Doctor Fate is defeated by the Anti-Fate but an even higher being stops the Lords of Order and the Lords of Chaos from fulfilling their plan for the Anti-Fate.
Lives end and souls are released...can these events herald the return of Kent and Inza Nelson? Plus: where is the REAL Doctor Fate?
The Endless End! Kent and Inza Nelson are back...and farewells are made to some other cast members as the one true Doctor Fate emerges and everyone must come to terms with their special destinies.
A new era dawns for Doctor Fate as a new face assumes the mantle of the world's most powerful sorcerer. Kent and Inza Nelson have returned to Earth, ready to fulfill their destinies together as the new Doctor Fate...but they soon discover that only one of them can take on the job, and it's Inza. Can Inza Nelson handle the magic alone, especially when her first challenge is from the Lords of Order themselves? And how will Kent Nelson--the original Doctor Fate--deal with life as an ordinary man, in the shadow of his wife?
Inza Nelson has become the new Doctor Fate and now she must face her first super-villain...but the real danger lies in her confrontation with her husband Kent, the original Doctor Fate.
While Inza Nelson faces the strange new menace of the Doctor Fate helmet, Kent Nelson starts to pick up the pieces of his new life as an ordinary man.
Checking out her new neighborhood, Doctor Fate finds a demonic street gang controlled by a long-dormant evil entity in an abandoned basement. Plus, the mystery of the talking Fate helmet continues.
Doctor Fate's clean-up efforts in her new neighborhood lead to a big blow-up with her husband, Kent Nelson, whose new job then lands him in deep trouble.
A policewoman is brutally murdered...and Doctor Fate's attempt to retrieve her from the realm of death results in catastrophic events.
Tensions escalate in the neighborhood, leading to a final confrontation between the power-mad real estate developer Thomas Bridge and an unusually savage Doctor Fate.
Those meddling kids-Fred, Daphne, Velma, Shaggy, and their dog, Scooby-Doo-get more ghost-debunking than they bargained for when faced with a fundamental change in their world. The apocalypse has happened. Old rules about logic no longer apply. The creatures of the night are among us, and the crew of the Magical Mystery Machine has to fight to survive-because in the apocalyptic badlands of the near-future, the horrors are real! This new monthly series takes Scooby and the gang to a whole new level and features character designs by comics superstar Jim Lee!
As Magneto's Acolytes amp up their attacks on Homo sapiens everywhere, the X-teams join forces to put an end to their mad crusade against humanity once and for all. And as a mysterious disease begins creeping through the mutant community, claiming the lives of hated foe and dear friend alike, which X-Man will buckle under the strain? Matters come to a head in the most shocking way possible, culminating in a shocking attack on Wolverine - and a showdown between Professor X and Magneto that must be seen to be believed.
Collects Amazing Spider-Man #634-637. Kraven the Hunter died with a violent, misbegotten honor, stalking his greatest prey - Spider-Man. Now, two women claiming to be his wife and daughter have weakened Spider-Man through the Gauntlet while they prepare to attempt an unholy resurrection.
After fleeing a monster-infested underground base, Fred, Daphne, Velma, Shaggy and Scooby stumble upon a desert ghost town where they hope to catch their breath. But when night falls, they learn itÕs not a ghost town after allÑand the terrors that show up like to bite! Scooby Snack is about to take on a whole new meaning.
After fleeing a monster-infested underground base, Fred, Daphne, Velma, Shaggy and Scooby stumble upon a desert ghost town where they hope to catch their breath. But when night falls, they learn itÕs not a ghost town after all-and the terrors that show up like to bite! Scooby Snack is about to take on a whole new meaning.
The world is a monster madhouse, and Scooby and the gang have been fighting for their lives, for every sunrise, for every moment. But they’ve had enough-it’s time to stop reacting and start solving the mystery of who turned all of humanity into mindless hordes of bloodthirsty creatures. A single clue leads the gang and their Mystery Machine to Seattle, on the trail of one of the four scientists who infected the world with nanites. Where to start? Velma has a plan, and watch out, because whenever Velma has a plan, things get very dangerous very fast.
Clean up on aisle ÒdooÓ! The gang is going to need all the help they can get when it comes to escaping from the shopping wasteland known as Mall Mart. Does Freddy have what it takes to lead the team to safety? Or will he need an assist from the resident team scaredy cat, Shaggy?
Now that Velma has a fully charged laptop, she canÕt keep her secrets from the rest of the gang any longer. And when they learn how Velma was behind the infection that turned the world into a horror-infected wasteland, sheÕll be lucky if her new friends donÕt kill her before the monsters do!
Prequel to the DC Universe Movie Justice League: Gods & Monsters! When an experimental treatment turned Kirk Langstrom into a vampire, life as he knew it was over. Now he tries to contain his need for blood by preying on evil men. But who decides when redemption is still possible?
FLASH BACK! One thousand years from now, the greatest minds of the future brought the greatest heroes of the past back from the dead. Reborn into a twisted era of tyranny, the Justice League overcame missing memories, warped personalities, and bizarre new powers to band together and battle the all-powerful dictators who ruled the galaxies like gods, known as the Five. They blew it. Now the Flash is dead (again). The Green Lantern has been reduced to a flicker of his former self. Superman, Batman, and Wonder Woman are at each other's throats. And the Five have revealed their secret weapon: One of the supergenius siblings called the Wonder Twins, who resurrected the Justice League from oblivion, has been the League's enemy all along. But his twin sister Terri is alive and well. With the help of super-science, the Fastest Man Alive is about to be reborn...as the Fastest Woman. And if she isn't quick enough to defeat the Five, the future's greatest heroes may have to turn to the past's goofiest ones faster than you can say "bwa-ha-ha". It's time-traveling, galaxy-hopping, gender-bending action as you like it! Writers Keith Giffen (THE NEW 52: FUTURES END) and J.M. Dematteis (JUSTICE LEAGUE DARK) re-team with artist Howard Porter (JLA) -and reunite with Blue Beetle and Booster Gold, the characters that helped make them superstars-in JUSTICE LEAGUE 3000: THE CAMELOT WAR (collecting issues #8-13).
The prequel to the critically acclaimed animated film, from an all-star lineup of creators including Bruce Timm (BATMAN: THE ANIMATED SERIES), J.M. DeMatteis (JUSTICE LEAGUE INTERNATIONAL), Thony Silas (BATMAN BEYOND) and many more! In this alternate universe, the Justice League isnÕt a team of the worldÕs greatest superheroes who protect Earth from evil and save it from disaster. No-this Justice League is a trio of ruthless ÒheroesÓ who answer to no one and will stop at nothing to destroy their enemies. The names are the same, but not the people theyÕre attached to: Superman is the son of Zod, Batman is an inhuman vampire, and Wonder Woman is a tragic former resident of New Genesis. These are the worldÕs best and only hope. Collects JUSTICE LEAGUE: GODS AND MONSTERS #1-3, JUSTICE LEAGUE: GODS AND MONSTERS SUPERMAN #1, JUSTICE LEAGUE: GODS AND MONSTERS BATMAN #1, and JUSTICE LEAGUE: GODS AND MONSTERS WONDER WOMAN #1.
Prequel to the DC Universe Movie Justice League: Gods & Monsters! Hernan Guerra doesn't know exactly where he came from, but his parents are doing their best to raise him right. But working on series of farms makes hiding a child with super-powers extremely challenging!
Superman and Wonder Woman each visit Alpert's Eternity Institute, but they don't get the same warm welcome. And in Gotham, Batman joins the fight for humanity's future!
Will our headstrong heroes learn to work together-or will the Justice League's first mission be its last?
Escaping Mall-Mart took a toll on Scooby and friends-particularly on Fred, whose broken leg needs more attention than the Mystery MachineÕs rinky-dink first aid kit can provide. The gang needs to find a hospital stat-but Velma would rather let FredÕs leg crumble to dust than fight more bloodthirsty creatures. But wait-are those paramedics? Nurses? Are they at least friendly? No? Really?
Langstrom--cut off from his own family--has bonded with Jeremy Moxon, son of one of his victims. The father was a terrible man, but a good father...can Batman forgive himself in time to see the truth about his friend?
As a teen, Hernan Guerra taught himself to overlook abuse and injustice so he could fit in. As a young man, he's realized that his powers offer him a unique opportunity to fix the world. It's time to let everyone know what happens when a Man of Steel gets angry.
Batman seeks out a former mentor, but Lex Luthor can't be sure that trusting the newly-revealed Superman and Wonder Woman is any safer than believing in the promise of the Forever People.
In the "Going Sane" finale, Batman returns to action in full force, and it triggers the destruction of the Joker's brief return to sanity. The great game against The Dark Knight resumes with manic ferocity as the Joker tries to make certain that this time Batman stays dead.
The universe spins through cycles of light and darkness, and now that the Lords of Order have surrendered to the inevitable coming of their dark counterparts, the Lords of Chaos, it's doubtful that even the new Doctor Fate who arises to meet this crisis will be able to turn the tide!
With the Justice League missing and the villains in control, Phantom Stranger finds himself with the Justice League Dark in an attempt to stop FOREVER EVIL by destroying the very embodiment of evil -- EVIL ITSELF! Phantom Stranger, Pandora, Swamp Thing, Constantine, Nightmare Curse and Deadman find themselves in a different plane of existence trying to destroy the very embodiment of evil. But to stop the Crime Syndicate, Deadman must possess the Sea King's body and strike an unholy truce with him if they are going to make it out alive! Collects TRINITY OF SIN: PHANTOM STRANGER #12-22 and TRINITY OF SIN: FUTURES END #1.
The Lords of Order have decreed that it's time to surrender to Chaos...and in the middle of an insane asylum, young Eric Strauss becomes the new Doctor Fate...and is immediately vanquished by the evil Lords of Chaos!
The child Eric Strauss is forced to grow up fast...literally, as he becomes the new Doctor Fate...the last best hope for the survival of mankind against the forces of the Anti-Fate and the Lords of Chaos. Guest starring the Justice League and the Phantom Stranger.
The miniseries concludes as the battle between the new Doctor Fate and the champion for the Lords of Chaos begins...with the universe as the prize! Before the cosmic struggle is over, Fate will discover a secret that will forever change his life!
The Forever People are at war„with humanity and with each other. The only hope of defeating them lies with Superman, Batman and Wonder Woman„and they may be more dangerous than the immortal warriors they're trying to stop!
He calls himself Imperiex, the final step in humanity's evolution, and his first order of business is annihilating Superman, Batman and Wonder Woman.
Written by Kieth Giffen, J.M. DeMatteis and William Messner-Loebs with art by Adam Hughes, Justice League America and the Justice League Europe team up to face the threat of-vampires in the Balkans? Collecting JUSTICE LEAGUE AMERICA #31-35 and JUSTICE LEAGUE EUROPE #7-11!
The Batman strikes fear into the hearts of evil men, but he's also traumatizing police and ordinary citizens. Will a new friendship allow him to find his lost humanity?
TOTAL ECLIPSO! The war is over. The world is overrun. And the good guys lost. The legions of Lady Styx have overwhelmed galaxy after galaxy, destroying their defenders and converting their people to her sinister creed. Even the Justice League, the future’s greatest super-team, has fallen before her wrath. But amid the carnage, there are survivors who still stand against the darkness-and newcomers ready to take up the mantle of the slain. From the ashes, a new Justice League will arise! But for how long? Sensing the threat, Lady Styx has dispatched her deadliest assassin-the avatar of darkness known as Eclipso-to smother the reborn League in its cradle. Now the stage is set for a final showdown. Who lives? Who dies? And will justice prevail? Discover the shocking answers in JUSTICE LEAGUE 3001 VOL. 2: THINGS FALL APART, from the all-star creative team of KEITH GIFFEN (LEGION OF SUPER-HEROES), J.M. DEMATTEIS (JUSTICE LEAGUE OF AMERICA) and Scott Kolins (THE FLASH)! Collects issues #7-12.
After the harrowing events of FOREVER EVIL, the Justice League Dark is a league no longer. To defeat the menace of the Blight and end the horrors of Project Thaumaton, John Constantine betrayed his teammates when they needed them the most. Now he's been expelled from the League by his own former lover and friend Zatanna. And when Frankenstein and Black Orchid decide to part ways as well, it seems the Justice League Dark's day has ended. Legendary writer J.M DeMatteis and artist Andres Guinaldo present JUSTICE LEAGUE DARK: PARADISE LOST-a saga of supernatural secrets and suspense! Collects JUSTICE LEAGUE DARK #30-34, JUSTICE LEAGE DARK: FUTURE'S END #1.
Even as the Forever People more openly display their power, Lex Luthor and President Amanda Waller watch news reports of Superman's actions with a nervous sense that humans are no longer in control.
Restored to health and intrigued by what her Mother Box has shown her of this world, Bekka of the New Gods decides to stay and explore Earth. But joining a commune during the turbulent 1960s won't be her strangest adventure!
In a new and monstrous world, the Trinity must fight for their lives against the terrifying creatures led by the demonic Nimraa!
At the dawn of magic, three individuals were singled out as possessing the most sin, and a curse was placed upon them. The Phantom Stranger, forced to betray those who trust him in order to gain his freedom. The Question, wiped of all memory, able to discover every answer except the one of his identity. Pandora, doomed to eternal wandering for the crime of curiosity. Each blames the others for their plight, and they've spent centuries as immortal enemies. But now an evil force has risen that will drive them to become uneasy allies. The demon Nimraa has returned to snuff out the light of the world and replace it with an ancient darkness. To stop her, this Trinity of Sin will have to combine their powers and talents. They will have to move beyond their hatred and distrust of one another - but first, they will have to find faith in their own virtue. Writer J.M. DeMatteis (PHANTOM STRANGER, JUSTICE LEAGUE DARK) and artist Yvel Guichet (STORMWATCH, AQUAMAN) turn the world's greatest sinners into its greatest champions in TRINITY OF SIN: THE WAGES OF SIN (collects issues #1-6).
Prequel to the DC Universe Movie Justice League: Gods & Monsters! Jackson Alpert has a vision for humanity's future: his Forever People are the high point of evolution. But there are already heroes in this world who want to investigate his motives!
The battle for the future of humanity rages on, as Imperiex faces three angry superhumans! But it's hard to present a united front when everyone thinks they should be in charge.
Swamp Thing. Zatanna. Frankenstein. Madame Xanadu. Deadman. Black Orchid. Vampire Andrew Bennett. Nightmare Nurse. Once they were the Justice League Dark, defending Earth against supernatural threats. Now they are nowhere-and nowhen. To stop a force of evil that threatened to destroy all life, they unleashed a power that consumed their colleague John Constantine and scattered them to the edges of existence. Now they are stranded in a strange netherworld where time itself comes to die. Here, moments can last millennia, lifetimes come and go in the blink of an eye, and hungry gods and mad sorcerers alike scour the spacetime continuum for every last scrap of power. To escape, every member of the League must journey deep within their own minds, confronting lost loves, different lives and paths untaken. Only then can they escape this eternal trap before time runs out... From the mind of comics legend J.M. DeMatteis and artists Andres Guinaldo and Tom Derenick comes JUSTICE LEAGUE DARK: LOST IN FOREVER, a mind-expanding journey to a place-and time-beyond imagining! Collects JUSTICE LEAGUE DARK #35-40, JUSTICE LEAGUE DARK ANNUAL #2.
After he hurts his beloved older sister, Hernan can't trust his powers--or himself. Years spent suppressing his abilities instead of learning to control them eventually lead to one rash act that threatens his family and his future!
The Justice LeagueÕs wildest year yet, from superstar creative team KEITH GIFFEN (LEGION OF SUPER-HEROES), J.M. DEMATTEIS (JUSTICE LEAGUE OF AMERICA) and HOWARD PORTER (JLA)! Thanks to Wonder Twins Terry and Teri Magnus, the original JLÕs DNA has been resurrected in 31st-century bodies. Their powers may be on the fritz and their memories may be patchy, but Superman, Batman, Wonder Woman, Flash and Green Lantern are, well, trying their best. Since they were brought together a year ago, the team has endured countless threats, endless in-house bickering, death, rebirth, death again, and various states in between. But now things are really getting serious: Starro, one of the original LeagueÕs oldest enemies, has enslaved an entire planetÕs population-legally. Meanwhile, itÕs becoming obvious to everyone except the Justice League that their leader, Ariel Masters, is, in fact, trying to kill them, and old friends from the distant past are making their mysterious reappearances (and having some very mixed feelings about the whole thing). Not to mention thereÕs a new Gal Gardner in town. Collects JUSTICE LEAGUE 3000 #14-15, JUSTICE LEAGUE 3001 #1-6 and DC SNEAK PEEK: JUSTICE LEAGUE 3001 #1.
As Superman recovers from Alpert's attempt to give him the Forever People treatment, Wonder Woman tries to convince him that staying at the institute offers their best chance at discovering what's really going on.