Chapters on getting started with IAR, Keil, gcc and CooCox CoIDE tools help beginners develop program codes. Coverage also includes the important areas of software development such as using the low power features, handling information input/output, mixed language projects with assembly and C, and other advanced topics.Two new chapters on DSP features and CMSIS-DSP software libraries, covering DSP fundamentals and how to write DSP software for the Cortex-M4 processor, including examples of using the CMSIS-DSP library, as well as useful information about the DSP capability of the Cortex-M4 processor
A new chapter on the Cortex-M4 floating point unit and how to use it
A new chapter on using embedded OS (based on CMSIS-RTOS), as well as details of processor features to support OS operations
Various debugging techniques as well as a troubleshooting guide in the appendix
topics on software porting from other architectures
A full range of easy-to-understand examples, diagrams and quick reference appendices
The book describes the architecture of the Cortex-M0 processor and the programmers model, as well as Cortex-M0 programming and instruction set and how these instructions are used to carry out various operations. Furthermore, it considers how the memory architecture of the Cortex-M0 processor affects software development; Nested Vectored Interrupt Controller (NVIC) and the features it supports, including flexible interrupt management, nested interrupt support, vectored exception entry, and interrupt masking; and Cortex-M0 features that target the embedded operating system. It also explains how to develop simple applications on the Cortex-M0, how to program the Cortex-M0 microcontrollers in assembly and mixed-assembly languages, and how the low-power features of the Cortex-M0 processor are used in programming. Finally, it describes a number of ARM Cortex-M0 products, such as microcontrollers, development boards, starter kits, and development suites.
This book will be useful to both new and advanced users of ARM Cortex devices, from students and hobbyists to researchers, professional embedded- software developers, electronic enthusiasts, and even semiconductor product designers.The first and definitive book on the new ARM Cortex-M0 architecture targeting the large 8-bit and 16-bit microcontroller marketExplains the Cortex-M0 architecture and how to program it using practical examplesWritten by an engineer at ARM who was heavily involved in its development
Written by two experts in the field, this book reflects on the experimental results, develops and matches theory to practice, evaluates the strengths and weaknesses of the technology or technique introduced, and considers applications and the wider context. Numerous exercises and end of chapter questions are included.A hands-on introduction to the field of embedded systems, with a focus on fast prototypingKey embedded system concepts covered through simple and effective experimentation Amazing breadth of coverage, from simple digital i/o, to advanced networking and control Applies the most accessible tools available in the embedded world Supported by mbed and book web sites, containing FAQs and all code examples Deep insights into ARM technology, and aspects of microcontroller architecture Instructor support available, including power point slides, and solutions to questions and exercises
Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs.
The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers.Features: Concepts of computer system design guided by fundamental principles.Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering.Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS).Numerous pseudocode fragments that provide concrete examples of abstract concepts.Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects.
This guide shows both student and professional alike the basic concepts of parallel programming and GPU architecture. Topics of performance, floating-point format, parallel patterns, and dynamic parallelism are covered in depth. This revised edition contains more parallel programming examples, commonly-used libraries such as Thrust, and explanations of the latest tools. It also provides new coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more; increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism; and two new case studies (on MRI reconstruction and molecular visualization) that explore the latest applications of CUDA and GPUs for scientific research and high-performance computing.
This book should be a valuable resource for advanced students, software engineers, programmers, and hardware engineers.New coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and moreIncreased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelismTwo new case studies (on MRI reconstruction and molecular visualization) explore the latest applications of CUDA and GPUs for scientific research and high-performance computing
This book Includes over fifty projects which are divided into three categories: Basic, Intermediate, and Advanced.
New projects in this edition:
Logic probe Custom LCD font design Hi/Lo game Generating various waveforms in real-time Ultrasonic height measurement Frequency counter Reaction timer GPS projects Closed-loop ON/OFF temperature control Bluetooth projects (master and slave) RFid projects Clock using Real-time-clock (RTC) chip RTC alarm project Graphics LCD (GLCD) projects Barometer+thermometer+altimeter project Plotting temperature on GLCD Ethernet web browser based control Ethernet UDP based control Digital signal processing (Low Pass Filter design) Automotive LIN bus project Automotive CAN bus project Multitasking projects (using both cooperative and Round-robin scheduling) Unipolar stepper motor projects Bipolar stepper motor projects Closed-loop ON/OFF DC motor controlA clear introduction to the PIC 18FXXX microcontroller's architecture Covers developing wireless and sensor network applications, SD card projects, and multi-tasking; all demonstrated with the block and circuit diagram, program description in PDL, program listing, and program descriptionIncludes more than 50 basic, intermediate, and advanced projects
Whole chapters are dedicated to:
Debugging using the new CoreSight technology
Migrating effectively from the ARM7
The Memory Protection Unit
...and much more!
*The only available guide to programming and using the groundbreaking ARM Cortex-M3 processor
*Easy-to-understand examples, diagrams, quick reference appendices, full instruction and Thumb-2 instruction sets are all included
*The author, an ARM engineer on the M3 development team, teaches end users how to start from the ground up with the M3, and how to migrate from the ARM7
This book demonstrates the programming methodology and tools used by most professionals in embedded design, and will enable you to apply your knowledge and programming skills for any real-life application. Providing a step-by-step guide to the subject matter, this book will encourage you to alter, expand, and customize code for use in your own projects.A complete introduction to C programming using PIC microcontrollers, with a focus on real-world applications, programming methodology and toolsEach chapter includes C code project examples, tables, graphs, charts, references, photographs, schematic diagrams, flow charts and compiler compatibility notes to channel your knowledge into real-world examplesOnline materials include presentation slides, extended tests, exercises, quizzes and answers, real-world case studies, videos and weblinks
The text describes the fundamental technology in terms of hardware, software, and a set of principles to guide the development of Platform FPGA systems. The goal is to show how to systematically and creatively apply these principles to the construction of application-specific embedded system architectures. There is a strong focus on using free and open source software to increase productivity. Each chapter is organized into two parts. The white pages describe concepts, principles, and general knowledge. The gray pages provide a technical rendition of the main issues of the chapter and show the concepts applied in practice. This includes step-by-step details for a specific development board and tool chain so that the reader can carry out the same steps on their own.
Rather than try to demonstrate the concepts on a broad set of tools and boards, the text uses a single set of tools (Xilinx Platform Studio, Linux, and GNU) throughout and uses a single developer board (Xilinx ML-510) for the examples.Explains how to use the Platform FPGA to meet complex design requirements and improve product performancePresents both fundamental concepts together with pragmatic, step-by-step instructions for building a system on a Platform FPGAIncludes detailed case studies, extended real-world examples, and lab exercises
It covers all the topics of this popular software title used in schools and colleges worldwide for over twenty years.
Now published as a portable, learning, reference and subject revision guide students, teachers and hobbyists have their own low-cost version as an eBook on their mobile phone.
Explanatory text is condensed to note form making it quick and easy to find the detail on the selected topic or to provide a content reminder for exam revision. All common formula for the subject are included using typical values with calculations and results determined from the software default inputs.
The PC software to accompany your mobile device eBook provides you with an easy and enjoyable way to study your chosen subject. Comprising hundreds of menu selected colourful topics where the graphic images on your mobile are brought to life for every value change along with many additional learning and software features.
A unique combined digital portable study device and educational software package at a tiny fraction of the previously published price.
See Additional Notes for the FREE Electronics, Mechanics, Maths and Computing V10 educational software download for your PC, to accompany this eBook title, worth a120 / $160.
Circuit design using microcontrollers is both a science and an art. This book covers it all. It details all of the essential theory and facts to help an engineer design a robust embedded system. Processors, memory, and the hot topic of interconnects (I/O) are completely covered. Our authors bring a wealth of experience and ideas; this is a must-own book for any embedded designer.
*A 360 degree view from best-selling authors including Jack Ganssle, Tammy Noergard, and Fred Eady
*Key facts, techniques, and applications fully detailed
*The ultimate hard-working desk reference: all the essential information, techniques, and tricks of the trade in one volume
Expert co-authors Bran Selic and Sébastien Gérard lead the team that drafted and maintain the standard and give you the tools you need apply MARTE to overcome the limitations of cyber-physical systems. The functional sophistication required of modern cyber-physical systems has reached a point where traditional code-centric development methods are proving less and less capable of delivering a reliable product in a timely manner. In Modeling and Analysis of Real-Time and Embedded Systems with UML and MARTE, you will learn how to take advantage of modern model-based engineering methods and corresponding industry standards to overcome these limitations. These methods take full advantage of computer-supported automation allowing timely detection of design flaws to reduce engineering risk, leading thereby to better overall product quality and greater productivity.Understand the design rationale behind the MARTE standard needed to take full advantage of its many powerful modeling capabilities Best apply the various MARTE features for the most common use cases encountered in the design of real-time and embedded softwareLearn how MARTE can be used together with the SysML language for the design of complex cyber-physical systemsDiscover how MARTE can be used for different kinds of computer-supported engineering analyses to predict key system characteristics early in development Customize MARTE for a specific domain or project
Assuming no prior knowledge of microcontrollers and introducing the PIC Microcontroller's capabilities through simple projects, this book is ideal for electronics hobbyists, students, school pupils and technicians. The step-by-step explanations and the useful projects make it ideal for student and pupil self-study: this is not just a reference book - you start work with the PIC microcontroller straight away.
The revised third edition focuses entirely on the re-programmable flash PIC microcontrollers such as the PIC16F54, PIC16F84 and the extraordinary 8-pin PIC12F508 and PIC12F675 devices.
* Demystifies the leading microcontroller for students, engineers an hobbyists
* Emphasis on putting the PIC to work, not theoretical microelectronics
* Simple programs and circuits introduce key features and commands through project work
Embedded Systems Security provides:
A broad understanding of security principles, concerns, and technologies
Proven techniques for the efficient development of safe and secure embedded software
A study of the system architectures, operating systems and hypervisors, networking, storage, and cryptographic issues that must be considered when designing secure embedded systems
Nuggets of practical advice and numerous case studies throughout
Written by leading authorities in the field with 65 years of embedded security experience: one of the original developers of the world’s only Common Criteria EAL 6+ security certified software product and a lead designer of NSA certified cryptographic systems.
This book is indispensable for embedded systems and security professionals, new and experienced.
An important contribution to the understanding of the security of embedded systems. The Kleidermachers are experts in their field. As the Internet of things becomes reality, this book helps business and technology management as well as engineers understand the importance of "security from scratch." This book, with its examples and key points, can help bring more secure, robust systems to the market.
Dr. Joerg Borchert, Vice President, Chip Card & Security, Infineon Technologies North America Corp.; President and Chairman, Trusted Computing Group
Embedded Systems Security provides real-world examples of risk and exploitation; most importantly the book offers clear insight into methods used to counter vulnerabilities to build true, native security into technology.
Adriel Desautels, President and CTO, Netragard, LLC.
Security of embedded systems is more important than ever. The growth in networking is just one reason. However, many embedded systems developers have insufficient knowledge of how to achieve security in their systems. David Kleidermacher, a world-renowned expert in this field, shares in this book his knowledge and long experience with other engineers. A very important book at the right time.
Prof. Dr.-Ing. Matthias Sturm, Leipzig University of Applied Sciences; Chairman, Embedded World Conference steering boardGain an understanding of the operating systems, microprocessors, and network security critical issues that must be considered when designing secure embedded systemsContains nuggets of practical and simple advice on critical issues highlighted throughout the textShort and to –the- point real case studies included to demonstrate embedded systems security in practice
This book is intended for readers who are familiar with the Arduino platform and want to learn more about creating wearable projects. No previous experience in wearables is expected, although a basic knowledge of Arduino programming will help.What You Will LearnDevelop a basic understanding of wearable computingLearn about Arduino and its compatible prototyping platforms suitable for creating wearablesUnderstand the design process surrounding the creation of wearable objectsGain insight into the materials suitable for developing wearable projectsDesign and create projects including interactive bike gloves, GPRS locator watch, and more using various kinds of electronic componentsDiscover programming for interactivityLearn how to connect and interface wearables' with Bluetooth and WiFiGet your hands dirty with your own personalized designsIn Detail
The demand for smart wearable technologies is becoming more popular day by day. The Arduino platform was developed keeping wearables, such as watches that track your location or shoes that count the miles you've run, in mind. It is basically an open-source physical computing platform based on a simple microcontroller board and a development environment in which you create the software for the board. If you're interested in designing and creating your own wearables, this is an excellent platform for you.
This book provides you with the skills and understanding to create your own wearable projects. The book covers different prototyping boards which are compatible with the Arduino platform and are suitable for creating wearable projects. Each chapter of the book covers a project in which knowledge and skills are introduced gradually, making the book suitable for all kinds of readers.
You begin your journey with understanding electronic components, including LEDs and sensors, to get yourself up to scratch and comfortable with different components. You will then gain hands-on experience by creating your very first wearable project, a pair of interactive bike gloves that help you cycle at night. This is followed by a project making your own funky LED glasses and a cool GPS watch. You'll also delve into other projects including creating your own keyless doorlock, wearable NFC tags, a fitness-tracking device, and a WiFi-enabled spark board. The final project is a compilation of the previous concepts used where you make your own smart watch with fitness tracking, internet-based notifications, GPS, and of course time telling.Style and approach
This is a project-based book that introduces each project to the reader step-by-step. Each project starts out by covering all the components individually, and then explains how to combine them into interactive objects. Each project contains an easy-to-follow guide to design and implement the electronics into wearable objects.
Online Multimedia Advertising: Techniques and Technologies unites recent research efforts in online multimedia advertising. This book include introductions to basic concepts and fundamental technologies for online advertising, basic multimedia technologies for online multimedia advertising, and modern multimedia advertising schemes, theories and technologies.
With 25 years of experience in designing computing equipment, the author stresses the practical design of state machines. He clearly delineates each step of the structured and rigorous design principles that can be applied to practical applications. The book begins by reviewing the analysis of combinatorial logic and Boolean algebra, and goes on to define sequential machines and discuss traditional and alternative methods for synthesizing synchronous sequential machines. The final chapters deal with asynchronous sequential machines and pulse-mode asynchronous sequential machines. Because this volume is technology-independent, these techniques can be used in a variety of fields, such as electrical and computer engineering as well as nanotechnology.
By presenting each method in detail, expounding on several corresponding examples, and providing over 500 useful figures, Sequential Logic is an excellent tutorial on analysis and synthesis procedures.
Bill is a figure of paramount importance in the development of the software industry and really in the development of the internet. William Henry Gates III was born in Seattle, Washington on October 28, 1955. Known commonly as Bill Gates - the joint founder of the gigantic Microsoft Corporation, this billionaire is the son of an eminent, prosperous and up-and-coming business solicitor of Seattle - William Henry Gates Senior.
For more interesting facts you must read his biography.
Grab your biography book now!
Whether you are a student struggling to fulfill a math or science requirement, or you are embarking on a career change that requires a new skill set, A Mind for Numbers offers the tools you need to get a better grasp of that intimidating material. Engineering professor Barbara Oakley knows firsthand how it feels to struggle with math. She flunked her way through high school math and science courses, before enlisting in the army immediately after graduation. When she saw how her lack of mathematical and technical savvy severely limited her options—both to rise in the military and to explore other careers—she returned to school with a newfound determination to re-tool her brain to master the very subjects that had given her so much trouble throughout her entire life.
In A Mind for Numbers, Dr. Oakley lets us in on the secrets to learning effectively—secrets that even dedicated and successful students wish they’d known earlier. Contrary to popular belief, math requires creative, as well as analytical, thinking. Most people think that there’s only one way to do a problem, when in actuality, there are often a number of different solutions—you just need the creativity to see them. For example, there are more than three hundred different known proofs of the Pythagorean Theorem. In short, studying a problem in a laser-focused way until you reach a solution is not an effective way to learn. Rather, it involves taking the time to step away from a problem and allow the more relaxed and creative part of the brain to take over. The learning strategies in this book apply not only to math and science, but to any subject in which we struggle. We all have what it takes to excel in areas that don't seem to come naturally to us at first, and learning them does not have to be as painful as we might think!
From the Trade Paperback edition.
Written by two experts in the field, this book reflects on the experimental results, develops and matches theory to practice, evaluates the strengths and weaknesses of the technology and techniques introduced, and considers applications in a wider context.
New Chapters on:Bluetooth and ZigBee communicationInternet communication and control, setting the scene for the ‘Internet of Things’Digital Audio, with high-fidelity applications and use of the I2S busPower supply, and very low power applicationsThe development process of moving from prototyping to small-scale or mass manufacture, with a commercial case study.Updates all examples and peripheral devices to use the most recent libraries and peripheral productsIncludes examples with touch screen displays and includes high definition audio input/output with the I2S interfaceCovers the development process of moving from prototyping to small-scale or mass manufacture with commercial case studiesCovers hot embedded issues such as intelligent instrumentation, networked systems, closed loop control, and digital signal processing
Dogan Ibrahim's approach is firmly based in practical applications and project work, making this a toolkit rather than a programming guide. No previous experience with microcontrollers is assumed - the PIC family of microcontrollers, and in particular the popular reprogrammable 16X84 device, are introduced from scratch. The BASIC language, as used by the most popular PIC compilers, is also introduced from square one, with a simple code used to illustrate each of the most commonly used instructions. The practicalities of programming and the scope of using a PIC are then explored through 22 wide ranging electronics projects.
The simplest quickest way to get up and running with microcontrollers
Makes the PIC accessible to students and enthusiasts
Project work is at the heart of the book - this is not a BASIC primer.
In turn, this has meant that the automation of manufacturing, process industries, and even building and infrastructure construction has been improved dramatically. And now with remote wireless instrumentation, heretofore inaccessible or widely dispersed operations and procedures can be automatically monitored and controlled. This already well-established reference work will reflect these dramatic changes with improved and expanded coverage of the traditional domains of instrumentation as well as the cutting-edge areas of digital integration of complex sensor/control systems.Thoroughly revised, with up-to-date coverage of wireless sensors and systems, as well as nanotechnologies role in the evolution of sensor technologyLatest information on new sensor equipment, new measurement standards, and new software for embedded control systems, networking and automated controlThree entirely new sections on Controllers, Actuators and Final Control Elements; Manufacturing Execution Systems; and Automation Knowledge BaseUp-dated and expanded references and critical standards
Developed in collaboration with the Intel Galileo team, and in consultation with members of the Arduino team, this is the definitive introduction to Intel's new board for makers.
Embedded design expert Robert Ashby will guide you through the entire PSoC world, providing thorough coverage of device feature, design, programming and development of the software-reconfigurable PSoC. He shares his best tips, tricks, and techniques that will help you to utilize the flexible and inexpensive PSoC to its greatest potential, with a minimum of heartaches and late nights.
With its emphasis on designing for adaptability – a feature of the utmost importance in today’s fast-paced and cost-pressured design cycles – this book will bring you up to speed quickly on everything PSoC, from memory management to interconnects. You will add brains and capable signal conditioning to a design with one chip, giving you extreme flexibility for a relatively low price. Specific application examples highlighting the PSoC’s unique capabilities are included throughout the text, with the supporting sample source code.The first independent technical reference available on the PSoC, a product line experiencing explosive growth in the embedded design worldApplication examples, sample code, and design tips and techniques will get readers get up-to-speed quickly
John Morton is author of the popular PIC: Your Personal Introductory Course, also published by Newnes.
*The hands-on way of learning to use the Atmel AVR microcontroller
*Project work designed to put the AVR through its paces
*The only book designed to get you up-and-running with the AVR from square one
The math we learn in school can seem like a dull set of rules, laid down by the ancients and not to be questioned. In How Not to Be Wrong, Jordan Ellenberg shows us how terribly limiting this view is: Math isn’t confined to abstract incidents that never occur in real life, but rather touches everything we do—the whole world is shot through with it.
Math allows us to see the hidden structures underneath the messy and chaotic surface of our world. It’s a science of not being wrong, hammered out by centuries of hard work and argument. Armed with the tools of mathematics, we can see through to the true meaning of information we take for granted: How early should you get to the airport? What does “public opinion” really represent? Why do tall parents have shorter children? Who really won Florida in 2000? And how likely are you, really, to develop cancer?
How Not to Be Wrong presents the surprising revelations behind all of these questions and many more, using the mathematician’s method of analyzing life and exposing the hard-won insights of the academic community to the layman—minus the jargon. Ellenberg chases mathematical threads through a vast range of time and space, from the everyday to the cosmic, encountering, among other things, baseball, Reaganomics, daring lottery schemes, Voltaire, the replicability crisis in psychology, Italian Renaissance painting, artificial languages, the development of non-Euclidean geometry, the coming obesity apocalypse, Antonin Scalia’s views on crime and punishment, the psychology of slime molds, what Facebook can and can’t figure out about you, and the existence of God.
Ellenberg pulls from history as well as from the latest theoretical developments to provide those not trained in math with the knowledge they need. Math, as Ellenberg says, is “an atomic-powered prosthesis that you attach to your common sense, vastly multiplying its reach and strength.” With the tools of mathematics in hand, you can understand the world in a deeper, more meaningful way. How Not to Be Wrong will show you how.
"Ron has worked hard to explain how the PICAXE system operates through simple examples, and I'm sure his easy-to-read style will help many people progress with their PICAXE projects." --From the Foreword by Clive Seager, Revolution Education Ltd.
This wickedly inventive guide shows you how to program, build, and debug a variety of PICAXE microcontroller projects. PICAXE Microcontroller Projects for the Evil Genius gets you started with programming and I/O interfacing right away, and then shows you how to develop a master processor circuit.
From "Hello, World!" to "Hail, Octavius!"
All the projects in Part I can be accomplished using either an M or M2 class PICAXE processor, and Part II adds 20X2-based master processor projects to the mix. Part III culminates in the creation of Octavius--a sophisticated robotics experimentation platform featuring a 40X2 master processor and eight breadboard stations which allow you to develop intelligent peripherals to augment Octavius' functioning. The only limit is your imagination!
PICAXE Microcontroller Projects for the Evil Genius:Features step-by-step instructions and helpful photos and illustrations Allows you to customize each project for your purposes Offers all the programs in the book free for download Removes the frustration factor--all required parts are listed, along with sources
Build these and other devious devices:Simple mini-stereo jack adapter USBS-PA3 PICAXE programming adapter Power supply Three-state digital logic probe 20X2 master processor circuit TV-R input module 8-bit parallel 16X2 LCD board Serialized 16X2 LCD Serialized 4X4 matrix keypad SPI 4-digit LED display Countdown timer Programmable, multi-function peripheral device and operating system Octavius--advanced robotics experimentation platform L298 dual DC motor controller board
Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze.
Make Great Stuff!
TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
For those who slept through Stats 101, this book is a lifesaver. Wheelan strips away the arcane and technical details and focuses on the underlying intuition that drives statistical analysis. He clarifies key concepts such as inference, correlation, and regression analysis, reveals how biased or careless parties can manipulate or misrepresent data, and shows us how brilliant and creative researchers are exploiting the valuable data from natural experiments to tackle thorny questions.
And in Wheelan’s trademark style, there’s not a dull page in sight. You’ll encounter clever Schlitz Beer marketers leveraging basic probability, an International Sausage Festival illuminating the tenets of the central limit theorem, and a head-scratching choice from the famous game show Let’s Make a Deal—and you’ll come away with insights each time. With the wit, accessibility, and sheer fun that turned Naked Economics into a bestseller, Wheelan defies the odds yet again by bringing another essential, formerly unglamorous discipline to life.
The importance of these sensors, however, contrasts with the limited information available. Many recent advances in miniaturization, smart sensor configurations, and networkable sensor technology have led to design changes and a need for reliable information. Most of the technical information on Hall effect sensors is supplied by sensor manufacturers and is slanted toward a particular product line. System design and control engineers need an independent, readable source of practical design information and technical details that is not product- or manufacturer-specific and that shows how Hall effect sensors work, how to interface to them, and how to apply them in a variety of uses. This book covers:
• the physics behind Hall effect sensors
• Hall effect transducers
• transducer interfacing
• integrated Hall effect sensors and how to interface to them
• sensing techniques using Hall effect sensors
• application-specific sensor ICs
• relevant development and design tools
This second edition is expanded and updated to reflect the latest advances in Hall effect devices and applications!
Information about various sensor technologies is scarce, scattered and hard to locate. Most of it is either too theoretical for working engineers, or is manufacturer literature that can’t be entirely trusted. Engineers and engineering managers need a comprehensive, up-to-date, and accurate reference to use when scoping out their designs incorporating Hall effect sensors.
* A comprehensive, up-to-date reference to use when crafting all kinds of designs with Hall effect sensors
*Replaces other information about sensors that is too theoretical, too biased toward one particular manufacturer, or too difficult to locate
*Highly respected and influential author in the burgeoning sensors community
This book is not for the beginner, but rather is an in-depth, comprehensive one-volume reference that addresses all the major issues in firmware design and development, including the pertinent hardware issues.Included CD-Rom contains all the source code used in the design examples, so engineers can easily use it in their own designs
The text presents fundamental concepts and foundational techniques such as processor design, pipelined processors, memory and I/O systems, and especially superscalar organization and implementations. Two case studies and an extensive survey of actual commercial superscalar processors reveal real-world developments in processor design and performance. A thorough overview of advanced instruction flow techniques, including developments in advanced branch predictors, is incorporated. Each chapter concludes with homework problems that will institute the groundwork for emerging techniques in the field and an introduction to multiprocessor systems.
New material also includes the new IEC-61508 functional safety standard, use of Windows-based software on programming terminals, an expanded section on Scada, and extended coverage of networks and fieldbus.
Andrew Parr works at ASW Sheerness Steel where the plant control is based on approximately sixty programmable controllers.
* The practical guide to PLC applications for engineers and technicians
* Systems-level design and control covered alongside programming techniques
* Coverage matched to introductory college programs
This book is an ideal choice for hobbyists or professionals who want to create quick and easy projects with Arduino. As a prerequisite, readers must have a working Arduino system and some programming background, ideally in C/C++. Basic knowledge of Arduino is helpful but not required to follow along with this book.What You Will LearnUnderstand and utilize the capabilities of the ArduinoIntegrate sensors to gather environmental data and display this information in meaningful waysAdd modules such as Bluetooth and Wi-Fi that allow the Arduino to communicate and send data between devicesCreate simple servers to allow communication to occurBuild automated projects including robots while learning complex algorithms to mimic biological locomotionImplement error handling to make programs easier to debug and look more professionalIntegrate powerful programming tools and software such as Python and Processing to broaden the scope of what the Arduino can achievePractice and learn basic programming etiquetteIn Detail
Arduino an opensource physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board. The opensource Arduino software (IDE) makes it easy to write code and upload it to the board. It runs on Windows, Mac OS X, and Linux. The environment is written in Java and based on Processing and other opensource software.
With the growing interest in home-made, weekend projects among students and hobbyists alike, Arduino offers an innovative and feasible platform to create projects that promote creativity and technological tinkering.
Arduino by Example is a project-oriented guide to help you fully utilize the power of one of the world's most powerful open source platforms, Arduino. This book demonstrates three projects ranging from a home automation project involving your lighting system to a simple robotic project to a touch sensor project. You will first learn the basic concepts such as how to get started with the Arduino, and as you start building the project, you will develop the practical skills needed to successfully build Arduino powered projects that have real-life implications.
The complexity of the book slowly increases as you complete a project and move on to the next. By the end of this book, you will be able to create basic projects and utilize the elements used in the examples to construct your own devices.Style and approach
This book follows a project-oriented approach, with multiple images and plenty of code to help you build your projects easily. The book uses a tutorial-based methodology where the concepts are first explained and then implemented to help you develop the projects.
This practical reference guides readers through the wireless technology forest, giving them the knowledge, the hardware and the software necessary to design a wireless embedded device rapidly, inexpensively, and effectively. Using off-the-shelf microcontrollers from Microchip and Atmel, the author provides step-by-step instructions for designing the hardware and firmware for a fully operational wireless networking device. The book gives a thorough introduction to 802.11 technology and puts it into perspective against the other wireless standard options. Just enough theory and mathematics is provided to give the depth of understanding needed for practical design work.
The book thoroughly covers:
* Laptop wireless Ethernet card introduction and theory
*Introduction to CompactFlash-to-microcontroller interfacing
* Implementing the laptop wireless Ethernet card in an embedded environmentCovers the hottest new embedded market area- wireless networkingShows designers how to save money and time by using microcontrollers in their embedded wireless designs instead of expensive, complex prefab boards
Dave Smith has based the book on his popular short courses on the PIC for professionals, students and teachers at Manchester Metropolitan University. The result is a graded text, formulated around practical exercises, which truly guides the reader from square one.
The book can be used at a variety of levels and the carefully graded projects make it ideal for colleges, schools and universities. Newcomers to the PIC will find it a painless introduction, whilst electronics hobbyists will enjoy the practical nature of this first course in microcontrollers.
PIC in Practice introduces applications using the popular 16F84 device as well as the 16F627, 16F877, 12C508, 12C629 and 12C675. In this new edition excellent coverage is given to the 16F818, with additional information on writing and documenting software.Gentle introduction to using PICs for electronic applicationsPrinciples and programming introduced through graded projectsThoroughly up-to-date with new chapters on the 16F818 and writing and documenting programs
This book hones in on that rapid prototyping aspect of FPGA use, showing designers exactly how they can cut time off production cycles and save their companies money drained by costly mistakes, via prototyping designs with FPGAs first. Reading it will take a designer with a basic knowledge of implementing FPGAs to the “next-level of FPGA use because unlike broad beginner books on FPGAs, this book presents the required design skills in a focused, practical, example-oriented manner.In-the-trenches expert authors assure the most applicable advice to practicing engineersDual focus on successfully making critical decisions and avoiding common pitfalls appeals to engineers pressured for speed and perfectionHardware and software are both covered, in order to address the growing trend toward "cross-pollination" of engineering expertise
Eddie Insam introduces the range of possibilities open to internet-enabled designs, including automated fault and low-stock notification, remote environmental control, control of test and measurement equipment, and programming responses based on data collected locally. These techniques are introduced as they key to a new level of interactivity between customer and manufacturer or service provider as well as a the means for users to communicate with electronic devices in increasingly useful and user-friendly ways. These new opportunities are introduced with the level of practical detail required for electronic designers getting to grips with turning the next phase of the internet revolution into reality.
The scope of this book encompasses electronic design, networking applications and wireless applications using Bluetooth and 802.11 (WiFi). The case studies are not based on one specific device, but listings are provided where required.
*An engineer's approach to internet protocols and applications
*Reduces R&D time for design engineers
*The design guide for the cutting edge of internet-enabled electronic products and systems
Embedded Microcontroller Interfacing for M·CORE Systems is the third of a trio of books by G. Jack Lipovski from the University of Texas. The first two books are on assembly language programming for the new Motorola 6812 16-bit microcontroller, and were written to be textbooks and professional references. This book was written at the request of the Motorola design team for the professional users of its new and very successful M·CORE chip microcontrollers. Written with the complete cooperation and input of the M·CORE design engineers at their headquarters in Austin, Texas, this book covers all aspects of the programming software and hardware of the M·CORE chip.
* First introductory level book on the Motorola MoCORE
* Teaches engineers how a computer executes instructions
* Shows how a high-level programming language converts to assembler language
* Teaches the reader how a microcontroller is interfaced to the outside world
* Hundreds of examples are used throughout the text
* Over 200 homework problems give the reader in-depth practice
* A CD-ROM with HIWARE's C++ compiler is included with the book
* A complete summary chapter on other available microcontrollers
Divided into six parts, this edited volume provides the latest research on GPU computing. Part I: Architectural Solutions focuses on the architectural topics that improve on performance of GPUs, Part II: System Software discusses OS, compilers, libraries, programming environment, languages, and paradigms that are proposed and analyzed to help and support GPU programmers. Part III: Power and Reliability Issues covers different aspects of energy, power, and reliability concerns in GPUs. Part IV: Performance Analysis illustrates mathematical and analytical techniques to predict different performance metrics in GPUs. Part V: Algorithms presents how to design efficient algorithms and analyze their complexity for GPUs. Part VI: Applications and Related Topics provides use cases and examples of how GPUs are used across many sectors.Discusses how to maximize power and obtain peak reliability when designing, building, and using GPUsCovers system software (OS, compilers), programming environments, languages, and paradigms proposed to help and support GPU programmersExplains how to use mathematical and analytical techniques to predict different performance metrics in GPUsIllustrates the design of efficient GPU algorithms in areas such as bioinformatics, complex systems, social networks, and cryptographyProvides applications and use case scenarios in several different verticals, including medicine, social sciences, image processing, and telecommunications
Now more than ever an overarching philosophy of development is needed before just sitting down to build an application. Practicing embedded engineers will find that Jack provides a high-level strategic plan of attack to the often times chaotic and ad hoc design and development process. He helps frame and solve the issues an engineer confronts with real-time code and applications, hardware and software coexistences, and streamlines detail management.
Chapter 1 - Introduction
Chapter 2 – The Project
Chapter 3 – The Code
Chapter 4 – Real Time
Chapter 5 – The Real World
Chapter 6 – Disciplined Development
Appendix A – A Firmware Standard
Appendix B - A Simple Drawing System
Appendix C – A Boss’s Guide to Process
*Authored by Jack Ganssle, Tech Editor of Embedded Systems Programming and weekly column on embedded.com
*Keep schedules in check as projects and codes grow by taking time to understand the project beforehand
*Understand how cost/benefit coexists with design and development