Chess Putnam has a lot on her plate. Mangled human corpses have started to show up on the streets of Downside, and Chess’s bosses at the Church of Real Truth have ordered her to team up with the ultra-powerful Black Squad agency to crack the grisly case.
Chess is under a binding spell that threatens death if she talks about the investigation, but the city’s most notorious crime boss—and Chess’s drug dealer—gets wind of her new assignment and insists on being kept informed. If that isn’t bad enough, a sinister street vendor appears to have information Chess needs. Only he’s not telling what he knows, or what it all has to do with the vast underground City of Eternity.
Now Chess will have to navigate killer wraiths, First Elders, and a lot of seriously nasty magic—all while coping with some not-so-small issues of her own. And the only man Chess can trust to help her through it all has every reason to want her dead.
From the Paperback edition.
It's been three months since psychologist Megan Chase made the stunning discovery that the world is filled with demons, and once more the situation is too hot to handle. Ironically, Megan -- the only person in the world without a little personal demon sitting on her shoulder -- has become the leader of a demon "family," but now some unknown arcane power is offing her demons in a particularly unpleasant fashion. And while her demon lover Greyson Dante is still driving her wild with desire, he's also acting strangely evasive. Then there's the truth about Megan's past -- the truth she's never known. Caught between personal problems and personal demons, Megan is having one hell of a hard time. Will the help of her Cockney guard demons and her witch friend Tera be enough so that Megan can finally resolve the past, survive the present, and face the future?
When eighteen-year-old Chess Putnam is offered the chance to train with a special team of investigators known as the Black Squad, she feels torn. She’s never been a team player and hates how one male Inquisitor condescends to “the new kid.” But at her first bloody crime scene, she gets a taste for investigation—and is hooked on the high. Though the seasoned Inquisitors consider the series of ghost murders random events, Chess starts to detect a pattern. Is a psycho killer summoning ghosts from the City of Eternity and using them as murder weapons? As Chess gets closer to the dark truth, she puts herself in grave danger and risks losing everything she’s fought so hard for.
Includes a special preview of Stacia Kane’s upcoming urban fantasy thriller, Chasing Magic!
At least Chess has Terrible on her side. But things are never as black and white as they seem, especially not when love is involved, and Chess finds herself making a decision she never thought she'd make.
When one of Dr. Megan Chase’s patients is convinced his problems stem from demonic possession by a “minister,” Megan can’t do anything about it without revealing the truth about her psychic abilities. Still, she’s determined to stop the less-than-holy man. Since the minister is holding a “Weekend Exorcism” next door, Megan figures she can kill two birds with one stone—but it may be Megan who is in danger of being killed. Someone’s planning on killing her and using the meeting to deflect blame. Meanwhile, Megan’s lover Greyson has become vulnerable to assassination, and what was supposed to be a relaxing, romantic weekend turns into a life or death, love or loss situation.
by Stacia Kane
THE HOLIDAYS ARE HELL
Churchwitch Chess Putnam has seen, and banished, her share of ghosts, but not of the Christmas Past variety--the holiday has been illegal since the Church of Real Truth defeated the undead and took control of the world in 1997. Yet when she and her boyfriend, Terrible, make a trip to an abandoned auto junkyard, they find more than the rusted auto parts and spare tires they'd bargained for. They also run across a creepy Miss Havisham-type hell-bent on reuniting with her long-dead husband just in time for Christmas--even if it means taking Chess and Terrible down with her into the City of Eternity...
If Chess and Terrible don't manage to keep these ghosts in the past, they won't have a future...
A lot of bad hands get dealt in Vegas, but E. L. Speare may be holding one of the worst: He’s cursed with the need to commit sins, and if he misses his daily quota, there’s hell to pay—literally. Fortunately, his hometown affords him plenty of chances to behave badly.
But Speare’s newest case really has him going out on a limb. The right-hand man of a notorious crime boss has been found dead in a Dumpster—minus his right hand, not to mention the rest of his arm. What catches Speare’s attention, however, is that the missing appendage was severed clean by a demon-sword, a frighteningly powerful tool of the underworld.
Speare’s out of his element, so he turns to a specialist: Ardeth Coyle, master thief, dealer in occult artifacts, and bona fide temptress. Ardeth’s hotter than a Las Vegas sidewalk on the Fourth of July, but she’s one sin Speare has to resist.
The dismembered corpses are piling up, unimaginable evil lurks in the shadows, and if this odd couple hopes to beat the odds, Speare needs to keep his hands off Ardeth, and his head in the game.
Praise for Made for Sin
“Fresh and inventive.”—Fang-tastic Fiction
“Fast-paced and entertaining . . . This is a must-read for fans of urban fantasy and paranormal romance.”—Night Owl Romance
Magic-wielding Churchwitch and secret addict Chess Putnam knows better than anyone just how high a price people are willing to pay for a chemical rush. But when someone with money to burn and a penchant for black magic starts tampering with Downside’s drug supply, Chess realizes that the unlucky customers are paying with their souls—and taking the innocent with them, as the magic-infused speed compels them to kill in the most gruesome ways possible.
As if the streets weren’t scary enough, the looming war between the two men in her life explodes, taking even more casualties and putting Chess squarely in the middle. Downside could become a literal ghost town if Chess doesn’t find a way to stop both the war and the dark wave of death-magic, and the only way to do that is to use both her addiction and her power to enter the spell and chase the magic all the way back to its malevolent source. Too bad that doing so will probably kill Chess—if the war doesn’t first destroy the man who’s become her reason for living.
From the Paperback edition.
ENEMIES DON’T NEED TO BE ALIVE TO BE DEADLY.
For Chess Putnam, finding herself near-fatally poisoned by a con psychic and then stopping a murderous ghost is just another day on the job. As an agent of the Church of Real Truth, Chess must expose those looking to profit from the world’s unpleasant little poltergeist problem—humans filing false claims of hauntings—all while staving off any undead who really are looking for a kill. But Chess has been extra busy these days, coping with a new “celebrity” assignment while trying on her own time to help some desperate prostitutes.
Someone’s taking out the hookers of Downside in the most gruesome way, and Chess is sure the rumors that it’s the work of a ghost are way off base. But proving herself right means walking in the path of a maniac, not to mention standing between the two men in her life just as they—along with their ruthless employers—are moving closer to a catastrophic showdown. Someone is dealing in murder, sex, and the supernatural, and once again Chess finds herself right in the crossfire.
THE DEPARTED HAVE ARRIVED.
The world is not the way it was. The dead have risen, and the living are under attack. The powerful Church of Real Truth, in charge since the government fell, has sworn to reimburse citizens being harassed by the deceased. Enter Chess Putnam, a fully tattooed witch and freewheeling ghost hunter. She’s got a real talent for banishing the wicked dead. But Chess is keeping a dark secret: She owes a lot of money to a murderous drug lord named Bump, who wants immediate payback in the form of a dangerous job that involves black magic, human sacrifice, a nefarious demonic creature, and enough wicked energy to wipe out a city of souls. Toss in lust for a rival gang leader and a dangerous attraction to Bump’s ruthless enforcer, and Chess begins to wonder if the rush is really worth it. Hell, yeah.