This time it's in his own backyard . . . and even more deadly.
A small band of fugitives escapes from a secret upstate New York military facility, leaving a trail of bodies in its wake. Each fugitive has a target—an innocent civilian—and will not stop until that target has been eliminated.
Wounded Special Forces veteran Jim Chapel has been stuck behind a desk rather than out in the field, but medical technology has finally caught up with his ambitions. Coupled with his unstoppable determination, it will take him back to where he thrives: the thick of the action.
Drafted into a new war, this time in our homeland, Chapel is tasked with hunting a group of escapees from a top secret military compound—all extremely deadly, genetically modified killers—and unraveling the mystery behind their existence. Aided by an enigmatic woman named Angel and a courageous, beautiful veterinarian, Chapel begins a cross-country hunt to stop the murders. But are the killers really rogues, or are they part of a sinister conspiracy that reaches into the highest levels?
On a routine mission involving a sunken Soviet submarine in Cuban waters, wounded Special Forces veteran Jim Chapel, back in action thanks to medical technology, unexpectedly meets Nadia, a beautiful Russian agent.
Nadia shares shocking intel about HYDRA, a forgotten Cold War supercomputer that controls hundreds of nuclear missiles aimed at the U.S. Just one failsafe error, and America will be obliterated. And there have been glitches in its programming. . . .
To disarm HYDRA before it plunges the U.S. into nuclear winter, Nadia and Chapel must travel across Eastern Europe and infiltrate a secret base hidden deep in the steppes of Central Asia. But as these uneasy allies discover, not everyone wants the weapon out of commission.
Anyone can be positive . . .
The tattooed plus sign on Finnegan's hand marks him as a Positive. At any time, the zombie virus could explode in his body, turning him from a rational human into a ravenous monster. His only chance of a normal life is to survive the last two years of the potential incubation period. If he reaches his twenty-first birthday without an incident, he'll be cleared.
Until then, Finn must go to a special facility for positives, segregated from society to keep the healthy population safe. But when the military caravan transporting him is attacked, Finn becomes separated. To make it to safety, he must embark on a perilous cross-country journey across an America transformed—a dark and dangerous land populated with heroes, villains, madmen, and hordes of zombies. And though the zombies are everywhere, Finn discovers that the real danger may be his fellow humans.
Mad Max Beyond Thunderdome meets World War Z and I Am Legend in this thrilling tale that has it all: a compelling story, great characters, and explosive action, making Positive the ultimate zombie novel of our time.
Laura Caxton's battles against the ancient vampire Justinia Malvern have cost her nearly everything—her badge, her freedom, her friends and family . . . maybe even her humanity.
And as she hides out in the deepest backwoods of Pennsylvania, pursued by the cops who were once her colleagues, Laura certainly looks beaten. But as Laura sees it, what little is left of her soul is perfectly adapted to the job of ridding the world of its last vampire. And thanks to the terrible clarity she's found, Laura's come up with a plan—one that will finish Malvern once and for all.
But the ever-wily Malvern has a few last aces left to play and is quietly dealing a hand that will involve a terrible fate for the few friends Laura's got left. When the two adversaries meet for the last time in their most epic battle, the vampires will force Laura to pay a price far beyond anything she's sacrificed before.
All the official reports say that vampires are dead--extinct since the late ’80s, when FBI agent Arkeley defeated the last vampire in a fight that nearly killed him. But when state trooper Laura Caxton calls the FBI looking for help in the middle of the night, Arkeley is unsurprised to hear that it sounds like a vampire attack. He’s been expecting such a call to come eventually. Sure, it has been years since any signs of an attack, but Arkeley knows what most people don’t: there is one left. In an abandoned asylum she is rotting, plotting, and biding her time in a way that only the undead can.
Laura Caxton is out of her league on this case and more than a little afraid. Arkeley made it clear there is only one way out. The worst thing is the feeling that the vampires want more than just her blood. They want her for a reason, one she can’t guess; a reason her sphinxlike partner knows but won’t say; a reason she has to find out-or die trying.
From the Trade Paperback edition.
U.S. Marshal Jameson Arkeley—the country’s foremost authority on vampires—taught police investigator and vampire fighter Laura Caxton everything she knows about monsters. After a bloody war visited upon Gettysburg by an army of vampires, Arkeley gave up his own life to save others. Except he didn’t exactly die . . .
Arkeley accepted the curse and is now a vampire himself. What’s worse, he’s the savviest vampire ever—he knows all the tricks better than anyone. Caxton is now faced with the task of destroying him. But Arkeley knows all her tactics too; after all, he taught them to her. Caxton realizes she must finish Arkeley before he succeeds in his quest to exterminate his own family, one member at a time. But even more important, she has to prevent him from becoming a beast exponentially more dangerous—a Vampire Zero.
The author of 13 Bullets and 99 Coffins, David Wellington takes the Laura Caxton series to a whole new level in this action-packed third volume.
From the Trade Paperback edition.
Cheyenne Clark—a woman whose hatred for werewolves has turned her into the very beast she most despises—prowls the Arctic Circle on the trail of an ancient secret, hunting for the one thing that could remove the lycanthropic curse and make her human again.
Yet standing between Chey and her goal are a werewolf hunter armed with a diabolically brilliant weapon, a centuries-old werewolf with her own mysterious agenda…and Chey’s own complicated feelings for the man who doomed her to this existence but on whom her life now depends.
Worse, with every hour that passes, the wolf inside Chey becomes more powerful. It won’t be long before the woman disappears completely, and only the beast is left.
From the Trade Paperback edition.
In Weaponized, the frightening and altogether too real story of an undercover reporter sent to investigate a mysterious new branch of the U.S. military.
Praise for THE NEW DEAD:
"Provocative, haunting, and genuinely unsettling... This powerful anthology shines a bright and unflinching light on the fears of death, decay, and loss that underpin America's longstanding obsession with the undead."
- Publishers Weekly Starred Review
There's one sound a woman doesn't want to hear when she's lost and alone in the Arctic wilderness: a howl.
When a strange wolf's teeth slash Cheyenne's ankle to the bone, her old life ends, and she becomes the very monster that has haunted her nightmares for years. Worse, the only one who can understand what Chey has become is the man–or wolf–who's doomed her to this fate. He also wants to chop her head off with an axe.
Yet as the line between human and beast blurs, so too does the distinction between hunter and hunted . . . for Chey is more than just the victim she appears to be. But once she's within killing range, she may find that–even for a werewolf–it's not always easy to go for the jugular.
From the Trade Paperback edition.
Arkeley leads Caxton to a tomb in Gettysburg recently excavated by a local archaeology professor. While the town, with its legendary role in the Civil War’s worst battle, is no stranger to cemeteries, this one is remarkably, eerily different. In it lie 100 coffins—99 of them occupied by vampires, who, luckily, are missing their hearts. But one of the coffins is empty and smashed to pieces.
Who is the missing vampire? Does he have access to the 99 hearts that, if placed back in the bodies of their owners, could reanimate an entire bloodthirsty army? How did the vampires end up there, undisturbed and undiscovered for 150 years? The answer lies in Civil War documents that contain sinister secrets about the newly found coffins—secrets that Laura Caxton is about to uncover as she is thrown into a deadly, gruesome mission of saving an entire town from a mass invasion of the undead. . . .
From the Trade Paperback edition.
Jim Chapel pledged his life to protect his country from its enemies. But now, the one-armed Special Forces soldier turned spy is on the wrong side of the law. The person he trusts most in the world, the brilliant hacker known only as Angel, is suspected of terrorism. When his boss calls for Angel’s arrest, Chapel—certain it’s a frame job—has only one option: to go rogue.
To protect Angel—a woman he’s never actually met—Chapel must clear her name. But first he has to find her, before a deadly Marine sniper, a drone aircraft gone feral, and the entire intelligence community closes in. With the aid of old friends and his ex-lover Julia, the search to find who framed Angel leads Chapel deep into the dark and lethal underbelly of the covert intelligence world . . . to a conspiracy with deep roots that shocks even this hardened veteran—and a plan that will destroy the United States as we know it if it succeeds.
no mercy, and no time off for good behavior.
When vampire hunter Laura Caxton is locked up in a maximum-security prison, the cop-turned-con finds herself surrounded by countless murderers and death-row inmates with nothing to lose . . . and plenty of time to kill.
Caxton’s always been able to watch her own back–even when it’s against a cell-block wall–but soon she learns that an even greater threat has slithered behind the bars to join her. Justinia Malvern, the world’s oldest living vampire, has taken up residence, and her strength grows by the moment as she raids the inmate population like an open bar with an all-you-can-drink supply of fresh blood. The crafty old vampire knows just how to pull Caxton’s strings, too, and she's issued an ultimatum that Laura can’t refuse.
Now Laura has just 23 hours to fight her way through a gauntlet of vampires, cons, and killers . . . 23 hours to make one last, desperate attempt at protecting the world from Justinia’s evil.
From the Trade Paperback edition.
Wounded Special Forces veteran Jim Chapel now specializes in missions improbable (and sometimes impossible). After confronting a Russian triple agent, Chapel must infiltrate a separatist militia group to track and seize contraband Russian weaponry. But the militia leader has his own agenda ... and an ace up his sleeve.
Before being transformed into romantic heroes and soft, emotional antiheroes, vampires were figures of overwhelming terror. Now, from some of the biggest names in horror and dark fiction, comes this stellar collection of short stories that make vampires frightening once again. Edited by New York Times bestselling author Christopher Golden and featuring all-new stories from such contributors as Charlaine Harris, John Ajvide Lindqvist, Scott Smith, Sherrilyn Kenyon, Michael Kortya, Kelley Armstrong, Brian Keene, David Wellington, Seanan McGuire, and Tim Lebbon, Seize the Night is old-school vampire fiction at its finest.
Along Came a Spider killer Gary Soneji has been dead for over ten years. Alex Cross watched him die. But today, Cross saw him gun down his partner. Is Soneji alive? A ghost? Or something even more sinister?
Nothing will prepare you for the wicked truth.
LIGHTNING-FAST STORIES BY JAMES PATTERSON
Novels you can devour in a few hours Impossible to stop reading All original content from James Patterson
Daemons: computer programs that silently run in the background, waiting for a specific event or time to execute. They power almost every service. They make our networked world possible. But they also make it vulnerable...
When the obituary of legendary computer game architect Matthew Sobol appears online, a previously dormant daemon activates, initiating a chain of events that begins to unravel our interconnected world. This daemon reads news headlines, recruits human followers, and orders assassinations. With Sobol’s secrets buried with him, and as new layers of his daemon are unleashed, it’s up to Detective Peter Sebeck to stop a self-replicating virtual killer before it achieves its ultimate purpose—one that goes far beyond anything Sebeck could have imagined...
He has devised a plan to cripple the American greatness, humble the US military, and elevate Japan to a position of dominance on the world stage.
Yamata's motivation lies in his desire to pay off a Debt of Honor to his parents and to the country he feels is responsible for their deaths—America. All he needs is a catalyst to set his plan in motion.
When the faulty gas tank on one Tennessee family's car leads to their fiery death, an opportunistic U. S. congressman uses the occasion to rush a new trade law through the system. The law is designed to squeeze Japan economically. Instead, it provides Yamata with the leverage he needs to put his plan into action.
As Yamata's plan begins to unfold, it becomes clear to the world that someone is launching a fully-integrated operation against the United States. There's only one man to find out who the culprit is—Jack Ryan, the new President's National Security Advisor.
It's not his own genius that Stephen Leeds gets hired for. Clients want to tap into the imaginary experts that populate his mind—and it's getting a bit crowded in there.
Now Stephen and his internal team of "aspects" have been hired to track down a stolen corpse—but it's not the corpse that's important, it's what the corpse knows. The biotechnology company he worked for believes he encoded top-secret information in his DNA before he died, and if it falls into the wrong hands, that will mean disaster.
Meanwhile, Stephen's uneasy peace with his own hallucinations is beginning to fray at the edges, as he strives to understand how one of them could possibly have used Stephen's hand to shoot a real gun during the previous case. And some of those hallucinations think they know better than Stephen just how many aspects his mind should make room for. How long will he be able to hold himself together?
“Are you happy with your life?”
Those are the last words Jason Dessen hears before the masked abductor knocks him unconscious.
Before he awakens to find himself strapped to a gurney, surrounded by strangers in hazmat suits.
Before a man Jason’s never met smiles down at him and says, “Welcome back, my friend.”
In this world he’s woken up to, Jason’s life is not the one he knows. His wife is not his wife. His son was never born. And Jason is not an ordinary college physics professor, but a celebrated genius who has achieved something remarkable. Something impossible.
Is it this world or the other that’s the dream? And even if the home he remembers is real, how can Jason possibly make it back to the family he loves? The answers lie in a journey more wondrous and horrifying than anything he could’ve imagined—one that will force him to confront the darkest parts of himself even as he battles a terrifying, seemingly unbeatable foe.
Dark Matter is a brilliantly plotted tale that is at once sweeping and intimate, mind-bendingly strange and profoundly human—a relentlessly surprising science-fiction thriller about choices, paths not taken, and how far we’ll go to claim the lives we dream of.
From New York Times #1 bestselling author Brandon Sanderson comes a detective thriller in a police beat like no other. Anthony Davis and his partner Chaz are the only real people in a city of 20 million, sent there by court order to find out what happened in the real world 10 days ago so that hidden evidence can be brought to light and located in the real city today.
Within the re-created Snapshot of May 1st, Davis and Chaz are the ultimate authorities. Flashing their badges will get them past any obstruction and overrule any civil right of the dupes around them. But the crimes the detectives are sent to investigate seem like drudgery—until they stumble upon the grisly results of a mass killing that the precinct headquarters orders them not to investigate. That’s one order they have to refuse.
The hunt is on. And though the dupes in the replica city have no future once the Snapshot is turned off, that doesn’t mean that both Davis and Chaz will walk out of it alive tonight.
Film rights have now been optioned by MGM, with Broken Road Productions and Entertainment 360 producing.
Physicist Jon Grady and his team have discovered a device that can reflect gravity—a triumph that will revolutionize the field of physics and change the future. But instead of acclaim, Grady’s lab is locked down by a covert organization known as the Bureau of Technology Control.
The bureau’s mission: suppress the truth of sudden technological progress and prevent the social upheaval it would trigger. Because the future is already here. And it’s rewards are only for a select few.
When Grady refuses to join the BTC, he’s thrown into a nightmarish high-tech prison housing other doomed rebel intellects. Now, as the only hope to usher humanity out of its artificial dark age, Grady and his fellow prisoners must try to expose the secrets of an unimaginable enemy—one that wields a technological advantage half a century in the making.
A corporate mercenary wakes in a reconstructed body, a beautiful woman by his side. Then Hosaka Corporation reactivates him, for a mission more dangerous than the one he’s recovering from: to get a defecting chief of R&D—and the biochip he’s perfected—out intact. But this proves to be of supreme interest to certain other parties—some of whom aren’t remotely human...
Flynne Fisher lives down a country road, in a rural America where jobs are scarce, unless you count illegal drug manufacture, which she’s trying to avoid. Her brother Burton lives on money from the Veterans Administration, for neurological damage suffered in the Marines’ elite Haptic Recon unit. Flynne earns what she can by assembling product at the local 3D printshop. She made more as a combat scout in an online game, playing for a rich man, but she’s had to let the shooter games go.
Wilf Netherton lives in London, seventy-some years later, on the far side of decades of slow-motion apocalypse. Things are pretty good now, for the haves, and there aren’t many have-nots left. Wilf, a high-powered publicist and celebrity-minder, fancies himself a romantic misfit, in a society where reaching into the past is just another hobby.
Burton’s been moonlighting online, secretly working security in some game prototype, a virtual world that looks vaguely like London, but a lot weirder. He’s got Flynne taking over shifts, promised her the game’s not a shooter. Still, the crime she witnesses there is plenty bad.
Flynne and Wilf are about to meet one another. Her world will be altered utterly, irrevocably, and Wilf’s, for all its decadence and power, will learn that some of these third-world types from the past can be badass.
As a child, Rose Franklin made an astonishing discovery: a giant metallic hand, buried deep within the earth. As an adult, she’s dedicated her brilliant scientific career to solving the mystery that began that fateful day: Why was a titanic robot of unknown origin buried in pieces around the world? Years of investigation have produced intriguing answers—and even more perplexing questions. But the truth is closer than ever before when a second robot, more massive than the first, materializes and lashes out with deadly force.
Now humankind faces a nightmare invasion scenario made real, as more colossal machines touch down across the globe. But Rose and her team at the Earth Defense Corps refuse to surrender. They can turn the tide if they can unlock the last secrets of an advanced alien technology. The greatest weapon humanity wields is knowledge in a do-or-die battle to inherit the Earth . . . and maybe even the stars.
Praise for Waking Gods
“Kick-ass, one-on-one robot action combines with mind-bending scientific and philosophical speculation. Series science-fiction fans will enjoy this follow-up filled with unexpected revelations and a surprise finale.”—Booklist
“Pure, unadulterated literary escapism featuring giant killer robots and the looming end of mankind. In a word: unputdownable.”—Kirkus Reviews (starred review)
“Stunningly good . . . If you read just one science fiction book this year, then Waking Gods is the perfect choice.”—Fresh Fiction
“Sheer escapist fun.”—Shelf Awareness
When a group of eco-terrorists engage in a global conspiracy to generate weather-related natural disasters, its up to environmental lawyer Peter Evans and his team to uncover the subterfuge.
From Tokyo to Los Angeles, from Antarctica to the Solomon Islands, Michael Crichton mixes cutting edge science and action-packed adventure, leading readers on an edge-of-your-seat ride while offering up a thought-provoking commentary on the issue of global warming. A deftly-crafted novel, in true Crichton style, State of Fear is an exciting, stunning tale that not only entertains and educates, but will make you think.
“A modern-day successor to tomes such as The Hunt for Red October from the late Tom Clancy.” –USA Today
What Will World War III Look Like?
Ghost Fleet is a page-turning imagining of a war set in the not-too-distant future. Navy captains battle through a modern-day Pearl Harbor; fighter pilots duel with stealthy drones; teenage hackers fight in digital playgrounds; Silicon Valley billionaires mobilize for cyber-war; and a serial killer carries out her own vendetta. Ultimately, victory will depend on who can best blend the lessons of the past with the weapons of the future. But what makes the story even more notable is that every trend and technology in book—no matter how sci-fi it may seem—is real.
The debut novel by two leading experts on the cutting edge of national security, Ghost Fleet has drawn praise as a new kind of technothriller while also becoming the new “must-read” for military leaders around the world.
“A wild book, a real page-turner.”—The Economist
“Ghost Fleet is a thrilling trip through a terrifyingly plausible tomorrow. This is not just an excellent book, but an excellent book by those who know what they are talking about. Prepare to lose some sleep.”—D. B. Weiss, writer of HBO’s Game of Thrones
“It’s exciting, but it’s terrifying at the same time.”—General Robert Neller, commandant of the U.S. Marine Corps
An instant classic, Micro pits nature against technology in vintage Michael Crichton fashion. Completed by visionary science writer Richard Preston, this boundary-pushing thriller melds scientific fact with pulse-pounding fiction to create yet another masterpiece of sophisticated, cutting-edge entertainment.
Contains an exhilarating preview of Peter F. Hamilton’s highly anticipated novel, The Abyss Beyond Dreams, set in the same universe as The Void Trilogy.
THE DREAMING VOID
THE TEMPORAL VOID
THE EVOLUTIONARY VOID
The year is 3589. At the very heart of the galaxy is the Void, a self-contained microuniverse that cannot be stopped as it expands in all directions, consuming everything in its path. Even the oldest and most technologically advanced of the galaxy’s sentient races, the Raiel, do not know its origin or its purpose. Then Inigo, an astrophysicist, begins having vivid dreams. Inside the Void, Inigo sees paradise. Thanks to the gaiafield, a neural entanglement wired into most humans, those dreams are shared by hundreds of millions—and a religion, the Living Dream, is born, with Inigo as its prophet. But then he vanishes.
A new wave of dreams broadcast by an unknown Second Dreamer serves as the impetus for a massive Pilgrimage into the Void, which could trigger an accelerated devourment phase that will swallow up thousands of worlds. Thus begins a desperate race to find Inigo and avert catastrophe.
Praise for The Void Trilogy
The Dreaming Void
“Peter F. Hamilton is the owner of the most powerful imagination in science fiction, author of immense, complex far-future sagas. The Dreaming Void is his best yet.”—Ken Follett
“A real spellbinder from a master storyteller . . . dozens of scenarios, a surprisingly well-delineated cast of thousands, plotting enough to delight the most Machiavellian of readers.”—Kirkus Reviews (starred review)
“Amazing storytelling . . . Hamilton is the clear heir to Heinlein in my view.”—Marc Andreessen, founder, Netscape
The Temporal Void
“Fusing elements of hard SF with adventure fantasy tropes, Hamilton has singlehandedly raised the bar for grand-scale speculative storytelling.”—Publishers Weekly
“A great, sprawling, ripping yarn reminiscent of Golden Age Science Fiction.”—SF Crowsnest
“A gripping story, with the fates of two universes at stake.”—SF Site
The Evolutionary Void
“Satisfying and powerful . . . Space Opera doesn’t get much more epic than Peter F. Hamilton, something proven in spades in The Evolutionary Void.”—SFFWorld
“Spiced with plenty of action and intrigue.”—San Jose Mercury News
“The author’s mastery of the art of the ‘big story’ earns him a place among the leading authors of dynastic SF.”—Library Journal
Late one night, near the woods of her animal hospital, Frannie stumbles upon a strange, astonishing phenomenon that will change the course of her life forever....
Her name is Max.
With breathtaking energy, eleven-year-old Max leads Frannie and Kit to uncover one of the most diabolical and inhuman plots of modern science. When the Wind Blows is as unique a story as has ever been told, filled with suspense and passion.
Linda McKinney studies the social behavior of insects—which leaves her entirely unprepared for the day her research is conscripted to help run an unmanned and automated drone army.
Odin is the secretive Special Ops soldier with a unique insight into a faceless enemy who has begun to attack the American homeland with drones programmed to seek, identify, and execute targets without human intervention.
Together, McKinney and Odin must slow this advance long enough for the world to recognize its destructive power. But as enigmatic forces press the advantage, and death rains down from above, it may already be too late to save mankind from destruction.
"Always surprises and always entertains." - Jonathan Maberry, Patient Zero
After #5: Red Scare
In a post-apocalyptic world, Rachel Wheeler is caught between who she is and who she's becoming. A bizarre mutation has her humanity hanging by a thread, especially when the Zaphead inside her wants to kill her friends and lover.
As the mutant Zapheads form a social order and shape a new world in the wake of catastrophic solar storms, the few remaining humans band together in a struggle for survival. But not everyone shares the same goal: a rogue military unit plans to attack the mutant settlement while Rachel’s group seeks a remote, peaceful life beyond their notice. And the Zapheads have a special role for her that could save the human race at the cost of her own identity.
Torn between two possible futures, will Rachel sacrifice herself to prevent the extinction of her kind?
keywords: survival horror, dystopian science fiction, military action and adventure, futuristic horror books, bone-chilling technothrillers, Stephen King ebooks, Max Brooks zombie books, sci-fi ebooks, EMP fiction, Walking Dead horror books
"Keep both hands on your pants, because Nicholson is about to scare them off." -J.A. Konrath, Draculas
What really happened in the past, and how will it change the future? As each extraordinary secret of the Eysen is revealed, the danger escalates. The more Gaines learns, the less he knows who he can trust. But his most difficult challenge is the paradox of the Cosega Sequence. Failing to decode it in time will cost him his life, yet succeeding means he must die.
Discover enough of the past . . . you may just destroy the future.
The USS Kentucky—a Trident ballistic missile submarine carrying a full complement of 192 nuclear warheads—is about to go on a routine patrol. Not long after it reaches the open sea, however, the Kentucky receives a launch order. After receiving that launch order, it is cut off from all counter-orders and disappears into the Pacific while it makes the eight-day transit to the launch site. What the Kentucky's crew doesn't know is that those launch orders haven't actually come from the U.S. government.
Rogue elements within the Mossad have learned that Iran has developed its first nuclear weapon and, in ten days, will detonate it—and the target is Israel. The suspected weapon complex is too far underground for conventional weapons to harm it, and the only choice is a pre-emptive nuclear strike. With limited time, this rogue group initiates a long-planned operation called the Trident Deception. They'll transmit false orders and use a U.S. nuclear submarine to launch the attack.
In this thriller from Rick Campbell, with only 8 days before the Kentucky is in launch range and with the submarine cut off from any outside communication, one senior officer, the father of one of the officers aboard the submarine, must assemble and lead a team of attack submarines to find, intercept and neutralize the Kentucky before it can unknowingly unleash a devastating nuclear attack.
From acclaimed author Scott Sigler—New York Times bestselling creator of Infected and Contagious—comes a tale of genetic experimentation’s worst nightmare come true.
Every five minutes, a transplant candidate dies while waiting for a heart, a liver, a kidney. Imagine a technology that could provide those life-saving transplant organs for a nominal fee ... and imagine what a company would do to get a monopoly on that technology.
On a remote island in the Canadian Arctic, PJ Colding leads a group of geneticists who have discovered this holy grail of medicine. By reverse-engineering the genomes of thousands of mammals, Colding's team has dialed back the evolutionary clock to re-create humankind’s common ancestor. The method? Illegal. The result? A computer-engineered living creature, an animal whose organs can be implanted in any person, and with no chance of transplant rejection.
There's just one problem: these ancestors are not the docile herd animals that Colding's team envisioned. Instead, Colding’s work has given birth to something big, something evil.
With these killer creatures on the prowl, Colding and the woman he loves must fight to survive — even as government agents close in to shut the project down, and the deep-pocketed company backing this research proves to have its own cold-blooded agenda.
As the creators become the prey in the ultimate battle for survival, Scott Sigler takes readers on the ultimate thrill-ride—and offers a chilling cautionary account of what can happen when hubris, greed, and madness drive scientific experimentation past the brink of reason.
From the Hardcover edition.
A girl named Rose is riding her new bike near her home in Deadwood, South Dakota, when she falls through the earth. She wakes up at the bottom of a square hole, its walls glowing with intricate carvings. But the firemen who come to save her peer down upon something even stranger: a little girl in the palm of a giant metal hand.
Seventeen years later, the mystery of the bizarre artifact remains unsolved—its origins, architects, and purpose unknown. Its carbon dating defies belief; military reports are redacted; theories are floated, then rejected.
But some can never stop searching for answers.
Rose Franklin is now a highly trained physicist leading a top secret team to crack the hand’s code. And along with her colleagues, she is being interviewed by a nameless interrogator whose power and purview are as enigmatic as the provenance of the relic. What’s clear is that Rose and her compatriots are on the edge of unraveling history’s most perplexing discovery—and figuring out what it portends for humanity. But once the pieces of the puzzle are in place, will the result prove to be an instrument of lasting peace or a weapon of mass destruction?
Praise for Sleeping Giants
“Reminiscent of The Martian and World War Z, Sleeping Giants is a luminous conspiracy yarn that shoots for (and lands among) the stars.”—Pierce Brown, New York Times bestselling author of Red Rising
“As high-concept as it is, Sleeping Giants is a thriller through and through. . . . Not only is Sleeping Giants one of the most promising series kickoffs in recent memory, it’s a smart demonstration of how science fiction can honor its traditions and reverse-engineer them at the same time.”—NPR
“Neuvel weaves a complex tapestry with ancient machinery buried in the Earth, shadow governments, and geopolitical conflicts. But the most surprising thing about the book may just be how compelling the central characters are in the midst of these larger-than-life concepts. . . . I can’t stop thinking about it.”—Chicago Review of Books
“First-time novelist Sylvain Neuvel does a bold, splashy cannonball off the high dive with Sleeping Giants. It bursts at the seams with big ideas and the questions they spawn—How much human life is worth sacrificing in the pursuit of scientific progress? Can humanity be trusted with weapons of ultimate destruction? And the biggest: Are we alone? But all that really matters is that this book is a sheer blast from start to finish. I haven’t had this much fun reading in ages.”—Blake Crouch, author of Dark Matter and the bestselling Wayward Pines trilogy
“A remarkable debut . . . Reminiscent of Max Brooks’s World War Z, the story’s format effectively builds suspense.”—Library Journal (debut of the month)
“This stellar debut novel . . . masterfully blends together elements of sci-fi, political thriller and apocalyptic fiction. . . . A page-turner of the highest order.”—Kirkus Reviews (starred review)
“[A] fascinating first novel . . . This intriguing tale is entirely worthy of an adult audience.”—Publishers Weekly
From the Hardcover edition.
AFTER: MILEPOST 291
Book 3 in the After post-apocalyptic thriller series
When massive solar flares wipe out the technological infrastructure and kills billions, Rachel Wheeler sets out across the Appalachian Mountain wilderness in search of her notorious grandfather’s survival compound.
When Rachel is separated from her traveling companions, she is captured by Zapheads, violent mutants who are gathering in packs and collecting dead bodies while mimicking human behaviors. Then Rachel undergoes startling changes herself, as her friends are hunted by a rogue military platoon that wants to impose its own law and order in the world of After.
Can Rachel and her fellow survivors make the dangerous journey to Milepost 291 and evade the Zapheads long enough to form a new society and preserve the human race?
"Like Stephen King, he knows how to summon serious scares." - Bentley Little, The Mailman
keywords: survival fiction, dark dystopian thriller, post-apocalyptic ebooks, apocalypse horror fiction, science fiction action, military thriller, zombie books, bone-chilling adventure, futuristic zombies, mutant horror books, D. J. Molles, Edward W. Robertson, J.A. Konrath, Blake Crouch
The Great Recession has shuffled Clay Jannon out of his life as a San Francisco Web-design drone—and serendipity, sheer curiosity, and the ability to climb a ladder like a monkey has landed him a new gig working the night shift at Mr. Penumbra's 24-Hour Bookstore. But after just a few days on the job, Clay begins to realize that this store is even more curious than the name suggests. There are only a few customers, but they come in repeatedly and never seem to actually buy anything, instead "checking out" impossibly obscure volumes from strange corners of the store, all according to some elaborate, long-standing arrangement with the gnomic Mr. Penumbra. The store must be a front for something larger, Clay concludes, and soon he's embarked on a complex analysis of the customers' behavior and roped his friends into helping to figure out just what's going on. But once they bring their findings to Mr. Penumbra, it turns out the secrets extend far outside the walls of the bookstore.
With irresistible brio and dazzling intelligence, Robin Sloan has crafted a literary adventure story for the twenty-first century, evoking both the fairy-tale charm of Haruki Murakami and the enthusiastic novel-of-ideas wizardry of Neal Stephenson or a young Umberto Eco, but with a unique and feisty sensibility that's rare to the world of literary fiction. Mr. Penumbra's 24-Hour Bookstore is exactly what it sounds like: an establishment you have to enter and will never want to leave, a modern-day cabinet of wonders ready to give a jolt of energy to every curious reader, no matter the time of day.
An Anonymous-style rabble rouser, an Arab spring hactivist, a black-hat hacker, an old-school cipherpunk, and an online troll are each offered a choice: go to prison or help protect the United States, putting their brains and skills to work for the government for one year.
But being a white-hat doesn’t always mean you work for the good guys. The would-be cyberspies discover that behind the scenes lurks a sinister NSA program, an artificial intelligence code-named Typhon, that has origins and an evolution both dangerous and disturbing. And if it’s not brought down, will soon be uncontrollable.
Can the hackers escape their federal watchers and confront Typhon and its mysterious creator? And what does the government really want them to do? If they decide to turn the tables, will their own secrets be exposed—and their lives erased like lines of bad code?
Combining the scientific-based, propulsive narrative style of Michael Crichton with the eerie atmosphere and conspiracy themes of The X-Files and the imaginative, speculative edge of Neal Stephenson and William Gibson, Zer0es explores our deep-seated fears about government surveillance and hacking in an inventive fast-paced novel sure to earn Chuck Wendig the widespread acclaim he deserves.
The Daemon is in absolute control, using an expanded network of shadowy operatives to tear apart civilization and build it anew. Even as civil war breaks out in the American Midwest in a wave of nightmarish violence, former detective Pete Sebeck—the Daemon's most powerful, though reluctant, operative—must lead a small band of enlightened humans in a movement designed to protect the new world order.
But the private armies of global business are preparing to crush the Daemon once and for all. In a world of shattered loyalties, collapsing societies, and seemingly endless betrayal, the only thing worth fighting for may be nothing less than the freedom of all humankind.
Las Vegas is a city of contradictions: seedy and glamorous, secretive and wild, Vegas attracts people of all kinds--especially those with a secret to hide, or a life to leave behind. It's the perfect location for Lester Olsen's lucrative business. He gets to treat gorgeous, young women to five-star restaurants, splashy shows, and limo rides--and then he teaches them how to kill. Private Jack Morgan spends most of his time in Los Angeles, where his top investigation firm has its headquarters. But a hunt for two criminals leads him to the city of sin--and to a murder ring that is more seductively threatening than anything he's witnessed before. PRIVATE VEGAS brings James Patterson's Private series to a sensational new level.
From the savannas of Africa at the dawn of mankind to the rings of Saturn as man ventures to the outer rim of our solar system, 2001: A Space Odyssey is a journey unlike any other.
This allegory about humanity’s exploration of the universe—and the universe’s reaction to humanity—is a hallmark achievement in storytelling that follows the crew of the spacecraft Discovery as they embark on a mission to Saturn. Their vessel is controlled by HAL 9000, an artificially intelligent supercomputer capable of the highest level of cognitive functioning that rivals—and perhaps threatens—the human mind.
Grappling with space exploration, the perils of technology, and the limits of human power, 2001: A Space Odyssey continues to be an enduring classic of cinematic scope.
The thrilling conclusion to the AFTER post-apocalyptic thriller series!
AFTER #6: DYING LIGHT
After a bloody battle with mutant Zapheads, Rachel Wheeler’s life hangs in the balance as the world falls apart around her.
To save Rachel, a small group of survivors must find a missing baby, a hyperintelligent Zaphead with mysterious healing powers. The remaining Zapheads have reverted to mindless, violent savages who want to wipe out the human race. Only Rachel holds the key to understanding them and ending the devastating war.
Even if they succeed, a rogue military leader is imposing his fascist vision of the future. But Rachel and her friends are determined to defend their freedom and humanity at any cost.
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"Nobody thrills like Nicholson does. Nobody." J.A. Konrath, Origin
"The machine is still out there. Still alive."
Humankind had triumphed over the machines. At the end of Robopocalypse, the modern world was largely devastated, humankind was pressed to the point of annihilation, and the earth was left in tatters . . . but the master artificial intelligence presence known as Archos had been killed.
In Robogenesis, we see that Archos has survived. Spread across the far reaches of the world, the machine code has fragmented into millions of pieces, hiding and regrouping. In a series of riveting narratives, Robogenesis explores the fates of characters new and old, robotic and human, as they fight to build a new world in the wake of a devastating war. Readers will bear witness as survivors find one another, form into groups, and react to a drastically different (and deadly) technological landscape. All the while, the remnants of Archos's shattered intelligence are seeping deeper into new breeds of machines, mounting a war that will not allow for humans to win again.
Daniel H. Wilson makes a triumphant return to the apocalyptic world he created, for an action-filled, raucous, very smart thrill ride about humanity and technology pushed to the tipping point.
WINNER SCIENCE FICTION DIY BOOK FESTIVAL 2011-2012
"Avogadro Corp is a tremendous book that every single person needs to read. In the vein of Daniel Suarez's Daemon and Freedom(TM), William's book shows that science fiction is becoming science fact. Avogadro Corp describes issues, in solid technical detail, that we are dealing with today that will impact us by 2015, if not sooner. Not enough people have read these books. It's a problem for them, but not for the [emergent] machines." -- Brad Feld, managing directory Foundry Group, co-founder Techstars
"Highly entertaining, gripping, thought inspiring book. Don’t start without the time to finish — it won’t let you go.” -- Gifford Pinchot III, founder Bainbridge Graduate Institute, author THE INTELLIGENT ORGANIZATION
"An alarming and jaw-dropping tale about how something as innocuous as email can subvert an entire organization. I found myself reading with a sense of awe, and read it way too late into the night." -- Gene Kim, author of VISIBLE OPS
"A fictional world where Portland is the hub for the most exciting advancements in technology... [J]am packed with great references to deep Portland culture...and Portlandia-type references" -- SILICON FLORIST
THE ENEMY IS INSIDE US.
The SymboGen designed tapeworms were created to relieve humanity of disease and sickness. But the implants in the majority of the world's population began attacking their hosts, turning them into a ravenous horde.
Now those who do not appear to be afflicted are being gathered for quarantine as panic spreads, but Sal and her companions must discover how the tapeworms are taking over their hosts, what their eventual goal is, and how they can be stopped.
For more from Mira Grant, check out:
Newsflesh Short Fiction Apocalypse Scenario #683: The BoxCountdownSan Diego 2014: The Last Stand of the California BrowncoatsHow Green This Land, How Blue This SeaThe Day the Dead Came to Show and TellPlease Do Not Taunt the Octopus
Now, the freed world is threatened by a virus, spread through bites, sweeping through the population. Those infected are propelled to violence, driven to disperse the virus. Uniquely suited to respond to this new threat, Freeman searches for a cure, but instead finds the source—the Masters, intent on reclaiming the world. Freeman must fight for his life, for his friends and for the truth, which is far more complex and dangerous than he ever imagined.
Robinson's lightning fast, cutting-edge novels have won over thriller, horror, science-fiction and action/adventure fans alike, and he has received high praise from peers like James Rollins, Jonathan Maberry, and Scott Sigler. XOM-B is a wildly inventive zombie novel with a high-tech twist that will keep readers guessing until the very last sentence.
Struggling to survive and thrive in this accelerated world are three generations of the Macx clan: Manfred, an entrepreneur dealing in intelligence amplification technology whose mind is divided between his physical environment and the Internet; his daughter, Amber, on the run from her domineering mother, seeking her fortune in the outer system as an indentured astronaut; and Sirhan, Amber’s son, who finds his destiny linked to the fate of all of humanity.
For something is systematically dismantling the nine planets of the solar system. Something beyond human comprehension. Something that has no use for biological life in any form...
When Robin wakes up in a clinic with most of his memories missing, it doesn’t take him long to discover that someone is trying to kill him. It’s the twenty-seventh century, when interstellar travel is by teleport gate and conflicts are fought by network worms that censor refugees’ personalities—including Robin’s earlier self.
On the run from a ruthless pursuer and searching for a place to hide, he volunteers to participate in a unique experimental polity: the Glasshouse, a simulated pre-accelerated culture where participants are assigned anonymized identities. But what looks like the perfect sanctuary turns into a trap, placing Robin at the mercy of the experimenters—and at the mercy of his own unbalanced psyche…
The Matrix is a world within the world, a global consensus-hallucination, the representation of every byte of data in cyberspace...
Henry Dorsett Case was the sharpest data-thief in the business, until vengeful former employees crippled his nervous system. But now a new and very mysterious employer recruits him for a last-chance run. The target: an unthinkably powerful artificial intelligence orbiting Earth in service of the sinister Tessier-Ashpool business clan. With a dead man riding shotgun and Molly, mirror-eyed street-samurai, to watch his back, Case embarks on an adventure that ups the ante on an entire genre of fiction.
The winner of the Hugo, Nebula, and Philip K. Dick Awards, Neuromancer was the first fully-realized glimpse of humankind’s digital future—a shocking vision that has challenged our assumptions about our technology and ourselves, reinvented the way we speak and think, and forever altered the landscape of our imaginations.
Navy pilot Jake Grafton flies fighter jets with ice water in his veins. But when he’s assigned a desk job in the Pentagon as the head of a top-secret stealth bomber program, his nerve is tested as never before. Colleagues start dying mysteriously, test flights are sabotaged, and the program is threatened at every level. If Grafton can’t infiltrate a web of espionage and counterespionage centered on the deadly traitor code-named the Minotaur, he stands to lose much more than just his career.
The Minotaur is an exhilarating thriller revealing the complexities of military technology R&D by the acclaimed author of Flight of the Intruder, The Red Horseman, and other novels. In the words of Tom Clancy, “Stephen Coonts, like Jake Grafton, just keeps getting better.”
This ebook features an illustrated biography of Stephen Coonts, including rare photos from the author’s personal collection.