How Come? explains, in fascinating detail, more than 200 mysteries and phenomena in the world around us. These are the questions that pique kids’ curiosity—and stump parents.
When it rains, does running (rather than walking) to the nearest shelter really keep you any drier?
How can a stone skip across a pond (instead of sink)?
If the Earth is spinning, why can’t we feel it? Why don’t we fly off?
Why do elephants have trunks?
And the all-time classic, Why is the sky blue? (Sunlight has a hidden rainbow of colors, and air molecules scatter blues the most—sending bright blue light down to Earth.)
The text is clearly written, engaging, and accessible. It’s for every kid who wants to know—and every grown-up who simply doesn’t know.
Written by the founder of Printrbot, his staff, and veteran DIY authors, this book of projects exemplifies the broad range of highly personalized, limit-pushing project possibilities of 3D printing when combined with affordable electronic components and materials.
In Make: 3D Printing Projects, you'll:Print and assemble a modular lamp that's suitable for beginners--and quickly gets you incorporating electronics into 3D-printed structures.Learn about RC vehicles by fabricating--and driving--your own sleek, shiny, and fast Inverted Trike.Model a 1950s-style Raygun Pen through a step-by-step primer on how to augment an existing object through rapid prototyping.Fabricate a fully functional, battery-powered screwdriver, while learning how to tear down and reconstruct your own tools.Get hands-on with animatronics by building your own set of life-like mechanical eyes.Make a Raspberry Pi robot that rides a monorail of string, can turn corners, runs its own web server, streams video, and is remote-controlled from your phone.Build and customize a bubble-blowing robot, flower watering contraption, and a DIY camera gimbal.
Did you know there is a lot of science behind making candy? How about that “Red Hots” candies get their heat from a chemical called capsaicin—the same molecule that gives peppers their kick? And when you crunch on Wintergreen Lifesavers, they spark because you are making light with friction similar to the electricity in lightning: You might say you are making a miniature lightning storm in your mouth! Learn about these cool chemical reactions and much more as you become a Science of Fun Stuff Expert on candy!
Amaze your friends with all you’ve learned in this engaging, fact-filled Level 3 Ready-to-Read! A special section at the back of the book includes Common Core–vetted extras on subjects like social studies and math, and there’s even a fun quiz so readers can test themselves to see what they’ve learned! Learning science has never been so much fun!
--Hans Camenzind, inventor of the 555 timer (the world's most successful integrated circuit), and author of Much Ado About Almost Nothing: Man's Encounter with the Electron (Booklocker.com)
"A fabulous book: well written, well paced, fun, and informative. I also love the sense of humor. It's very good at disarming the fear. And it's gorgeous. I'll be recommending this book highly."
--Tom Igoe, author of Physical Computing and Making Things Talk
A "magnificent and rewarding book. ... Every step of this structured instruction is expertly illustrated with photos and crisp diagrams. . . . This really is the best way to learn."
--Kevin Kelly, in Cool Tools
The first edition of Make: Electronics established a new benchmark for introductory texts. This second edition enhances that learning experience.
Here you will find unique, photographically precise diagrams of breadboarded components, to help you build circuits with speed and precision. A new shopping guide and a simplified range of components, will minimize your investment in parts for the projects. A completely new section on the Arduino shows you how to write properly structured programs instead of just downloading other people's code. Projects have been reworked to provide additional features, and the book has been restructured to offer a step-by-step learning process that is as clear and visually pleasing on handheld devices as it is on paper. Full color is used throughout.
As before, Make: Electronics begins with the basics. You'll see for yourself how components work--and what happens when they don't. You'll short out a battery and overheat an LED. You'll also open up a potentiometer and a relay to see what's inside. No other book gives you such an opportunity to learn from real-life experiences.
Ultimately, you will build gadgets that have lasting value, and you'll have a complete understanding of how they work. From capacitors to transistors to microcontrollers--it's all here.
Hans Camenzind, inventor of the 555 Timer (the world's most successful integrated circuit chip), said that "This is teaching at its best!" when he reviewed the first edition. Now the second edition offers even more!
Innovative series for young children, acclaimed science writer Seymour Simon and Nicole Fauteux encourage children to explore the world around them as they play. Each book contains tips for parents and caregivers on how to create positive learning experiences for even the littlest of scientists.
From chocolate bars to violins, See How It’s Made lifts the lid on all kinds of everyday objects, foods and toys, revealing the amazing ways they are designed and manufactured.
Venture behind the scenes right into the heart of busy factories to see the step-by-step processes that turn sand into glass, give a football its bounce and squeeze toothpaste into a tube.
You’ll even find out how this book was put together!
Building the Brooklyn Bridge was no simple feat. Despite a brilliant plan from a father-son team of engineers, the process was a dangerous and grueling one. Construction workers developed a mysterious illness (now known as the bends), several died, and the project had devastating effects on the engineers' lives. Still, after fourteen years, the Brooklyn Bridge was finished and became the longest suspension bridge in the world at the time and is still widely admired today. Megan Stine tells the fascinating story behind one of the city's best-loved landmarks. Includes black-and-white illustrations and a foldout color map!
When children develop a solid understanding of science, they’re preparing for success. Spectrum Science for grades 3-8 improves scientific literacy and inquiry skills through an exciting exploration of natural, Earth, life, and applied sciences. With the help of this best-selling series, your little scientist can discover and appreciate the extraordinary world that surrounds them!
Underneath the hood of every car there's a lot of fast, furious, and spectacular science going on. G-force, combustion, power: you name it, a car's got it. Help your child discover all about the science of cars with this explosive tour of automobiles in Car Science.
Find out how cars revolutionized the world and see how a car functions with jaw-dropping diagrams, cutaway drawings and cool graphics. Steer to the fundamental science behind the mechanics and then sit back for an exciting look into the future of minimal emissions, maximum fun.
Did you know that every time you watch a baseball game, you are watching some great examples of physics in action? Why exactly does the amount of spin on a pitch determine how far a ball can be hit? And what’s the scientific reason that using pine tar on the bat makes it easier to grip? Learn all about the science behind America’s favorite pastime in this fun, fact-filled Level 3 Ready-to-Read!
A special section at the back of the book includes Common Core–vetted extras on subjects like anatomy and history, and there’s even a fun quiz so readers can test themselves to see what they’ve learned!
Consumer-level 3D printers and CNC machines are opening up new possibilities for makers. But there will always be a need for traditional workshop skills and tools. Charles Platt's Make: Tools applies the same approach to its subject matter as his bestselling Make: Electronics -- in-depth explanations and hands-on projects that gradually increase in level of challenge.
Illustrated in full color with hundreds of photographs and line drawings, the book serves as a perfect introduction to workshop tools and materials for young adults and adults alike. Platt focuses on basic hands tools and assumes no prior experience or knowledge on the part of the reader. The projects all result in fun games, toys, and puzzles. The book serves as both a hands-on tutorial a reference that will be returned to again and again.
How Cool Is This? is a fun-packed compendium of inventions and gizmos ranging from the great and the good to the obscure and offbeat. Touching on a very wide range of key curriculum science topics, each spread features a single brilliant invention, using a colorful graphic approach to explain in an intuitive, visual style how the object works. Simple and engaging text reveals the secret science behind the invention and tells the amazing stories of the inventions that changed the world forever. How Cool Is This? will appeal not only to scientific minds but also to children with a sense of wonder or curiosity about the world around them.
Learn about how different vehicles work in the How Vehicles Work series—part of the Lightning Bolt Books™ collection. With high-energy designs, exciting photos, and fun text, Lightning Bolt Books™ bring nonfiction topics to life!
In 1781, Thomas Paine came up with a model for a single-span bridge; in 1887, Adolf Eugen Fick made the first pair of contact lenses; and in 1907, Paul Cornu built the first helicopter. But Leonardo da Vinci thought of all these ideas more than five hundred years ago!
At once an artist, inventor, engineer, and scientist, da Vinci wrote and drew detailed descriptions of what would later become hang gliders, automobiles, robots, and much more. In Neo Geo, Gene Barretta cleverly shows how Leonardo's ideas—many inspired by his love of nature—foreshadowed modern inventions, offering a window into the future.
Let's face it. Even as babies, we humans pay close attention to faces. Observing another person's features and expressions tells us whether they are happy, angry, excited, or sad. And when we look at an animal, it's hard not to imagine that its face is communicating human feelings. This isn't true, of course. Squinty eyes, an upturned mouth, or another odd expression is probably there because, in some way, it helps that animal survive. Packed with many cool facts and visuals on where certain animals live and what they eat, this book captures twenty-five humorous—and very true—explanations of why animals look the way they do in order to exist in this world.
the amazing mind of one the world’s greatest inventors.
Construction sites are some of the most interesting places, especially for young boys. Join the workers as they use dump trucks, cranes, concrete mixers, backhoes, and payloaders to build a new skyscraper! Full of photographs, Hard Hat Zone is an exciting and informative read for children interested in how things are built.
Few travel by trains today, but kids regardless are fascinated by the freight train, passenger trains, the conductor, and even the caboose. Terrific Trains mixes both illustrations and photographs to bring the railroad to life!
Terrific Trains covers the concepts Transportation and Community Workers & Helpers.
All these devices were created by the man known as The Wizard of Menlo Park: Thomas Edison.
Edison is most famous for inventing the incandescent lightbulb, but at his landmark laboratories in Menlo Park & West Orange, New Jersey, he also developed many other staples of modern technology. Despite many failures, Edison persevered. And good for that, because it would be very difficult to go through a day without using one of his life-changing inventions. In this enlightening book, Gene Barretta enters the laboratories of one of America's most important inventors.
Listing price will change. So if you see a low price, get it because it will not be available again after the promotional discount period. (Just letting you know that you aren't going crazy if you return only to see a different and higher price tag.)
Did you know that a rollercoaster does not need an engine or power source of its own? And how exactly does a bumper car go without gas? Young science lovers will flip when they learn about the science behind amusement parks in this fun, fact-filled Level 3 Ready-to-Read!
A special section at the back of the book includes Common Core–vetted extras on subjects like geography and math, and there’s even a fun quiz so readers can test themselves to see what they’ve learned!
In 3D Engineering: Design and Build Your Own Prototypes, young readers tackle real-life engineering problems by figuring out real-life solutions. Kids apply science and math skills to create prototypes for bridges, instruments, alarms, and more. Prototypes are preliminary models used by engineers—and kids—to evaluate ideas and to better understand how things work.
Engineering design starts with an idea. How do we get to the other side of the river? How do we travel long distances in short times? Using a structured engineering design process, kids learn how to brainstorm, build a prototype, test a prototype, evaluate, and re-design. Projects include designing a cardboard chair to understand the stiffness of structural systems and designing and building a set of pan pipes to experiment with pitch and volume.
Creating prototypes is a key step in the engineering design process and prototyping early in the design process generally results in better processes and products. 3D Engineering gives kids a chance to figure out many different prototypes, empowering them to discover the mechanics of the world we know.