The theory of “modernisation” and the concept of “development education” have moved over the past decades from Neoliberalism to a future digital paradigm. With the advent of logarithmic development in the digital environment over the past 20 to 30 years, the concept and emerging theories about development education require a more robust assessment and exploration. The definition and the very nature of modernisation, as well as the possibilities of modernisation theory, in relation to the knowledge economy, will be discussed by drawing on the concepts of the four elements by David Suzuki (Environmentalist). Market fundamentalism is probably one of the biggest impediments to modernisation and social reform. For many years, during the past decades, this thinking was introduced and used to bring about cultural, social, economic and political change in many developing countries with the focus on markets and market reform. Neoliberalism is now seen by many as an effort to promote personal and corporate gain in the industrial world as we know it today. Collaboration, the freedom to contextualise, and ‘free’ and ‘open’ education have moved to the forefront to promote change. Some have argued that Neoliberalism is promoting self-interest, expanding individual property rights, promoting rigorous market exchange, and building global free trade. This view has been rigorously debated and contested by many different leaders, researchers, academia, and students as resources and education have become more open, and the threat to the biosphere is identified.
This essay will explore the new paradigm of openness and digital futures. The possible role it could play in future global education development and modernisation of the economies around the globe is the focus. The Commons will be considered, the Creative Commons (intellectual property rights) and the P2P (Peer-to-Peer) foundation is a force to be reckoned with. The possibilities of this discourse - as an alternative discourse to neoliberalism- has already profoundly impacted development. It is this digital framework of P2P collaboration that will be considered. It is the work of the commons - as tools for modernisation - and the knowledge economy, that will be the centre of discussion in this essay.
The possible creative and innovative actions to promote global development education and modernisation, harnessing the digital revolution of the knowledge economy and the development of global citizenship will be explored as a practical and new paradigm.
THE PRACTICAL INTENT OF THIS ESSAY:
From a practical perspective, the work of the FLOK Society in Ecuador, which endeavours to modernise and develop the existing economy with ‘tools’ for creative and innovative change (development education), will be looked at. This pioneering agent for economic change in South America started in 2013. Excerpts and references to the blog posts of a member of the FLOK Society are included on activities in Ecuador as it unfolds to explain the process of modernisation in Ecuador, more on this later.
Global Development Education, Knowledge Economy, Creative Economy, Development Paradigm, Openness, Radical Openness, Modernisation, Neoliberalism, Market Economy, Future Education, Social Change, Bio-Politics, Digital Futures, P2P Foundation, Peer-to-Peer, The Commons, Creative Commons, Collaboration, Global Citizenship, Hacking, Crowdsourcing, Creative Approach, Innovative Approach.
Word Count: 5955
Cars, Trains, Ships & Planes is a visual encyclopedia of every vehicle to zoom, sail, soar, float, or fly across the land, sea, and sky. Displaying more than 1,000 vehicles including classic cars, hybrids, race cars, sail boats, luxury cruise ships, BMX and dirt bikes, military tanks, steam locomotives, mountain trains, hot air balloons, fighter jets, International Space Station manned spacecraft and more, plus a glossary and index, this visual catalog is perfect for young transportation buffs. In addition to the eye-catching images for readers to spot and explore, exciting text covers facts and figures on record breakers and news makers and includes the story of the history of transportation--from the first wheel to the latest hybrids--giving this book a special appeal to reluctant readers.
Cars, Trains, Ships & Planes is the fastest route to take young readers on a journey to learn about all things that go.
I mentioned approx 2000+ Java Technical Questions and 200+ Non- Technical Questions for before the technical round. This book is world’s Biggest Java Interview book you ever read. That's why this book is Best-selling book of 2014 in Job Hunting & Campus Interview of Top MNC's. Must See sample of this book or at the end of description please see "Inside Contents" press down key and see how beautiful interview book it is.
The main objective of this interview book is not to give you just magical interview question & tricks, I have followed a pattern of improving the question solution with deep Questions-Answers explanations with different interview complexities for each interview problem, you will find multiple solutions for complex interview questions.
What Special –
In this book I covered and explained several topics of latest Java 8 Features in detail for Developers & Freshers, Topics Like– Lambdas. Java 8 Functional interface, Stream and Time API.
As a job seeker if you read the complete book with good understanding & seriously, i am 101% sure you will challenge any Interview & Interviewers (Specially Java) in this world. and this is the objective of this book. This book contains more than Two Thousands Technical Java Questions and 200 Non-Technical Questions like before
This book is very much useful for I.T professionals and the students of Engineering Degree and Masters during their Campus Interview and academic preparations. If you read as a student preparing for Interview for Computer Science or Information Technology, the content of this book covers all the required topics in full details. While writing the book, an intense care has been taken to help students who are preparing for these kinds of technical interview rounds.
Both Physical Paperback and Digital Editions Are Available on LuLu.com & Amazon.com ||Google Books & Google Play Book Stores ,
Order today and Get a Discounted Copy.
According to the Last year and this year Data that we have collected from different sources, More than 5,67,000 students and IT professionals gone through this book and Successfully Cracked their jobs in IT industry and Other industries as well. Don’t Forget to write a customer review or comment about this book. For Data structure and Algorithms & C-C++ Interview questions, Read Harry’s Upcoming Book- “Cracking the C & C++ Interview” and Cracking the “Algorithms Interview” Tell your friends about this ultimate Java Book.
∞ Inside Topics at a Glance ∞
01.Preface, Hold On ! First Read It ! It will Help You !
03.Convincing them you’re right for the job.
04.Can you do the job?
05.Your potential to tackle New Tasks.
06.Employers Love Motivated Employees.
07.The ‘Big Five’ Questions.
08.Building Rapport and Trust.
09.Ten Effective Answers To Common Questions.
10.The Apple Interview.
11.The Google Interview.
12.The Microsoft Interview.
13.The Yahoo Interview.
14.The Facebook Interview.
15.Interview FAQ’S - I
16.How to Prepare for Technical Questions.
17.Handling Technical Questions in easy way.
18.Top Ten Mistakes Candidates Make.
19.The 16 Most Revealing Interview Questions & Answers.
20.Java Interview Questions & Answers. 350+ Q/A (PART-1)
21.Java Interview Questions & Answers. 350+ Q/A (PART-2)
22.Java Interview Questions & Answers. 250+ Q/A (PART- 3)
23.Top 10+ Advance Java Que-Ans for Experienced Programmers.
24.Java Random All-In-One Que-Answers 50+ Q/A (PART- 4)
25.Java Random All-In-One Que-Answers 250+ Q/A (PART- 5)
26.Java Concurrency Interview Que-Answers
27.Java Collection Interview Que-Answers 40+
28.Java Exception Interview Que-Answers 15+
29.Java Interview Brain Wash Que & Ans. 201+ Q/A (PART- 6)
30.Java 8 Features for Developers – Lambdas.(PART- 7)
31.Java 8 Functional interface,Stream & Time API. (PART- 8)
32.Java Random Brain Drills Que-Answers 50+
33.Java Random String Que-Answers 20+
34.Finally Kick on Java and Say Bye Bye..
35.Java Coding Standards (Advance)
36.Java Code Clarity/Maintainability/
37.Java DataBase Issues/Analysis.
38.Dress/Body Appropriately Guidelines By Pictures & Graphics.
They help make work easier, like when you need to lift something heavy or reach way up high. Some machines are so simple that you might not think of them as machines. There are six simple machines: the lever, the wheel and axle, the pulley, the ramp, the wedge, and the screw.
Can you adjust a seesaw to lift an elephant? What happens when you combine two or more simple machines? Read and find out!
Packed with amazing facts and photographs of trains around the world, The Big Book of Trains covers the history of trains and train travel. Different types of trains are featured on their own spreads, and each page features multiple images to give a close-up view as well as informative text about each train. See the differences among monorails, passenger trains, and TGVs. Learn about pistons, fireboxes, boilers, and coupling rods, and find out exactly what they do to help the train travel down on the tracks.
See key features of each train model and discover the difference between steam trains and diesels. Find out how trains are designed for certain jobs and tasks, including mountain trains, snow trains, and freight trains. Look at the biggest and fastest trains in the world.
With incredible pictures and informative text, The Big Book of Trains is the essential book for young readers who want to know everything about trains.
This book gives a good start and Complete introduction for data structures and algorithms for Beginner’s. While reading this book it is fun and easy to read it. This book is best suitable for first time DSA readers, Covers all fast track topics of DSA for all Computer Science students and Professionals.
Data Structures and Other Objects Using C or C++ takes a gentle approach to the data structures course in C Providing an early, text gives students a firm grasp of key concepts and allows those experienced in another language to adjust easily. Flexible by design,. Finally, a solid foundation in building and using abstract data types is also provided.
Using C, this book develops the concepts and theory of data structures and algorithm analysis in a gradual, step-by-step manner, proceeding from concrete examples to abstract principles. Standish covers a wide range of Both traditional and contemporary software engineering topics.
This is a handy guide of sorts for any computer science engineering Students, Data Structures And Algorithms is a solution bank for various complex problems related to data structures and algorithms. It can be used as a reference manual by Computer Science Engineering students. this Book also covers all aspects of B.TECH CS,IT, and BCA and MCA, BSC IT.
|| Inside Chapters. ||
3 Matrix .
4 Sorting .
7 Linked List.
9 Graph .
12 Misc. Topics.
Consumer-level 3D printers and CNC machines are opening up new possibilities for makers. But there will always be a need for traditional workshop skills and tools. Charles Platt's Make: Tools applies the same approach to its subject matter as his bestselling Make: Electronics -- in-depth explanations and hands-on projects that gradually increase in level of challenge.
Illustrated in full color with hundreds of photographs and line drawings, the book serves as a perfect introduction to workshop tools and materials for young adults and adults alike. Platt focuses on basic hands tools and assumes no prior experience or knowledge on the part of the reader. The projects all result in fun games, toys, and puzzles. The book serves as both a hands-on tutorial a reference that will be returned to again and again.
It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world.
With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency.
Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
Don't know your X-wing from your Y-wing? Not sure what type of craft Slave I is? Look no further than the Star Wars Encyclopedia of Starfighters and Other Vehicles. From the swamps of Kashyyyk to the deserts of Jakku, from inner-city Coruscant to the vastness of hyperspace, this new Star Wars book will show you the right craft for the job. This handy guide is full of fun facts and intriguing information, guaranteed to enthrall fans for hours on end.
This encyclopedia features more than 200 weird and wonderful vehicles from the world of Star Wars, including ships and vehicles from the entire saga of movies as well as the television series Star Wars: The Clone WarsTM and Star Wars: RebelsTM. One vehicle is explored in detail on each page, so there's something new even for die-hard fans. All the technology behind the vehicles such as repulsorlift craft and hyperspeed is fully explored.
© & TM 2017 LUCASFILM LTD. Used Under Authorization.
Written by the founder of Printrbot, his staff, and veteran DIY authors, this book of projects exemplifies the broad range of highly personalized, limit-pushing project possibilities of 3D printing when combined with affordable electronic components and materials.
In Make: 3D Printing Projects, you'll:Print and assemble a modular lamp that's suitable for beginners--and quickly gets you incorporating electronics into 3D-printed structures.Learn about RC vehicles by fabricating--and driving--your own sleek, shiny, and fast Inverted Trike.Model a 1950s-style Raygun Pen through a step-by-step primer on how to augment an existing object through rapid prototyping.Fabricate a fully functional, battery-powered screwdriver, while learning how to tear down and reconstruct your own tools.Get hands-on with animatronics by building your own set of life-like mechanical eyes.Make a Raspberry Pi robot that rides a monorail of string, can turn corners, runs its own web server, streams video, and is remote-controlled from your phone.Build and customize a bubble-blowing robot, flower watering contraption, and a DIY camera gimbal.