The book covers concepts, principles, design, construction, implementation, and management issues of software systems. Each chapter is organized systematically into brief, reader-friendly sections, with itemization of the important points to be remembered. Diagrams and illustrations also sum up the salient points to enhance learning. Additionally, the book includes a number of the author’s original methodologies that add clarity and creativity to the software engineering experience, while making a novel contribution to the discipline.
Upholding his aim for brevity, comprehensive coverage, and relevance, Foster’s practical and methodical discussion style gets straight to the salient issues, and avoids unnecessary topics and minimizes theoretical coverage.
Database Systems: A Pragmatic Approach provides a comprehensive, yet concise introduction to database systems, with special emphasis on the relational database model. This book discusses the database as an essential component of a software system, as well as a valuable, mission-critical corporate resource. New in this second edition is updated SQL content covering the latest release of the Oracle Database Management System along with a reorganized sequence of the topics which is more useful for learning. Also included are revised and additional illustrations, as well as a new chapter on using relational databases to anchor large, complex management support systems. There is also added reference content in the appendixes.
This book is based on lecture notes that have been tested and proven over several years, with outstanding results. It combines a balance of theory with practice, to give you your best chance at success. Each chapter is organized systematically into brief sections, with itemization of the important points to be remembered. Additionally, the book includes a number of author Elvis Foster's original methodologies that add clarity and creativity to the database modeling and design experience.
What You'll LearnUnderstand the relational model and the advantages it brings to software systemsDesign database schemas with integrity rules that ensure correctness of corporate dataQuery data using SQL in order to generate reports, charts, graphs, and other business resultsUnderstand what it means to be a database administrator, and why the profession is highly paidBuild and manage web-accessible databases in support of applications delivered via a browserBecome familiar with the common database brands, their similarities and differencesExplore special topics such as tree-based data, hashing for fast access, distributed and object databases, and more
Who This Book Is For
Students who are studying database technology, who aspire to a career as a database administrator or designer, and practicing database administrators and developers desiring to strengthen their knowledge of database theory
The book begins with a summary of the nontechnical aspects of interviewing, such as common mistakes, strategies for a great interview, perspectives from the other side of the table, tips on negotiating the best offer, and a guide to the best ways to use EPI.
The technical core of EPI is a sequence of chapters on basic and advanced data structures, searching, sorting, broad algorithmic principles, concurrency, and system design. Each chapter consists of a brief review, followed by a broad and thought-provoking series of problems. We include a summary of data structure, algorithm, and problem solving patterns.
In the world's top research labs and universities, the race is on to invent the ultimate learning algorithm: one capable of discovering any knowledge from data, and doing anything we want, before we even ask. In The Master Algorithm, Pedro Domingos lifts the veil to give us a peek inside the learning machines that power Google, Amazon, and your smartphone. He assembles a blueprint for the future universal learner--the Master Algorithm--and discusses what it will mean for business, science, and society. If data-ism is today's philosophy, this book is its bible.
The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts.
The companion web site, algs4.cs.princeton.edu, containsAn online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material
The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants.
Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.
We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care?
Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet.
Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West."
The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.
Using a practical, hands-on approach, this book will take you through all the facets of developing Access-based solutions, such as data modeling, complex form development, and user interface customizations. You'll then deploy your solution to the web and integrate it with other external data sources. This book is full of handy tricks to help you get the most out of what Access has to offer, including its comprehensive set of features and tools for collecting, using, and acting on business data, whether your data is in Access or stored on another platform. You'll also see how to smoothly integrate your applications with SQL Server databases and other Office programs, such as Outlook.
Beginning ASP.NET 4.5 Databases is a comprehensive introduction on how you can connect a Web site to many different data sources — not just databases — and use the data to create dynamic page content. It also shows you how to build a relational database, use SQL to communicate with it, and understand how they differ from each other.
With in-depth, on-target coverage of the new data access features of .NET Framework 4.5, this book is your guide to using ASP.NET to build responsive, easy-to-update data-driven Web sites.
Previously the domain of philosophers and linguists, information theory has now moved beyond the province of code breakers to become the crucial science of our time. In Decoding the Universe, Charles Seife draws on his gift for making cutting-edge science accessible to explain how this new tool is deciphering everything from the purpose of our DNA to the parallel universes of our Byzantine cosmos. The result is an exhilarating adventure that deftly combines cryptology, physics, biology, and mathematics to cast light on the new understanding of the laws that govern life and the universe.
Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering.Presents up-to-date revisions of the seminal reference on rendering, including new sections on bidirectional path tracing, numerical robustness issues in ray tracing, realistic camera models, and subsurface scatteringProvides the source code for a complete rendering system allowing readers to get up and running fastIncludes a unique indexing feature, literate programming, that lists the locations of each function, variable, and method on the page where they are first describedServes as an essential resource on physically-based rendering
Analyzing the strategic maneuvers of today’s great information powers–Apple, Google, and an eerily resurgent AT&T–Tim Wu uncovers a time-honored pattern in which invention begets industry and industry begets empire.
It is easy to forget that every development in the history of the American information industry–from the telephone to radio to film–once existed in an open and chaotic marketplace inhabited by entrepreneurs and utopians, just as the Internet does today. Each of these, however, grew to be dominated by a monopolist or cartel. In this pathbreaking book, Tim Wu asks: will the Internet follow the same fate? Could the Web–the entire flow of American information–come to be ruled by a corporate leviathan in possession of "the master switch"? Here, Tim Wu shows how a battle royale for Internet’s future is brewing, and this is one war we dare not tune out.
A NEW YORK TIMES NOTABLE BOOK
A VOICE LITERARY SUPPLEMENT TOP 25 FAVORITE BOOKS OF THE YEAR
AN ESQUIRE MAGAZINE BEST BOOK OF THE YEAR
Explaining why the whole is sometimes smarter than the sum of its parts, Johnson presents surprising examples of feedback, self-organization, and adaptive learning. How does a lively neighborhood evolve out of a disconnected group of shopkeepers, bartenders, and real estate developers? How does a media event take on a life of its own? How will new software programs create an intelligent World Wide Web?
In the coming years, the power of self-organization -- coupled with the connective technology of the Internet -- will usher in a revolution every bit as significant as the introduction of electricity. Provocative and engaging, Emergence puts you on the front lines of this exciting upheaval in science and thought.
The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e
Art of Computer Programming, Volume 4, Fascicle 4,The: Generating All Trees--History of Combinatorial Generation: Generating All Trees--History of Combinatorial Generation
This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science.The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books.
To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published at regular intervals. Each fascicle will encompass a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete.
Volume 4, Fascicle 4
This latest fascicle covers the generation of all trees, a basic topic that has surprisingly rich ties to the first three volumes of The Art of Computer Programming. In thoroughly discussing this well-known subject, while providing 124 new exercises, Knuth continues to build a firm foundation for programming. To that same end, this fascicle also covers the history of combinatorial generation. Spanning many centuries, across many parts of the world, Knuth tells a fascinating story of interest and relevance to every artful programmer, much of it never before told. The story even includes a touch of suspense: two problems that no one has yet been able to solve.
Some books on algorithms are rigorous but incomplete; others cover masses of material but lack rigor. Introduction to Algorithms uniquely combines rigor and comprehensiveness. The book covers a broad range of algorithms in depth, yet makes their design and analysis accessible to all levels of readers. Each chapter is relatively self-contained and can be used as a unit of study. The algorithms are described in English and in a pseudocode designed to be readable by anyone who has done a little programming. The explanations have been kept elementary without sacrificing depth of coverage or mathematical rigor.
The first edition became a widely used text in universities worldwide as well as the standard reference for professionals. The second edition featured new chapters on the role of algorithms, probabilistic analysis and randomized algorithms, and linear programming. The third edition has been revised and updated throughout. It includes two completely new chapters, on van Emde Boas trees and multithreaded algorithms, substantial additions to the chapter on recurrence (now called “Divide-and-Conquer”), and an appendix on matrices. It features improved treatment of dynamic programming and greedy algorithms and a new notion of edge-based flow in the material on flow networks. Many new exercises and problems have been added for this edition. The international paperback edition is no longer available; the hardcover is available worldwide.
Oracle's is possibly the most valuable dialect of SQL from a career standpoint. Oracle's database engine is widely used in corporate environments worldwide. It is also found in many government applications. Oracle SQL implements many features not found in competing products. No developer or DBA working with Oracle can afford to be without knowledge of these features and how they work, because of the performance and expressiveness they bring to the table.
Written in an easygoing and example-based style, Beginning Oracle SQL is the book that will get you started down the path to successfully writing SQL statements and getting results from Oracle Database.
Takes an example-based approach, with clear and authoritative explanations Introduces both SQL and the query tools used to execute SQL statements Shows how to create tables, populate them with data, and then query that data to generate business results
SQL Server 2008 puts an incredible amount of BI functionality at your disposal. But how do you take advantage of it? That’s what this book is all about. Authors Guy Fouché and Lynn Langit show how to implement end-to-end BI solutions using SQL Server Analysis Services (SSAS), SQL Server Integration Services (SSIS), SQL Server Reporting Services (SSRS), and other tools in the Microsoft business intelligence toolkit. You’ll learn about all-features such as PowerPivot and Report Builder 3.0. Also provided are clear examples of predictive analysis made possible through powerful data mining features in SQL Server.
If you’re an analyst or developer working with SQL Server 2008 who is charged with delivering results that drive business success, you can’t afford to be without this book; you can’t afford to ignore the powerful business intelligence suite that Microsoft has placed at your disposal.Provides the "big picture" of Microsoft’s BI tool suite Covers PowerPivot and other game-changing technologies introduced alongside SQL Server 2008 Release 2 Gives a practical analysis of features based on real-world practices
Each chapter focuses on a specific problem in machine learning, such as classification, prediction, optimization, and recommendation. Using the R programming language, you’ll learn how to analyze sample datasets and write simple machine learning algorithms. Machine Learning for Hackers is ideal for programmers from any background, including business, government, and academic research.Develop a naïve Bayesian classifier to determine if an email is spam, based only on its textUse linear regression to predict the number of page views for the top 1,000 websitesLearn optimization techniques by attempting to break a simple letter cipherCompare and contrast U.S. Senators statistically, based on their voting recordsBuild a “whom to follow” recommendation system from Twitter data
Now, what if you had a time machine and could go back and read this book. You would learn that even NoSQL databases like MongoDB require some level of data modeling. Data modeling is the process of learning about the data, and regardless of technology, this process must be performed for a successful application. You would learn the value of conceptual, logical, and physical data modeling and how each stage increases our knowledge of the data and reduces assumptions and poor design decisions.
Read this book to learn how to do data modeling for MongoDB applications, and accomplish these five objectives:
Understand how data modeling contributes to the process of learning about the data, and is, therefore, a required technique, even when the resulting database is not relational. That is, NoSQL does not mean NoDataModeling! Know how NoSQL databases differ from traditional relational databases, and where MongoDB fits. Explore each MongoDB object and comprehend how each compares to their data modeling and traditional relational database counterparts, and learn the basics of adding, querying, updating, and deleting data in MongoDB. Practice a streamlined, template-driven approach to performing conceptual, logical, and physical data modeling. Recognize that data modeling does not always have to lead to traditional data models! Distinguish top-down from bottom-up development approaches and complete a top-down case study which ties all of the modeling techniques together.
This book is written for anyone who is working with, or will be working with MongoDB, including business analysts, data modelers, database administrators, developers, project managers, and data scientists. There are three sections:In Section I, Getting Started, we will reveal the power of data modeling and the tight connections to data models that exist when designing any type of database (Chapter 1), compare NoSQL with traditional relational databases and where MongoDB fits (Chapter 2), explore each MongoDB object and comprehend how each compares to their data modeling and traditional relational database counterparts (Chapter 3), and explain the basics of adding, querying, updating, and deleting data in MongoDB (Chapter 4).
In Section II, Levels of Granularity, we cover Conceptual Data Modeling (Chapter 5), Logical Data Modeling (Chapter 6), and Physical Data Modeling (Chapter 7). Notice the “ing” at the end of each of these chapters. We focus on the process of building each of these models, which is where we gain essential business knowledge.
In Section III, Case Study, we will explain both top down and bottom up development approaches and go through a top down case study where we start with business requirements and end with the MongoDB database. This case study will tie together all of the techniques in the previous seven chapters.
Nike Senior Data Architect Ryan Smith wrote the foreword. Key points are included at the end of each chapter as a way to reinforce concepts. In addition, this book is loaded with hands-on exercises, along with their answers provided in Appendix A. Appendix B contains all of the book’s references and Appendix C contains a glossary of the terms used throughout the text.
This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming.Overcome conflict and increase engagement with team-oriented gamesImprove collaboration and communication in cross-disciplinary teams with visual-thinking techniquesImprove understanding by role-playing customer and user experiencesGenerate better ideas and more of them, faster than ever beforeShorten meetings and make them more productiveSimulate and explore complex systems, interactions, and dynamicsIdentify a problem's root cause, and find the paths that point toward a solution
Polytechnique in Paris.Provides a broad perspective on the principles and applications of transient signal processing with waveletsEmphasizes intuitive understanding, while providing the mathematical foundations and description of fast algorithmsNumerous examples of real applications to noise removal, deconvolution, audio and image compression, singularity and edge detection, multifractal analysis, and time-varying frequency measurementsAlgorithms and numerical examples are implemented in Wavelab, which is a Matlab toolbox freely available over the InternetContent is accessible on several level of complexity, depending on the individual reader's needs
New to the Second EditionOptical flow calculation and video compression algorithmsImage models with bounded variation functionsBayes and Minimax theories for signal estimation200 pages rewritten and most illustrations redrawnMore problems and topics for a graduate course in wavelet signal processing, in engineering and applied mathematics
Human information interaction (HII) is an emerging area of study that investigates how people interact with information; its subfield human information behavior (HIB) is a flourishing, active discipline. Yet despite their obvious relevance to the design of information systems, these research areas have had almost no impact on systems design. One issue may be the contextual complexity of human interaction with information; another may be the difficulty in translating real-life and unstructured HII complexity into formal, linear structures necessary for systems design. In this book, Raya Fidel proposes a research approach that bridges the study of human information interaction and the design of information systems: cognitive work analysis (CWA). Developed by Jens Rasmussen and his colleagues, CWA embraces complexity and provides a conceptual framework and analytical tools that can harness it to create design requirements. CWA offers an ecological approach to design, analyzing the forces in the environment that shape human interaction with information.
Fidel reviews research in HIB, focusing on its contribution to systems design, and then presents the CWA framework. She shows that CWA, with its ecological approach, can be used to overcome design challenges and lead to the development of effective systems. Researchers and designers who use CWA can increase the diversity of their analytical tools, providing them with an alternative approach when they plan research and design projects. The CWA framework enables a collaboration between design and HII that can create information systems tailored to fit human lives.
Though the book contains advanced material, such as cryptography on elliptic curves, Goppa codes using algebraic curves over finite fields, and the recent AKS polynomial primality test, the authors' objective has been to keep the exposition as self-contained and elementary as possible. Therefore the book will be useful to students and researchers, both in theoretical (e.g. mathematicians) and in applied sciences (e.g. physicists, engineers, computer scientists, etc.) seeking a friendly introduction to the important subjects treated here. The book will also be useful for teachers who intend to give courses on these topics.
Virtual Ascendance tells the story of a formerly fringe enterprise that, when few were paying attention, exploded into a multi-billion dollar industry affecting the very way we live. Griffiths paints a thorough and vivid picture of the video game industry, illuminating the various, and often bizarre, ways it’s changing how we work, play and live. He brings readers along on his own journey of discovery, from the back room of a small Irish pub where members of the second-largest industry enclave meet each month, to a university clinic where the Wii is being used to treat Parkinson’s sufferers — and everywhere in between.
Virtual Ascendance is more than just a story about video games, though. It’s the story of an awakening, of a realization that a childhood pastime has exploded into a thriving enterprise — one rooted in entertainment but whose tendrils reach into virtually all aspects of life and society.
Have you ever wondered how your GPS can find the fastest way to your destination, selecting one route from seemingly countless possibilities in mere seconds? How your credit card account number is protected when you make a purchase over the Internet? The answer is algorithms. And how do these mathematical formulations translate themselves into your GPS, your laptop, or your smart phone? This book offers an engagingly written guide to the basics of computer algorithms. In Algorithms Unlocked, Thomas Cormen—coauthor of the leading college textbook on the subject—provides a general explanation, with limited mathematics, of how algorithms enable computers to solve problems.
Readers will learn what computer algorithms are, how to describe them, and how to evaluate them. They will discover simple ways to search for information in a computer; methods for rearranging information in a computer into a prescribed order (“sorting”); how to solve basic problems that can be modeled in a computer with a mathematical structure called a “graph” (useful for modeling road networks, dependencies among tasks, and financial relationships); how to solve problems that ask questions about strings of characters such as DNA structures; the basic principles behind cryptography; fundamentals of data compression; and even that there are some problems that no one has figured out how to solve on a computer in a reasonable amount of time.
The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e
Art of Computer Programming, Volume 1, Fascicle 1, The: MMIX -- A RISC Computer for the New Millennium
This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books.
To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published t regular intervals. Each fascicle will encompass a section or more of wholly new or evised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete.
Volume 1, Fascicle 1
This first fascicle updates The Art of Computer Programming, Volume 1, Third Edition: Fundamental Algorithms, and ultimately will become part of the fourth edition of that book. Specifically, it provides a programmer's introduction to the long-awaited MMIX, a RISC-based computer that replaces the original MIX, and describes the MMIX assembly language. The fascicle also presents new material on subroutines, coroutines, and interpretive routines.
Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP),http://msp.org
Gives a solid foundation in best practices and relational theory Covers the latest implementation features in SQL Server Takes you from conceptual design to an effective, physical implementation
Algorithms in C++, Third Edition, Part 5: Graph Algorithms is the second book in Sedgewick's thoroughly revised and rewritten series. The first book, Parts 1-4, addresses fundamental algorithms, data structures, sorting, and searching. A forthcoming third book will focus on strings, geometry, and a range of advanced algorithms. Each book's expanded coverage features new algorithms and implementations, enhanced descriptions and diagrams, and a wealth of new exercises for polishing skills. A focus on abstract data types makes the programs more broadly useful and relevant for the modern object-oriented programming environment.
Coverage includes:A complete overview of graph properties and types Diagraphs and DAGs Minimum spanning trees Shortest paths Network flows Diagrams, sample C++ code, and detailed algorithm descriptions
The Web site for this book (http://www.cs.princeton.edu/~rs/) provides additional source code for programmers along with a wide range of academic support materials for educators.
A landmark revision, Algorithms in C++, Third Edition, Part 5 provides a complete tool set for programmers to implement, debug, and use graph algorithms across a wide range of computer applications.
The book serves two very different audiences: the curious science reader and the technical computational reader. The chapters build in mathematical sophistication, so that the first five are accessible to the general academic reader. While other chapters are much more mathematical in nature, each one contains something for both audiences. For example, the authors include entertaining asides such as how search engines make money and how the Great Firewall of China influences research.
The book includes an extensive background chapter designed to help readers learn more about the mathematics of search engines, and it contains several MATLAB codes and links to sample web data sets. The philosophy throughout is to encourage readers to experiment with the ideas and algorithms in the text.
Any business seriously interested in improving its rankings in the major search engines can benefit from the clear examples, sample code, and list of resources provided.Many illustrative examples and entertaining asides MATLAB code Accessible and informal style Complete and self-contained section for mathematics review
It used to be that to diagnose an illness, interpret legal documents, analyze foreign policy, or write a newspaper article you needed a human being with specific skills—and maybe an advanced degree or two. These days, high-level tasks are increasingly being handled by algorithms that can do precise work not only with speed but also with nuance. These “bots” started with human programming and logic, but now their reach extends beyond what their creators ever expected.
In this fascinating, frightening book, Christopher Steiner tells the story of how algorithms took over—and shows why the “bot revolution” is about to spill into every aspect of our lives, often silently, without our knowledge.
The May 2010 “Flash Crash” exposed Wall Street’s reliance on trading bots to the tune of a 998-point market drop and $1 trillion in vanished market value. But that was just the beginning. In Automate This, we meet bots that are driving cars, penning haiku, and writing music mistaken for Bach’s. They listen in on our customer service calls and figure out what Iran would do in the event of a nuclear standoff. There are algorithms that can pick out the most cohesive crew of astronauts for a space mission or identify the next Jeremy Lin. Some can even ingest statistics from baseball games and spit out pitch-perfect sports journalism indistinguishable from that produced by humans.
The interaction of man and machine can make our lives easier. But what will the world look like when algorithms control our hospitals, our roads, our culture, and our national security? What happens to businesses when we automate judgment and eliminate human instinct? And what role will be left for doctors, lawyers, writers, truck drivers, and many others?Who knows—maybe there’s a bot learning to do your job this minute.
Whether you are populating databases, retrieving data from the Web, or performing complex calculations on large data sets, SSIS gives you the tools to get the job done. And this book gives you the knowledge to take advantage of everything SSIS offers.Helps you design and develop robust, efficient, scalable ETL solutions Walks you through using the built-in, stock components Shows how to programmatically extend the power of SSIS to cover any possible scenario
Many new algorithms are presented, and the explanations of each algorithm are much more detailed than in previous editions. A new text design and detailed, innovative figures, with accompanying commentary, greatly enhance the presentation. The third edition retains the successful blend of theory and practice that has made Sedgewick's work an invaluable resource for more than 250,000 programmers!
This particular book, Parts 1n4, represents the essential first half of Sedgewick's complete work. It provides extensive coverage of fundamental data structures and algorithms for sorting, searching, and related applications. Although the substance of the book applies to programming in any language, the implementations by Van Wyk and Sedgewick also exploit the natural match between C++ classes and ADT implementations.Highlights Expanded coverage of arrays, linked lists, strings, trees, and other basic data structures Greater emphasis on abstract data types (ADTs), modular programming, object-oriented programming, and C++ classes than in previous editions Over 100 algorithms for sorting, selection, priority queue ADT implementations, and symbol table ADT (searching) implementations New implementations of binomial queues, multiway radix sorting, randomized BSTs, splay trees, skip lists, multiway tries, B trees, extendible hashing, and much more Increased quantitative information about the algorithms, giving you a basis for comparing them Over 1000 new exercises to help you learn the properties of algorithms
Whether you are learning the algorithms for the first time or wish to have up-to-date reference material that incorporates new programming styles with classic and new algorithms, you will find a wealth of useful information in this book.
Windows Server 2008 Active Directory, Configuring
Covers the critical information you’ll need to know to score higher on Exam 70-640!
Utilize new features of Windows Server 2008 related to Active Directory
Install and configure Active Directory forests and domains
Plan and implement an Organizational Unit structure
Plan and manage Active Directory infrastructure components, such as operations masters, global catalogs, read-only domain controllers, and sites
Plan, implement, and manage Active Directory using Group Policy
Plan and manage Active Directory roles, including Active Directory Lightweight Directory Services, Active Directory Rights Management Services, and Active Directory Federation Services
Deploy software in Active Directory using Group Policy
Utilize Active Directory features to manage users and groups
Back up and restore Active Directory, and rebuild an Active Directory domain controller from backup
Deploy and manage a public key infrastructure using Active Directory Certificate Services
WRITTEN BY A LEADING EXPERT:
Don Poulton, MCSA, MCSE, A+, Network+, Security+, has been involved in consulting with small training providers as a technical writer, during which time he wrote training and exam prep materials for Windows NT 4.0, Windows 2000, and Windows XP. More recently, he has written or co-authored several certification volumes on Security+, Windows XP, Windows Server 2003, and Windows Vista, published by Que Publishing.
Extensive additions in this edition includeA new chapter on cyclic redundancy checking (CRC), including routines for the commonly used CRC-32 code A new chapter on error correcting codes (ECC), including routines for the Hamming code More coverage of integer division by constants, including methods using only shifts and adds Computing remainders without computing a quotient More coverage of population count and counting leading zeros Array population count New algorithms for compress and expand An LRU algorithm Floating-point to/from integer conversions Approximate floating-point reciprocal square root routine A gallery of graphs of discrete functions Now with exercises and answers
What You'll Learn
See Q&As to over 400 realistic practice questions and answers
Discover all the formulas needed to pass the exam
Use the first part to simulate testingUse the second part as a study guide to understand why an answer is correct or not
Who This Book Is For
divThose with project management experience and some IT experience who are ready to study for and take the PMP exam.
This book is for Java developers with basic Java programming knowledge. No previous knowledge of neural networks is required as this book covers the concepts from scratch.What You Will LearnGet to grips with the basics of neural networks and what they are used forDevelop neural networks using hands-on examplesExplore and code the most widely-used learning algorithms to make your neural network learn from most types of dataDiscover the power of neural network's unsupervised learning process to extract the intrinsic knowledge hidden behind the dataApply the code generated in practical examples, including weather forecasting and pattern recognitionUnderstand how to make the best choice of learning parameters to ensure you have a more effective applicationSelect and split data sets into training, test, and validation, and explore validation strategiesDiscover how to improve and optimize your neural networkIn Detail
Vast quantities of data are produced every second. In this context, neural networks become a powerful technique to extract useful knowledge from large amounts of raw, seemingly unrelated data. One of the most preferred languages for neural network programming is Java as it is easier to write code using it, and most of the most popular neural network packages around already exist for Java. This makes it a versatile programming language for neural networks.
This book gives you a complete walkthrough of the process of developing basic to advanced practical examples based on neural networks with Java.
You will first learn the basics of neural networks and their process of learning. We then focus on what Perceptrons are and their features. Next, you will implement self-organizing maps using the concepts you've learned. Furthermore, you will learn about some of the applications that are presented in this book such as weather forecasting, disease diagnosis, customer profiling, and characters recognition (OCR). Finally, you will learn methods to optimize and adapt neural networks in real time.
All the examples generated in the book are provided in the form of illustrative source code, which merges object-oriented programming (OOP) concepts and neural network features to enhance your learning experience.Style and approach
This book adopts a step-by-step approach to neural network development and provides many hands-on examples using Java programming. Each neural network concept is explored through real-world problems and is delivered in an easy-to-comprehend manner.
Good math skills are indispensable for all engineers regardless of their specialty, yet only a relatively small portion of the math that engineering students study in college mathematics courses is used on a frequent basis in the study or practice of engineering. That's why Essential Math Skills for Engineers focuses on only these few critically essential math skills that students need in order to advance in their engineering studies and excel in engineering practice.
Essential Math Skills for Engineers features concise, easy-to-follow explanations that quickly bring readers up to speed on all the essential core math skills used in the daily study and practice of engineering. These fundamental and essential skills are logically grouped into categories that make them easy to learn while also promoting their long-term retention. Among the key areas covered are:
Algebra, geometry, trigonometry, complex arithmetic, and differential and integral calculus
Simultaneous, linear, algebraic equations
Linear, constant-coefficient, ordinary differential equations
Linear, constant-coefficient, difference equations
Linear, constant-coefficient, partial differential equations
Fourier series and Fourier transform
Mathematics of vectors
With the thorough understanding of essential math skills gained from this text, readers will have mastered a key component of the knowledge needed to become successful students of engineering. In addition, this text is highly recommended for practicing engineers who want to refresh their math skills in order to tackle problems in engineering with confidence.
Machine Learning: Hands-On for Developers and Technical Professionals provides hands-on instruction and fully-coded working examples for the most common machine learning techniques used by developers and technical professionals. The book contains a breakdown of each ML variant, explaining how it works and how it is used within certain industries, allowing readers to incorporate the presented techniques into their own work as they follow along. A core tenant of machine learning is a strong focus on data preparation, and a full exploration of the various types of learning algorithms illustrates how the proper tools can help any developer extract information and insights from existing data. The book includes a full complement of Instructor's Materials to facilitate use in the classroom, making this resource useful for students and as a professional reference.
At its core, machine learning is a mathematical, algorithm-based technology that forms the basis of historical data mining and modern big data science. Scientific analysis of big data requires a working knowledge of machine learning, which forms predictions based on known properties learned from training data. Machine Learning is an accessible, comprehensive guide for the non-mathematician, providing clear guidance that allows readers to:Learn the languages of machine learning including Hadoop, Mahout, and Weka Understand decision trees, Bayesian networks, and artificial neural networks Implement Association Rule, Real Time, and Batch learning Develop a strategic plan for safe, effective, and efficient machine learning
By learning to construct a system that can learn from data, readers can increase their utility across industries. Machine learning sits at the core of deep dive data analysis and visualization, which is increasingly in demand as companies discover the goldmine hiding in their existing data. For the tech professional involved in data science, Machine Learning: Hands-On for Developers and Technical Professionals provides the skills and techniques required to dig deeper.
Gives ready-to-use, real-world recipes to help you with everyday tasks Places strong focus on DbContext and the Code First approach Covers new features such as Asynch Query and Save, Codebased Configuration, Connection Resiliency, Dependency Resolution, and much more
Robert Sedgewick and the late Philippe Flajolet have drawn from both classical mathematics and computer science, integrating discrete mathematics, elementary real analysis, combinatorics, algorithms, and data structures. They emphasize the mathematics needed to support scientific studies that can serve as the basis for predicting algorithm performance and for comparing different algorithms on the basis of performance.
Techniques covered in the first half of the book include recurrences, generating functions, asymptotics, and analytic combinatorics. Structures studied in the second half of the book include permutations, trees, strings, tries, and mappings. Numerous examples are included throughout to illustrate applications to the analysis of algorithms that are playing a critical role in the evolution of our modern computational infrastructure.
Improvements and additions in this new edition includeUpgraded figures and code An all-new chapter introducing analytic combinatorics Simplified derivations via analytic combinatorics throughout
The book’s thorough, self-contained coverage will help readers appreciate the field’s challenges, prepare them for advanced results—covered in their monograph Analytic Combinatorics and in Donald Knuth’s The Art of Computer Programming books—and provide the background they need to keep abreast of new research.
"[Sedgewick and Flajolet] are not only worldwide leaders of the field, they also are masters of exposition. I am sure that every serious computer scientist will find this book rewarding in many ways."
—From the Foreword by Donald E. Knuth
Sams Teach Yourself SQL in 10 Minutes, Fourth Edition
New full-color code examples help you see how SQL statements are structured
Whether you're an application developer, database administrator, web application designer, mobile app developer, or Microsoft Office users, a good working knowledge of SQL is an important part of interacting with databases. And Sams Teach Yourself SQL in 10 Minutes offers the straightforward, practical answers you need to help you do your job.
Expert trainer and popular author Ben Forta teaches you just the parts of SQL you need to know–starting with simple data retrieval and quickly going on to more complex topics including the use of joins, subqueries, stored procedures, cursors, triggers, and table constraints.
You'll learn methodically, systematically, and simply–in 22 short, quick lessons that will each take only 10 minutes or less to complete.
With the Fourth Edition of this worldwide bestseller, the book has been thoroughly updated, expanded, and improved. Lessons now cover the latest versions of IBM DB2, Microsoft Access, Microsoft SQL Server, MySQL, Oracle, PostgreSQL, SQLite, MariaDB, and Apache Open Office Base. And new full-color SQL code listings help the beginner clearly see the elements and structure of the language.
10 minutes is all you need to learn how to...
Use the major SQL statements Construct complex SQL statements using multiple clauses and operators Retrieve, sort, and format database contents Pinpoint the data you need using a variety of filtering techniques Use aggregate functions to summarize data Join two or more related tables Insert, update, and delete data Create and alter database tables Work with views, stored procedures, and more Table of Contents
1 Understanding SQL
2 Retrieving Data
4 Filtering Data
5 Advanced Data Filtering
6 Using Wildcard Filtering
7 Creating Calculated Fields
8 Using Data Manipulation Functions
9 Summarizing Data
10 Grouping Data
11 Working with Subqueries
12 Joining Tables
13 Creating Advanced Joins
14 Combining Queries
15 Inserting Data
16 Updating and Deleting Data
17 Creating and Manipulating Tables
18 Using Views
19 Working with Stored Procedures
20 Managing Transaction Processing
21 Using Cursors
22 Understanding Advanced SQL Features
Appendix A: Sample Table Scripts
Appendix B: Working in Popular Applications
Appendix C : SQL Statement Syntax
Appendix E: SQL Reserved Words
If you’re a reasonably proficient programmer who can think logically, you have all the background you’ll need. Stepanov and Rose introduce the relevant abstract algebra and number theory with exceptional clarity. They carefully explain the problems mathematicians first needed to solve, and then show how these mathematical solutions translate to generic programming and the creation of more effective and elegant code. To demonstrate the crucial role these mathematical principles play in many modern applications, the authors show how to use these results and generalized algorithms to implement a real-world public-key cryptosystem.
As you read this book, you’ll master the thought processes necessary for effective programming and learn how to generalize narrowly conceived algorithms to widen their usefulness without losing efficiency. You’ll also gain deep insight into the value of mathematics to programming—insight that will prove invaluable no matter what programming languages and paradigms you use.
You will learn aboutHow to generalize a four thousand-year-old algorithm, demonstrating indispensable lessons about clarity and efficiency Ancient paradoxes, beautiful theorems, and the productive tension between continuous and discrete A simple algorithm for finding greatest common divisor (GCD) and modern abstractions that build on it Powerful mathematical approaches to abstraction How abstract algebra provides the idea at the heart of generic programming Axioms, proofs, theories, and models: using mathematical techniques to organize knowledge about your algorithms and data structures Surprising subtleties of simple programming tasks and what you can learn from them How practical implementations can exploit theoretical knowledge
Power Analysis Attacks: Revealing the Secrets of Smart Cards is the first comprehensive treatment of power analysis attacks and countermeasures. Based on the principle that the only way to defend against power analysis attacks is to understand them, this book explains how power analysis attacks work. Using many examples, it discusses simple and differential power analysis as well as advanced techniques like template attacks. Furthermore, this volume provides an extensive discussion of countermeasures like shuffling, masking, and DPA-resistant logic styles.
By analyzing the pros and cons of the different countermeasures, Power Analysis Attacks: Revealing the Secrets of Smart Cards allows practitioners to decide how to protect smart cards. This book also provides valuable information for advanced-level students, and researchers working in information security.
This book offers students and researchers a guide to distributed algorithms that emphasizes examples and exercises rather than the intricacies of mathematical models. It avoids mathematical argumentation, often a stumbling block for students, teaching algorithmic thought rather than proofs and logic. This approach allows the student to learn a large number of algorithms within a relatively short span of time. Algorithms are explained through brief, informal descriptions, illuminating examples, and practical exercises. The examples and exercises allow readers to understand algorithms intuitively and from different perspectives. Proof sketches, arguing the correctness of an algorithm or explaining the idea behind fundamental results, are also included. An appendix offers pseudocode descriptions of many algorithms.
Distributed algorithms are performed by a collection of computers that send messages to each other or by multiple software threads that use the same shared memory. The algorithms presented in the book are for the most part “classics,” selected because they shed light on the algorithmic design of distributed systems or on key issues in distributed computing and concurrent programming.
Distributed Algorithms can be used in courses for upper-level undergraduates or graduate students in computer science, or as a reference for researchers in the field.
Write powerful C programs…without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple!
This C Programming book gives a good start and complete introduction for C Programming for Beginner’s. Learn the all basics and advanced features of C programming in no time from Bestselling Programming Author Harry. H. Chaudhary. This Book, starts with the basics; I promise this book will make you 100% expert level champion of C Programming.
This book contains 1000+ Live C Program’s code examples, and 500+ Lab Exercise & 200+ Brain Wash Topic-wise Code book and 20+ Live software Development Project’s. All what you need ! Isn’t it ?
Write powerful C programs…without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. (See Below List)C programming has never been this simple!
Who knew how simple C programming could be?
This is today’s best beginner’s guide to writing C programs–and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code. This book covers common core syllabus for BCA, MCA, B.TECH, BS (CS), MS (CS), BSC-IT (CS), MSC-IT (CS), and Computer Science Professionals as well as for Hackers.
This Book is very serious C Programming stuff: A complete introduction to C Language. You'll learn everything from the fundamentals to advanced topics. If you've read this book, you know what to expect a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other C book you've ever read.
Learning a new language is no easy. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters?
(A) 1000+ Live C Program’s code examples,
(B) 500+ Lab Exercises,
(C) 200+ Brain Wash Topic-wise Code
(D) 20+ Live software Development Project’s.
(E) Learn Complete C- without fear,
|| Inside Chapters. ||
1. Preface – Page-6, || Introduction to C.
2. Elements of C Programming Language.
3. Control statements (conditions).
4. Control statements (Looping).
5. One dimensional Array.
6. Multi-Dimensional Array.
7. String (Character Array).
8. Your Brain on Functions.
9. Your Brain on Pointers.
10. Structure, Union, Enum, Bit Fields, Typedef.
11. Console Input and Output.
12. File Handling In C.
13. Miscellaneous Topics.
14. Storage Class.
16. Unsolved Practical Problems.
17. PART-II-120+ Practical Code Chapter-Wise.
18. Creating & Inserting own functions in Liberary.
19. Graphics Programming In C.
20. Operating System Development –Intro.
21. C Programming Guidelines.
22. Common C Programming Errors.
23. Live Software Development Using C.