INTRODUCTION: ABOUT ARTHUR B. REEVE AND HIS CRAIG KENNEDY STORIES
THE SILENT BULLET, by Arthur B. Reeve
THE WAR TERROR, by Arthur B. Reeve
THE TREASURE-TRAIN, by Arthur B. Reeve
GUY GARRICK, by Arthur B. Reeve
THE SOCIAL GANGSTER, by Arthur B. Reeve
THE EXPLOITS OF ELAINE, by Arthur B. Reeve
THE ROMANCE OF ELAINE, by Arthur B. Reeve
THE POISONED PEN, by Arthur B. Reeve
THE EAR IN THE WALL, by Arthur B. Reeve
GOLD OF THE GODS, by Arthur B. Reeve
THE DREAM DOCTOR, by Arthur B. Reeve
THE FILM MYSTERY, by Arthur B. Reeve
CONSTANCE DUNLAP, by Arthur B. Reeve
THE MASTER MYSTERY, by Arthur B. Reeve
THE CONSPIRATORS, by Arthur B. Reeve
WITHOUT WITNESSES, by L. T. Meade and Clifford Halifax
A MASTER OF MYSTERIES, by L. T. Meade and Robert Eustace
THE SECRET OF EMU PLAIN, by L. T. Meade and Robert Eustace
THE TRAGEDY OF A THIRD SMOKER, by C.J. Cutcliffe Hyne
MISS BRACEGIRDLE DOES HER DUTY, by Stacy Aumonier
THE TWINKLING OF AN EYE, by Brander Matthews
THE FLYING DEATH, by Samuel Hopkins Adams
THROUGH THE WALL, by Cleveland Moffett
THE COPPER BULLET, by John Russell Fearn
JOHN THORNDYKE’S CASES, by R. Austin Freeman
And don't forget to search your favorite ebook store for more entries in the Megapack series, covering science fiction, fantasy, horror, adventure, westerns, ghost stories, mysteries -- and much, much more!
Included in this volume are 25 of his best works, selected by editor Philip J. Harbottle (who also contributes an introduction):
HE CONQUERED VENUS
HE WALKED ON AIR
THE MASTER MIND
ISLAND IN THE MARSH
SECRET OF THE MOON TREASURE
SEEDS FROM SPACE
THE SILVER COIL
PHANTOM FROM SPACE
THE GHOST SUN
KNOWLEDGE WITHOUT LEARNING
THE VOICE COMMANDS
THE JEWELS FROM THE MOON
THE RED MAGICIAN
FLIGHT OF THE VAMPIRES
WEDDING OF THE FORCES
LATER THAN YOU THINK
FIRST OF THE ROBOTS
If you enjoy this book, search your favorite ebook store for "Wildside Press Megapack" to see the 150+ entries in the Megapack series, covering science fiction, fantasy, horror, mysteries, westerns, classics, adventure stories, and much, much more! (And try Wildside's "Golden Age of Science Fiction" Megapack series for even more classic SF!)
In "The Quills of Henry Thomas," W. C. and Aja Bamberger give us a glimpse of a future in which music is composed through DNA computing. "The Gizzard Wizard" is Rory Barnes's delightful sequel to his young adult SF novel, Space Junk. John Gregory Betancourt's engaging "The Darkfishers" envisions a shanghaied Earth colony stranded on the back of a huge crustacean on an ocean planet. Sydney J. Bounds, in "Guinea Pigs," portrays a future dominated by cutthroat corporations.
"Outside Looking In," by Mark E. Burgess, takes the "world in a bottle" theme--and turns it upside down. Victor Cilinca's "Siegfried" demonstrates the folly of taking those "primitive" aliens too lightly. Michael R. Collings's "The Calling of Iam'Kendron" is a stirring prequel to his epic science-fantasy novel, Wordsmith. In Arthur Jean Cox's "Evergreen," we find that long life is not always what it's cracked up to be.
Award-winning author Jack Dann depicts, in "Mohammed’s Angel," an all-too-plausible future in which cultures, sensibilities, and terrorist acts are inextricably mixed. "Ultra Evolution," by John Russell Fearn, is a cautionary tale about the advancement of man—not always a good thing! Sheila Finch's "Miles to Go" is the moving story of a wheelchair marathoner faced with a crucial decision. Mel Gilden relates mankind's first encounter with aliens in "The Little Finger of the Left Hand." Last, and certainly not least, Ardath Mayhar's poignant "The Next Generation" shows the human race forced to make a crucial decision about its survival.
THE RULE OF THE BRAINS...
After many years spent in wars and struggle, mankind had achieved a perfect civilization. But this Utopia was going directly against the adaptive strain Nature had developed.
In earlier times, the human body had been keyed to respond to every emergency. Now it was trying to find a new form of excitation in order to maintain its equilibrium, was seeking to tear down that perfect structure... So mankind’s rulers built the Arbiter, an artificial intelligence created from the brains of twelve men and women, who had sacrificed their lives for the greater good.
The pooled intelligence of the Arbiter’s twelve artificial brains would work in unison to provide a common answer, to be the impartial judge of humanity’s future actions. Such was the theory...but the Rule of the Brains threatened to destroy humanity itself!
Their machine disappears and they themselves also vanish one by one, Michael Arnott going first when he is on the verge of explaining the mystery of this far-flung world.
That the planet is inhabited seems obvious from queerly designed spaceships glimpsed at intervals, all of them blazoned with a "Z", which is not so much an alphabet letter as a symbol of a master-race of scientists.
In their efforts to solve the riddle of the world and system to which they have been hurled, the perplexed travellers gradually realise they are not only involved in an odyssey of space, but in a problem of Time as well. They are forced to the conclusion that, just as the first supersonic airmen paid a penalty of mental blackout for breaking the barrier of sound, so there is also a penalty for exceeding Fitzgerald's Law - namely that 186,000 miles per second is the ultimate possible speed.
At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.
It’s the year 2045, and the real world is an ugly place.
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.
And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.
For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.
And then Wade stumbles upon the first puzzle.
Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape.
A world at stake.
A quest for the ultimate prize.
Are you ready?
Set on the desert planet Arrakis, Dune is the story of the boy Paul Atreides, who would become the mysterious man known as Muad'Dib. He would avenge the traitorous plot against his noble family—and would bring to fruition humankind’s most ancient and unattainable dream.
A stunning blend of adventure and mysticism, environmentalism and politics, Dune won the first Nebula Award, shared the Hugo Award, and formed the basis of what is undoubtedly the grandest epic in science fiction.
Ray Bradbury’s internationally acclaimed novel Fahrenheit 451 is a masterwork of twentieth-century literature set in a bleak, dystopian future.
Guy Montag is a fireman. In his world, where television rules and literature is on the brink of extinction, firemen start fires rather than put them out. His job is to destroy the most illegal of commodities, the printed book, along with the houses in which they are hidden.
Montag never questions the destruction and ruin his actions produce, returning each day to his bland life and wife, Mildred, who spends all day with her television “family.” But then he meets an eccentric young neighbor, Clarisse, who introduces him to a past where people didn’t live in fear and to a present where one sees the world through the ideas in books instead of the mindless chatter of television.
When Mildred attempts suicide and Clarisse suddenly disappears, Montag begins to question everything he has ever known. He starts hiding books in his home, and when his pilfering is discovered, the fireman has to run for his life.
On a beautiful world called Pern, an ancient way of life is about to come under attack. Lessa is an outcast survivor—her parents murdered, her birthright stolen—a strong young woman who has never stopped dreaming of revenge. But when an ancient threat reemerges, Lessa will rise—upon the back of a great dragon with whom she shares a telepathic bond more intimate than any human connection. Together, dragon and rider will fly, and Pern will be changed forever.
Since Lessa and Ramoth, her golden queen dragon, traveled into the past to bring forward a small army of dragons and riders to save their world from deadly alien spores, fear and desperation have spread across the land. But while the dragonriders struggle with threats both human and otherworldly, a young rider named F’nor and his brown dragon, Canth, hatch a bold plan to destroy the alien scourge at its source—the baleful Red Star that fills the heavens and promises doom to all.
THE WHITE DRAGON
Never in the history of Pern has there been a dragon like Ruth. Mocked by other dragons for his small size and pure white color, Ruth is smart, brave, and loyal—qualities that he shares with his rider, the young Lord Jaxom. Unfortunately, Jaxom is also looked down upon by his fellow lords, and by other riders as well. His dreams of joining the dragonriders in defending Pern are dismissed. What else can Jaxom and Ruth do but strike out on their own, pursuing in secret all they are denied? But in doing so, the two friends will find themselves facing a desperate choice—one that will push their bond to the breaking point . . . and threaten the future of Pern itself.
Melanie Stryder refuses to fade away. The earth has been invaded by a species that take over the minds of their human hosts while leaving their bodies intact, and most of humanity has succumbed.
Wanderer, the invading "soul" who has been given Melanie's body, knew about the challenges of living inside a human: the overwhelming emotions, the too vivid memories. But there was one difficulty Wanderer didn't expect: the former tenant of her body refusing to relinquish possession of her mind.
Melanie fills Wanderer's thoughts with visions of the man Melanie loves--Jared, a human who still lives in hiding. Unable to separate herself from her body's desires, Wanderer yearns for a man she's never met. As outside forces make Wanderer and Melanie unwilling allies, they set off to search for the man they both love.
Featuring what may be the first love triangle involving only two bodies, THE HOST is a riveting and unforgettable novel that will bring a vast new readership to one of the most compelling writers of our time.
The universe is a dangerous place for humanity—and it's about to become far more dangerous. Three races that humans have clashed with before have allied to halt our expansion into space. Their linchpin: the turncoat military scientist Charles Boutin, who knows the CDF's biggest military secrets. To prevail, the CDF must find out why Boutin did what he did.
Jared Dirac is the only human who can provide answers -- a superhuman hybrid, created from Boutin's DNA, Jared's brain should be able to access Boutin's electronic memories. But when the memory transplant appears to fail, Jared is given to the Ghost Brigades.
At first, Jared is a perfect soldier, but as Boutin's memories slowly surface, Jared begins to intuit the reason's for Boutin's betrayal. As Jared desperately hunts for his "father," he must also come to grips with his own choices. Time is running out: The alliance is preparing its offensive, and some of them plan worse things than humanity's mere military defeat...
Old Man's War Series
#1 Old Man’s War
#2 The Ghost Brigades
#3 The Last Colony
#4 Zoe’s Tale
#5 The Human Division
#6 The End of All Things
Short fiction: “After the Coup”
Other Tor Books
The Android’s Dream
Agent to the Stars
Your Hate Mail Will Be Graded
The Collapsing Empire (forthcoming)
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
--The Wanderer, A Literary Journal (regarding Rise of the Dragons)
The #1 Bestselling series!
RISE OF THE VALIANT is book #2 in Morgan Rice’s bestselling epic fantasy series KINGS AND SORCERERS (which begins with RISE OF THE DRAGONS, a free download)!
In the wake of the dragon’s attack, Kyra is sent on an urgent quest: to cross Escalon and seek out her uncle in the mysterious Tower of Ur. The time has come for her to learn about who she is, who her mother is, and to train and develop her special powers. It will be a quest fraught with peril for a girl alone, Escalon filled with dangers from savage beasts and men alike—one that will require all of her strength to survive.
Her father, Duncan, must lead his men south, to the great water city of Esephus, to attempt to free his fellow countrymen from the iron grip of Pandesia. If he succeeds, he will have to journey to the treacherous Lake of Ire and then onto the icy peaks of Kos, where there live the toughest warriors of Escalon, men he will need to recruit if he has any chance of taking the capital.
Alec escapes with Marco from The Flames to find himself on the run through the Wood of Thorns, chased by exotic beasts. It is a harrowing journey through the night as he quests for his hometown, hoping to be reunited with his family. When he arrives, he is shocked by what he discovers.
Merk, despite his better judgment, turns back to help the girl, and finds himself, for the first time in his life, entangled in a stranger’s affairs. He will not forego his pilgrimage to the Tower of Ur, though, and he finds himself anguished as he realizes the tower is not what he expects.
Vesuvius spurs his giant as he leads the Trolls on their mission underground, attempting to bypass The Flames, while the dragon, Theos, has his own special mission on Escalon.
With its strong atmosphere and complex characters, RISE OF THE VALIANT is a sweeping saga of knights and warriors, of kings and lords, of honor and valor, of magic, destiny, monsters and dragons. It is a story of love and broken hearts, of deception, ambition and betrayal. It is fantasy at its finest, inviting us into a world that will live with us forever, one that will appeal to all ages and genders.
Book #3 in the series--THE WEIGHT OF HONOR--is now also available!
“If you thought that there was no reason left for living after the end of the Sorcerer’s Ring series, you were wrong. Morgan Rice has come up with what promises to be another brilliant series, immersing us in a fantasy of trolls and dragons, of valor, honor, courage, magic and faith in your destiny. Morgan has managed again to produce a strong set of characters that make us cheer for them on every page.…Recommended for the permanent library of all readers that love a well-written fantasy.”
--Books and Movie Reviews, Roberto Mattos (regarding Rise of the Dragons)
“[The novel] succeeds—right from the start…. A superior fantasy…It begins, as it should, with one protagonist's struggles and moves neatly into a wider circle of knights, dragons, magic and monsters, and destiny.…All the trappings of high fantasy are here, from soldiers and battles to confrontations with self….A recommended winner for any who enjoy epic fantasy writing fueled by powerful, believable young adult protagonists.”
--Midwest Book Review, D. Donovan, eBook Reviewer (regarding Rise of the Dragons)
“A plot-driven novel that’s easy to read in a weekend…A good start to a promising series.”
--San Francisco Book Review (regarding Rise of the Dragons)
In 1984, London is a grim city where Big Brother is always watching you and the Thought Police can practically read your mind. Winston Smith joins a secret revolutionary organization called The Brotherhood, dedicated to the destruction of the Party. Together with his beloved Julia, he hazards his life in a deadly match against the powers that be.
Animal Farm is Orwell's classic satire of the Russian Revolution -- an account of the bold struggle, initiated by the animals, that transforms Mr. Jones's Manor Farm into Animal Farm--a wholly democratic society built on the credo that All Animals Are Created Equal. But are they?
—Books and Movie Reviews, Roberto Mattos (regarding A Quest of Heroes)
THE GIFT OF BATTLE (Book #17) is the finale of the Bestselling series THE SORCERER'S RING, which begins with A QUEST OF HEROES (book #1)—a free download on Google Play!
In THE GIFT OF BATTLE, Thor meets his greatest and final challenge, as he quests deeper into the Land of Blood to attempt to rescue Guwayne. Encountering foes more powerful than he ever imagined, Thor soon realizes he is up against an army of darkness, one for which his powers are no match. When he learns a sacred object may give him the powers he needs—an object which has been kept secret for ages—he must embark on a final quest to retrieve it before it is too late, with the fate of the Ring hanging in the balance.
Gwendolyn keeps her vow to the King of the Ridge, entering the tower and confronting the cult leader to learn what secret he is hiding. The revelation sends her to Argon, and ultimately to Argon’s master—where she learns the greatest secret of all, one which may alter the destiny of her people. When the Ridge is discovered by the Empire, the invasion begins and, under attack by the greatest army known to man, it falls on Gwendolyn to defend, and to lead her people on one final, mass exodus.
Thor’s Legion brothers, on their own, face unimaginable risks, as Angel is dying from her leprosy. Darius fights for his life beside his father in the Empire capital, until a surprise twist prods him, with nothing left to lose, to finally tap his own powers. Erec and Alistair reach Volusia, battling their way upriver, and they continue on their quest for Gwendolyn and the exiles, as they face unexpected battles. And Godfrey realizes that he must ultimately make a decision to be the man he wants to be.
Volusia, surrounded by all the power of the Knights of the Seven, must put herself to the test as goddess and discover if she alone has the power to crush men and rule the Empire. While Argon, faced with his end of days, realizes the time has come to sacrifice himself.
As good and evil hang in the balance, one final, epic battle—the greatest battle of all—will determine the outcome of the Ring for all time.
With its sophisticated world-building and characterization, THE GIFT OF BATTLE is an epic tale of friends and lovers, of rivals and suitors, of knights and dragons, of intrigues and political machinations, of coming of age, of broken hearts, of deception, ambition and betrayal. It is a tale of honor and courage, of fate and destiny, of sorcery. It is a fantasy that brings us into a world we will never forget, and which will appeal to all ages and genders. THE GIFT OF BATTLE is the longest of all the books in the series, at 93,000 words!
“Action-packed …. Rice's writing is solid and the premise intriguing.”
—Publishers Weekly (regarding A Quest of Heroes)
Much to Kara’s horror, a horde of demons is released into the mortal world, through the Mirror of Souls. Thousands of human souls are dying every day. The Guardian Angel Legion works relentlessly at trying to secure the mortal world from Demons. But when Kara discovers the truth behind the Demon Lord's plans, can she return to Horizon safely and warn the Legion before it's too late?
While Spartans get all the glory, no soldier―not even the legendary Master Chief―wins a war on their own. Gunnery Sergeant Edward Buck and his team of Orbital Drop Shock Troopers (ODSTs) played a major role in saving the Earth from all-out invasion at the end of the Covenant War―acts of bravery and ingenuity that did not go unnoticed by the United Nations Space Command.
Now, after many Spartans have been killed in battle and the Master Chief is listed as MIA, the UNSC decides to create a new generation of Spartans to defend humanity from threats both outside―and within. When they come to Buck with an extraordinary proposition, he is forced to make a life-altering decision. With the Covenant War finally over, is it time for him to finally retire to the sidelines for a life he could only dream about…or is he prepared to step up and become part of the military’s new blood?
Copyright © 2015 by Microsoft Corporation. All Rights Reserved. Microsoft, Halo, the Halo logo, Xbox, and the Xbox logo are trademarks of the Microsoft group of companies.