You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
–From the Foreword by Tim O’Reilly, founder of O’Reilly Media
“This book is fun and functional as a desktop reference. If you use UNIX and Linux systems, you need this book in your short-reach library. It covers a bit of the systems’ history but doesn’t bloviate. It’s just straightfoward information delivered in colorful and memorable fashion.”
–Jason A. Nunnelley
“This is a comprehensive guide to the care and feeding of UNIX and Linux systems. The authors present the facts along with seasoned advice and real-world examples. Their perspective on the variations among systems is valuable for anyone who runs a heterogeneous computing facility.”
The twentieth anniversary edition of the world’s best-selling UNIX system administration book has been made even better by adding coverage of the leading Linux distributions: Ubuntu, openSUSE, and RHEL.
This book approaches system administration in a practical way and is an invaluable reference for both new administrators and experienced professionals. It details best practices for every facet of system administration, including storage management, network design and administration, email, web hosting, scripting, software configuration management, performance analysis, Windows interoperability, virtualization, DNS, security, management of IT service organizations, and much more. UNIX® and Linux® System Administration Handbook, Fourth Edition, reflects the current versions of these operating systems:
Red Hat® Enterprise Linux®
Oracle America® Solaris™ (formerly Sun Solaris)
The book details the major subsystems and features of the Linux kernel, including its design, implementation, and interfaces. It covers the Linux kernel with both a practical and theoretical eye, which should appeal to readers with a variety of interests and needs.
The author, a core kernel developer, shares valuable knowledge and experience on the 2.6 Linux kernel. Specific topics covered include process management, scheduling, time management and timers, the system call interface, memory addressing, memory management, the page cache, the VFS, kernel synchronization, portability concerns, and debugging techniques. This book covers the most interesting features of the Linux 2.6 kernel, including the CFS scheduler, preemptive kernel, block I/O layer, and I/O schedulers.
The third edition of Linux Kernel Development includes new and updated material throughout the book:An all-new chapter on kernel data structures Details on interrupt handlers and bottom halves Extended coverage of virtual memory and memory allocation Tips on debugging the Linux kernel In-depth coverage of kernel synchronization and locking Useful insight into submitting kernel patches and working with the Linux kernel community
One problem: the U.S. Department of Justice was gunning for them. . . .
Based on extensive insider interviews and participation, acclaimed author Ben Mezrich's Straight Flush tells the captivating rags-to-riches tale of a group of University of Montana frat brothers who turned a weekly poker game in the basement of a local dive bar into AbsolutePoker.com, one of the largest online companies in the world, on par with some of the behemoths of the Internet. At its height, Absolute Poker was an online empire earning more than a million dollars a day, following savvy business strategy and even better luck. Its founders set up their operations in the exotic jungle paradise of Costa Rica, embracing an outrageous lifestyle of girls, parties, and money.
Meanwhile, the gray area of U.S. and international law in which the company operated was becoming a lot more risky, and soon the U.S. Department of Justice had placed a bull's-eye on Absolute Poker. Should they fold—or double down and ride their hot hand? Impossible to put down, Straight Flush is an exclusive, never-before-seen look behind the headlines of one of the wildest business stories of the past decade.
Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code.Explore Python’s major built-in object types such as numbers, lists, and dictionariesCreate and process objects with Python statements, and learn Python’s general syntax modelUse functions to avoid code redundancy and package code for reuseOrganize statements, functions, and other tools into larger components with modulesDive into classes: Python’s object-oriented programming tool for structuring codeWrite large programs with Python’s exception-handling model and development toolsLearn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing
Written by the leading authority on CompTIA A+ certification and training, this self-study set has been thoroughly updated to cover 100% of the topics covered on the latest edition of the exam. New topics include managing and maintaining cellular devices, including tablets; configuring operating systems, including Windows 8, Android, and iOS; and enhanced, mobile-centered security and troubleshooting procedures. The All-in-One Exam Guide enables you to take the test with complete confidence. It also serves as a practical reference for IT support and technical personnel.
Bonus electronic content includes:Practice exams with hundreds of accurate questions More than an hour of video training featuring Mike Meyers Performance-based simulations that prepare you for the performance-based questions on the exam A collection of Mike's favorite free PC tools
Key Features include:Written with the “in the trenches” voice and clarity Mike Meyers is known for Features pre-assessment tests, exam tips, and “Try This!” sections to reinforce difficult topics Includes a coupon for 10% off of the exam fee, a $37 value
Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful learning tools? Whether you’re a game developer, dedicated gamer, or curious observer, this illustrated, fully updated edition helps you understand what drives this major cultural force, and inspires you to take it further.
You’ll discover that:Games play into our innate ability to seek patterns and solve puzzlesMost successful games are built upon the same elementsSlightly more females than males now play gamesMany games still teach primitive survival skillsFictional dressing for modern games is more developed than the conceptual elementsTruly creative designers seldom use other games for inspirationGames are beginning to evolve beyond their prehistoric origins
In the Guide, you'll learn how to:
-Copy, move, and delete files and directories.
-Create, delete, and manage users.
-Create, delete, and manage groups.
-Use virtual terminals.
-Use the bash shell.
-Safely use the root account with su and sudo.
-Change permissions and ownership of files and directories.
-Create and edit text files from the command line, without using a graphical editor.
-Diagnose network connectivity problems.
-And many other topics.
By using this book, you’ll be creating various small projects completely in blueprint. From this book, you’ll be equipped with the know-how you’ll need to create the game of your dreams.
On top of mastering the Blueprints system in Unreal Engine 4, you’ll also learn the secrets behind getting the most out of the beast of an engine.
Stay Awhile and Listen: How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire - Book 1 invites readers to discover the origin of Blizzard North, a studio built by gamers, for gamers, and Blizzard Entertainment, a convergence of designers driven to rule their industry.
Composed from exhaustive research and hundreds of personal interviews, the Stay Awhile and Listen series divulges the fated meeting that brought the two Blizzards together, the clashes that tore them apart, and their transformation from grassroots democracy to corporate empire. At the center of it all—Diablo, a hack-and-slash adventure through the darkest recesses of Hell that changed online gaming forever.
David Craddock's Stay Awhile and Listen masterfully retells the tale of the game development Camelot created by the founders of Blizzard Entertainment. -Richard Garriott, creator of the Ultima series
Stay Awhile and Listen tells how passion, maxed-out credit cards and sleepless nights spawned a gaming phenomenon and unearths the game design secrets that made Diablo an enduring classic. -Tristan Donovan, author of Replay: The History of Video Games
A fascinating behind-the-scenes look at the storied history and development of Diablo and the early days of Blizzard Entertainment. -Dr. Ray Muzyka, co-founder of BioWare
Stay Awhile and Listen shows that there was a potent mixture of talent, opportunity, and personality that drove the meteoric rise of Blizzard Entertainment from its earliest days. I can't wait for the next installment. -Julian Gollop, creator of X-COM: UFO Defense
Craddock takes his time introducing each person, and by the time he explains their contribution, I felt like I knew them as human beings, not as developers--what they were like as kids, where they came from, and what their aspirations were. -Venture Beat
Stay Awhile and Listen is a rare and intriguing look into the people and experiences behind some of my favorite video games of all time. -Randy Pitchford, co-founder of Gearbox Software
Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape.
The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die- hard fans, and face-offs with Sony and Microsoft are all part of the drama.
Find out about:
*Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because was considered expendable.
*Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success. *The unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the non-gamer, especially now with the Wii Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.
Highlights of this new Fourth Edition includeExtensive new coverage: Android 5 (Lollipop), Android Studio, and Material Design; plus Android M early preview A laser focus on modern Android essentials, including activities, intents, resources, and background processing New Android 5 features for Android TV and Android Wear Complete Android Studio projects in nearly every chapter
Learn how to…Use the powerful new Android Studio development environment Build layouts that automatically display properly on any device Craft more dynamic, intuitive apps with Google’s new material design language Display the right information at the right time with ListViews and adapters Make apps more responsive with background processes Add sophisticated navigation with action toolbars and slide-out menus Integrate images and media into your apps Save data for your app and create public files that can be used by anyone Access the cloud to download and parse JSON data Use SQLite and content providers to create responsive, data-driven apps Create, update, and cancel notifications Start developing Android Wearable and TV apps Use Google Play Services to add location, mapping, and more Package and publish apps to Google Play and other markets
The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
The Most Useful Tutorial and Reference, with Hundreds of High-Quality Examples for Every Popular Linux Distribution
Linux is today’s dominant Internet server platform. System administrators and Web developers need deep Linux fluency, including expert knowledge of shells and the command line. This is the only guide with everything you need to achieve that level of Linux mastery. Renowned Linux expert Mark Sobell has brought together comprehensive, insightful guidance on the tools sysadmins, developers, and power users need most, and has created an outstanding day-to-day reference.
This title is 100 percent distribution and release agnostic. Packed with hundreds of high-quality, realistic examples, it presents Linux from the ground up: the clearest explanations and most useful information about everything from filesystems to shells, editors to utilities, and programming tools to regular expressions.
Use a Mac? You’ll find coverage of the Mac OS X command line, including OS X-only tools and utilities other Linux/UNIX titles ignore. Sobell presents a new MySQL chapter. There’s even an expert introduction to Python–today’s most valuable tool for automating complex, time-consuming administration tasks.
The Linux Command Line takes you from your very first terminal keystrokes to writing full programs in Bash, the most popular Linux shell. Along the way you'll learn the timeless skills handed down by generations of gray-bearded, mouse-shunning gurus: file navigation, environment configuration, command chaining, pattern matching with regular expressions, and more.
In addition to that practical knowledge, author William Shotts reveals the philosophy behind these tools and the rich heritage that your desktop Linux machine has inherited from Unix supercomputers of yore.
As you make your way through the book's short, easily-digestible chapters, you'll learn how to:
* Create and delete files, directories, and symlinks
* Administer your system, including networking, package installation, and process management
* Use standard input and output, redirection, and pipelines
* Edit files with Vi, the world’s most popular text editor
* Write shell scripts to automate common or boring tasks
* Slice and dice text files with cut, paste, grep, patch, and sed
Once you overcome your initial "shell shock," you'll find that the command line is a natural and expressive way to communicate with your computer. Just don't be surprised if your mouse starts to gather dust.
A featured resource in the Linux Foundation's "Evolution of a SysAdmin"
Billions of apps have been downloaded from Google Play™! This book gives you everything you’ll need to start developing great Android apps quickly and getting them published on Google Play™. The book uses an app-driven approach—each new technology is discussed in the context of seven fully tested Android apps, complete with syntax coloring, code highlighting, code walkthroughs and sample outputs. Apps you’ll develop include:Welcome App Cannon Game Tip Calculator Doodlz Twitter® Searches Address Book Flag Quiz
The first-generation Android phones were released in October 2008. By October 2013, a Strategy Analytics report showed that Android had 81.3% of the global smartphone market share, compared to 13.4% for Apple, 4.1% for Microsoft and 1% for Blackberry (bit.ly/1aqIZXf). Billions of apps have been downloaded from Google Play. There are now more than one billion activated Android devices worldwide and more than 1.5 million Android devices are being activated daily (venturebeat.com/2013/09/03/android-hits-1bactivations-and-will-be-called-kitkat-in-nextversion). The opportunities for Android app developers are enormous.
This book presents leading-edge computing technologies for professional software developers. At the heart of the book is the Deitel “app-driven approach”—concepts are presented in the context of complete working Android apps, rather than using code snippets. The introduction and app test drives at the beginning of each chapter show one or more sample executions. The book’s source code is available at www.deitel.com/books/androidfp2.
The apps in this book were carefully designed to introduce you to key Android features and APIs. You’ll quickly learn everything you need to start building Android apps—beginning with a testdrive of the Doodlz app in Chapter 1, then building your first app in Chapter 2. By the time you reach Chapter 9, you’ll be ready to create your own apps for submission to Google Play and other app marketplaces. You’ll master the Google Play submission process, including uploading your apps, deciding whether to sell your apps or offer them for free, and marketing them using in-app advertising, social media, Internet public relations and more.
Practical, example-rich coverage of:Android 4.3 and 4.4 Android Development Tools, Android Studio Supporting Various Screen Sizes/Resolutions Accessibility, Internationalization, Graphics Activities, Fragments, Intents, Preferences GUIs, Layouts, Menus, Resource Files, Lists, Adapters, Events, Touch/Gesture Processing Immersive Mode, Printing Framework, PrintHelper Assets (Images, Audio), View Animation Threading, Collections, SQLite Database Social sharing via implicit intents Google Play™, App Publishing, Pricing, Monetization, Marketing, In-App Advertising, In-App Billing and more.
Visit www.deitel.comDownload code examples For information on Deitel’s Dive Into® Series programming training courses delivered at organizations worldwide visit www.deitel.com/training or write to firstname.lastname@example.org Join the Deitel social networking communities on Facebook® at deitel.com/DeitelFan, Twitter® @deitel, Google+™ at google.com/+DeitelFan, LinkedIn® at bit.ly/DeitelLinkedIn, YouTube™ at youtube.com/user/DeitelTV and subscribe to the Deitel® Buzz Online e-mail newsletter at www.deitel.com/newsletter/subscribe.html
Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators—from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy’s Ghost Recon and World of Warcraft; interviews with video game art professionals who’ve worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you’ll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you’ll need to rise to the top of one of the most exciting industries of our time.
This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more.Get acquainted with hardware features on the Pi’s board Learn enough Linux to move around the operating system Pick up the basics of Python and Scratch—and start programming Draw graphics, play sounds, and handle mouse events with the Pygame framework Use the Pi’s input and output pins to do some hardware hacking Discover how Arduino and the Raspberry Pi complement each other Integrate USB webcams and other peripherals into your projects Create your own Pi-based web server with Python
This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.
If you have an idea for a killer Android app, this book will help you build your first working application in a jiffy. You’ll learn hands-on how to structure your app, design interfaces, create a database, make your app work on various smartphones and tablets, and much more. It’s like having an experienced Android developer sitting right next to you! All you need is some Java know-how to get started.
Why does this book look so different?
Based on the latest research in cognitive science and learning theory, Head First Android Development uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.
The third edition of this book is a meticulously researched reference to these exams, written by trainers who work closely with LPI. You'll find an overview of each exam, a summary of the core skills you need, review questions and exercises, as well as a study guide, a practice test, and hints to help you focus.
Major topics include:Critical GNU and Unix commandsLinux installation and package managementDevices and filesystemsText editing, processing, and printingThe X Window SystemNetworking and securityMail transfer agentsEmail, FTP, and web services
These exams are for junior to mid-level Linux administrators with about two years of practical system administration experience. You should be comfortable with Linux at the command line and capable of performing simple tasks, including system installation and troubleshooting.
Step-by-step instructions carefully walk you through the most common Android game programming tasks.
Quizzes and exercises at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Did You Know? tips offer advice or show you easier ways to perform tasks.
Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.
Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com).
Learn how to…Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written
Throughout the book, the authors explain what's important and share their insights into the larger context of the iOS platform. You get a real understanding of how iOS development works, the many features that are available, and when and where to apply what you've learned.
Step-by-step instructions carefully walk you through the most common Unity 4 game development tasks.Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them.
Learn how to…Create and work with game objects, Unity’s fundamental building blocks Work efficiently with Unity’s graphical asset pipeline Apply shaders and textures to any 3D object Sculpt stunning game worlds with Unity’s terrain and environmental toolsets Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Create amazing effects with Unity’s new Shuriken particle system Leverage the full power of Unity’s new Mecanim animation system Integrate ambient 2D/3D audio into your games Use mobile device accelerometers and multi-touch displays Modify a desktop game for mobile platforms Apply the “finishing touches” and deploy your game
Master All the Techniques You Need to Succeed with Fedora and Red Hat Enterprise LinuxSet up key Internet servers, step by step, including Samba, Apache, sendmail, DNS, FTP, and other Internet servers Automate and streamline administration with this edition’s outstanding new chapter on Perl scripting Master GUI-based admin tools and the powerful Linux command line (CLI)
In this book, one of the world’s leading Linux experts brings together all the knowledge you’ll need to succeed with Fedora or Red Hat Enterprise Linux in any real-world environment. Best-selling author Mark Sobell explains Linux clearly and effectively, focusing on skills you’ll actually use as an administrator, user, or programmer.
Sobell assumes no prior Linux knowledge. He starts at the beginning and walks you through every topic and task that matters, using easy-to-understand examples. Step by step, you’ll learn how to install and configure Linux from the accompanying DVD, navigate its graphical user interfaces, provide file/print sharing and Internet services, make sure Linux desktops and networks are as secure as possible, work with the powerful command line, administer Linux efficiently, and even automate administration with Perl scripts.
Mark Sobell has taught hundreds of thousands of Linux and UNIX professionals. He knows every Linux nook and cranny–and he never forgets what it’s like to be new to Linux. Whatever you’ll want to do with Linux–now or in the future–this book gives you everything you’ll need.
Compared with the other Linux books out there, A Practical Guide to Fedora™ and Red Hat® Enterprise Linux®, Fifth Edition, deliversComplete, up-to-the-minute coverage of Fedora 12 and RHEL 5 Deeper coverage of the command line and the newest GUIs, including desktop customization More practical coverage of file sharing using Samba, NFS, and FTP More and better coverage of automating administration with Perl More usable, realistic coverage of Internet server configuration, including Apache, sendmail, NFS, DNS/BIND, and LDAP More state-of-the-art security techniques, including SELinux (Security Enhanced Linux), ACLs (Access Control Lists), firewall setup using both the Red Hat GUI and iptables, and a full chapter on OpenSSH More and better coverage of system/network administration tasks, including new coverage of network monitoring with Cacti Complete instructions on keeping Linux systems up-to-date using yum And much more, including a 500+ term glossary and a comprehensive index
Includes DVD! Get the full version of the Fedora 12 release!
This practical pocket guide gets you up to speed quickly with Eclipse. It covers basic concepts, including Views and editors, as well as features that are not commonly understood, such as Perspectives and Launch Configurations. You'll learn how to write and debug your Java code--and how to integrate that code with tools such as Ant and JUnit. You'll also get a toolbox full of tips and tricks to handle common--and sometimes unexpected--tasks that you'll run across in your Java development cycle.
Additionally, the Eclipse IDE Pocket Guide has a thorough appendix detailing all of Eclipse's important views, menus, and commands.
The Eclipse IDE Pocket Guide is just the resource you need for using Eclipse, whether it's on a daily, weekly, or monthly basis. Put it in your back pocket, or just throw it in your backpack. With this guide in hand, you're ready to tackle the Eclipse programming environment.
In this essential guide, expert mobile developer John Wargo quickly gets you up to speed with all the essentials, from installation, configuration, and tools, to building plugins and using Cordova’s powerful APIs. Wargo helps you make the most of Cordova 4’s major enhancements, while offering practical guidance for all versions, including Adobe PhoneGap. Full chapters are dedicated to five major mobile platforms: Android, iOS, Windows Phone, Firefox OS, and Ubuntu.
Using rich, relevant examples, Wargo guides you through both the anatomy of a Cordova app and its entire lifecycle, including cross-platform testing and debugging. Throughout, he illuminates Cordova development best practices, streamlining your development process and helping you write high-quality apps right from the start.
Topics includeInstalling and configuring Cordova’s development environment Working with the Cordova command line interfaces Creating Cordova plugins, using Plugman and the PhoneGap CLI Cordova’s support for Firefox OS and Ubuntu devices Automation (Grunt and Gulp) and Cordova CLI hooks Microsoft’s hybrid toolkit for Visual Studio Third-party tools, such as AppGyver, GapDebug, THyM, and more Beautifying Cordova apps with third-party HTML frameworks, such as Bootstrap, OpenUI5, Ionic, and Onsen UI Running, testing, and debugging Cordova apps on each major mobile platform
Access the full code examples at cordova4programming.com, where you’ll also find updates reflecting Cordova’s continuing evolution.
This book is an ideal companion to Wargo’s authoritative collection of Apache Cordova code recipes for each Cordova API, Apache Cordova API Cookbook (Addison-Wesley, 2015).
There are huge profits to be made in selling Android apps! But with more than 70,000 apps now available, posting your app to the Android Market is no longer enough. You need to market your app effectively. Don’t know much about marketing? Don’t worry: This book gives you all the step-by-step help you’ll need. Top app marketing consultant Jeffrey Hughes walks you through building a winning marketing plan, crafting highly competitive apps, choosing your message, building buzz, and connecting with people who’ll actually buy your app. Packed with examples, this book makes Android apps marketing easy! You’ll learn how toIdentify your app’s unique value, target audience, and total message Understand the Android Market’s dynamics Cut through clutter and get your app into the top selling categories Set the right price for your app and effectively sell its value Get reviewers to recommend your apps Write effective press releases Time your marketing and publicity for maximum effectiveness Blog about your app and get the attention of influential bloggers Use Facebook, Twitter, YouTube, and other social media to generate buzz Use promotions and cross-marketing just like professional marketers do Measure and improve your results with Android Analytics Generate a loyal audience that will buy your next app, too Earn steady revenue, build a brand, and make a real business out of app development
Master Red Hat RHCSA (EX200) and RHCE (EX300) exam topicsAssess your knowledge with chapter-opening quizzes Review key concepts with exam preparation tasks Test yourself with 4 practice exams (2 RHCSA and 2 RHCE) Gain expertise and knowledge using the companion website, which contains over 40 interactive exercises, 4 advanced CLI simulations, 40 interactive quizzes and glossary quizzes (one for each chapter), 3 virtual machines and more.
Red Hat RHCSA/RHCE 7 Cert Guide presents you with an organized test preparation routine through the use of proven series elements and techniques. “Do I Know This Already?” quizzes open each chapter and allow you to decide how much time you need to spend on each section. Exam topic lists make referencing easy. Chapter-ending labs help you drill on key concepts you must know thoroughly.
Red Hat RHCSA/RHCE 7, Premium Edition eBook and Practice Test focuses specifically on the objectives for the newest Red Hat RHCSA (EX200) and RHCE (EX300) exams reflecting Red Hat Enterprise Linux 7. Expert Linux trainer and consultant Sander van Vugt shares preparation hints and test-taking tips, helping you identify areas of weakness and improve both your conceptual knowledge and hands-on skills. Material is presented in a concise manner, focusing on increasing your understanding and retention of exam topics.
Well-regarded for its level of detail, assessment features, comprehensive design scenarios, and challenging review questions and exercises, this study guide helps you master the concepts and techniques that will allow you to succeed on the exam the first time.
This study guide helps you master all the topics on the new RHCSA (EX200) and RHCE (EX300) exams, including
Part 1: RHCSABasic System Management: Installation, tools, text files, server connections; user, group, and permissions management; network configuration Operating Running Systems: Process management, VMs, package installation, task scheduling, logging, managing partitions and LVM logical volumes Advanced System Administration: Basic kernel management, basic Apache server configuration, boot procedures/troubleshooting Managing Network Services: Using Kickstart; managing SELinux; configuring firewalls, remote mounts, FTP, and time services
Part 2: RHCESystem Configuration/Management: External authentication/authorization, iSCSI SANs, performance reporting, optimization, logging, routing/advanced networking, Bash scripting System Security: Configuring firewalls, advanced Apache services, DNS, MariaDB, NFS, Samba, SMTP, SSH, and time synchronization
With this book, you learn the latest and most productive tools in the Android tools ecosystem, and the best practices for Android app development. You will be able to take away the labs' code as templates or frameworks to re-use and customize for your own similar apps.
Android Studio is an intuitive, feature-rich, and extremely forgiving Integrated Development Environment (IDE). This IDE is more productive and easier to use for your Android app creations than Eclipse. With this book you will quickly master Android Studio and maximize your Android development time. Source code on the remote web-hosting service is targeted to the latest Android Studio release, version 1.2.
–Trotter Cashion, cofounder, Mashion
DevOps can help developers, QAs, and admins work together to solve Linux server problems far more rapidly, significantly improving IT performance, availability, and efficiency. To gain these benefits, however, team members need common troubleshooting skills and practices.
In DevOps Troubleshooting: Linux Server Best Practices , award-winning Linux expert Kyle Rankin brings together all the standardized, repeatable techniques your team needs to stop finger-pointing, collaborate effectively, and quickly solve virtually any Linux server problem. Rankin walks you through using DevOps techniques to troubleshoot everything from boot failures and corrupt disks to lost email and downed websites. You’ll master indispensable skills for diagnosing high-load systems and network problems in production environments.
Rankin shows how toMaster DevOps’ approach to troubleshooting and proven Linux server problem-solving principles Diagnose slow servers and applications by identifying CPU, RAM, and Disk I/O bottlenecks Understand healthy boots, so you can identify failure points and fix them Solve full or corrupt disk issues that prevent disk writes Track down the sources of network problems Troubleshoot DNS, email, and other network services Isolate and diagnose Apache and Nginx Web server failures and slowdowns Solve problems with MySQL and Postgres database servers and queries Identify hardware failures–even notoriously elusive intermittent failures
This is the eBook version of the print title. Note that the eBook does not provide access to the practice test software that accompanies the print book.
Learn, prepare, and practice for CompTIA Linux+ and LPIC-1 exam success with this CompTIA Authorized Cert Guide from Pearson IT Certification, a leader in IT Certification learning and a CompTIA Authorized Platinum Partner.Master CompTIA Linux+ LX0-103/LX0-104 and LPIC-1 101 & 102 (Version 4) exam topics Assess your knowledge with chapter-ending quizzes Review key concepts with exam preparation tasks Learn from bonus video mentoring on DVD from Pearson’s popular LPIC-1 101 and 102 LiveLessons
CompTIA® Linux+ Cert Guide/LPIC-1 is a best-of-breed exam study guide. Long-time Linux insider Ross Brunson and Linux infrastructure expert Sean Walberg share preparation hints and test-taking tips, helping you identify areas of weakness and improve both your conceptual knowledge and hands-on skills. Material is presented in a concise manner, focusing on increasing your understanding and retention of exam topics.
The book presents you with an organized test preparation routine through the use of proven series elements and techniques. Exam topic lists make referencing easy. Chapter-ending Exam Preparation Tasks help you drill on key concepts you must know thoroughly. Review questions help you assess your knowledge, and a final preparation chapter guides you through tools and resources to help you craft your final study plan.
The book also contains bonus video mentoring on DVD from Pearson’s popular LPIC-1 101 and 102 LiveLessons. Go to the back pages of your eBook for instructions on how to access the personal video mentoring content.
Well regarded for its level of detail, assessment features, and challenging review questions and exercises, this CompTIA-authorized study guide helps you master the concepts and techniques that will enable you to succeed on the exam the first time.
The CompTIA-authorized study guide helps you master all the topics on the latest CompTIA Linux+ and LPIC-1 exams, including the following:
Installing Linux The Boot Process Package Install and Management Basic Command Line Usage File Management Text Processing/Advanced Command Line Process Management Editing Text Partitions and Filesystems Permissions Customizing Shell Environments Shell Scripting Basic SQL Management Configuring User Interfaces and Desktops Managing Users and Groups Schedule and Automate Tasks Configuring Print and Email Services Logging and Time Services Networking Fundamentals Security
Today, embedded systems programming is a more valuable discipline than ever, driven by fast-growing, new fields such as wearable technology and the Internet of Things. In this concise guide, Roger Ye teaches all the skills you’ll need to write the efficient embedded code necessary to make tomorrow’s Android devices work.
The first title in Addison-Wesley’s new Android™ Deep Dive series for intermediate and expert Android developers, Embedded Programming with Android™ draws on Roger Ye’s extensive experience with advanced projects in telecommunications and mobile devices. Step by step, he guides you through building a system with all the key components Android hardware developers must deliver to manufacturing. By the time you’re done, you’ll have the key programming, compiler, and debugging skills you’ll need for real-world projects.
First, Ye introduces the essentials of bare-metal programming: creating assembly language code that runs directly on hardware. Then, building on this knowledge, he shows how to use C to create hardware interfaces for booting a Linux kernel with the popular U-Boot bootloader. Finally, he walks you through using filesystem images to boot Android and learning to build customized ROMs to support any new Android device. Throughout, Ye provides extensive downloadable code you can run, explore, and adapt.
You willBuild a complete virtualized environment for embedded development Understand the workflow of a modern embedded systems project Develop assembly programs, create binary images, and load and run them in the Android emulator Learn what it takes to bring up a bootloader and operating system Move from assembler to C, and explore Android’s goldfish hardware interfaces Program serial ports, interrupt controllers, real time clocks, and NAND flash controllers Integrate C runtime libraries Support exception handling and timing Use U-Boot to boot the kernel via NOR or NAND flash processes Gain in-depth knowledge for porting U-Boot to new environments Integrate U-Boot and a Linux kernel into an AOSP and CyanogenMod source tree Create your own Android ROM on a virtual Android device
The third edition of Understanding the Linux Kernel takes you on a guided tour of the most significant data structures, algorithms, and programming tricks used in the kernel. Probing beyond superficial features, the authors offer valuable insights to people who want to know how things really work inside their machine. Important Intel-specific features are discussed. Relevant segments of code are dissected line by line. But the book covers more than just the functioning of the code; it explains the theoretical underpinnings of why Linux does things the way it does.
This edition of the book covers Version 2.6, which has seen significant changes to nearly every kernel subsystem, particularly in the areas of memory management and block devices. The book focuses on the following topics:Memory management, including file buffering, process swapping, and Direct memory Access (DMA) The Virtual Filesystem layer and the Second and Third Extended FilesystemsProcess creation and schedulingSignals, interrupts, and the essential interfaces to device driversTimingSynchronization within the kernelInterprocess Communication (IPC) Program execution
Understanding the Linux Kernel will acquaint you with all the inner workings of Linux, but it's more than just an academic exercise. You'll learn what conditions bring out Linux's best performance, and you'll see how it meets the challenge of providing good system response during process scheduling, file access, and memory management in a wide variety of environments. This book will help you make the most of your Linux system.
In this authoritative work, Linux programming expert Michael Kerrisk provides detailed descriptions of the system calls and library functions that you need in order to master the craft of system programming, and accompanies his explanations with clear, complete example programs.
You'll find descriptions of over 500 system calls and library functions, and more than 200 example programs, 88 tables, and 115 diagrams. You'll learn how to:
* Read and write files efficiently
* Use signals, clocks, and timers
* Create processes and execute programs
* Write secure programs
* Write multithreaded programs using POSIX threads
* Build and use shared libraries
* Perform interprocess communication using pipes, message queues, shared memory, and semaphores
* Write network applications with the sockets API
While The Linux Programming Interface covers a wealth of Linux-specific features, including epoll, inotify, and the /proc file system, its emphasis on UNIX standards (POSIX.1-2001/SUSv3 and POSIX.1-2008/SUSv4) makes it equally valuable to programmers working on other UNIX platforms.
The Linux Programming Interface is the most comprehensive single-volume work on the Linux and UNIX programming interface, and a book that's destined to become a new classic.
This is the definitive guide to building cost-effective, enterprise-strength monitoring infrastructures with the latest commercial and open source versions of Nagios. World-renowned monitoring expert David Josephsen covers the entire monitoring software stack, treating Nagios as a specification language and foundation for building well designed monitoring systems that can scale to serve any organization.
Drawing on his unsurpassed experience, Josephsen demonstrates best practices throughout and also reveals common mistakes, their consequences, and how to avoid them. He provides all the technical depth you need to configure and run Nagios successfully, including a practical and thorough discussion of writing your own custom modules with the C-based Nagios Event-Broker API.
Extensively updated throughout, this edition adds an entirely new chapter on scaling Nagios for large, complex networks that rely heavily on virtualization and cloud services. Josephsen thoroughly introduces Nagios XI, the advanced new commercial version of Nagios and shows how to improve productivity with the latest third-party tools and plug-ins.
Coverage includes:Learn how Nagios works, in depth Master focused, efficient techniques for configuring and deploying the latest versions of Nagios Solve real-world problems in monitoring Windows and UNIX systems, networking hardware, and environmental sensors Systematically scale and optimize Nagios for the largest enterprise environments Enhance your monitoring system with new tools including Check-MK, Op5 Merlin, and SFlow Integrate visualization via Ganglia, Graphite, and RRDTool Simplify and streamline all facets of system monitoring with Nagios XI Build powerful custom Nagios Event Broker (NEB) modules, step-by-step Learn about easy-to-understand code listings, fully updated for today’s platforms
No matter how complex your systems monitoring challenges are, this book will help you achieve the results you want—right from the start.
Former Ubuntu Forum administrator Matthew Helmke covers all you need to know about Ubuntu 14.10 installation, configuration, productivity, multimedia, development, system administration, server operations, networking, virtualization, security, DevOps, and more–including intermediate-to-advanced techniques you won’t find in any other book.
Helmke presents up-to-the-minute introductions to Ubuntu’s key productivity and Web development tools, programming languages, hardware support, and more. You’ll find new or improved coverage of Ubuntu’s Unity interface, various types of servers, software repositories, database options, virtualization and cloud services, development tools, monitoring, troubleshooting, Ubuntu’s push into mobile and other touch screen devices, and much more.
Detailed information on how to…Configure and customize the Unity desktop Get started with multimedia and productivity applications, including LibreOffice Manage Linux services, users, and software packages Administer and run Ubuntu from the command line Automate tasks and use shell scripting Provide secure remote access and configure a secure VPN Manage kernels and modules Administer file, print, email, proxy, LDAP, DNS, and HTTP servers (Apache, Nginx, or alternatives) Learn about new options for managing large numbers of servers Work with databases (both SQL and the newest NoSQL alternatives) Get started with virtualization Build a private cloud with Juju and Charms Learn the basics about popular programming languages including Python, PHP, Perl, and new alternatives such as Go and Rust Learn about Ubuntu’s work toward usability on touch-screen and phone devices
Ubuntu 14.10 on DVD
DVD includes the full Ubuntu 14.10 distribution for 64 bit computers (most desktop and notebooks systems today) as well as the complete LibreOffice office suite and hundreds of additional programs and utilities.
Free Kick Start Chapter!
Purchase this book and receive a free Ubuntu 15.04 Kick Start chapter after Ubuntu 15.04 is released. See inside back cover for details
Effectively deploy and maintain Linux and other Free and Open Source Software (FOSS) on your servers or entire network using this practical resource. Linux Administration: A Beginner's Guide, Sixth Edition provides up-to-date details on the latest Linux distributions, including Fedora, Red Hat Enterprise Linux, CentOS, Debian, and Ubuntu. Learn how to install and customize Linux, work from the GUI or command line, configure Internet and intranet services, interoperate with Windows systems, and create reliable backups. Performance tuning, security, and virtualization are also covered and real-world examples help you put the techniques presented into practice.Install and configure popular Linux distributions, including the latest versions of Fedora, CentOS, openSUSE, Debian, and Ubuntu Administer Linux servers from the GUI or from the command line (shell) Manage users, permissions, folders, and native FOSS applications Compile, tune, upgrade, and customize the latest Linux kernel 3.x series Work with proc, SysFS, and cgroup file systems Understand and manage the Linux TCP/IP networking stack and services for both IPv4 and IPv6 Build robust firewalls, and routers using Netfilter and Linux Create and maintain print, e-mail, FTP, and web servers Use LDAP or NIS for identity management Set up and administer DNS, POP3, IMAP3, and DHCP servers Use GlusterFS, NFS, and Samba for sharing and distributing file system resources Explore and implement Linux virtualization technologies using KVM
Projects and tutorials include:Controlling devices over BluetoothUsing Python and Arduino programming environments on EdisonTracking objects with a webcam and OpenCVResponding to voice commands and talking backUsing and configuring Linux on Edison
Covers all exam topics, including:
Virtual Machines and Automated Installations • Fundamental Command Line Skills • RHCSA-Level Security Options • The Boot Process • Linux Filesystem Administration • Package Management • User Administration • RHCSA-Level System Administration Tasks • Security • System Services and SELinux • RHCE Administrative Tasks • Electronic Mail Servers • The Apache Web Server • The Samba File Server • More File-Sharing Services • Administrative Services: DNS, FTP, and Logging
Includes three virtual machines preloaded with:Two RHCSA practice exams Two RHCE practice exams 100+ hands-on labs In order to take advantage of the virtual machines that accompany this book you will need a 64-bit system with hardware virtualization enabled as well as RHEL 6 or its equivalent.
Ideal for developers who have little or no Android experience but have basic Java experience, this tutorial teaches through carefully structured exercises that address the entire development process. Leading Android developers James Talbot and Justin McLean guide you through building a real biking mobile app that can handle everything from mileage tracking to route planning. Each chapter builds your knowledge, step-by-step, and in the end you will have a complete, working app.
Along the way, you’ll gain hands-on experience with writing code that can run on the widest spectrum of devices while still leveraging Android’s newest features. You’ll also discover proven solutions for the occasionally messy realities of Android development, from inaccurate sensor data to inadequate device battery life–pitfalls that most other Android books ignore.
Learn how toSet up your Android development environment on Windows or Mac operating systems Quickly create a simple, working app that demonstrates basic Android principles Master core building blocks, such as Activities, Intents, Services, and Resources Build a functional user interface, and then make it more intuitive and usable Professionally style your Android app Make your app location-aware Integrate social networking features Build highly efficient threaded apps Integrate database support to read and write data Make your app run faster, while using less memory and power Efficiently test and debug your app Easily internationalize your app for multiple countries and languages Sell your app through Google Play and the Amazon AppStore
Get all of this book’s sample code at www.androiddevbook.com/code.html.
Register your book at informit.com/register to gain access to the Bonus KitKat Chapter.
Download the free version of this book’s On Your Bike app from Google Play today.
Highlights of this new Third Edition include:Extensive new coverage: fragments, action bar, SQLite, content providers, Facebook SDK, and more Practical guidance on developing for multiple Android versions How to use open source projects to simplify Android development New topic-focused structure with at least one complete project in nearly every chapter
Register your book at informit.com/register to gain access to the Bonus KitKat chapter online.
Learn how to…Quickly set up your development environment and create Android projects Use Android layouts and fragments to create apps that look great on phones, tablets, and even TVs Develop intuitive user interfaces using Android controls Access the cloud and retrieve data using the Flickr API Create a full-blown app that parses JSON, stores metadata, and
displays Flickr images Use a SQLite database and content providers to create responsive, data-driven apps Write social apps using the Facebook Android SDK Use contact and calendar data Build location-based apps using LocationManager APIs or the new Google Play Location Services Internationalize your apps Work with media and cameras Use open-source libraries to add “finishing touches” Package and publish apps to Google Play and other app stores
“As an in-depth guide to Ubuntu, this book does an exceptional job of covering everything from using the Unity desktop to exploring key server configurations.”
–Elizabeth K. Joseph, Systems Administrator & Ubuntu Community MemberThe #1 Ubuntu resource, fully updated for Ubuntu 14.04 (Trusty Tahr)–the Long Term Support (LTS) release Canonical will support into 2019 Extensive new coverage of installation, security, virtualization, MariaDB, Python Programming, and much more Updated JumpStarts help you set up many complex servers in minutes Hundreds of up-to-date examples, plus four updated indexes deliver fast access to reliable answers
Mark Sobell’s A Practical Guide to Ubuntu Linux®, Fourth Edition, is the most thorough and up-to-date reference to installing, configuring, securing, and working with Ubuntu desktops and servers.
This edition has been fully updated for Ubuntu 14.04 (Trusty Tahr), a milestone LTS (Long Term Support) release, which Canonical will support on both desktops and servers into 2019.
Sobell walks you through every essential feature and technique, from installing Ubuntu to working with the latest Ubuntu Unity desktop, and from configuring servers and monitoring networks to handling day-to-day system administration. His exceptionally clear explanations demystify everything from Apache, Samba, and postfix, to ufw, virtualization, and MariaDB/MySQL database management. PLUS a new chapter on programming in Python, today’s most popular system automation tool!
Fully updated JumpStart sections quickly help you get complex servers running–often in minutes. You’ll also find up-to-date guidance on new LPI and CompTIA Linux certification pathways for Linux professionals.
Sobell draws on his immense Linux knowledge to explain both the “hows” and the “whys” of Ubuntu. He’s taught hundreds of thousands of readers and never forgets what it’s like to be new to Linux. Whether you’re a user, administrator, or programmer, you’ll find everything you need here–now, and for years to come.
The world’s most practical Ubuntu Linux book is now even more useful!
This book deliversCompletely revamped installation coverage reflecting Ubuntu 14.04’s improved ubiquity (graphical) and debian-installer (textual) installers Updated JumpStarts for quickly setting up Samba, Apache, postfix, FTP, NFS, CUPS, OpenSSH, DNS, and other complex servers Revamped and updated explanations of the ufw, gufw, and iptables firewall tools An all-new chapter on creating VMs (virtual machines) locally and in the cloud New coverage of the MariaDB open source plug-in replacement for MySQL Comprehensive networking coverage, including DNS/BIND, NFS, NIS, FTP, LDAP, and Cacti network monitoring Expert coverage of Internet server configuration and customization, including apache2 (Web) and postfix (mail) A new chapter covering state-of-the-art security techniques, including sudo, cryptography, hash functions, SSL certificates, plus a section on using GPG (GNU Privacy Guard) to protect documents in transit Deep coverage of essential administration tasks–from managing users to CUPS printing, and from configuring LANs and LDAP to building VMs (virtual machines) Complete instructions on keeping systems up to date using apt-get, dpkg, and other tools And much more . . . including a revised 500+ term glossary and four indexes
The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets:The fundamentals of game development and design suitable for Android smartphones and tablets The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life management The design of 2D and 3D games and their successful implementation on the Android platform
This book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases. This book is backward compatible like the Android SDK.
Revised and simplified step-by-step instructions with full-color screenshots walk you through key tasks... updated Q and As, Quizzes, and Exercises test your knowledge..."Did You Know?" tips offer insider advice..."Watch Out!" alerts help you avoid problems. By the time you're finished, you won't just understand core Android concepts: you'll be comfortable writing, testing, and publishing your own new apps.