert card technique.
Math is boring, says the mathematician and comedian Matt Parker. Part of the problem may be the way the subject is taught, but it's also true that we all, to a greater or lesser extent, find math difficult and counterintuitive. This counterintuitiveness is actually part of the point, argues Parker: the extraordinary thing about math is that it allows us to access logic and ideas beyond what our brains can instinctively do—through its logical tools we are able to reach beyond our innate abilities and grasp more and more abstract concepts.
In the absorbing and exhilarating Things to Make and Do in the Fourth Dimension, Parker sets out to convince his readers to revisit the very math that put them off the subject as fourteen-year-olds. Starting with the foundations of math familiar from school (numbers, geometry, and algebra), he reveals how it is possible to climb all the way up to the topology and to four-dimensional shapes, and from there to infinity—and slightly beyond.
Both playful and sophisticated, Things to Make and Do in the Fourth Dimension is filled with captivating games and puzzles, a buffet of optional hands-on activities that entices us to take pleasure in math that is normally only available to those studying at a university level. Things to Make and Do in the Fourth Dimension invites us to re-learn much of what we missed in school and, this time, to be utterly enthralled by it.
The authors, both noted authorities on magic, present complete, easy-to-understand explanations of shuffles, flourishes, the glide, the glimpse, false shuffles and cuts, the pass, the classic force, and many other techniques. These will enable card handlers to perform over 100 mind-boggling feats of card magic, including Thought Stealer, Gray's Spelling Trick, Do as I Do, Now You See It, Obliging Aces, Rapid Transit, Kangaroo Card, A Tipsy Trick, and dozens of others. Illustrated with more than 120 clear line cuts that make the explanations easy to follow, this exciting introduction to card conjuring will enable even beginners to develop professional-level skill and the ability to perform tricks guaranteed to astound family and friends.
Part of the reason for the book's success is its marvelously varied assortment of brainteasers ranging from simple "catch" riddles to difficult problems (none, however, requiring advanced mathematics). Many of the puzzles will be new to Western readers, while some familiar problems have been clothed in new forms. Often the puzzles are presented in the form of charming stories that provide non-Russian readers with valuable insights into contemporary Russian life and customs. In addition, Martin Gardner, former editor of the Mathematical Games Department, Scientific American, has clarified and simplified the book to make it as easy as possible for an English-reading public to understand and enjoy. He has been careful, moreover, to retain nearly all the freshness, warmth, and humor of the original.
Lavishly illustrated with over 400 clear diagrams and amusing sketches, this inexpensive edition of the first English translation will offer weeks or even months of stimulating entertainment. It belongs in the library of every puzzlist or lover of recreational mathematics.
Contents include: Sets and Relations — Cantor's concept of a set, etc.
Natural Number Sequence — Zorn's Lemma, etc.
Extension of Natural Numbers to Real Numbers
Logic — the Statement and Predicate Calculus, etc.
Informal Axiomatic Mathematics
Boolean AlgebraInformal Axiomatic Set TheorySeveral Algebraic Theories — Rings, Integral Domains, Fields, etc.
First-Order Theories — Metamathematics, etc.
Symbolic logic does not figure significantly until the final chapter. The main theme of the book is mathematics as a system seen through the elaboration of real numbers; set theory and logic are seen s efficient tools in constructing axioms necessary to the system.
Mathematics students at the undergraduate level, and those who seek a rigorous but not unnecessarily technical introduction to mathematical concepts, will welcome the return to print of this most lucid work.
"Professor Stoll . . . has given us one of the best introductory texts we have seen." — Cosmos.
"In the reviewer's opinion, this is an excellent book, and in addition to its use as a textbook (it contains a wealth of exercises and examples) can be recommended to all who wish an introduction to mathematical logic less technical than standard treatises (to which it can also serve as preliminary reading)." — Mathematical Reviews.
In Pursuit of the Traveling Salesman travels to the very threshold of our understanding about the nature of complexity, and challenges you yourself to discover the solution to this captivating mathematical problem.
Some images inside the book are unavailable due to digital copyright restrictions.
Recent advances in the field, particularly Parrondo's paradox, have triggered a surge of interest in the statistical and mathematical theory behind gambling. This interest was acknowledge in the motion picture, "21," inspired by the true story of the MIT students who mastered the art of card counting to reap millions from the Vegas casinos. Richard Epstein's classic book on gambling and its mathematical analysis covers the full range of games from penny matching to blackjack, from Tic-Tac-Toe to the stock market (including Edward Thorp's warrant-hedging analysis). He even considers whether statistical inference can shed light on the study of paranormal phenomena. Epstein is witty and insightful, a pleasure to dip into and read and rewarding to study. The book is written at a fairly sophisticated mathematical level; this is not "Gambling for Dummies" or "How To Beat The Odds Without Really Trying." A background in upper-level undergraduate mathematics is helpful for understanding this work.
o Comprehensive and exciting analysis of all major casino games and variants o Covers a wide range of interesting topics not covered in other books on the subject o Depth and breadth of its material is unique compared to other books of this nature
Richard Epstein's website: www.gamblingtheory.net
The two-part selection of puzzles and paradoxes begins with examinations of the nature of infinity and some curious systems related to Gödel's theorem. The first three chapters of Part II contain generalized Gödel theorems. Symbolic logic is deferred until the last three chapters, which give explanations and examples of first-order arithmetic, Peano arithmetic, and a complete proof of Gödel's celebrated result involving statements that cannot be proved or disproved. The book also includes a lively look at decision theory, better known as recursion theory, which plays a vital role in computer science.
At twenty-one, he moved to Las Vegas for good and quickly found mentors in poker legends such as Jack "Treetop" Straus, "Amarillo Slim" Preston, Doyle Brunson, and Chip Reese, who embraced the skinny five-foot-five kid with the Rimbaud aura. Soon enough, Ungar was playing in the biggest games at the famous Dunes poker room, learning the finer points of the game at incredible speed.
In 1980, competing in his second tournament ever and playing a game--no-limit Texas Hold'em--he'd just learned, he shocked the poker universe by winning the World Series of Poker. He would go on to win the event a record three times. In One of a Kind, authors Nolan Dalla and Peter Alson tell the startling tale of a man who managed to win millions of dollars and live the highest of high-roller lives without ever quite understanding or respecting the value of money. Whether tossing away his winnings at the racetrack or on a single roll of the dice, Ungar was notorious for gambling every single dollar in his pocket on a daily basis. The risk that he embodied in his gambling carried over to his personal life. He had no concept of night or day. He didn't own a wristwatch, didn't have a bank account, and for years had no home address or personal possessions. For all his gambling successes, at the end of his life he bounced between hotel rooms, casinos, and crack houses, dependent upon the kindness of friends and strangers.
This intimate, authorized biography illuminates the dark genius of poker's most charismatic and mysterious star, who could ruthlessly peer into and read other men's souls but seemed baffled and powerless when confronted with his own.
Is it possible that the answer to becoming a more efficient and effective thinker is learning how to forget? Yes! Mike Byster will show you how mastering this extraordinary technique—forgetting unnecessary information, sifting through brain clutter, and focusing on only important nuggets of data—will change the quality of your work and life balance forever.
Using the six tools in The Power of Forgetting, you’ll learn how to be a more agile thinker and productive individual. You will overcome the staggering volume of daily distractions that lead to to brain fog, an inability to concentrate, lack of creativity, stress, anxiety, nervousness, angst, worry, dread, and even depression. By training your brain with Byster’s exclusive quizzes and games, you’ll develop the critical skills to become more successful in all that you do, each and every day.
The opening chapter covers the basic paradoxes and the history of set theory and provides a motivation for the study. The second and third chapters cover the basic definitions and axioms and the theory of relations and functions. Beginning with the fourth chapter, equipollence, finite sets and cardinal numbers are dealt with. Chapter five continues the development with finite ordinals and denumerable sets. Chapter six, on rational numbers and real numbers, has been arranged so that it can be omitted without loss of continuity. In chapter seven, transfinite induction and ordinal arithmetic are introduced and the system of axioms is revised. The final chapter deals with the axiom of choice. Throughout, emphasis is on axioms and theorems; proofs are informal. Exercises supplement the text. Much coverage is given to intuitive ideas as well as to comparative development of other systems of set theory. Although a degree of mathematical sophistication is necessary, especially for the final two chapters, no previous work in mathematical logic or set theory is required.
For the student of mathematics, set theory is necessary for the proper understanding of the foundations of mathematics. Professor Suppes in Axiomatic Set Theory provides a very clear and well-developed approach. For those with more than a classroom interest in set theory, the historical references and the coverage of the rationale behind the axioms will provide a strong background to the major developments in the field. 1960 edition.
A truly staggering collection, this book explains how to perform over 600 professional card tricks: impromptu card tricks, spelling tricks, "you do as I do" tricks, diachylon (a paste for gluing cards together) tricks, calculation tricks; tricks using key cards, slick cards, double-backed cards, reversed cards, short cards; tricks based on a one-way pack, prearranged pack, Svengali pack, Mene-Tekel pack, stripper pack; special packs; miscellaneous tricks including Everywhere and Nowhere, The Case of the Four Kings, Card in the Orange, The Buddha Whispers, and Inseparable Aces; and a final chapter on tricks using the famous Nikola Card System. In addition, a chapter on technique explains the most important sleights ― the overhand shuffle, riffle shuffle, false cut, palm, simple pass, double lift, glide, and force.
Based on a volume compiled by Dr. Wilhelm Von Deusen and Glenn G. Gravatt, this collection was thoroughly revised by Jean Hugard and completely rewritten. It is easily the finest single compendium of classic card tricks, and the clear style makes the instructions easy to follow. An indispensable book for the professional or amateur magician, it is a magnificent source for anyone who wants just the right tricks to mystify his friends or delight his children.
Lawrence Weinstein and John Adam present an eclectic array of estimation problems that range from devilishly simple to quite sophisticated and from serious real-world concerns to downright silly ones. How long would it take a running faucet to fill the inverted dome of the Capitol? What is the total length of all the pickles consumed in the US in one year? What are the relative merits of internal-combustion and electric cars, of coal and nuclear energy? The problems are marvelously diverse, yet the skills to solve them are the same. The authors show how easy it is to derive useful ballpark estimates by breaking complex problems into simpler, more manageable ones--and how there can be many paths to the right answer. The book is written in a question-and-answer format with lots of hints along the way. It includes a handy appendix summarizing the few formulas and basic science concepts needed, and its small size and French-fold design make it conveniently portable. Illustrated with humorous pen-and-ink sketches, Guesstimation will delight popular-math enthusiasts and is ideal for the classroom.
New to the Fourth EditionTwo new chapters that serve as an introduction to abstract algebra via the theory of groups, covering abstract reasoning as well as many examples and applications New material on inequalities, counting methods, the inclusion-exclusion principle, and Euler’s phi function Numerous new exercises, with solutions to the odd-numbered ones
Through careful explanations and examples, this popular textbook illustrates the power and beauty of basic mathematical concepts in number theory, discrete mathematics, analysis, and abstract algebra. Written in a rigorous yet accessible style, it continues to provide a robust bridge between high school and higher-level mathematics, enabling students to study more advanced courses in abstract algebra and analysis.
Throughout history, scientists have come up with theories and ideas that just don't seem to make sense. These we call paradoxes. The paradoxes Al-Khalili offers are drawn chiefly from physics and astronomy and represent those that have stumped some of the finest minds. For example, how can a cat be both dead and alive at the same time? Why will Achilles never beat a tortoise in a race, no matter how fast he runs? And how can a person be ten years older than his twin?
With elegant explanations that bring the reader inside the mind of those who've developed them, Al-Khalili helps us to see that, in fact, paradoxes can be solved if seen from the right angle. Just as surely as Al-Khalili narrates the enduring fascination of these classic paradoxes, he reveals their underlying logic. In doing so, he brings to life a select group of the most exciting concepts in human knowledge. Paradox is mind-expanding fun.
In Stacking the Deck, Bryan Berg reveals the secret to successful cardstacking with his simple four-card-cell structure and expanded grid techniques. Using illustrations and step-by-step instructions, he guides readers on to more elaborate -- and incredibly strong -- creations. He covers a wide range of architectural styles, from classic to whimsical, and various types of structures, including pyramids, shrines, stadiums, churches, an oil derrick, and even the Empire State Building. Since first setting the height record in 1992, Bryan's built awe-inspiring card models of a Japanese shrine, the Iowa State Capitol building, Ebbets Field, and his latest tower, which is more than twenty-five feet tall! This book includes photographs of some of these amazing pieces, illustrating just how appealing and enduring a "house of cards" can be. Stacking the Deck will inspire everyone from youngsters experimenting with their first deck of cards to adults, who can create their own private skyscrapers.
Once you've read Stacking the Deck, you'll never look at a deck of cards the same way again.
This classroom-tested book covers the main subjects of a standard undergraduate probability course, including basic probability rules, standard models for describing collections of data, and the laws of large numbers. It also discusses several more advanced topics, such as the ballot theorem, the arcsine law, and random walks, as well as some specialized poker issues, such as the quantification of luck and skill in Texas Hold’em. Homework problems are provided at the end of each chapter.
The author includes examples of actual hands of Texas Hold’em from the World Series of Poker and other major tournaments and televised games. He also explains how to use R to simulate Texas Hold’em tournaments for student projects. R functions for running the tournaments are freely available from CRAN (in a package called holdem).
See Professor Schoenberg discuss the book.
With coverage spanning the foundations of origami construction and advanced methods using both paper and pencil and custom-built free software, Origami Design Secrets helps readers cultivate the intuition and skills necessary to develop their own designs. It takes them beyond merely following a recipe to crafting a work of art.
Kick start your neurons at Level 1 with puzzles involving hidden words, math calculations, and logical conundrums. At Level 2, fire up your synapses with cryptograms, scrambled sentences, and visual challenges. And activate your brain at Level 3 with fill-in-the-blanks, search-a-words, magic squares, and much more. If you get stumped, an answer key with complete solutions appears at the end.
Recent advances in the field, particularly Parrondo's paradox, have triggered a surge of interest in the statistical and mathematical theory behind gambling. This interest was acknowledge in the motion picture, "21," inspired by the true story of the MIT students who mastered the art of card counting to reap millions from the Vegas casinos. Richard Epstein's classic book on gambling and its mathematical analysis covers the full range of games from penny matching to blackjack, from Tic-Tac-Toe to the stock market (including Edward Thorp's warrant-hedging analysis). He even considers whether statistical inference can shed light on the study of paranormal phenomena. Epstein is witty and insightful, a pleasure to dip into and read and rewarding to study. The book is written at a fairly sophisticated mathematical level; this is not "Gambling for Dummies" or "How To Beat The Odds Without Really Trying." A background in upper-level undergraduate mathematics is helpful for understanding this work.Comprehensive and exciting analysis of all major casino games and variantsCovers a wide range of interesting topics not covered in other books on the subjectDepth and breadth of its material is unique compared to other books of this nature
Richard Epstein's website: www.gamblingtheory.net
In this volume, the distinguished mathematician offers an exposition of set theory and the continuum hypothesis that employs intuitive explanations as well as detailed proofs. The self-contained treatment includes background material in logic and axiomatic set theory as well as an account of Kurt Gödel's proof of the consistency of the continuum hypothesis. An invaluable reference book for mathematicians and mathematical theorists, this text is suitable for graduate and postgraduate students and is rich with hints and ideas that will lead readers to further work in mathematical logic.
The present volume contains a rich selection of 70 of the best of these brain teasers, in some cases including references to new developments related to the puzzle. Now enthusiasts can challenge their solving skills and rattle their egos with such stimulating mind-benders as The Returning Explorer, The Mutilated Chessboard, Scrambled Box Tops, The Fork in the Road, Bronx vs. Brooklyn, Touching Cigarettes, and 64 other problems involving logic and basic math. Solutions are included.
Six Simple Twists: The Pleat Pattern Approach to Origami Tessellation Design explains the process of designing an origami pattern. It answers the questions "how is a tessellation folded" and "what are the further possibilities."
The author introduces an innovative pleat pattern technique of origami design that is easily accessible to anyone who enjoys the geometry of paper. The book begins with basic forms and systematically builds upon them to teach a limitless number of patterns. It then describes a process of design for the building blocks themselves. At the end, what emerges is a fascinating art form that will enrich folders for many years.
Unlike standard, project-based origami books, Six Simple Twists focuses on how to design rather than construct. This leads to a better understanding of more complicated tessellations at the advanced level.
Each main topic is treated in depth from its historical conception through to its status today. Many beautiful solutions have emerged for basic chessboard problems since mathematicians first began working on them in earnest over three centuries ago, but such problems, including those involving polyominoes, have now been extended to three-dimensional chessboards and even chessboards on unusual surfaces such as toruses (the equivalent of playing chess on a doughnut) and cylinders. Using the highly visual language of graph theory, Watkins gently guides the reader to the forefront of current research in mathematics. By solving some of the many exercises sprinkled throughout, the reader can share fully in the excitement of discovery.
Showing that chess puzzles are the starting point for important mathematical ideas that have resonated for centuries, Across the Board will captivate students and instructors, mathematicians, chess enthusiasts, and puzzle devotees.
"This book is a very specialized but broadly useful introduction to set theory. It is aimed at 'the beginning student of advanced mathematics' … who wants to understand the set-theoretic underpinnings of the mathematics he already knows or will learn soon. It is also useful to the professional mathematician who knew these underpinnings at one time but has now forgotten exactly how they go. … A good reference for how set theory is used in other parts of mathematics." — Allen Stenger, The Mathematical Association of America, September 2011.
These three-dimensional models are created from a number of small pieces of paper that are easily folded and then cleverly fit together to form a spectacular shape. They range from paper polyhedra to bristling buckyballs that are reminiscent of sea urchins—to ornate flower-like spheres.
Each piece of paper is held by the tension of the other papers—demonstrating the remarkable hidden properties of paper, which is at the same time flexible but also strong!
Author Byriah Loper has been creating modular origami sculptures for just five years, but in that time, he's pushed the upper limits of the art form with some of the largest, most complex geometric paper constructions ever assembled. While many geo-modular origami artists focus on creating dense floral spheres, Byriah has pioneered the open, linear "wire frame" approach, which results in a very complex-looking model that reveals the interior of its form. He exhibits his sculptures annually at the Origami USA convention in New York, and was recently a featured artist at the "Surface to Structure" exhibition at the Cooper Union gallery in the East Village.
A great way to learn origami, the easy-to-follow diagrams and step-by-step instructions in this book show you how to fold the paper components and then assemble them to create 22 incredible models. Each model is a new challenge, and the paper sculptures you create look fantastic on your desk or shelf!
Some of these sure-fire tricks are simple, a good place to begin. Others were specially adapted from professional routines and are here presented for the first time for amateurs. Almost all of these tricks can be worked informally, with a borrowed deck of cards. Some also adapt to stage presentation.
Individual tricks in this book have sold for more than the price of the entire book. Amateurs can use them to get a start in magic and to feel, at once, the rewards of giving a professional performance. Advanced and professional magicians will find tricks to add to their acts or informal routines. Author Karl Fulves is one of the best-known writers and editors in the field of magic.
The 121 bridge tips range from simple to more advanced and all offer solid advice on how best to deal with a variety of situations. Tips are clearly explained and are followed by an example hand and a reader's test. There is no simpler way to improve your bridge.
The book's first five chapters give an exposition of the theory of infinity-categories that emphasizes their role as a generalization of ordinary categories. Many of the fundamental ideas from classical category theory are generalized to the infinity-categorical setting, such as limits and colimits, adjoint functors, ind-objects and pro-objects, locally accessible and presentable categories, Grothendieck fibrations, presheaves, and Yoneda's lemma. A sixth chapter presents an infinity-categorical version of the theory of Grothendieck topoi, introducing the notion of an infinity-topos, an infinity-category that resembles the infinity-category of topological spaces in the sense that it satisfies certain axioms that codify some of the basic principles of algebraic topology. A seventh and final chapter presents applications that illustrate connections between the theory of higher topoi and ideas from classical topology.
Symmetry is a fundamental phenomenon in art, science, and nature that has been captured, described, and analyzed using mathematical concepts for a long time. Inspired by the geometric intuition of Bill Thurston and empowered by his own analytical skills, John Conway, with his coauthors, has developed a comprehensive mathematical theory of symmetry that allows the description and classification of symmetries in numerous geometric environments.
This richly and compellingly illustrated book addresses the phenomenological, analytical, and mathematical aspects of symmetry on three levels that build on one another and will speak to interested lay people, artists, working mathematicians, and researchers.
Contents:Islamic Patterns and Their Geometrical StructuresIn Praise of Pattern, Symmetry, Unity and Islamic ArtThe Gateway from Islamic Patterns to Invariance and GroupsClassification, Identification and Construction of the Seventeen Types of Two-Dimensional Periodic PatternsIslamic Patterns and Their Symmetries
keywords:Islamic Patterns;Islamic Tiles;Islamic Art;Muslim Art;Islamic Culture;Pattern;Symmetry;Tile;Tiling;Geometrical Pattern;Geometrical Art;Mathematical Art;Alhambra;Science and Art
“Symmetry is one of the most important and pervasive principles in Mathematics, particularly in its Geometrical form. Here, mathematics combines with art and exhibits clearly its aesthetic appeal. Islamic patterns provide a marvellous illustration of symmetry and Drs. Abas and Salman perform a useful service by taking this as their theme and blending it with ideas on computer graphics.”Foreword by Michael Atiyah
“… a major contribution to the world of science and of particular value to the documention of the culture of Islam.”N Gedal
“… This book will allow readers to travel through time and space, from ancient ornaments to the most modern computer graphics patterns.”C Pickover
“Ever since the discovery of the existence of seventeen space groups in two dimensions by Fedorov in 1891, it has been speculated that all seventeen could be found in Islamic art. But it is in this book that this remarkable fact is for the first time detailed and analysed, with beautiful illustrations. Rarely is there such a thought-provoking blend of esthetics and geometry with abstraction.”C N Yang
“Abas and Salman have assembled a fascinating collection that combines art, history, culture, science, mathematics and philosophy. Their examples range from a 12th-century minaret in Uzbekistan via the Alhambra in Granada to modern computer graphics of Koranic calligraphy on dodecahedrons and tori. They conclude by speculating on the prospect of creating Islamic patterns in virtual reality, where ‘a seeker after unity in science and art would be able to submerge himself or herself in exquisite Alhambras of the mind’. Judging by the evidence presented here, it would be an unforgettable experience.”New Scientist
“The authors' love for Islamic art and symmetry shines through every page of this book.”The Chemical Intelligencer
“The authors' data can be used both for re-creating the original patterns as well as for the production of new variations and perhaps exploitation via CAD/CAM implementations. This involves a new method for extracting numerical data for use with computer graphics. The book is very richly illustrated with lovely color plates and some beautiful photographs.”Mathematical Reviews
--Everything you ever wanted to know about the Yellow, Red and Blue versions of Pokemon
--Pokemon trading cards, the Pokemon TV show, and the new Pokemon movie
--Hints, tips, tricks, winning combinations and super trading advice from kids just like you, who have become Pokemon masters
--All the newest Pokemon offshoots, including Pokemon Snap, Super Smash Bros., Pokemon Pinball, and more
--Listings of hundreds of awesome Pokemon websites
--Plus: tons of cool info, hilarious jokes, fabulous lists (including "How to Tell If You're a Pokemon Fanatic"), interesting Poke trivia, and much more!
Special bonus! Exclusive profile of the actor who plays the voice of James, Brock, and many other of your favorite Pokemon on the "Pokemon" animated series!
Pokemon Fever has not been authorized or endorsed by Nintendo or anyone else involved in the creation, manufacture or distribution of Pokemon games, the preparation or broadcast of the "Pokemon" television show, or the creation or production of the Pokemon movie.
Give your mind a playful workout with this collection of more than 100 inventive puzzles. Finding the solutions requires only minimal mathematical knowledge and will test your imagination as well as your brainpower. The motley collection ranges from conundrums and mathematical stunts to practical situations involving counting and measuring. Chess problems, magic squares, and a host of other intriguing scenarios will amuse and challenge puzzle enthusiasts and fans of recreational mathematics. Answers appear at the end of each chapter.
These puzzles are the inventions of a gifted Soviet mathematician, Yakov Perelman, whose popular science books on astronomy, physics, and mathematics inspired generations of readers. Perelman's distinctive style, abounding in wit and ingenuity, adds a special flair to his timeless riddles and brainteasers.
In A Cultural History of Physics, Hungarian scientist and educator Károly Simonyi succeeds in bridging this chasm by describing the experimental methods and theoretical interpretations that created scientific knowledge, from ancient times to the present day, within the cultural environment in which it was formed. Unlike any other work of its kind, Simonyi’s seminal opus explores the interplay of science and the humanities to convey the wonder and excitement of scientific development throughout the ages.
These pages contain an abundance of excerpts from original resources, a wide array of clear and straightforward explanations, and an astonishing wealth of insight, revealing the historical progress of science and inviting readers into a dialogue with the great scientific minds that shaped our current understanding of physics.
Beautifully illustrated, accurate in its scientific content and broad in its historical and cultural perspective, this book will be a valuable reference for scholars and an inspiration to aspiring scientists and humanists who believe that science is an integral part of our culture.
Basic Gambling Mathematics: The Numbers Behind the Neon explains the mathematics involved in analyzing games of chance, including casino games, horse racing, and lotteries. The book helps readers understand the mathematical reasons why some gambling games are better for the player than others. It is also suitable as a textbook for an introductory course on probability.
Along with discussing the mathematics of well-known casino games, the author examines game variations that have been proposed or used in actual casinos. Numerous examples illustrate the mathematical ideas in a range of casino games while end-of-chapter exercises go beyond routine calculations to give readers hands-on experience with casino-related computations.
The book begins with a brief historical introduction and mathematical preliminaries before developing the essential results and applications of elementary probability, including the important idea of mathematical expectation. The author then addresses probability questions arising from a variety of games, including roulette, craps, baccarat, blackjack, Caribbean stud poker, Royal Roulette, and sic bo. The final chapter explores the mathematics behind "get rich quick" schemes, such as the martingale and the Iron Cross, and shows how simple mathematics uncovers the flaws in these systems.
Discrete mathematics has the answer to these—and many other—questions of picking, choosing, and shuffling. T. S. Michael's gem of a book brings this vital but tough-to-teach subject to life using examples from real life and popular culture. Each chapter uses one problem—such as slicing a pizza—to detail key concepts about counting numbers and arranging finite sets. Michael takes a different perspective in tackling each of eight problems and explains them in differing degrees of generality, showing in the process how the same mathematical concepts appear in varied guises and contexts. In doing so, he imparts a broader understanding of the ideas underlying discrete mathematics and helps readers appreciate and understand mathematical thinking and discovery.
This book explains the basic concepts of discrete mathematics and demonstrates how to apply them in largely nontechnical language. The explanations and formulas can be grasped with a basic understanding of linear equations.