For Angado was returning to a complex of high-tech cunning and high-wealth power . . . the prodigal son against whom all would plot. The Cyclan, who had put a fabulous price on Dumarest's head, were also closing in. But Dumarest was willing to stay to the bitter end - for the priceless reward of forgotten Terra.
(First published 1984)
The Space Trilogy, Omnibus Edition includes:
Out of the Silent Planet
Dr. Ransom, a Cambridge academic, is abducted and taken on a spaceship to the red planet of Malacandra, which he knows as Mars. His captors are plotting to plunder the planet's treasures and offer Ransom as a sacrifice to the creatures who live there.
Having escaped from Mars, Dr. Ransom is called to the paradise planet of Perelandra, or Venus. When his old enemy also arrives and is taken over by the forces of evil, Ransom finds himself in a desperate struggle to save the innocence of this Eden-like world.
That Hideous Strength
Investigating the truth about her prophetic dreams, Jane Studdock encounters the fabled Dr. Ransom, who is in great pain after his travels. A sinister society run by his old adversaries intends to harness the ancient powers of a resurrected Merlin in their ambition to subjugate the people of Earth.
But Chenault is not all that he seems, and Dumarest is forced to bargain for the information he seeks. In return he must pledge allegiance to Chenault's deadly plan . . .
(First published 1984)
Ray Bradbury’s internationally acclaimed novel Fahrenheit 451 is a masterwork of twentieth-century literature set in a bleak, dystopian future.
Guy Montag is a fireman. In his world, where television rules and literature is on the brink of extinction, firemen start fires rather than put them out. His job is to destroy the most illegal of commodities, the printed book, along with the houses in which they are hidden.
Montag never questions the destruction and ruin his actions produce, returning each day to his bland life and wife, Mildred, who spends all day with her television “family.” But then he meets an eccentric young neighbor, Clarisse, who introduces him to a past where people didn’t live in fear and to a present where one sees the world through the ideas in books instead of the mindless chatter of television.
When Mildred attempts suicide and Clarisse suddenly disappears, Montag begins to question everything he has ever known. He starts hiding books in his home, and when his pilfering is discovered, the fireman has to run for his life.
It all comes together on the world of the Guardians, where in the great temple of their fanatical faith, the true co-ordinates of Earth are listed. There Dumarest will battle the Cyclan . . . while the fate of all humanity hangs in the balance.
(First published 1985)
In the twenty-fifth century, humankind has spread throughout the galaxy, monitored by the watchful eye of the U.N. While divisions in race, religion, and class still exist, advances in technology have redefined life itself. Now, assuming one can afford the expensive procedure, a person’s consciousness can be stored in a cortical stack at the base of the brain and easily downloaded into a new body (or “sleeve”) making death nothing more than a minor blip on a screen.
Ex-U.N. envoy Takeshi Kovacs has been killed before, but his last death was particularly painful. Dispatched one hundred eighty light-years from home, re-sleeved into a body in Bay City (formerly San Francisco, now with a rusted, dilapidated Golden Gate Bridge), Kovacs is thrown into the dark heart of a shady, far-reaching conspiracy that is vicious even by the standards of a society that treats “existence” as something that can be bought and sold.
Praise for Altered Carbon
“Compelling . . . immensely entertaining . . . [Richard] Morgan’s writing is vivid and his plotting inventive.”—The Philadelphia Inquirer
“A fascinating trip . . . Pure high-octane science fiction mixes with the classic noir private-eye tale.”—Orlando Sentinel
“Gritty and vivid . . . looks as if we have another interstellar hero on our hands.”—USA Today
But before he could reach that ideal moment, Dumarest would have to fight his way out of a demonic Cyclan trap as well as unravel a very tricky web of planetary conspiracy.
Only if he could achieve those desperate goals would he be able to set out on what he hoped would be the final lap of his long galactic trek . . .
(First published 1982)
What would happen if the world were ending?
A catastrophic event renders the earth a ticking time bomb. In a feverish race against the inevitable, nations around the globe band together to devise an ambitious plan to ensure the survival of humanity far beyond our atmosphere, in outer space.
But the complexities and unpredictability of human nature coupled with unforeseen challenges and dangers threaten the intrepid pioneers, until only a handful of survivors remain . . .
Five thousand years later, their progeny—seven distinct races now three billion strong—embark on yet another audacious journey into the unknown . . . to an alien world utterly transformed by cataclysm and time: Earth.
A writer of dazzling genius and imaginative vision, Neal Stephenson combines science, philosophy, technology, psychology, and literature in a magnificent work of speculative fiction that offers a portrait of a future that is both extraordinary and eerily recognizable. As he did in Anathem, Cryptonomicon, the Baroque Cycle, and Reamde, Stephenson explores some of our biggest ideas and perplexing challenges in a breathtaking saga that is daring, engrossing, and altogether brilliant.
Now they said the Event was coming! Earl Dumarest - who was born on Earth and knew the truth - was an unwelcome visitor among them. If they knew of Earth's whereabouts, they were not telling him.
But another Event was already on its way. A Cyclan ship was rapidly approaching the Terridae's world, confident that this time Dumarest would fall into their heartless clutches.
Dumarest was not ready to flee - but if he stayed there would be no Earth for him, only a long, lingering doom.
(First published 1982)
On the world called Hyperion, beyond the reach of galactic law, waits a creature called the Shrike. There are those who worship it. There are those who fear it. And there are those who have vowed to destroy it. In the Valley of the Time Tombs, where huge, brooding structures move backward through time, the Shrike waits for them all.
On the eve of Armageddon, with the entire galaxy at war, seven pilgrims set forth on a final voyage to Hyperion seeking the answers to the unsolved riddles of their lives. Each carries a desperate hope—and a terrible secret. And one may hold the fate of humanity in his hands.
Praise for Dan Simmons and Hyperion
“Dan Simmons has brilliantly conceptualized a future 700 years distant. In sheer scope and complexity it matches, and perhaps even surpasses, those of Isaac Asimov and James Blish.”—The Washington Post Book World
“An unfailingly inventive narrative . . . generously conceived and stylistically sure-handed.”—The New York Times Book Review
“Simmons’s own genius transforms space opera into a new kind of poetry.”—The Denver Post
“An essential part of any science fiction collection.”—Booklist
To find Earth was a goal that Earl Dumarest shared. But how much did he really have in common with the zealot Terridae, who slept in caskets decorated with the zodiacs and dreamed of soaring towers of crystal and floating cities? And what were their despotic Guardians really after?
(First published 1981)
Such a world was surely the place to learn of the legendary planet called Earth. And Dumarest discovered that there had once indeed been a study-group of Earth lore. But to find the remnants of it was not easy. Not when the dreaded Cyber already had a toe-hold on Ascelius - and genetic engineering of man and monster was the latest fad.
But Dumarest was not a quitter. Whatever the tests might demand, he would not give up . . . although it might mean death for others - or even for himself.
(First published 1980)
Only once in a great while does a writer come along who defies comparison—a writer so original he redefines the way we look at the world. Neal Stephenson is such a writer and Snow Crash is such a novel, weaving virtual reality, Sumerian myth, and just about everything in between with a cool, hip cybersensibility to bring us the gigathriller of the information age.
In reality, Hiro Protagonist delivers pizza for Uncle Enzo’s CosoNostra Pizza Inc., but in the Metaverse he’s a warrior prince. Plunging headlong into the enigma of a new computer virus that’s striking down hackers everywhere, he races along the neon-lit streets on a search-and-destroy mission for the shadowy virtual villain threatening to bring about infocalypse.
Praise for Snow Crash
“[Snow Crash is] a cross between Neuromancer and Thomas Pynchon’s Vineland. This is no mere hyperbole.”—The San Francisco Bay Guardian
“Fast-forward free-style mall mythology for the twenty-first century.”—William Gibson
“Brilliantly realized . . . Stephenson turns out to be an engaging guide to an onrushing tomorrow.”—The New York Times Book Review
Bochner was the greatest hunter of a hundred worlds - a man more than wise to the wiles of beasts and men. And now he was on the trail of the most dangerous and most challenging quarry of his career: Earl Dumarest.
While Dumarest searched for lost Terra, the Cyclan and Bochner searched for him. Of all the nightmare worlds of the universe, the hunt this time was to lead to the Quillian Sector.
The Quillian Sector: the place where space goes mad...
(First published 1978)
From his corner office on the forty-fourth floor of the Bank of the Americas tower on Wall Street, Tom Smith, global managing director for security, could see the Statue of Liberty, Battery Park—and a ravening zombie horde.
Officially, Smith was paid to preserve the lives and fortunes of employees, billionaires, and other clients. And with an implacable virus that turned the infected into ravenous zombies tearing through the city, the country, and the world, his job just got a lot harder.
Good thing Smith, late of the Australian special forces, isn’t a man to give up easily. But saving civilization is going to take more than the traditional banking toolbox of lawyers, guns, and money. Smith needs infected human spinal tissue to formulate a vaccine—and he needs it by the truckload. To get it, he will have to forge a shady alliance with both the politicians of the City of New York and some of its less savory entrepreneurs.
But all of his back-alley dealing may amount to nothing if he can’t stave off the fast-moving disease as it sweeps across the planet, leaving billions dead in its wake. And if he fails, his only fallback is an incomplete plan to move enough personnel to safe havens and prepare to restart civilization.
What’s more, there are others who have similar plans—and believe it or not, they’re even less charitable than a Wall Street investment banker. Sooner or later Smith will have to deal with them.
But first he has to survive the Fall.
A New Novel in John Ringo’s best-selling Black Tide Rising zombie apocalypse series.
At the publisher's request, this title is sold without DRM (Digital Rights Management).
About Black Tide Rising:
“. . . an entertaining batch of . . . action-packed tales. Certainly, fans of Ringo’s particular brand of action-adventure will be pleased.”—Booklist
"This anthology broadens Ringo’s Black Tide world, serving up doses of humanity amid the ravenous afflicted. Comedy has a place in this harsh reality, and these stories stir adventure and emotion at a frantic clip throughout. Zombie fiction fans will be thrilled."—Library Journal
About the Black Tide Rising Series:
“Not only has Ringo found a mostly unexplored corner of the zombie landscape, he's using the zombie frame to tackle a broader theme: the collapse and rebirth of civilization. The zombie scenes are exciting, sure, but its the human story that keeps us involved. A fine series.”—Booklist
About Under a Graveyard Sky:
“Ringo combines humor and horror in this strong series debut, the thinking reader’s zombie novel.”—Publishers Weekly
About John Ringo:
“[Ringo’s work is] peopled with three-dimensional characters and spiced with personal drama as well as tactical finesse.”—Library Journal
“. . . Explosive. . . . fans. . .will appreciate Ringo’s lively narrative and flavorful characters.”—Publishers Weekly
“. . .practically impossible not to read in one sitting . . . exceedingly impressive . . . executed with skill, verve, and wit.”—Booklist
BLACK TIDE RISING SERIES:
Under a Graveyard Sky
To Sail a Darkling Sea
Islands of Rage and Hope
Strands of Sorrow
Black Tide Rising
But his attention is temporarily diverted, as he is unexpectedly involved in a hunt for a nebulous ghost world in another galaxy.
It is rumoured that in this fabulous land lies the mysterious Castle of Heart's Desire, where every wish is fulfilled. If Dumarest can find it, then maybe - just maybe - he will be able to return to the planet of his birth.
(First published 1976)
The world was split into rich men's holdings - and every hour, every minute these were being traded on a continuous stock-market. Up and down went values as men conspired to seize others' properties, to push prices down and costs up. Their money game controlled everything else - the common people, workers, farmers, homes, lives, poverty and luxury . . .
Earl Dumarest went there to find his next stake. Find the drug-gem or manipulate the market - two possibilities. But behind the scenes stood the advisors of the inhuman Cyclan, determined to fix the odds against Dumarest . . .
(First published 1981)
Now, in the stunning continuation of the epic adventure begun in Hyperion, Simmons returns us to a far future resplendent with drama and invention. On the world of Hyperion, the mysterious Time Tombs are opening. And the secrets they contain mean that nothing—nothing anywhere in the universe—will ever be the same.
Praise for The Fall of Hyperion
“One of the finest SF novels published in the past few years.”—Science Fiction Eye
“A magnificently original blend of themes and styles.”—The Denver Post
Because, even though the odds had turned heavily against him, he was able to strike a bargain. The Matriarch's child daughter Iduna had disappeared into the mind-trap of the Tau. If he could follow, find her, and return with her, he would have his freedom and a chance to locate the lost Earth he sought.
But Dumarest had to outwit her monster playthings, outfight her hideous horrors, and outdream her satanic fantasies . . .
(First published 1979)
Area X has been cut off from the rest of the continent for decades. Nature has reclaimed the last vestiges of human civilization. The first expedition returned with reports of a pristine, Edenic landscape; the second expedition ended in mass suicide; the third expedition in a hail of gunfire as its members turned on one another. The members of the eleventh expedition returned as shadows of their former selves, and within weeks, all had died of cancer. In Annihilation, the first volume of Jeff VanderMeer's Southern Reach trilogy, we join the twelfth expedition.
The group is made up of four women: an anthropologist; a surveyor; a psychologist, the de facto leader; and our narrator, a biologist. Their mission is to map the terrain, record all observations of their surroundings and of one another, and, above all, avoid being contaminated by Area X itself.
They arrive expecting the unexpected, and Area X delivers—they discover a massive topographic anomaly and life forms that surpass understanding—but it's the surprises that came across the border with them and the secrets the expedition members are keeping from one another that change everything.
New Earth, perhaps? Or even the original planet Dumarest seeks? He must find out.
And so Dumarest comes to Nerth - to discover that the Cyclan, his prime enemy in the cosmos, is already there . . . together with mysteries and terror that defy the imagination!
(First published 1975)
In the near future, when America has become a police state, one hundred boys are selected to enter an annual contest where the winner will be awarded whatever he wants for the rest of his life. Among them is sixteen-year-old Ray Garraty, and he knows the rules—keep a steady walking pace of four miles per hour without stopping. Three warnings and you’re out—permanently.
A “psychologically dark tale with commentary on society, teenage life, and cultural entertainment, The Long Walk is still poignant decades after its original publication” (Publishers Weekly). This edition features an introduction by Stephen King on “The Importance of Being Bachman.”
Earl Dumarest could fight humans, could match wits with the implacable Cyclan. But now, in his galaxy-spanning quest for the lost planet Earth, he must face the WEB OF SAND.
(First published 1979)
It’s America in 1962. Slavery is legal once again. The few Jews who still survive hide under assumed names. In San Francisco, the I Ching is as common as the Yellow Pages. All because some twenty years earlier the United States lost a war—and is now occupied by Nazi Germany and Japan.
This harrowing, Hugo Award–winning novel is the work that established Philip K. Dick as an innovator in science fiction while breaking the barrier between science fiction and the serious novel of ideas. In it Dick offers a haunting vision of history as a nightmare from which it may just be possible to wake.
Winner of the Hugo Award
The he learned of a man on Elysius who knew where Earth was, and who had the special coordinates that would take a starship directly to it. Though the man was dead, his widow knew where the data lay. But she demanded a price from Dumarest - a chore that involved a mining expedition which would bring her back a fortune . . . and for him the information he sought.
But the Terra Data would not be so easily come by!
(First published 1980)
For there, in the background, were the features of cratered Luna, satellite of Earth, the fabled planet that Dumarest had sought through countless galaxies.
Dumarest had to find the artist, had to talk to him. His trail led to Ath - and to the ominous forces of the Cyclan.
(First published 1978)
In 1984, London is a grim city where Big Brother is always watching you and the Thought Police can practically read your mind. Winston Smith joins a secret revolutionary organization called The Brotherhood, dedicated to the destruction of the Party. Together with his beloved Julia, he hazards his life in a deadly match against the powers that be.
Animal Farm is Orwell's classic satire of the Russian Revolution -- an account of the bold struggle, initiated by the animals, that transforms Mr. Jones's Manor Farm into Animal Farm--a wholly democratic society built on the credo that All Animals Are Created Equal. But are they?
The Cyclan orders were clear - 'Find Dumarest. Find him before war erupts on ZAKYM.' But Zakym could hold the key to Dumarest's search for his lost home planet - and for that he would risk everything.
(First published 1977)
When his turn came, Steven said, "When I grow up I'm going to be the last man on Earth."
Warning signs don't come much clearer than that.
ZAKYM - a cadaverous, twin-sunned world where the spectres of the dead daily claim the lives of the living; a decadent world that threatens to explode with the unparalleled violence of civil war and broken taboos.
ZAKYM - home of the beautiful, haunted Lavinia whose soul is claimed and condemned by a power-crazed madman.
Both Lavinia and her planet are doomed until a man appears who promises to be their saviour. Dumarest is the only person capable of challenging the terrifying menace of the Cyclan and the terrors of Zakym. But can even he triumph against such foes?
(First published 1977)
In the quest for his legendary birthplace, Earl Dumarest has traversed galaxies. Now, at least, he reaches Ourelle, a planet close to Earth - out along a far arm of the Milky Way. There he finds Jondelle, a boy who may hold the key to Earl's search.
But then Jondelle is kidnapped. And Dumarest's pursuit of the imperilled boy leads him to a city of paranoiac killers - madmen whose terrible violence is always on a hair-trigger!
(First published 1973)
While Spartans get all the glory, no soldier―not even the legendary Master Chief―wins a war on their own. Gunnery Sergeant Edward Buck and his team of Orbital Drop Shock Troopers (ODSTs) played a major role in saving the Earth from all-out invasion at the end of the Covenant War―acts of bravery and ingenuity that did not go unnoticed by the United Nations Space Command.
Now, after many Spartans have been killed in battle and the Master Chief is listed as MIA, the UNSC decides to create a new generation of Spartans to defend humanity from threats both outside―and within. When they come to Buck with an extraordinary proposition, he is forced to make a life-altering decision. With the Covenant War finally over, is it time for him to finally retire to the sidelines for a life he could only dream about…or is he prepared to step up and become part of the military’s new blood?
Copyright © 2015 by Microsoft Corporation. All Rights Reserved. Microsoft, Halo, the Halo logo, Xbox, and the Xbox logo are trademarks of the Microsoft group of companies.
On the distant, decadent planet Dradea, he meets the mysterious, mutant woman Veruchia. She selected him from the gladiators' arena to become her servant. . . and more.
Soon, Dumarest discovers that she too is engaged in a quest - and that the fate of her planet hangs in the balance. Fascinated, compelled, he agrees to help her.
But then he must face bizarre perils which make the gladiatorial arena seem a haven of safety. . .
(First published 1973)
It was caught in a hovering, jagged chunk of ice, the runes that ran the length of its blade glowing a cool blue. Below it was a dais of some sort, standing on a large gently raised mound that was covered in a dusting of snow. A soft light, coming from somewhere high above where the cavern was open to daylight, shone down on the runeblade. The icy prison hid some details of the sword's shape and form, exaggerated others. It was revealed and concealed at the same time, and all the more tempting, like a new lover imperfectly glimpsed through a gauzy curtain. Arthas knew the blade -- it was the selfsame sword he had seen in his dream when he first arrived. The sword that had not killed Invincible, but that had brought him back healed and healthy. He'd thought it a good omen then, but now he knew it was a true sign. This was what he had come to find. This sword would change everything. Arthas stared raptly at it, his hands almost physically aching to grasp it, his fingers to wrap themselves around the hilt, his arms to feel the weapon swinging smoothly in the blow that would end Mal'Ganis, end the torment he had visited upon the people of Lordaeron, end this lust for revenge. Drawn, he stepped forward.
The uncanny elemental spirit drew its icy sword. "Turn away, before it is too late," it intoned.
* * *
His evil is legend. Lord of the undead Scourge, wielder of the runeblade Frostmourne, and enemy of the free peoples of Azeroth. The Lich King is an entity of incalculable power and unparalleled malice -- his icy soul utterly consumed by his plans to destroy all life on the World of Warcraft.
But it was not always so. Long before his soul was fused with that of the orc shaman Ner'zhul, the Lich King was Arthas Menethil, crown prince of Lordaeron and faithful paladin of the Silver Hand.
When a plague of undeath threatened all that he loved, Arthas was driven to pursue an ill-fated quest for a runeblade powerful enough to save his homeland. Yet the object of his search would exact a heavy price from its new master, beginning a horrifying descent into damnation. Arthas's path would lead him through the arctic northern wastes toward the Frozen Throne, where he would face, at long last, the darkest of destinies.
Intent on finding the legendary world of Terra - Earth - the planet of his birth; pursued by the brilliant and ruthless megalomaniac race, the Cyclan, whose secret key to Galactic domination only he possesses; trapped on a plague ship hurtling through a universe determined to destroy it, and captained by a madman - Earl Dumarest is tempted by the irresistible but fatal promise of Delphine.
The choice is simple - to abandon his dreams or perish by them, just as they promise fulfilment.
(First published 1976)
Somewhere on the cyber-dominated police-world of Technos lives the mysterious woman who can help him. And the only way to find her is to become a slave . . .
(First published 1972)
THE NECRONOMICON collects together the very best of Lovecraft's tales of terror, including the complete Cthulhu Mythos cycle, just the way they were originally published. It will introduce a whole new generation of readers to Lovecraft's fiction, as well as being a must-buy for those fans who want all his work in a single, definitive volume.
To this violent planet come two more travellers, ready to try their luck among its lethal jungles: the cruel, mocking Lord of Jest - and Dumarest, driven by destiny on his endless search for Lost Earth . . .
(First published 1970)
What happens in an alien sex club stays in an alien sex club, right?
Well... not if you pen an exposé on the place. And certainly not if you omit the fact that the experiences in the article are your own.
Or if the Krinar you’ve hooked up with is the club's owner, whose many kinks involve blackmail and mind games.
For a young journalist out to prove herself, it's all about landing the next big story.
Until it becomes all about landing in a possessive alien's penthouse bed.
Note: This full-length novel combines two previously published works—The X-Club, a short story by Anna Zaires, and Vair, the sequel written by Hettie Ivers. It also contains an all-new, expanded ending and an epilogue featuring Mia & Korum.
Then, on a primitive world, he fights a giant mutant for the life of the lovely psychic Lallia - and wins a vital clue that could lead him to the end of his quest . . .
(First published 1971)
From the bestselling author that brought you the award-winning Extinction Cycle series, comes an all new vision of the apocalypse and the future of humanity.
More than two centuries after World War III poisoned the planet, the final bastion of humanity lives on massive airships circling the globe in search for a habitable area to call home. Aging and outdated, most of the ships plummeted back to earth long ago. The only thing keeping the two surviving lifeboats in the sky are Hell Divers: men and women who risk their lives by diving to the surface to scavenge for parts the ships desperately need.
When one of the remaining airships is damaged in an electrical storm, a Hell Diver team is deployed to a hostile zone called Hades. But there's something down there that's far worse than the mutated creatures discovered on dives in the past-something that threatens the fragile future of humanity.
"Amazing settings, great characters, the end of the world shouldn't be this much fun!"-Matthew Mather, author of CyberStorm
"An exciting new take on the end of the world and a thrilling race to survive... Sure to delight fans of survival and post-apocalyptic thrillers." -A.G. Riddle, author of The Atlantis Gene
"Relentless action and danger in a gritty postapocalyptic world where survival depends on a few brave men and women. Hell Divers is one hell of a page turner!"-Bob Mayer, New York Times bestselling author of the Area 51 series
"An action-packed page-turner...You won't be able to put this book down until the last searing page."-Mike Shepherd, New York Times bestselling author
"A terrific blend of high-concept and wild action...A must for fans of smart postapocalyptic storytelling."-Sam Sisavath, author of the Purge of Babylon series
"Hugh Howey meets Michael Crichton in Nicholas Smith's latest post-apocalyptic thriller...Smith dominates the post-apocalyptic genre with this riveting, nail-biting adventure that will grip you from the first chapter."-E. E. Giorgi, author of Gene Cards
Now, just as his search seems to be nearing its close, Dumarest is once again side-tracked - forced to lead an army for Zenya in the deadly feuds of the alien planet of Paiyar . . .
(First published 1974)
Once a gang member, then a marine, then a galaxy-hopping Envoy trained to wreak slaughter and suppression across the stars, a bleeding, wounded Kovacs was chilling out in a New Hokkaido bar when some so-called holy men descended on a slim beauty with tangled, hyperwired hair. An act of quixotic chivalry later and Kovacs was in deep: mixed up with a woman with two names, many powers, and one explosive history.
In a world where the real and virtual are one and the same and the dead can come back to life, the damsel in distress may be none other than the infamous Quellcrist Falconer, the vaporized symbol of a freedom now gone from Harlan’s World. Kovacs can deal with the madness of AI. He can do his part in a battle against biomachines gone wild, search for a three-centuries-old missing weapons system, and live with a blood feud with the yakuza, and even with the betrayal of people he once trusted. But when his relationship with “the” Falconer brings him an enemy specially designed to destroy him, he knows it’s time to be afraid.
After all, the guy sent to kill him is himself: but younger, stronger, and straight out of hell.
Wild, provocative, and riveting, Woken Furies is a full-bore science fiction spectacular of the highest order—from one of the most original and spellbinding storytellers at work today.
On Derai's home planet, Dumarest had hoped to meet a living witness to Earth. But instead he finds himself in the lists of the deadly Contest on Folgone - with the Lady of Caldor as prize.
And on Folgone, for the first time, Dumarest confronts the Cybers: ruthless, emotionless tools of a great Gestalt which holds the mighty of the universe in its grip - a power which may yet provide him with the key to his quest for Earth.
But soon he realises Toy is a place that gives away nothing for free. Before Dumarest can gain the information he needs, he must take part in the Toy Games - must fight like a tin soldier in a vast nursery.
And there is nothing playful about the Games on Toy. The pain is real enough; the wounds, the blood - and death.
(First published 1969)
John Rodrigues (aka "Control") is the Southern Reach's newly appointed head. Working with a distrustful but desperate team, a series of frustrating interrogations, a cache of hidden notes, and hours of profoundly troubling video footage, Control begins to penetrate the secrets of Area X. But with each discovery he must confront disturbing truths about himself and the agency he's pledged to serve.
In Authority, the second volume of Jeff VanderMeer's Southern Reach trilogy, Area X's most disturbing questions are answered . . . but the answers are far from reassuring.
For this was Earth, that planet of legend, the paradise for which all yearned and hungered to find. The world of joy and beauty and riches beyond the wildest dreams.
Instead Earl Dumarest found a landscape of unremitting hostility. Could this really be the fabled home world for which he had spent his entire life searching . . . ?
(First published 2008)
Meanwhile, Acceptance tunnels ever deeper into the circumstances surrounding the creation of Area X--what initiated this unnatural upheaval? Among the many who have tried, who has gotten close to understanding Area X--and who may have been corrupted by it?
In this last installment of Jeff VanderMeer's Southern Reach trilogy, the mysteries of Area X may be solved, but their consequences and implications are no less profound--or terrifying.
Gregson, chief of the psych-police, makes sure the computer's death-sentences are carried out quickly and painlessly. His duty is a sacred trust. He knows the intricacies of the system, how it works . . . and how it can be subverted.
He is growing old. Rebellious.
He also knows his name will soon come up in the computer for elimination.
And he has no intention of carrying out his own death-sentence!
In the south, the Breach stirs.
Gamma’s sword, the Malice, wakes, calling to be taken to battle once more.
But the Vagrant has found a home now, made a life and so he turns his back, ignoring its call.
The sword cries out, frustrated, until another answers.
Her name is Vesper.
The time of reckoning has arrived. As a final genocidal Crusade threatens to enslave humanity forever, a new messiah has come of age. She is Aenea and she has undergone a strange apprenticeship to those known as the Others. Now her protector, Raul Endymion, one-time shepherd and convicted murderer, must help her deliver her startling message to her growing army of disciples.
But first they must embark on a final spectacular mission to discover the underlying meaning of the universe itself. They have been followed on their journey by the mysterious Shrike--monster, angel, killing machine--who is about to reveal the long-held secret of its origin and purpose. And on the planet of Hyperion, where the story first began, the final revelation will be delivered--an apocalyptic message that unlocks the secrets of existence and the fate of humankind in the galaxy.
From the Paperback edition.
Life couldn't be better...until Andrew begins to pick up on the fact that (1) every Away Mission involves some kind of lethal confrontation with alien forces, (2) the ship's captain, its chief science officer, and the handsome Lieutenant Kerensky always survive these confrontations, and (3) at least one low-ranked crew member is, sadly, always killed.
Not surprisingly, a great deal of energy below decks is expendedon avoiding, at all costs, being assigned to an Away Mission. Then Andrew stumbles on information that completely transforms his and his colleagues' understanding of what the starship Intrepid really is...and offers them a crazy, high-risk chance to save their own lives.
Redshirts is the winner of the 2013 Hugo Award for Best Novel.
Old Man's War Series
#1 Old Man’s War
#2 The Ghost Brigades
#3 The Last Colony
#4 Zoe’s Tale
#5 The Human Division
#6 The End of All Things
Short fiction: “After the Coup”
Other Tor Books
The Android’s Dream
Agent to the Stars
Your Hate Mail Will Be Graded
The Collapsing Empire (forthcoming)
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
So the three men paid a fortune to the one man they believed could help them, But Brett had a dark secret, and he in turn made a bargain with them, They had to accompany him on the strangest and most dangerous journey ever undertaken - to the very centre of the Galaxy - beyond the Wall!
As children Kathy, Ruth, and Tommy were students at Hailsham, an exclusive boarding school secluded in the English countryside. It was a place of mercurial cliques and mysterious rules where teachers were constantly reminding their charges of how special they were. Now, years later, Kathy is a young woman. Ruth and Tommy have reentered her life. And for the first time she is beginning to look back at their shared past and understand just what it is that makes them special—and how that gift will shape the rest of their time together. Suspenseful, moving, beautifully atmospheric, Never Let Me Go is modern classic.
On Gath this wasn't easy...
(First published 1997)