The objectectives of the book are as follows:to gain insight into the future of mobile TV and mobile video in general; to explore the user-experience in mobile and pervasive interactive multimedia systems; to question the essential correlation between mobile video and users' context; to analyse how these systems can encourage the creation of mobile communities; to understand how these systems can be evaluated; to unveil relevant scenarios for mobile storytelling (creation and sharing); to understand how sociability can be achieved in nomadic contexts; to analyse how mobile digital content could evolve; to examine advanced interaction modalities for mobile video, and to discuss techniques to anticipate how nomadic cultures can shape trends in technology.
Areas such as the environment, health, learning and happiness are explored, looking at ways of marrying people’s wants and needs to make simple, usable and desirable mobile applications. A user-centred design approach has been used, adopting user experience (UX) methods, in-depth case studies and market analysis to see what a modern user needs from their mobile application. By applying concepts like persuasion theory and information architecture, try to find ways to satisfy these needs and positively change their user habits.
In 2011, the Green, Health, and Money Machines won design awards in an international competition hosted by the International Institute for Information Design, Vienna.
These essays grew from the authors own column entitled ‘Fast Forward’ which appeared in Interaction Magazine – the flagship publication of the ACM Special Interest Group on Human-Computing Interaction (SIGCHI). Written in such a way as to ensure longevity, these essays have not been edited or updated, however a short Postscripts has been added to provide some comments on each topic from a current perspective.
HCI and User-Experience Design provides a fascinating historical review of the professional and research world of UX and HCI during a period of significant growth and development and would be of interest to students, researchers, and designers who are interested in recent developments within the field.