Part one of the story is about Kiskeya (present day The Dominican Republic).) It tells of a young Taino, Migua, before, during, and after the arrival of Columbus. It tells of the dangers and hardships he and his bride-to-be endured. It also tells of a romance between a young sailor with Columbus and a Taino girl, and how their lives intertwined with that of Migua and his girl. Part II tells the story of a young Taino, Anoki, on the island of Boriken (present day Puerto Rico) and his struggles against the conquering Spaniards under Ponce de Leon.
Turnbull's Slaves: A Minorcan Story...is a historical adventure/romance of white slavery, based on the ill-fated British colony at New Smyrna Florida, taking place in the 18th century. The colony was made up of 1200 Minorcan slaves to a wealthy British landowner.Over half the Minorcans died from horrible conditions during the ten year existence of the colony.The British landowner kept the Minorcans in bondage, and living under horrific conditions, even worse than many African slaves in the colonies to the north. They signed on as indentured servants before departing from Minorca, but were forced into slavery after arriving in Florida. The story centers around the adventures of a young Minorcan man and his sweetheart.
Contains two stories. 1. Abuse: Josh can no longer take the abuse of his alcoholic parents and runs away. On the road he is picked up by a child molester. After a scary experience he is again picked up, this time by an elderly lady called Granny. Granny learns of Josh's abuse and decides to take him in until she can figure out what to do. He helps Granny with chores to pay his way. He is the happiest he has ever been in his life...until a sheriff's deputy pulls up in front of Granny's house. 2. The Ghost in the Beach House: Two boys enter a reputed to be haunted beach house for thrills. They enter, but the evil thing in there won't allow them to leave.
This book contains two stories. In "The Walking Corpse" three boys explore the basement system of an old abandoned state prison. The find a coffin and are terrified to find a zombie inside. It comes to life before their eyes. In "Do Not Disturb" two brothers search for buried treasure which is rumored to be near an old cemetery. While digging they find what they think to be a treasure chest. It turns out to be a coffin holding a long dead vampire, which they have awakened. She immediately puts them under her spell.
Eleven spine tingling stories. Three boys explore the network of basements beneath an abandoned state prison, despite rumors of a Haitian voodoo priest who created zombies down there. Two boys search for buried treasure near a deserted cemetery in the woods. They find a nightmare. A young woman driving on a country road late at night has an accident. A storm brews and she seeks shelter in a vacant house...only it's not vacant. The spirit of a witch, revived after 300 years, must find a body to possess. She finds a young girl hiking alone in the woods. A sleepwalker awakens to find herself in a graveyard. A woman suspects that her husband was bitten by a werewolf, and has become one himself. A teenage boy becomes lost in a large Florida swamp. He inadvertently becomes involved in an evil shaman's curse, and is stalked by a horrible were beast. A young woman, whose husband is on the night shift, is alone in a just-bought house haunted by a former occupant--a psycho.
Here are two stories. Secrets of a Psycho and Curse of the Voodoo Man. 1. Secrets of a Psycho: Alfred Jenkins believes he is doing his victims a favor by killing them, and has them to dance on their graves for his entertainment. He keeps a secret diary of his killings. 2. Curse of the Voodoo Man. Tom Bauer has a few drinks too many and heckles a night club entertainer called Dan the Voodoo Man. He laughs when Dan places a curse on him, but in the following days strange things begin to happen.
Here are two stories. 1. Project Genesis: A team of one astronaut and four scientists are sent to a space station for the duration of an apocalyptic war. The payload includes human gametes and artificial wombs to repopulate Earth if needed. They return to an Earth almost devoid of people. All goes well until one of the scientists goes psychotic. 2. Life Pod. Two astronauts are on a mission when the ship is damaged in an accident. The astronauts abandon ship in separate life pods. One of the astronauts takes advantage of the accident to settle an old grudge with the other by sabotaging his pod.
Two stories, the title story plus "Sleepwalker." In the title story Pete, a city boy from Baltimore, visits his cousin in Florida. The two go camping and Pete gets lost in a vast area of a swamp. He wanders into an area that was cursed by an evil Shaman long ago. The shaman awakens as a terrible werebeast when anyone violates his grounds. In addition to the danger from snakes and gators, Pete is stalked by the beast. In "Sleepwalker" a young woman awakens in a cemetery. Flashes of memory of a tall man in a black suit terrorizes her. She goes to a nearby house to seek help...and sees the tall man in the black suit.
Here are two stories. Paul learns that the god his people worship is an ancient computer, and their temple is an ancient space ship that brought his people here from a distant planet called Earth. Paul's life is in danger for there are those who want to hide this fact from the people. The Weed: Hank discovers a strange looking weed in his garden. Rather than chop it, he decides to leave it there and see what develops. He is horrified at what happens.
The empress of the galactic empire offers Captain Wolfeye, most notorious and wanted space pirate in the galaxy total amnesty...if he can rescue her daughter who is held by rebels. They demand ransom, but have a history of killing hostages even when their demands are met. Wolfeye accepts, and finds that he must deal with an evil, cunning, and ruthless rebel leader.
Here are two stories 1. Little Suzie gets lost when her family is on a camping trip. While trying to find her way back she wanders through the forest and comes across a cottage. She enters the cottage and finds it to be much more than just a normal dwelling. It takes her to the magical Forest of Elves. To help her get back home, she must find The Elven Princess, but she must get past the bridge of a a very evil troll to reach the princess. 2. Lady of Illusions. Helen's scientist uncle is away on a business trip. She and her younger cousin sneak into his lab and play with his experimental dream machine. the two end up in a weird world of dreams. To get home, Helen must try to get to get help from a capricious band of elves who mistrust all strangers, and she finds herself facing an evil, powerful sorcer who has kidnapped her cousin.
A young couple inherit a house in the mountains of western North Carolina near a small town settled by eastern Europeans in the 18th century. They laugh and shrug off a local myth of a werewolf that roams the valley when the moon is full. Days later the husband is bitten by an animal while hiking, and the locals warn Peggy that he may have been bitten by the werewolf and become one himself at the next full moon. She is terrified when he begins acting strange as the full moon nears.
Contains two stories, the title story plus "A K9 Valentine" In the title story,Pickles often gazed through his chain link fence imagining the wonderful, exciting world out there. Then one day the opportunity arose for him to escape. Pickles wandered out into that wonderful world and found much, much more excitement than he ever imagined. In "A K9 Valentine" it's Valentine's Day and Susan's class is making valentines and giving them to classmates. Susan hands her valentines out, but she is devastated when she does not receive a single valentine.
Contains two stories. "A Journey Too Far" is about an astronaut who returns to Earth after a long journey to find an Earth devoid of humans, but populated by robots and androids who are at war with each other. "Imposter" is about a robotics engineer who poses as an android to escape Earth and go to a terradome on Mars before a giant asteroid hits Earth. He is pulled from the ship's passenger list because of a feud with the man in charge of the project. A few of his androids will go, however, to perform menial and hazardous tasks.
Two stories: Wild Magic and The Black Star Wild Magic: At age fourteen, Carma discovers that she has magic powers. She applies for mage training and is accepted, but is soon rejected and sent home because her magic is wild and uncontrollable. Three years later, the Most High Grand Wizard sends for her and requests that she accept a highly dangerous mission. He explains that no other wizard in the kingdom can succeed in this mission, but she has a chance to succeed oddly because of her wild magic. The Grand Wizard promises that she will be accepted and remain in the mage training program until her magic is controllable. She accepts. .The Black Star: Hiram is tricked into accepting a ring with a death curse. Whoever is in posession of the ring during a full moon dies. There is only one way to get rid of the curse: someone must willingly accept the ring. To throw it away means death. Hiram has but days to get rid of the curse.
This book contains two stories. "The Hands of Fate" A man purposely runs over a fox, just another in a long list of his cruelties to animals. The fox has its revenge in spades. "Beasts of the Outlands" A young Komandi shaman is sent on a quest into the Komandi outlands to investigate the sudden appearance of strange and dangerous beasts there. He encounters perilous situations with the beasts...and meets an alien from another world.
Two Stories: The Elves VS the Aliens: The elves, fairies and other little people have made themselves invisible to mortals for centuries while living in remote places on the earth. One day the elves discover that aliens from outer space are observing the earth and planning to invade. Knowing that Earth's mortals would be incapable of defending Earth against the aliens, the elves decide to use their magic to repel the invaders. But the elves discover that even their magic may not be enough against the powerful weaponry and technology of the aliens. The Doll Makers: A couple camping in a remote area of a forest wander into a colony of evil elves who capture and enslave people. They make dolls in the exact image of their captives and leave them in the forest.