Contents:Direct Search for Wimps (R Bernabei et al.)Ultra High Energy Cosmic Rays (P Blasi)Structure and Evolution of Cluster Galaxies (G Busarello et al.)Status of Ligo Interferometers (E D'Ambrosio)The Cosmic Renaissance: Reionization Era as the New Cosmological Frontier (S G Djorgovski)High-Energy Neutrino Astronomy (F Halzen)Microlensing Towards the LMC (P Jetzer)Present and Future Neutrino Oscillation Experiments (T Kajita)Axion Dark Matter (E Massó)Dark Matter and Supersymmetry (S Scopel)Curvature Quintessence (S Capozziello et al.)Van Der Waals Quintessence (S Capozziello et al.)Effects of BBN on Population III Stars (F Iocco)An Updated Nuclear Reaction Network for BBN (P D Serpico)Active Star-Forming Galaxies in Pairs in the 2DF (G Sorrentino et al.)and other papers
Readership: Particle physicists interested in the early universe, as well as astrophysicists and cosmologists.
Keywords:Cosmology;Astroparticle;Astrophysics;High Energy Astrophysics;Neutrino Physics;Neutrino Astronomy;Cosmic Backgrounds
The importance of mathematical tools is also highlighted to clarify differences in the models for physics and biology that are proposed by continuous and discrete mathematics, such as computational simulations.
Since biology is particularly complex and not as well understood at a theoretical level, we propose a “unification by concepts” which in any case should precede mathematization. This constitutes an outline for unification also based on highlighting conceptual differences, complex points of passage and technical irreducibilities of one field to another. Indeed, we suppose here a very common monist point of view, namely the view that living objects are “big bags of molecules”. The main question though is to understand which “theory” can help better understand these bags of molecules. They are, indeed, rather “singular”, from the physical point of view. Technically, we express this singularity through the concept of “extended criticality”, which provides a logical extension of the critical transitions that are known in physics. The presentation is mostly kept at an informal and conceptual level.Contents:Mathematical Concepts and Physical ObjectsIncompleteness and Indetermination in Mathematics and PhysicsSpace and Time from Physics to BiologyInvariances, Symmetries, and Symmetry BreakingsCauses and Symmetries: The Continuum and the Discrete in Mathematical ModelingExtended Criticality: The Physical Singularity of Life PhenomenaRandomness and Determination in the Interplay between the Continuum and the DiscreteConclusion: Unification and Separation of Theories, or the Importance of Negative Results
Readership: Graduate students and professionals in the fields of natural sciences, biology, computer science, mathematics, and physics.
Keywords:Foundations of Mathematics and of Physics;Epistemology;Theoretical BiologyKey Features:This book is an epistemological reflection carried out by two working scientists, a physicist and a mathematician, who focus on biology. They first address a comparative analysis of the founding principles of their own disciplines. On the grounds of a three-fold blend, they then introduce a unique proposal, which does not passively transfer the paradigms of the first two theoretically well-established disciplines, to suggest a novel theoretical framework for the third discipline
This textbook provides a comprehensive introduction to forecasting methods and presents enough information about each method for readers to use them sensibly.
We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care?
Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet.
Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West."
The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.
Using a practical, hands-on approach, this book will take you through all the facets of developing Access-based solutions, such as data modeling, complex form development, and user interface customizations. You'll then deploy your solution to the web and integrate it with other external data sources. This book is full of handy tricks to help you get the most out of what Access has to offer, including its comprehensive set of features and tools for collecting, using, and acting on business data, whether your data is in Access or stored on another platform. You'll also see how to smoothly integrate your applications with SQL Server databases and other Office programs, such as Outlook.
Beginning ASP.NET 4.5 Databases is a comprehensive introduction on how you can connect a Web site to many different data sources — not just databases — and use the data to create dynamic page content. It also shows you how to build a relational database, use SQL to communicate with it, and understand how they differ from each other.
With in-depth, on-target coverage of the new data access features of .NET Framework 4.5, this book is your guide to using ASP.NET to build responsive, easy-to-update data-driven Web sites.
Previously the domain of philosophers and linguists, information theory has now moved beyond the province of code breakers to become the crucial science of our time. In Decoding the Universe, Charles Seife draws on his gift for making cutting-edge science accessible to explain how this new tool is deciphering everything from the purpose of our DNA to the parallel universes of our Byzantine cosmos. The result is an exhilarating adventure that deftly combines cryptology, physics, biology, and mathematics to cast light on the new understanding of the laws that govern life and the universe.
Using the Association of College and Research Libraries' Information Literacy Competency Standards for Higher Education as a framework, this much-needed sourcebook covers all the major facets of the information literacy process. For students, it is a ready-to-use guide that explains what information literacy is, why it is so important, and how to put it to use in both print and online research. For teachers, it is a helpful classroom resource that can serve as the basis for an information literacy course, a supplemental text, or a handy reference for research in any subject.
Archive Stories brings together ethnographies of the archival world, most of which are written by historians. Some contributors recount their own experiences. One offers a moving reflection on how the relative wealth and prestige of Western researchers can gain them entry to collections such as Uzbekistan’s newly formed Central State Archive, which severely limits the access of Uzbek researchers. Others explore the genealogies of specific archives, from one of the most influential archival institutions in the modern West, the Archives nationales in Paris, to the significant archives of the Bakunin family in Russia, which were saved largely through the efforts of one family member. Still others explore the impact of current events on the analysis of particular archives. A contributor tells of researching the 1976 Soweto riots in the politically charged atmosphere of the early 1990s, just as apartheid in South Africa was coming to an end. A number of the essays question what counts as an archive—and what counts as history—as they consider oral histories, cyberspace, fiction, and plans for streets and buildings that were never built, for histories that never materialized.
Contributors. Tony Ballantyne, Marilyn Booth, Antoinette Burton, Ann Curthoys, Peter Fritzsche, Durba Ghosh, Laura Mayhall, Jennifer S. Milligan, Kathryn J. Oberdeck, Adele Perry, Helena Pohlandt-McCormick, John Randolph, Craig Robertson, Horacio N. Roque Ramírez, Jeff Sahadeo, Reneé Sentilles
Analyzing the strategic maneuvers of today’s great information powers–Apple, Google, and an eerily resurgent AT&T–Tim Wu uncovers a time-honored pattern in which invention begets industry and industry begets empire.
It is easy to forget that every development in the history of the American information industry–from the telephone to radio to film–once existed in an open and chaotic marketplace inhabited by entrepreneurs and utopians, just as the Internet does today. Each of these, however, grew to be dominated by a monopolist or cartel. In this pathbreaking book, Tim Wu asks: will the Internet follow the same fate? Could the Web–the entire flow of American information–come to be ruled by a corporate leviathan in possession of "the master switch"? Here, Tim Wu shows how a battle royale for Internet’s future is brewing, and this is one war we dare not tune out.
A NEW YORK TIMES NOTABLE BOOK
A VOICE LITERARY SUPPLEMENT TOP 25 FAVORITE BOOKS OF THE YEAR
AN ESQUIRE MAGAZINE BEST BOOK OF THE YEAR
Explaining why the whole is sometimes smarter than the sum of its parts, Johnson presents surprising examples of feedback, self-organization, and adaptive learning. How does a lively neighborhood evolve out of a disconnected group of shopkeepers, bartenders, and real estate developers? How does a media event take on a life of its own? How will new software programs create an intelligent World Wide Web?
In the coming years, the power of self-organization -- coupled with the connective technology of the Internet -- will usher in a revolution every bit as significant as the introduction of electricity. Provocative and engaging, Emergence puts you on the front lines of this exciting upheaval in science and thought.
Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering.Presents up-to-date revisions of the seminal reference on rendering, including new sections on bidirectional path tracing, numerical robustness issues in ray tracing, realistic camera models, and subsurface scatteringProvides the source code for a complete rendering system allowing readers to get up and running fastIncludes a unique indexing feature, literate programming, that lists the locations of each function, variable, and method on the page where they are first describedServes as an essential resource on physically-based rendering
Part One of the book discusses the fears, lawsuits, legislative proposals, and other public reactions to Grand Theft Auto, detailing the conflict between the developers of adult oriented games and various new forms of censorship. Depictions of race and violence, the pleasure of the carnivalistic gameplay, and the significance of sociopolitical satire in the series are all important elements in this controversy. It is argued that the general perception of digital changed fundamentally following the release of Grand Theft Auto III. The second section of the book approaches the games as they might be studied absent of the controversy. These essays study why and how players meaningfully play Grand Theft Auto games, reflecting on the elements of daily life that are represented in the games. They discuss the connection between game space and real space and the many ways that players mediate the symbols in a game with their minds, computers, and controllers.
Oracle's is possibly the most valuable dialect of SQL from a career standpoint. Oracle's database engine is widely used in corporate environments worldwide. It is also found in many government applications. Oracle SQL implements many features not found in competing products. No developer or DBA working with Oracle can afford to be without knowledge of these features and how they work, because of the performance and expressiveness they bring to the table.
Written in an easygoing and example-based style, Beginning Oracle SQL is the book that will get you started down the path to successfully writing SQL statements and getting results from Oracle Database.
Takes an example-based approach, with clear and authoritative explanations Introduces both SQL and the query tools used to execute SQL statements Shows how to create tables, populate them with data, and then query that data to generate business results
SQL Server 2008 puts an incredible amount of BI functionality at your disposal. But how do you take advantage of it? That’s what this book is all about. Authors Guy Fouché and Lynn Langit show how to implement end-to-end BI solutions using SQL Server Analysis Services (SSAS), SQL Server Integration Services (SSIS), SQL Server Reporting Services (SSRS), and other tools in the Microsoft business intelligence toolkit. You’ll learn about all-features such as PowerPivot and Report Builder 3.0. Also provided are clear examples of predictive analysis made possible through powerful data mining features in SQL Server.
If you’re an analyst or developer working with SQL Server 2008 who is charged with delivering results that drive business success, you can’t afford to be without this book; you can’t afford to ignore the powerful business intelligence suite that Microsoft has placed at your disposal.Provides the "big picture" of Microsoft’s BI tool suite Covers PowerPivot and other game-changing technologies introduced alongside SQL Server 2008 Release 2 Gives a practical analysis of features based on real-world practices
Now, what if you had a time machine and could go back and read this book. You would learn that even NoSQL databases like MongoDB require some level of data modeling. Data modeling is the process of learning about the data, and regardless of technology, this process must be performed for a successful application. You would learn the value of conceptual, logical, and physical data modeling and how each stage increases our knowledge of the data and reduces assumptions and poor design decisions.
Read this book to learn how to do data modeling for MongoDB applications, and accomplish these five objectives:
Understand how data modeling contributes to the process of learning about the data, and is, therefore, a required technique, even when the resulting database is not relational. That is, NoSQL does not mean NoDataModeling! Know how NoSQL databases differ from traditional relational databases, and where MongoDB fits. Explore each MongoDB object and comprehend how each compares to their data modeling and traditional relational database counterparts, and learn the basics of adding, querying, updating, and deleting data in MongoDB. Practice a streamlined, template-driven approach to performing conceptual, logical, and physical data modeling. Recognize that data modeling does not always have to lead to traditional data models! Distinguish top-down from bottom-up development approaches and complete a top-down case study which ties all of the modeling techniques together.
This book is written for anyone who is working with, or will be working with MongoDB, including business analysts, data modelers, database administrators, developers, project managers, and data scientists. There are three sections:In Section I, Getting Started, we will reveal the power of data modeling and the tight connections to data models that exist when designing any type of database (Chapter 1), compare NoSQL with traditional relational databases and where MongoDB fits (Chapter 2), explore each MongoDB object and comprehend how each compares to their data modeling and traditional relational database counterparts (Chapter 3), and explain the basics of adding, querying, updating, and deleting data in MongoDB (Chapter 4).
In Section II, Levels of Granularity, we cover Conceptual Data Modeling (Chapter 5), Logical Data Modeling (Chapter 6), and Physical Data Modeling (Chapter 7). Notice the “ing” at the end of each of these chapters. We focus on the process of building each of these models, which is where we gain essential business knowledge.
In Section III, Case Study, we will explain both top down and bottom up development approaches and go through a top down case study where we start with business requirements and end with the MongoDB database. This case study will tie together all of the techniques in the previous seven chapters.
Nike Senior Data Architect Ryan Smith wrote the foreword. Key points are included at the end of each chapter as a way to reinforce concepts. In addition, this book is loaded with hands-on exercises, along with their answers provided in Appendix A. Appendix B contains all of the book’s references and Appendix C contains a glossary of the terms used throughout the text.
This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming.Overcome conflict and increase engagement with team-oriented gamesImprove collaboration and communication in cross-disciplinary teams with visual-thinking techniquesImprove understanding by role-playing customer and user experiencesGenerate better ideas and more of them, faster than ever beforeShorten meetings and make them more productiveSimulate and explore complex systems, interactions, and dynamicsIdentify a problem's root cause, and find the paths that point toward a solution
Polytechnique in Paris.Provides a broad perspective on the principles and applications of transient signal processing with waveletsEmphasizes intuitive understanding, while providing the mathematical foundations and description of fast algorithmsNumerous examples of real applications to noise removal, deconvolution, audio and image compression, singularity and edge detection, multifractal analysis, and time-varying frequency measurementsAlgorithms and numerical examples are implemented in Wavelab, which is a Matlab toolbox freely available over the InternetContent is accessible on several level of complexity, depending on the individual reader's needs
New to the Second EditionOptical flow calculation and video compression algorithmsImage models with bounded variation functionsBayes and Minimax theories for signal estimation200 pages rewritten and most illustrations redrawnMore problems and topics for a graduate course in wavelet signal processing, in engineering and applied mathematics
This book examines the impact of new technologies on children's experiences of books and libraries, and demonstrates how librarians can adapt to new technologies and integrate library services into the lives of today's children. From Boardbook to Facebook: Children's Services in an Interactive Age draws on current research to illuminate how children's use of media has changed in recent years and suggests ways in which new technologies can be integrated into library services now and in the future.
Information Now is an innovative approach to information literacy that will reinvent the way college students think about research. Instead of the typical textbook format, it uses illustrations, humor, and reflective exercises to teach students how to become savvy researchers. Students will learn how to evaluate information, to incorporate it into their existing knowledge base, to wield it effectively, and to understand the ethical issues surrounding its use. Written by two library professionals, it incorporates concepts and skills drawn from the Association of College and Research Libraries’ Information Literacy Competency Standards for Higher Education and their Framework for Information Literacy for Higher Education. Thoroughly researched and highly engaging, Information Now offers the tools that students need to become powerful consumers and creators of information.
Whether used by a high school student tackling a big paper, an undergrad facing the newness of a university library, or a writer wanting to go beyond Google, Information Now is a powerful tool for any researcher’s arsenal.
Full of practical advice and innovative ideas for librarians, educators, and archivists, this book provides a wide-reaching look at how graphic novels and comics can be used to their full advantage in educational settings. Topics include the historically tenuous relationship between comics and librarians; the aesthetic value of sequential art; the use of graphic novels in library outreach services; collection evaluations for both American and Canadian libraries; cataloging tips and tricks; and the swiftly growing realm of webcomics.
Though the book contains advanced material, such as cryptography on elliptic curves, Goppa codes using algebraic curves over finite fields, and the recent AKS polynomial primality test, the authors' objective has been to keep the exposition as self-contained and elementary as possible. Therefore the book will be useful to students and researchers, both in theoretical (e.g. mathematicians) and in applied sciences (e.g. physicists, engineers, computer scientists, etc.) seeking a friendly introduction to the important subjects treated here. The book will also be useful for teachers who intend to give courses on these topics.
The first three chapters provide an overview of the Guided Inquiry design framework, identify the eight phases of the Guided Inquiry process, summarize the research that grounds Guided Inquiry, and describe the five tools of inquiry that are essential to implementation. The following chapters detail the eight phases in the Guided Inquiry design process, providing examples at all levels from pre-K through 12th grade and concluding with recommendations for building Guided Inquiry in your school.
The book is for pre-K–12 teachers, school librarians, and principals who are interested in and actively designing an inquiry approach to curricular learning that incorporates a wide range of resources from the library, the Internet, and the community. Staff of community resources, museum educators, and public librarians will also find the book useful for achieving student learning goals.
Virtual Ascendance tells the story of a formerly fringe enterprise that, when few were paying attention, exploded into a multi-billion dollar industry affecting the very way we live. Griffiths paints a thorough and vivid picture of the video game industry, illuminating the various, and often bizarre, ways it’s changing how we work, play and live. He brings readers along on his own journey of discovery, from the back room of a small Irish pub where members of the second-largest industry enclave meet each month, to a university clinic where the Wii is being used to treat Parkinson’s sufferers — and everywhere in between.
Virtual Ascendance is more than just a story about video games, though. It’s the story of an awakening, of a realization that a childhood pastime has exploded into a thriving enterprise — one rooted in entertainment but whose tendrils reach into virtually all aspects of life and society.
Gives a solid foundation in best practices and relational theory Covers the latest implementation features in SQL Server Takes you from conceptual design to an effective, physical implementation
It doesn't have to be.
Rick Wormeli, a teacher certified by the National Board for Professional Teaching Standards, makes the case that summarization is not only one of the most effective ways to improve student learning, it's also one of the most flexible, responsive, and engaging. Here, you'll find a classroom-tested collection of written, spoken, artistic, and kinesthetic summarization techniques for both individual assignments and group activities across the content areas. Suitable for students in grades 3-12, these techniques are easily adjustable to any curriculum and presented with ample directions and vivid, multidisciplinary examples. They are valuable additions to every teacher's repertoire.
Wormeli also clarifies the process of teaching students how to summarize and includes a special section on the key skill of paraphrasing. The book concludes with an assortment of original text excerpts and activity prompts--a great starting place for teachers ready to use summarization in their own classrooms.
Note: This product listing is for the Adobe Acrobat (PDF) version of the book.
The second edition features two new chapters on digital curation and cooperative collection development. Additional updates include helpful information on infographics, more budgeting formulas, and a section on core collections, as well as content covering eBooks, electronic storage, and digital rights management. Chapters discuss subjects such as marketing the collection to patrons, book repair, and handling censorship issues when collections are challenged.
Many people, not just those new to the field of Library and Information Science, are curious about their career options. The editors of LIScareer.com have assembled 95 authors, each of whom describes a typical workday or work routine, sharing joys, sorrows, and annoyances in refreshingly candid fashion. In the process, they offer those interested in finding a similar job exposure to useful skills and advice across a wide variety of traditional and nontraditional jobs. In addition to public, academic, school, and special libraries, consortia, associations, LIS programs, vendors, publishing, consulting, and other non-library fields are also covered. This is a perfect guide for library and information science students, prospective information professionals, new librarians-or anyone considering a career change.