In nutshell, the fact which gone unnoticed by most of the books, is the growth of the VLSI is not merely due to the language itself, but more due to the development of large number of third party tools useful from the FPGA or semicustom ASIC realization point of view. In the proposed book, the authors have synergized the VHDL programming with appropriate EDA tools so as to present a full proof system design to the readers. In this book along with the VHDL coding issues, the simulation and synthesis with the various toolsets enables the potential reader to visualize the final design. The VHDL design codes have been synthesized using different third party tools such as Xilinx Web pack Ver.11, Modelsim PE, Leonrado Spectrum and Synplify Pro. Mixed flow illustrated by using the above mentioned tools presents an insight to optimize the design with reference to the spatial, temporal and power metrics.
--Hans Camenzind, inventor of the 555 timer (the world's most successful integrated circuit), and author of Much Ado About Almost Nothing: Man's Encounter with the Electron (Booklocker.com)
"A fabulous book: well written, well paced, fun, and informative. I also love the sense of humor. It's very good at disarming the fear. And it's gorgeous. I'll be recommending this book highly."
--Tom Igoe, author of Physical Computing and Making Things Talk
Want to learn the fundamentals of electronics in a fun, hands-on way? With Make: Electronics, you'll start working on real projects as soon as you crack open the book. Explore all of the key components and essential principles through a series of fascinating experiments. You'll build the circuits first, then learn the theory behind them!
Build working devices, from simple to complex You'll start with the basics and then move on to more complicated projects. Go from switching circuits to integrated circuits, and from simple alarms to programmable microcontrollers. Step-by-step instructions and more than 500 full-color photographs and illustrations will help you use -- and understand -- electronics concepts and techniques.Discover by breaking things: experiment with components and learn from failure Set up a tricked-out project space: make a work area at home, equipped with the tools and parts you'll need Learn about key electronic components and their functions within a circuit Create an intrusion alarm, holiday lights, wearable electronic jewelry, audio processors, a reflex tester, and a combination lock Build an autonomous robot cart that can sense its environment and avoid obstacles Get clear, easy-to-understand explanations of what you're doing and why
Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux.
In Getting Started with Arduino, you'll learn about:Interaction design and physical computingThe Arduino board and its software environmentBasics of electricity and electronicsPrototyping on a solderless breadboardDrawing a schematic diagramTalking to a computer--and the cloud--from ArduinoBuilding a custom plant-watering system
The arrival of the new Nexus 7 Google tablet is eagerly awaited, thanks to its cutting-edge software, top-notch hardware, unprecedented abilities, and nine-hour battery life. This easy-to-understand, engaging guide covers everything you need to know about this amazing Android tablet. Bestselling Dummies author Dan Gookin uses his friendly writing style to deliver clear instructions for setting up, navigating, and using the device. You'll learn to use all your favorite Google applications that come loaded on the device, personalize it, and much more.Walks you through the touchscreen, wireless access, and software updates Demonstrates how to download, shop for, and fill your Nexus 7 with movies, e-books, games, and music Helps you keep on top of your schedule and appointments and pursue your interests and hobbies with the latest apps and websites Offers guidance on using your device to navigate from here to there and stay connected with friends and family while you're away
Nexus 7 For Dummies is an essential companion to your other new companion: the Nexus 7!
This third edition includes more real-world examples and a glossary of formulae. It contains new coverage of:MicrocontrollersFPGAsClasses of componentsMemory (RAM, ROM, etc.)Surface mountHigh speed designBoard layoutAdvanced digital electronics (e.g. processors)Transistor circuits and circuit designOp-amp and logic circuitsUse of test equipmentGives readers a simple explanation of complex concepts, in terms they can understand and relate to everyday life. Updated content throughout and new material on the latest technological advances.Provides readers with an invaluable set of tools and references that they can use in their everyday work.
This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more.Get acquainted with hardware features on the Pi’s board Learn enough Linux to move around the operating system Pick up the basics of Python and Scratch—and start programming Draw graphics, play sounds, and handle mouse events with the Pygame framework Use the Pi’s input and output pins to do some hardware hacking Discover how Arduino and the Raspberry Pi complement each other Integrate USB webcams and other peripherals into your projects Create your own Pi-based web server with Python
Prolific hacker and author Simon Monk also teaches basic principles to help you use new technologies with Raspberry Pi as its ecosystem continues to develop. This cookbook is ideal for programmers and hobbyists familiar with the Pi through resources, including Getting Started with Raspberry Pi (O’Reilly). Python and other code examples from the book are available on GitHub.Set up your Raspberry Pi and connect to a networkWork with its Linux-based operating systemProgram Raspberry Pi with PythonGive your Pi "eyes" with computer visionControl hardware through the GPIO connectorUse Raspberry Pi to run different types of motorsWork with switches, keypads, and other digital inputsUse sensors to measure temperature, light, and distanceConnect to IoT devices in various waysCreate dynamic projects with Arduino
The Electronics Engineering book covers the study of electronic components, circuits, transmitter, receiver, integrated circuits (IC). It also provides basic laws of electronics, magnetism, series and parallel circuits and basics electronics like logic gates.
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Ideal for beginners, this book shows you how to work with modules and other hardware in the popular Fez Spider Starter Kit, and teaches you how to program your gadgets with Visual Studio C# Express and the .NET Micro Framework 4.1 SDK. You’ll soon learn a wide range of programming techniques along with the skills to design your own projects.Get to know the software and hardware with a simple LED projectDownload code from the companion site to build and test each projectBuild a spy camera that automatically captures and saves images at regular intervalsConstruct a simple animated game with the joystick moduleCreate a web server that sends messages you draw or write on the touchscreen moduleBuild a gadget that backs up digital images from an SD card to a USB flash driveLearn about other .NET Gadgeteer modules for creating environmental sensors, an MP3 player, and a WiFi network
Navigate the roadmaps of simple electronic circuits and complex systems with help from an experienced engineer. With all-new art and demo circuits you can build, this hands-on, illustrated guide explains how to understand and create high-precision electronics diagrams. Find out how to identify parts and connections, decipher element ratings, and apply diagram-based information in your own projects. Beginner’s Guide to Reading Schematics, Third Edition, also contains valuable appendices covering symbols and resistor color codes.
Featuring detailed coverage of:Schematic, block, and pictorial diagrams Resistors and capacitors Inductors and transformers Switches, conductors, and cables Diodes, transistors, and logic gates Electron tubes Cells and batteries Voltage dividers and reducers Breadboards and wire wrapping Electronics troubleshooting
Exploring BeagleBone is a hands-on guide to bringing gadgets, gizmos, and robots to life using the popular BeagleBone embedded Linux platform. Comprehensive content and deep detail provide more than just a BeagleBone instruction manual—you’ll also learn the underlying engineering techniques that will allow you to create your own projects. The book begins with a foundational primer on essential skills, and then gradually moves into communication, control, and advanced applications using C/C++, allowing you to learn at your own pace. In addition, the book’s companion website features instructional videos, source code, discussion forums, and more, to ensure that you have everything you need.
The BeagleBone’s small size, high performance, low cost, and extreme adaptability have made it a favorite development platform, and the Linux software base allows for complex yet flexible functionality. The BeagleBone has applications in smart buildings, robot control, environmental sensing, to name a few; and, expansion boards and peripherals dramatically increase the possibilities. Exploring BeagleBone provides a reader-friendly guide to the device, including a crash course in computer engineering. While following step by step, you can:Get up to speed on embedded Linux, electronics, and programming Master interfacing electronic circuits, buses and modules, with practical examples Explore the Internet-connected BeagleBone and the BeagleBone with a display Apply the BeagleBone to sensing applications, including video and sound Explore the BeagleBone’s Programmable Real-Time Controllers
Hands-on learning helps ensure that your new skills stay with you, allowing you to design with electronics, modules, or peripherals even beyond the BeagleBone. Insightful guidance and online peer support help you transition from beginner to expert as you master the techniques presented in Exploring BeagleBone, the practical handbook for the popular computing platform.
Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyist or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you've mastered all the topics in the book.Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardware Features chapters that build upon each other, tying in concepts from previous chapters to illustrate new ones Includes aspects that are accompanied by video tutorials and other multimedia content Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivity Explains how to combine smaller topics into more complex projects Shares downloadable materials and source code for everything covered in the book Projects compatible with many official Arduino boards including Arduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due; Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work with Arduino-compatible boards such as Freeduino and new third party certified boards such as the Intel Galileo
Exploring Arduino takes you on an adventure and provides you with exclusive access to materials not found anywhere else!
Raspberry Pi chose Python as its teaching language of choice to encourage a new generation of programmers to learn how to program. This approachable book serves as an ideal resource for anyone wanting to use Raspberry Pi to learn to program and helps you get started with the Python programming language. Aimed at first-time developers with no prior programming language assumed, this beginner book gets you up and running.Covers variables, loops, and functions Addresses 3D graphics programming Walks you through programming Minecraft Zeroes in on Python for scripting
Learning Python with Raspberry Pi proves itself to be a fantastic introduction to coding.
With the invention of the unique credit-card sized single-board computer, the Raspberry Pi, comes a new wave of hardware geeks, hackers, and hobbyists who are excited about the possibilities of the Raspberry Pi, and this is the perfect guide to get you started in this exhilarating new arena. With this fun and friendly book, you'll quickly discover why the supply for the Pi cannot keep up with the demand! Veteran tech authors Sean McManus and Mike Cook show you how to download and install the operating system, use the installed applications, and much more.Covers connecting the Pi to other devices such as a keyboard, mouse, monitor, and more Teaches you basic Linux System Admin Walks you through editing images, creating web pages, and playing music Details how to program with Scratch and Python Explores creating simple hardware projects
Raspberry Pi For Dummies makes computing as easy as pie.
Now discover the history of Raspberry Pi!
The Raspberry Pi sold a million units in its first year, and came from a previously unknown organisation, The Raspberry Pi Foundation. If you’ve ever wondered how it came into being, and what inspired its creation, Sean McManus, co-author of Raspberry Pi For Dummies, has the answer. He has set up a section on his website to share bonus content, which includes a short history of the Raspberry Pi. At Sean’s website, you can also read reviews of the book, see videos of its projects, and read several exclusive blog posts about the Raspberry Pi and its community.
Visit Sean’s homepage for Raspberry Pi For Dummies here!
A vast improvement over the original Galaxy Tab, the 10.1 uses the latest version of the Android operating system and is a 4G LTE mobile device. These upgrades—along with many others, including the better screen quality, better web browsing with Flash, and better multitasking capabilities—are all covered in this fun and friendly guide to the Samsung Galaxy Tab 10.1. Everything from how-to topics to the most useful features to helpful tricks and techniques, this practical guide shows you how to get the most out of this cutting-edge device.Details how the Galaxy Tab 10.1 goes one step further than the iPad with phone communications plus video chat and conferencing Explains in detail how to find your way around the Galaxy Tab 10.1 Covers e-mailing, web browsing, using the digital library, connecting with friends in the galaxy, taking photos with the camera, and enjoying music Highlights how to customize your Galaxy Tab 10.1 so that it's right for your needs
Samsung Galaxy Tab 10.1 For Dummies is must-have reading for anyone who wants to go beyond the basics and explore another galaxy of tablet computing!
You don’t need to have mastered Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an artist, designer, hobbyist, student, or engineer.Get up to speed on the Arduino board and essential software concepts quicklyLearn basic techniques for reading digital and analog signalsUse Arduino with a variety of popular input devices and sensorsDrive visual displays, generate sound, and control several types of motorsInteract with devices that use remote controls, including TVs and appliancesLearn techniques for handling time delays and time measurementApply advanced coding and memory handling techniques
Technology alone can be intimidating, and the printed documentation and online support that come with a new smartphone can be just as baffling. Thankfully, Samsung Galaxy S 7 For Dummies is here to give you easy-to-follow guidance on all the features and capabilities of this exciting new device. From set up and configuration to texting, emailing, and accessing the Internet, it leaves no stone unturned!
Samsung dominates the global smartphone market and users swear that once you go with the Galaxy S, you never turn back. From the most useful features to the core applications to the techniques to get the most out of the device, this book makes getting to grips with your Samsung Galaxy S7 a snap! Whether you're upgrading from an older model and need new feature details, switching over from another Android or Apple device, or finally trading in that antiquated flip phone, you're about to discover just how fast and easy it is to get up and running on your new smartphone. Maximize camera and video capabilities Stay active with social media Download apps and sync with a PC Expand your phone's potential with new software releases
This is the handy reference you'll want to keep close by as you learn to get the most out of your Galaxy S 7 smartphone!
Welcome to the world of shoes that can dynamically shift your height, jackets that display when the next bus is coming, and neckties that can nudge your business partner from across the room. Whether it be for fashion, function, or human connectedness, wearable electronics can be used to design interactive systems that are intimate and engaging.
Make: Wearable Electronics is intended for those with an interest in physical computing who are looking to create interfaces or systems that live on the body. Perfect for makers new to wearable tech, this book introduces you to the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other things you can wear.
Each chapter features experiments to get you comfortable with the technology and then invites you to build upon that knowledge with your own projects. Fully illustrated with step-by-step instructions and images of amazing creations made by artists and professional designers, this book offers a concrete understanding of electronic circuits and how you can use them to bring your wearable projects from concept to prototype.
“The cool thing about this book is that it’s great for keeping the programming process fresh. The book helps you to continue to grow and clearly comes from people who have been there.”—Kent Beck, author of Extreme Programming Explained: Embrace Change
“I found this book to be a great mix of solid advice and wonderful analogies!”—Martin Fowler, author of Refactoring and UML Distilled
“I would buy a copy, read it twice, then tell all my colleagues to run out and grab a copy. This is a book I would never loan because I would worry about it being lost.”—Kevin Ruland, Management Science, MSG-Logistics
“The wisdom and practical experience of the authors is obvious. The topics presented are relevant and useful.... By far its greatest strength for me has been the outstanding analogies—tracer bullets, broken windows, and the fabulous helicopter-based explanation of the need for orthogonality, especially in a crisis situation. I have little doubt that this book will eventually become an excellent source of useful information for journeymen programmers and expert mentors alike.”—John Lakos, author of Large-Scale C++ Software Design
“This is the sort of book I will buy a dozen copies of when it comes out so I can give it to my clients.”—Eric Vought, Software Engineer
“Most modern books on software development fail to cover the basics of what makes a great software developer, instead spending their time on syntax or technology where in reality the greatest leverage possible for any software team is in having talented developers who really know their craft well. An excellent book.”—Pete McBreen, Independent Consultant
“Since reading this book, I have implemented many of the practical suggestions and tips it contains. Across the board, they have saved my company time and money while helping me get my job done quicker! This should be a desktop reference for everyone who works with code for a living.”—Jared Richardson, Senior Software Developer, iRenaissance, Inc.
“I would like to see this issued to every new employee at my company....”—Chris Cleeland, Senior Software Engineer, Object Computing, Inc.
“If I’m putting together a project, it’s the authors of this book that I want. . . . And failing that I’d settle for people who’ve read their book.”—Ward Cunningham
Straight from the programming trenches, The Pragmatic Programmer cuts through the increasing specialization and technicalities of modern software development to examine the core process--taking a requirement and producing working, maintainable code that delights its users. It covers topics ranging from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse. Read this book, and you'll learn how toFight software rot; Avoid the trap of duplicating knowledge; Write flexible, dynamic, and adaptable code; Avoid programming by coincidence; Bullet-proof your code with contracts, assertions, and exceptions; Capture real requirements; Test ruthlessly and effectively; Delight your users; Build teams of pragmatic programmers; and Make your developments more precise with automation.
Written as a series of self-contained sections and filled with entertaining anecdotes, thoughtful examples, and interesting analogies, The Pragmatic Programmer illustrates the best practices and major pitfalls of many different aspects of software development. Whether you're a new coder, an experienced programmer, or a manager responsible for software projects, use these lessons daily, and you'll quickly see improvements in personal productivity, accuracy, and job satisfaction. You'll learn skills and develop habits and attitudes that form the foundation for long-term success in your career. You'll become a Pragmatic Programmer.
This is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you! If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you.
? Learn by doing ? start building circuits and programming your Arduino with a few easy to follow examples - right away!
? Easy does it ? work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own
? Solder on! ? Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time
? Kitted out ? discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter!
? Become an Arduino savant ? learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level.
? Get social ? teach your Arduino to communicate with software running on a computer to link the physical world with the virtual world
It's hardware, it's software, it's fun! Start building the next cool gizmo with Arduino and Arduino For Dummies.
Make a robot that obeys your every command—or runs on its own.
Maybe you’re a teacher who wants to show students how to build devices that can move, sense, respond, and interact with the physical world. Or perhaps you’re a hobbyist looking for a robot companion to make your world a little more futuristic. With Make an Arduino Controlled Robot, you’ll learn how to build and customize smart robots on wheels.
You will:Explore robotics concepts like movement, obstacle detection, sensors, and remote control Use Arduino to build two- and four-wheeled robots Put your robot in motion with motor shields, servos, and DC motors Work with distance sensors, infrared reflectance sensors, and remote control receivers Understand how to program your robot to take on all kinds of real-world physical challenges
The book begins with a summary of the nontechnical aspects of interviewing, such as common mistakes, strategies for a great interview, perspectives from the other side of the table, tips on negotiating the best offer, and a guide to the best ways to use EPI.
The technical core of EPI is a sequence of chapters on basic and advanced data structures, searching, sorting, broad algorithmic principles, concurrency, and system design. Each chapter consists of a brief review, followed by a broad and thought-provoking series of problems. We include a summary of data structure, algorithm, and problem solving patterns.
First you'll learn about the different types of sensors and sensor networks, including how to build a simple XBee network. Then you'll walk through building an Arduino-based temperature sensor and data collector, followed by building a Raspberry Pi-based sensor node.
Next you'll learn different ways to store sensor data, including writing to an SD card, sending data to the cloud, and setting up a Raspberry Pi MySQL server to host your data. You even learn how to connect to and interact with a MySQL database server directly from an Arduino! Finally you'll learn how to put it all together by connecting your Arduino sensor node to your new Raspberry Pi database server.
If you want to see how well Arduino and Raspberry Pi can get along, especially to create a sensor network, then Beginning Sensor Networks with Arduino and Raspberry Pi is just the book you need.
Whether you use your PC for work or play, there's a lot to learn and a lot of territory to discover, so take along a good guide. Serving up nine meaty minibooks, this All-in-One guide covers essential PC topics from soup through nuts, including the latest on PC hardware, Windows 8, the Internet, all the tools in Office 2013, digital media, troubleshooting and maintenance, upgrading your PC, home networking, and PC gaming. You'll get to know your PC inside and out and find yourself turning to this terrific resource again and again.
This new edition features expanded coverage of home networking and desktop gaming, cool hardware for hardcore gamers, exciting new Windows 8 features, and much more.Nine minibooks provide a comprehensive PC overview and include PC Hardware; Windows 8; The Internet; Troubleshooting and Maintenance; Office 2013; Music, Movies, and Photos; Upgrading and Supercharging; Home Networking; and Gaming Explores step-by-step procedures for using the new Windows 8 operating system Delves into the techy nitty-gritty on things like processor speeds, hard drive capacities, and upgrading Reviews ways to protect your PC from viruses, offers troubleshooting tips, and discusses how to supercharge your PC's performance
PCs All-in-One For Dummies, 6th Edition covers everything you need to know to get the most out of your PC.
Using everyday objects and familiar language systems such as Braille and Morse code, author Charles Petzold weaves an illuminating narrative for anyone who’s ever wondered about the secret inner life of computers and other smart machines.
It’s a cleverly illustrated and eminently comprehensible story—and along the way, you’ll discover you’ve gained a real context for understanding today’s world of PCs, digital media, and the Internet. No matter what your level of technical savvy, CODE will charm you—and perhaps even awaken the technophile within.
You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Filling the gap between a beginner’s primer and a formal textbook, Practical Electronics explores aspects of electronic components, techniques, and tools that you would typically learn on the job and from years of experience. Even if you’ve worked with electronics or have a background in electronics theory, you’re bound to find important information that you may not have encountered before.
Among the book’s many topics, you’ll discover how to:Read and understand the datasheet for an electronic componentUse uncommon but inexpensive tools to achieve more professional-looking resultsSelect the appropriate analog and digital ICs for your projectSelect and assemble various types of connectorsDo basic reverse engineering on a device in order to modify (hack) itUse open source tools for schematic capture and PCB layoutMake smart choices when buying new or used test equipment
Beginning C for Arduino, Second Edition will teach you:The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own libraries, including an introduction to object-oriented programming
During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.
You’ll find complete instructions for building a simple robot chassis with servos, wheels, sensors, LEDs, and a speaker. You also get the code to program the Arduino microcontroller to receive wireless signals from the EEG. Your robot will astound anyone who wears the EEG headband.
This book will help you:Connect an inexpensive EEG device to Arduino Build a robot platform on wheels Calculate a percentage value from a potentiometer reading Mix colors with an RGB LED Play tones with a piezo speaker Write a program that makes the robot avoid boundaries Create simple movement routines
Each chapter of this book is centered around projects that incorporate that particular microcontroller topic. Each project includes schematics, code, and illustrations of a working project.
Program a range of AVR chipsExtend and re-use other people’s code and circuitsInterface with USB, I2C, and SPI peripheral devicesLearn to access the full range of power and speed of the microcontrollerBuild projects including Cylon Eyes, a Square-Wave Organ, an AM Radio, a Passive Light-Sensor Alarm, Temperature Logger, and moreUnderstand what's happening behind the scenes even when using the Arduino IDE
Arduino Sketches is a practical guide to programming the increasingly popular microcontroller that brings gadgets to life. Accessible to tech-lovers at any level, this book provides expert instruction on Arduino programming and hands-on practice to test your skills. You'll find coverage of the various Arduino boards, detailed explanations of each standard library, and guidance on creating libraries from scratch – plus practical examples that demonstrate the everyday use of the skills you're learning. Work on increasingly advanced programming projects, and gain more control as you learn about hardware-specific libraries and how to build your own. Take full advantage of the Arduino API, and learn the tips and tricks that will broaden your skillset.
The Arduino development board comes with an embedded processor and sockets that allow you to quickly attach peripherals without tools or solders. It's easy to build, easy to program, and requires no specialized hardware. For the hobbyist, it's a dream come true – especially as the popularity of this open-source project inspires even the major tech companies to develop compatible products. Arduino Sketches is a practical, comprehensive guide to getting the most out of your Arduino setup. You'll learn to:Communicate through Ethernet, WiFi, USB, Firmata, and Xbee Find, import, and update user libraries, and learn to create your own Master the Arduino Due, Esplora, Yun, and Robot boards for enhanced communication, signal-sending, and peripherals Play audio files, send keystrokes to a computer, control LED and cursor movement, and more
This book presents the Arduino fundamentals in a way that helps you apply future additions to the Arduino language, providing a great foundation in this rapidly-growing project. If you're looking to explore Arduino programming, Arduino Sketches is the toolbox you need to get started.
This book is targeted at embedded system developers and hobbyists who have some working knowledge of Arduino and who wish to extend their projects using wireless connectivity.What You Will LearnInteract with XBee boards using the XCTU program on Windows, OS X, or LinuxMake your Arduino boards communicate wirelessly, using XBee modules in the advanced API modeCentrally collect and store measured sensor data, in the cloud or your own databaseConnect the coordinator Arduino to the Internet and send data to web servicesControl your environment automatically, based on sensor input from your networkInteract with off-the-shelf ZigBee Home Automation devicesMake your devices battery-powered and let them sleep to get months or even years of battery lifeIn Detail
Arduino has been established as the de facto standard microcontroller programming platform, being used for one-off do-it-yourself projects as well as prototypes for actual products. By providing a myriad of libraries, the Arduino community has made it very easy to interact with pretty much any piece of hardware out there. XBee offers a great range of low-power wireless solutions that are easy to work with, by taking all of the complexity of wireless (mesh) networking out of your hands and letting you focus on what to send without worrying about the how. Building wireless sensor networks is cost-effective as well as efficient as it will be done with Arduino support.
The book starts with a brief introduction to various wireless protocols, concepts, and the XBee hardware that enables their use. Then the book expands to explain the Arduino boards to you, letting them read and send sensor data, collect that data centrally, and then even control your home from the Internet. Moving further more advanced topics such as interacting through the standard Zigbee Home Automation protocol, or making your application power-efficient are covered. By the end of the book, you will have all the tools needed to build complete, real-world solutions.Style and approach
A hands-on guide, featuring a single home automation project that can be built as described or with endless variations. Every step is illustrated with complete examples and screenshots, allowing you to build the examples swiftly.
Topics include:The pros and cons of braced initialization, noexcept specifications, perfect forwarding, and smart pointer make functionsThe relationships among std::move, std::forward, rvalue references, and universal referencesTechniques for writing clear, correct, effective lambda expressionsHow std::atomic differs from volatile, how each should be used, and how they relate to C++'s concurrency APIHow best practices in "old" C++ programming (i.e., C++98) require revision for software development in modern C++
Effective Modern C++ follows the proven guideline-based, example-driven format of Scott Meyers' earlier books, but covers entirely new material.
"After I learned the C++ basics, I then learned how to use C++ in production code from Meyer's series of Effective C++ books. Effective Modern C++ is the most important how-to book for advice on key guidelines, styles, and idioms to use modern C++ effectively and well. Don't own it yet? Buy this one. Now".
-- Herb Sutter, Chair of ISO C++ Standards Committee and C++ Software Architect at Microsoft
If you’re looking to build either a software or hardware project with more computing power than Arduino alone can provide, Raspberry Pi is just the ticket. And the hacks in this book will give you lots of great ideas.Use configuration hacks to get more out of your PiBuild your own web server or remote print serverTake the Pi outdoors to monitor your garden or control holiday lightsConnect with SETI or construct an awesome Halloween costumeHack the Pi’s Linux OS to support more complex projectsDecode audio/video formats or make your own music playerAchieve a low-weight payload for aerial photographyBuild a Pi computer cluster or a solar-powered lab
Good fabrication begins with calibration. Aligning the print bed to support deposition of medium in three dimensions is critical. Even off-the-shelf machines that are pre-built must be aligned and periodically realigned throughout their life cycle. Maintaining and Troubleshooting Your 3D Printer helps you achieve and hold proper alignment. Maintaining and Troubleshooting Your 3D Printer also helps with software and hardware troubleshooting. You’ll learn to diagnose and solve firmware calibration problems, filament and feed problems, chassis issues, and more.
Finally there are regular maintenance and enhancements. You’ve invested significantly in your 3D printer. Protect that investment using the guidance in this book. Learn to clean and lubricate your printer, to maintain the chassis, and know when realignment of the print bed is needed. Learn ways to master your craft and improve the quality of your prints through such things as post-print finishing and filament management.
Don’t let the challenges of 3D printing stand in the way of creativity. Maintaining and Troubleshooting Your 3D Printer by Charles Bell helps you conquer the challenges and get the most benefit from your expensive investment in personal fabrication.
Make the most of your new Amazon KindleTM eBook reader! Read books, play media, get free content, uncover powerful, little-known Kindle features you’ll love!
Learn to do all this and much more…Connect to Amazon’s Kindle Store and buy content Download a world of free books and other content Manage your content and quickly find what you’re looking for Read books on Kindle and customize a better reading experience Quickly sync content across multiple Kindles and other devices Make the most of Kindle’s menus, keyboard shortcuts, and search Read Adobe PDFs without converting them Listen to Audible audiobooks–and use Kindle’s text-to-speech to hear other books, too Play MP3 music and games Use Kindle’s built-in New Oxford American Dictionary and Oxford Dictionary of English Add bookmarks, notes, clips, and highlights to your books Use Kindle Whispernet to read email, check Facebook, even manage your Netflix queue Convert and manage Kindle content with Calibre Find the best third-party Kindle apps, add-ons, and web resources
Written with the Maker in mind, this book will focus mostly on Rasbian running on the Raspberry Pi as it is the most prolific in the ecosystem today. However most of the topics covered will apply broadly to other Linux distributions and will be called out when they may differ. Many times users cut and paste from a website tutorial into the Linux command line without understanding what they are actually doing only to be frustrated when they want to modify or tweak something to suit their needs. Also, many Makers shy away from using the Raspberry Pi or similar board because they feel Linux is too foreign and they think using a command line will be more difficult than using a GUI. This book aims to overcome those fears and provide a foundation for further learning and exploration. To that end, this book will focus on the basic principles that a Maker would need to know as opposed to other resources that go into detail that is not particularly relevant to building projects.
Samsung Galaxy Tab S For Dummies is a user-friendly guide to getting the most out of your new tablet. You'll discover how different the tablet experience is from the desktop, laptop, or smartphone, and learn how to take advantage of everything your Galaxy Tab S has to offer. This entertaining guide walks you through each feature one by one, helping you learn exactly what your tablet can do for you. With everything from reading to playing games and surfing the Internet, you will learn how to be productive and have fun, too!Navigate your Galaxy Tab S easily, and get acquainted with the keyboard Send e-mail, browse the Web, and tap into social media Make phone calls, take pictures, and hold video chats Play music, movies, games, and more
Your Galaxy Tab S has so much to offer — it's not a computer, but it is so much more than a smartphone. Samsung Galaxy Tab S For Dummies is the perfect guide to getting to know your Galaxy S tablet, so settle in and see what your tablet can do.
Completely revised to cover the latest updates to the TI-84 Plus calculators, this bestselling guide will help you become the most savvy TI-84 Plus user in the classroom! Exploring the standard device, the updated device with USB plug and upgraded memory (the TI-84 Plus Silver Edition), and the upcoming color screen device, this book provides you with clear, understandable coverage of the TI-84's updated operating system.Details the new apps that are available for download to the calculator via the USB cable Walks you through menus and basic arithmetic Addresses graphing and analyzing functions as well as probability and statistics functions Explains how to use the calculator for geometry Reviews communicating with PCs and other calculators
TI-84 Plus Graphic Calculator For Dummies, 2nd Edition is the perfect solution for getting comfortable with the new line of TI-84 calculators!
See Additional Notes at the back of the book for instructions to download the accompanying interactive App which brings the 250+ topics to life by allowing you to insert your own values. Visually on a phone or tablet it looks almost identical to the eBook pages, except you can edit the inputs to update the graphics and calculations to reflect those changes.
There is also a comprehensive PC version to download with even more features both applications can be unlocked with your eBook purchase receipt for no additional charge.
Education Bundle: eBook + PC software + App at a tiny fraction of the previously published price.
* Geocaching has received wide coverage on television, radio, newspapers, and magazines—it is particularly popular with extreme sports and high-tech aficionados.
* Teaches navigation techniques, including GPS, compass, and map; offers effective strategies for geocaching tournaments and events.
Are you new to the world of laptops? You've come to the right place! Laptops For Dummies covers the many topics and issues unique to laptops, including synchronizing with the desktop, coordinating email pick-up between two machines, remotely accessing the desktop, networking, power management, storage, security, and more. This new edition also provides updates to cover the latest technology, current processors, and steps to update memory and hard drive capacities.
In business—while they spend most of their time in a desktop docking station—laptops are absolutely essential for providing mobility to professionals. In the home, they've begun to replace desktop PCs, as they now offer larger displays, longer battery power, and speeds equal to desktop computers. Plus, you can do just about everything with a laptop that you can do with a traditional desktop, minus the big, bulky machine and multiple cords. If you're just making the switch over to a laptop, this hands-on, easy-to-follow guide makes the transition easy!Covers the latest hardware and technology updates you need to get up and running with your laptop Includes updates on the new Windows 10 operating system, wireless networking, smartphone tethering, and using productivity applications on laptops Walks you through everything you need to deal with add-ons, networking procedures, and connectivity and communication Presents complex material in a way that makes it simple and accessible
Whether you've never logged onto a laptop or are just looking to stay up-to-date with the latest information on operating systems and software, Laptops For Dummies has you covered.
At the end of the book, you’ll apply everything you’ve learned by building an analog synthesizer, using the MFOS Noise Toaster kit. You’ll also learn what it takes to create synth-DIY electronic music studio. Get started in the fun and engaging hobby of synth-DIY without delay.
With this book, you’ll learn:The differences between analog and digital synthesizersAnalog synthesizer building blocks, including VCOs, VCFs, VCAs, and LFOsHow to tool up for synth-DIY, including electronic instruments and suggestions for home-made equipmentFoundational circuits for amplification, biasing, and signal mixingHow to work with the MFOS Noise Toaster kitSetting up a synth-DIY electronic music studio on a budget
In this third edition of a widely acclaimed resource, three networking experts share their extensive experience, teaching you the cabling skills you need to build a reliable, efficient, and cost-effective network cabling infrastructure. As you master these techniques, you'll learn to avoid common pitfalls and troubleshoot problems as quickly as they arise. Coverage includes:Choosing the right cables and components for your network architecture and topology Avoiding unnecessary and unexpected costs Understanding the current limitations of data communications and network cabling Understanding how laws and building codes constrain cabling Understanding the function and importance of universal cabling standards Determining when you have a cabling-related network problem Assembling a complete cabling toolkit Integrating voice and data on the same cable system Setting up an infrastructure in which desktops, printers, copiers, and other nodes share cabling Understanding issues of bandwidth, impedance, resistance, attenuation, crosstalk, capacitance, propagation, delay, and delay skew Working effectively with USB and Firewire Knowing when to discard legacy cabling and begin anew Documenting your cabling Creating an RFP and selecting a vendor
If you are a robotics developer, whether a hobbyist, researchers or professional, and are interested in learning about ROS through a hands-on approach, then this book is for you. You are encouraged to have a working knowledge of GNU/Linux systems and Python.What You Will LearnGet to know the fundamentals of ROS and apply its concepts to real robot examplesControl a mobile robot to navigate autonomously in an environmentModel your robot designs using URDF and Xacro, and operate them in a ROS Gazebo simulationControl a 7 degree-of-freedom robot arm for visual servoingFly a quadcopter to autonomous waypointsGain working knowledge of ROS tools such as Gazebo, rviz, rqt, and Move-ItControl robots with mobile devices and controller boardsIn Detail
The visionaries who created ROS developed a framework for robotics centered on the commonality of robotic systems and exploited this commonality in ROS to expedite the development of future robotic systems.
From the fundamental concepts to advanced practical experience, this book will provide you with an incremental knowledge of the ROS framework, the backbone of the robotics evolution. ROS standardizes many layers of robotics functionality from low-level device drivers to process control to message passing to software package management. This book provides step-by-step examples of mobile, armed, and flying robots, describing the ROS implementation as the basic model for other robots of these types. By controlling these robots, whether in simulation or in reality, you will use ROS to drive, move, and fly robots using ROS control.Style and approach
This is an easy-to-follow guide with hands-on examples of ROS robots, both real and in simulation.
Are you the proud new owner of a Google Chromebook and a little—or a lot—intimidated by the technology? You've come to the right place! Chromebook For Dummies walks you through setting up the device, transitioning from traditional computers and working in the cloud, customizing Chromebook to suit your needs, navigating the apps and their uses, and applying advanced settings and features. Fear not: with the step-by-step guidance and helpful information inside, there's no reason to break a sweat.
Chromebooks are affordable, fast, and sleek—and with Google driving the initiative, they're impossible to ignore. So it's no wonder they're gaining popularity and enticing people from all walks of life to make the switch from a traditional PC or laptop. If you're one of those people and want to make the most of your experience, this book is a practical user's guide to all things Chromebook.Covers all Chromebooks on the market Provides coverage of all Chromebook features in an easy-to-follow manner Serves as the go-to reference for successfully using a Chromebook Includes step-by-step coverage of everything you'll encounter with your Chromebook
If you're a new or inexperienced user who wants to maximize the performance of your Google Chromebook, you'll turn to this friendly guide time and again.
This handy guide is made up of eight convenient minibooks, so you can find what you need in a hurry. And in case you think you’ve seen it before, this fourth edition is fully updated for all the newest, coolest stuff. Want a guided tour of the Vista operating system and how it differs from XP? Check out minibook #2. Have you heard about Microsoft Works but aren’t sure what it’s about? Find out in Book #4. Planning to network all the computers in your home? Minibook #8 is just what you need. The entire repertoire includesPC Hardware Windows Vista The Internet Microsoft Works Office 2007 Fun With Movies, Music, and Photos Upgrading and Supercharging Home Networking
For all the things you probably do with your PC — browsing the Internet, e-mail, word processing, presentations, spreadsheets, organizing and sharing digital photos and video, downloading music — you’ll find you can get right to the point and discover what you want to know, quickly and easily. You’ll want to keep PCs All-In-One Desk Reference for Dummies, 4th Edition handy, say on your desk, maybe?
Stay Current with the Latest Technologies
In addition to updates to nearly every existing chapter, this edition features five entirely new contributions on...
Silicon-on-insulator (SOI) materials and devices
Supercritical CO2 in semiconductor cleaning
Damascene copper electroplating
Effects of terrestrial radiation on integrated circuits (ICs)
Reflecting rapid progress in many areas, several chapters were heavily revised and updated, and in some cases, rewritten to reflect rapid advances in such areas as interconnect technologies, gate dielectrics, photomask fabrication, IC packaging, and 300 mm wafer fabrication.
While no book can be up-to-the-minute with the advances in the semiconductor field, the Handbook of Semiconductor Manufacturing Technology keeps the most important data, methods, tools, and techniques close at hand.
3D Printing with Delta Printers contains detailed descriptions of the innovative delta design including unique hardware, software, and maintenance requirements. The book also covers tips for building your own delta printer as well as examples of common enhancements.
This book will enable you to build, configure, and enhance your delta printer. The topics covered will reveal the often-mysterious nuances of the delta design that will enable your printer to compete with the best of what your 3D printer friends can build.