The smash TV hit Buffy the Vampire Slayer led to nearly a decade of comics at Dark Horse—including multiple specials, one-shots, and guest miniseries. This omnibus series is the ultimate compilation of the Buffy comics Dark Horse has published, and runs along the TV series' timeline. A fitting companion to Whedon's comics-based relaunch of the show.
With half of the club recently released from Stockton State Penitentiary, and the Galindo drug cartel bringing down heat at every turn, the MC already has its hands full. Yet Jax Teller the V.P. of SAMCRO has another problem to deal with. He just learned that his Irish half-sister Trinity has been in the U.S. for months entangled with Russian BRATVA gangsters. Now that she's abruptly gone missing, he's sure the brewing mafia war is connected to her disappearance. Jax heads to Nevada with Chibs and Opie to search for her and seek revenge. Trinity may be half-Irish, but she's also half-Teller and where Teller's go, trouble follows.
In the ancient world there was a myth about a king, a treasure, and a hellish labyrinth. Now the doors to that hell are open once again.
Nathan Drake, treasure hunter and risk taker, has been called to New York City by the man who taught him everything about the “antiquities acquisition business.” Victor Sullivan needs Drake’s help. Sully’s old friend, a world-famous archaeologist, has just been found murdered in Manhattan. Dodging assassins, Drake, Sully, and the dead man’s daughter, Jada Hzujak, race from New York to underground excavations in Egypt and Greece. Their goal: to unravel an ancient myth of alchemy, look for three long-lost labyrinths, and find the astonishing discovery that got Jada’s father killed. It appears that a fourth labyrinth was built in another land and another culture—and within it lies a key to unmatched wealth and power. An army of terrifying lost warriors guards this underground maze. So does a monster. And what lies beyond—if Drake can live long enough to reach it—is both a treasure and a poison, a paradise and a hell.
Welcome to The Fourth Labyrinth.
From the Trade Paperback edition.
WHY YOU'LL LOVE IT: Gunsmuggling outlaw bikers with complex pasts and gripping personalities. If you love "guys with guns" like we do, this is that genre at its most elevated.
WHAT IT'S ABOUT: With nowhere left to turn, a troubled girl named Kendra finds herself back in Charming in desperate need for help. When the Sons of Anarchy realize tshe's the estranged daughter of an old member, Tig rallies the club to offer protection. But if SAMCRO wants to keep themselves and Kendra out of an early grave, they'll have to step into the line of fire and put alliances aside to do what's right.Written by New York Times bestselling author
The small New England town of Coventry had weathered a thousand blizzards . . . but never one like this. Icy figures danced in the wind and gazed through children's windows with soul-chilling eyes. People wandered into the whiteout and were never seen again. Families were torn apart, and the town would never be the same.
Now, as a new storm approaches twelve years later, the folks of Coventry are haunted by the memories of that dreadful blizzard and those who were lost in the snow. Photographer Jake Schapiro mourns his little brother, Isaac, even as---tonight---another little boy is missing. Mechanic and part-time thief Doug Manning's life has been forever scarred by the mysterious death of his wife, Cherie, and now he's starting over with another woman and more ambitious crimes. Police detective Joe Keenan has never been the same since that night, when he failed to save the life of a young boy . . . and the boy's father vanished in the storm only feet away. And all the way on the other side of the country, Miri Ristani receives a phone call . . . from a man who died twelve years ago.
As old ghosts trickle back, this new storm will prove to be even more terrifying than the last.
Spellbinding in scope and rooted deeply in classic storytelling, Christopher Golden has written a chilling masterpiece that is the best work of his career and a standout supernatural thriller. With richly textured characters, scarred and haunted by the ghosts of those they loved most, Snowblind is rooted deeply in classic storytelling. Christopher Golden has written a chilling masterpiece that is both his breakout book and a standout supernatural thriller.
“Why do dead men rise up to torment the living?” Captain Henry Baltimore asks the malevolent winged creature. The vampire shakes its head. “It was you called us. All of you, with your war. The roar of your cannons shook us from our quiet graves…. You killers. You berserkers…. You will never be rid of us now.”
When Lord Henry Baltimore awakens the wrath of a vampire on the hellish battlefields of World War I, the world is forever changed. For a virulent plague has been unleashed—a plague that even death cannot end.
Now the lone soldier in an eternal struggle against darkness, Baltimore summons three old friends to a lonely inn—men whose travels and fantastical experiences incline them to fully believe in the evil that is devouring the soul of mankind.
As the men await their old friend, they share their tales of terror and misadventure, and contemplate what part they will play in Baltimore’s timeless battle. Before the night is through, they will learn what is required to banish the plague—and the creature who named Baltimore his nemesis—once and for all.
From the Hardcover edition.
The Complete Stephen King Universe is the only definitive reference work that examines all of Stephen King's novels, short stories, motion pictures, miniseries, and teleplays, and deciphers the threads that exist in all of his work. This ultimate resource includes in-depth story analyses, character breakdowns, little-known facts, and startling revelations on how the plots, themes, characters, and conflicts intertwine.
After discovering The Complete Stephen King Universe, you will never read Stephen King the same way again.
Joss writes multiple tales: a somber vamp tale, drawn by Cameron Stewart; the story of the first Slayer, drawn by Leinil Yu; and more.
Buffy the Vampire Slayer: Tales also reprints for the first time new Season Eight stories written by novelist Jackie Kessler (Hell's Belles) and awardwinning cartoonist Becky Cloonan (Demo), featuring vampires living in the public eye, killing Slayers and killing each other.
* This book collects stories from MySpace Dark Horse Presents #31 and Tales of the Vampires: Carpe Noctem parts 1 and 2; Buffy: Tales of the Vampires oneshot; Buffy the Vampire Slayer: Tales of the Vampires #1 Buffy the Vampire Slayer: Tales of the Slayers #1"Broken Bottle of Djinn"; Buffy the Vampire Slayer: Tales of the Slayers TPB.
Before Season Eight . . .
The hungry dead have risen. They shamble down the street. They hide in back yards, car lots, shopping malls. They devour neighbors, dogs and police officers. And they are here to stay. The real question is, what are you going to do about it? How will you survive?
HOW WILL THE WORLD CHANGE WHEN THE DEAD BEGIN TO RISE?
Stoker-award-winning author Christopher Golden has assembled an original anthology of never-before-published zombie stories from an eclectic array of today's hottest writers. Inside there are stories about military might in the wake of an outbreak, survival in a wasted wasteland, the ardor of falling in love with a zombie, and a family outing at the circus. Here is a collection of new views on death and resurrection.
With stories from Joe Hill, John Connolly, Max Brooks, Kelley Armstrong, Tad Williams, David Wellington, David Liss, Aimee Bender, Jonathan Maberry, and many others, this is a wildly diverse and entertaining collection...the Last Word on the New Dead.
Among them are fourteen-year-old Molly McHugh and her friend and employer, Felix Orlov. Once upon a time Orlov the Conjuror was a celebrated stage magician, but now he is an old man, a psychic medium, contacting the spirits of the departed for the grieving loved ones left behind. When a seance goes horribly wrong, Felix Orlov is abducted by strange men wearing gas masks and rubber suits, and Molly soon finds herself on the run.
Her flight will lead her into the company of a mysterious man, and his stalwart sidekick, Joe Golem, whose own past is a mystery to him, but who walks his own dreams as a man of stone and clay, brought to life for the sole purpose of hunting witches.
After political upheaval, economic collapse, and environmental disaster, the world has become a hotspot, boiling over into chaos of near apocalyptic proportions. In this perpetual state of emergency, all that separates order from anarchy is the military might of a United States determined to keep peace among nations waging a free-for-all battle for survival and supremacy.
But a conflict unlike any before demands an equally unprecedented fighting force on its front lines. Enter the Remote Infantry Corps: robot soldiers deployed in war zones around the world, controlled by human operators thousands of miles from the action. PFC Danny Kelso is one of these “Tin Men,” stationed with his fellow platoon members at a subterranean base in Germany, steering their cybernetic avatars through combat in the civil-war-ravaged streets of Syria. Immune to injury and death, this brave new breed of American warrior has a battlefield edge that’s all but unstoppable—until a flesh-and-blood enemy targets the Tin Men’s high-tech advantage in a dangerously game-changing counter strike.
When anarchists unleash a massive electromagnetic pulse, short-circuiting the world’s technology, Kelso and his comrades-in-arms find themselves trapped—their minds tethered within their robot bodies and, for the first time, their lives at risk.
Now, with rocket-wielding “Bot Killers” gunning for them, and desperate members of the unit threatening to go rogue, it’s the worst possible time for the Tin Men to face their most crucial mission. But an economic summit is under terrorist attack, the U.S. president is running for his life, and the men and women of the 1st Remote Infantry Division must take the fight to the next level—if they want to be the last combatants standing, not the first of their kind to fall forever.
Praise for Tin Men
“Tin Men is the literary equivalent of a muscle car: stylish and fast-paced, with a hopped-up engine of a plot. Christopher Golden starts things off at tire-burning speed and never lets up. It’s a great ride—definitely as much fun as we can ever hope to have while the world falls to ruin around us.”—Scott Smith, author of A Simple Plan and The Ruins
“A chilling tale of a world that could be, Tin Men is a vicious beast—Starship Troopers meets Generation Kill—that left my nerves fried and my brain craving another fix.”—Pierce Brown, author of Golden Son
“When the human soul thrums inside machines of war, the ultimate weapon is born. Golden crafts a unique combination of Terminator and Saving Private Ryan.”—Scott Sigler, author of Alive
“As military robots proliferate, we have all wondered whether the wealthy will use them to dominate those with fewer resources. Fascinating and thrilling, Tin Men imagines a future in which the playing field is suddenly and violently leveled. When the stakes are life or death, will the soldiers behind the robots still have what it takes to survive?”—Daniel H. Wilson, author of Robopocalypse
“This evocative tale of the possible and the probable takes a wild walk on the perilous side. Along the way, we get a top-of-the-line lesson in what may actually be in store for us one day. You’re going to love this thrilling, taut drama.”—Steve Berry, author of The Lincoln Myth
From the Hardcover edition.
She calls herself Calexa Rose Dunhill. She has been living—hiding out—in Dunhill Cemetery ever since someone left her there to die. She has no idea who wants her dead or why, but she isn't about to wait around for her would-be killer to finish the job.
Despite her self-imposed isolation, Calexa’s ability to see spirits—and the memories she receives from them—guarantees she’ll never be alone, even among the deceased. The only living people she allows herself to interact with are Kelner, the cemetery’s cantankerous caretaker, and Lucinda Cameron, an elderly woman who lives in an old Victorian house across the street. With their friendship, Calexa has regained a link to the world beyond tombstones and mausoleums.
Until the night she witnesses a murder that shatters her life—a life now under a police microscope—as their investigation threatens to uncover Calexa’s true identity...
Now, for the first time ever, Prince of Stories chronicles the history and impact of the complete works of Neil Gaiman in film, fiction, music, comic books, and beyond. Containing hours of exclusive interviews with Gaiman and conversations with his collaborators, as well as wonderful nuggets of his work such as the beginning of an unpublished novel, a rare comic and never-before-seen essay, this is a treasure trove of all things Gaiman. In addition to providing in depth information and commentary on Gaiman's myriad works, the book also includes rare photographs, book covers, artwork, and related trivia and minutiae, making it both an insightful introduction to his work, and a true "must-have" for his ever growing legion of fans.
As Kara makes friends, she learns that there are secrets haunting the student body. Is the spirit of a murdered girl seeking revenge? Or is the culprit more ancient and terrifying than an American outsider can understand? A spooky new edition welcomes teen horror fans to the first book in this riveting series.
Look out for the other book in this series, The Waking: Spirits of the Noh!
After learning how his powerlessness can be used as a weapon in the world of magic and defeating Nicodemus's plan to overthrow the government, Timothy travels to a war-torn dimension to help the Wurm, fierce magicians and warriors descended from an ancient dragon race. But while covertly gathering information on the age-old feud between the bloodthirsty Wurm and the Parliament of Mages, Timothy discovers a very different story -- one of peaceful Wurms and a conspiracy led by the Parliament of Mages.
But that's not the only problem on Timothy's hands. The mysterious girl he spotted in SkyHaven is the granddaughter of Nicodemus, and she's challenging Leander's right to be Grandmaster of the Order of Alhazred. And despite Nicodemus's death, mages are still disappearing...and this time someone is painting Timothy as the villain.
In the aftermath of a critical World War II battle, Father Gaetano is assigned as the sole priest at the Church of San Domenico in the small, seaside Sicilian village of Tringale. The previous pastor has died and there is a shortage of clergy at the moment, so until another can be spared, the young priest must say all of the masses himself.
Mass is not Father Gaetano's only responsibility, however. The war has created many orphans, and thus the San Domenico rectory has been converted into an orphanage which is also his domain. The children are a joy to him, but they have lost so much, and many have begun to question their faith and their God, and his attempts to teach them catechism are in vain . . . until he finds an old puppet theatre and an ornate box of puppets in the basement. Handcrafted by the building's former caretaker, now absent, the puppets seem the perfect tool to get the children to pay attention to their lessons. But after dark the puppets emerge from that ornate box, without their strings. While the children have been questioning their faith, the puppets believe Father Gaetano's Bible stories completely. But there is such a thing as too much faith. And the children's lives will never be the same again.
Charlaine Harris, the #1 New York Times bestselling author of the Sookie Stackhouse novels and the Harper Connelly Mysteries, and New York Times bestselling author Christopher Golden present an original graphic novel illustrated by acclaimed comic book artist Don Kramer—first in a brand-new trilogy.
She calls herself Calexa Rose Dunhill—names taken from the grim surroundings where she awoke, bruised and bloody, with no memory of who she is, how she got there, or who left her for dead.
She has made the cemetery her home, living in a crypt and avoiding human contact. But Calexa can’t hide from the dead—and because she can see spirits, they can’t hide from her.
Then one night, Calexa spies a group of teenagers vandalizing a grave—and watches in horror as they commit murder. As the victim’s spirit rises from her body, it flows into Calexa, overwhelming her mind with visions and memories not her own.
Now Calexa must make a decision: continue to hide to protect herself—or come forward to bring justice to the sad spirit who has reached out to her for help...
This book collects Buffy the Vampire Slayer: Haunted, Buffy the Vampire Slayer: The Blood of Carthage, Buffy the Vampire Slayer: Autumnal, Buffy the Vampire Slayer: Oz—Into the Wild, "Take Back the Night" from DHP Annual 2000, and "Killing Time" from Dark Horse Presents #150.