The story begins when the hero of Gateway finances an expedition to a distant alien spaceship that may end famine forever. On the ship, the explorers find a human boy, and evidence that reveals a powerful alien civilization is thriving on a transport ship headed right for Earth....
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The Last Theorem is a story of one man’s mathematical obsession, and a celebration of the human spirit and the scientific method. It is also a gripping intellectual thriller in which humanity, facing extermination from all-but-omnipotent aliens, the Grand Galactics, must overcome differences of politics and religion and come together . . . or perish.
In 1637, the French mathematician Pierre de Fermat scrawled a note in the margin of a book about an enigmatic theorem: “I have discovered a truly marvelous proof of this proposition which this margin is too narrow to contain.” He also neglected to record his proof elsewhere. Thus began a search for the Holy Grail of mathematics–a search that didn’t end until 1994, when Andrew Wiles published a 150-page proof. But the proof was burdensome, overlong, and utilized mathematical techniques undreamed of in Fermat’s time, and so it left many critics unsatisfied–including young Ranjit Subramanian, a Sri Lankan with a special gift for mathematics and a passion for the famous “Last Theorem.”
When Ranjit writes a three-page proof of the theorem that relies exclusively on knowledge available to Fermat, his achievement is hailed as a work of genius, bringing him fame and fortune. But it also brings him to the attention of the National Security Agency and a shadowy United Nations outfit called Pax per Fidem, or Peace Through Transparency, whose secretive workings belie its name. Suddenly Ranjit–together with his wife, Myra de Soyza, an expert in artificial intelligence, and their burgeoning family–finds himself swept up in world-shaking events, his genius for abstract mathematical thought put to uses that are both concrete and potentially deadly.
Meanwhile, unbeknownst to anyone on Earth, an alien fleet is approaching the planet at a significant percentage of the speed of light. Their mission: to exterminate the dangerous species of primates known as homo sapiens.
From the Hardcover edition.
Now, for the first time, he has gathered together the best of his many stories. Spanning the decades, these tales are in their way a living history of science fiction. Because Frederik Pohl has been on the frontlines of the field since the halcyon days of the late 1930s, and has written short stories in every decade since. And because he has always been a keen observer of the human condition and the world that is shaped by it, his stories reflect the currents of political movements, social trends, major events that have shaken the world . . .
Yet at their core, all his stories are most acutely concerned with people. All sorts of people. Some are people you'll love, some you'll hate. But you will need to find out what happens to the people who inhabit these stories. Because Frederik Pohl imbues his characters with a depth and individuality that makes them as real as people you see every day. Of course, he also employs a mind-boggling variety of scientific ideas and science fictional tropes with which his characters must interact. And he does it all with seemingly no effort at all. That's some trick. Not everyone can do that . . . but that's why he was named a Grand Master of Science Fiction by his peers in the Science Fiction Writers of America.
Here are his two Hugo Award winning stories, "Fermi and Frost" and "The Meeting" (with C. M. Kornbluth), along with such classic novellas as the powerful "The Gold at the Starbow's End" and "The Greening of Bed-Stuy," and stories such as "Servant of the People," "Shaffery Among the Immortals," and "Growing Up in Edge City," all finalists for major awards. And dozens of other wonderful tales, like "The Mayor of Mare Tranq" and the provocative "The Day the Martians Landed" and many others.
Altogether, a grand collection of thought-provoking, entertaining science fiction by one of the all-time greats!
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
In Gateway, long after the alien Heechee abandoned their space-station, Gateway (as humans dubbed it) allowed humans to explore new worlds. The Heechee, alarmed by the alien Kugel whose goal was to destroy all organic lifeforms, had already retreated to the galactic core where they now lived in peace. Now, in The Boy Who Would Live Forever, humans with dreams of life among the stars are joining the Heechee at the core, to live there along with those humans and Heechee whose physical bodies have died and their minds stored in electronic memory so that their wisdom passes down through the ages.
Their peace is threatened by the Kugel, who may yet attack the core. But a much greater threat is the human Wan Enrique Santos-Smith, whose blind loathing of the Heechee fuels an insane desire to destroy them and, incidentally, every living being in the galaxy.
Stan and Estrella, two young people from Earth, went to Gateway looking for adventure, and found each other. They settle among the Heechee on Forested Planet of Warm Old Star Twenty-Four, never suspecting that they may be the last best hope to save the galaxy. But with allies like Gelle-Klara Moynlin--one of the galaxy's richest women, who isn't content to just have money, but wants to use her wealth for good, and machine mind Marc Antony-a wonderful chef to thousands of living and stored clients, they are destined to contend with Wan's terrible plan. Frederik Pohl has woven together the lives of these and other memorable characters to create a masterful new novel.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
It was enough to curdle the blood. Haendl was proposing to fight—against the invulnerable, the almost godlike Pyramids!
Haendl stood up. “Tropile, that’s what this is all about!” He gestured around him. “Guns, tanks, airplanes—it’s going to be us against them. Never mind the Sheep; they don’t count. It’s going to be Pyramids and Wolves, and the Pyramids won’t win. And then—”
He was glowing, and the fever was contagious. Tropile felt his own blood begin to pound. Haendl hadn’t finished his “and then—”, but he didn’t have to. It was obvious. And then the Earth would go back to its own solar system, and an end to the five-year cycle of frost and hunger.
And then the Wolves would rule a world worth ruling.
This is a work of fiction. All the characters and events portrayed in this book are fictional, and any resemblance to real people or incidents is purely coincidental.
With a keen eye for the humanity in any situation, science fiction icon Frederik Pohl has crafted a compelling new novel of a not-too-distant future we can only hope is merely science fiction.
When Mount Vesuvius erupted in 79 A.D. it gave so little warning that Pompeiians were caught unawares, and many bodies were preserved in volcanic ash. Two thousand years later, in 2079, Pompeii is a popular theme park eagerly anticipating Il Giubeleo, the Jubilee celebration of the great anniversary. But Vesuvius is still capable of erupting, and even more threatening are terrorists who want to use the occasion to draw attention to their cause by creating a huge disaster. As the fateful day draws near, people from all over the world—workers, tourists, terrorists—caught in the shadow of the volcano will grapple with upheaval both natural and political.
You are about to enter a world...
where all engineering ingenuity has been employed for public spectacles of torture and death
where the stock market operates with pari-mutuel machines
where a court clerk transcribes testimony on punch cards, then feeds it to a jury machine
where the dream real-estate development of today has become a cracked-concrete savage jungle
In this world, young lawyer Charles Mundin battles a great combine of corporate interests—battles them in board meetings and in dark alleys—in a struggle that lays bare some brutal promises of the future...promises we are beginning to make right now.
“...wholly admirable, in both thinking and execution.”—Galaxy
“Reminiscent in vigor, bite and acumen to THE SPACE MERCHANTS”—Anthony Boucher.
“...possessed of a bite and savage vigor which makes it one of the outstanding science fiction novels of the year.”—The New York Times
“...a powerfully convincing story.”—New York Herald Tribune
The Company, a powerful, efficient, and thoroughly monstrous insurance organization, controlled the entire world. It scientifically regulating every aspect of life: war, epidemics, one-a-day food pills and test-tube sex...all through the use of its patented, terrifying human deep-freeze vault. Claims Adjuster Wills, a great believer in the Company, has second thoughts when he meets beautiful Rena, whose radical father lies frozen in one of the Company's subterranean vaults...
ANGELS IN THE JETS, by Jerome Bixby
A CODE FOR SAM, by Lester del Rey
STAR SHIP, by Poul Anderson
THE WELL-OILED MACHINE, by H.B. Fyfe
JACK OF NO TRADES, by Evelyn E. Smith
THE GRAVITY BUSINESS, by James E. Gunn
DOOMSDAY EVE, by Robert Moore Williams
MASTER OF LIFE AND DEATH, by Robert Silverberg
FALCONS OF NARABEDLA, by Marion Zimmer Bradley
NEW LAMPS, by Robert Moore Williams
THE PIRATES OF ZAN, by Murray Leinster
OUT OF THE IRON WOMB!, by Poul Anderson
LATER THAN YOU THINK, by Fritz Leiber
THE PLANET MAPPERS, by E. Everett Evans
AFTERGLOW, by H.B. Fyfe and John Gregory Betancourt
SHIPPING CLERK, by William Morrison
CONTAGION, by Katherine MacLean
THE LIGHT ON PRECIPICE PEAK, by Stephen Tall
THE LUCKIEST MAN IN DENV, by Simon Eisner
ON THE FOURTH PLANET, by J.F. Bone
BIMMIE SAYS, by Sydney Van Scyoc
SWEET TOOTH, by Robert F. Young
SEARCH THE SKY, by Frederik Pohl and C. M. Kornbluth
STAR, BRIGHT, by Mark Clifton
HOT PLANET, by Hal Clement
TWO WEEKS IN AUGUST, by Frank M. Robinson
THE ALIEN, by Raymond F. Jones
BODYGUARD, by Christopher Grimm
JAYWALKER, by Ross Rocklynne
SECOND CHILDHOOD, by Clifford D. Simak
OF ALL POSSIBLE WORLDS, by William Tenn
POLLONY UNDIVERTED, by Sydney Van Scyoc
DELAY IN TRANSIT, by F. L. Wallace
A GIFT FROM EARTH, by Manly Banister
ONE AGAINST THE MOON, by Donald A. Wollheim
Special Feature: FIREBIRD, by Tony Rothman [Part 2 of 3]
If you enjoy this volume of classic stories, don't forget to search your favorite ebook store for "Wildside Press Megapack" to see the 270+ other entries in this series, including science fiction, fantasy, mysteries, adventure, horror, westerns -- and much, much more!
Frederik Pohl's novel of this disaster was written months after the tragic events. He had the cooperation of many people inside the U.S.S.R. with access to technical information and first-person accounts of what is still the most tragic nuclear event in human history and only one of two level 7 nuclear accidents, along with the Fukushima disaster of 2011.
This is fiction, but it is the most riveting, realistic account of what happened that has ever been written.
Wolfbane, by Frederik Pohl and C.M. Kornbluth
Slave Planet, by Laurence Janifer
Preferred Risk, by Frederik Pohl and Lester del Rey
The Rat Race, by Jay Franklin
Champagne Caesar, by Jay Franklin
Rememory, by John Gregory Betancourt
If you like this ebook, don't forget to search your favorite ebook store for "Wildside Press Megapack" to see more of the 300+ volumes in this series, covering adventure, historical fiction, mysteries, westerns, ghost stories, science fiction -- and much, much more!
PLAGUE OF PYTHONS
THE DAY OF THE BOOMER DUKES
MY LADY GREENSLEEVES
THE TUNNEL UNDER THE WORLD
SEARCH THE SKY (written with C. M. Kornbluth)
THE KNIGHTS OF ARTHUR
PREFERRED RISK (written with Lester del Rey)
AMY STOPS THE CLOCK (Bonus Mystery Story)
DEATH FROM A FAMILY TREE (Bonus Mystery Story)
If you enjoy this ebook, don't forget to search your favorite ebook store for "Wildside Press Megapack" to see more of the 280+ volumes in this series, covering adventure, historical fiction, mysteries, westerns, ghost stories, science fiction -- and much, much more!
In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.
Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.
Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.
On the world called Hyperion, beyond the reach of galactic law, waits a creature called the Shrike. There are those who worship it. There are those who fear it. And there are those who have vowed to destroy it. In the Valley of the Time Tombs, where huge, brooding structures move backward through time, the Shrike waits for them all.
On the eve of Armageddon, with the entire galaxy at war, seven pilgrims set forth on a final voyage to Hyperion seeking the answers to the unsolved riddles of their lives. Each carries a desperate hope—and a terrible secret. And one may hold the fate of humanity in his hands.
Praise for Dan Simmons and Hyperion
“Dan Simmons has brilliantly conceptualized a future 700 years distant. In sheer scope and complexity it matches, and perhaps even surpasses, those of Isaac Asimov and James Blish.”—The Washington Post Book World
“An unfailingly inventive narrative . . . generously conceived and stylistically sure-handed.”—The New York Times Book Review
“Simmons’s own genius transforms space opera into a new kind of poetry.”—The Denver Post
“An essential part of any science fiction collection.”—Booklist
JOIN THE ARMY AND SEE THE UNIVERSE
The historians can’t seem to settle whether to call this one “The Third Space War” (or the fourth), or whether “The First Interstellar War” fits it better. The soldiers just call it “The Bug War.” Everything up to then and still later were “incidents,” “patrols,” or “police actions.”
In the Mobile Infantry, everybody fights. But you're just as dead if you buy the farm in an “incident” as you are if you buy it in a declared war...
“A classic…If you want a great military adventure, this one is for you.”—All SciFi
the world of Hyperion, the mysterious Time Tombs are opening. And the secrets they contain mean that nothing--nothing anywhere in the universe--will ever be the same.
From the Paperback edition.
On a remote, icy planet, the soldier known as Breq is drawing closer to completing her quest.
Once, she was the Justice of Toren - a colossal starship with an artificial intelligence linking thousands of soldiers in the service of the Radch, the empire that conquered the galaxy.
Now, an act of treachery has ripped it all away, leaving her with one fragile human body, unanswered questions, and a burning desire for vengeance.
In the Ancillary world: 1. Ancillary Justice2. Ancillary Sword3. Ancillary Mercy
"Gripping, touching and funny." -- TLS
The war raged across the galaxy. Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction, cold-blooded, brutal, and worse, random. The Idirans fought for their Faith; the Culture for its moral right to exist. Principles were at stake. There could be no surrender.
Within the cosmic conflict, an individual crusade. Deep within a fabled labyrinth on a barren world, a Planet of the Dead proscribed to mortals, lay a fugitive Mind. Both the Culture and the Idirans sought it. It was the fate of Horza, the Changer, and his motley crew of unpredictable mercenaries, human and machine, actually to find it, and with it their own destruction.
Breq is a soldier who used to be a warship. Once a weapon of conquest controlling thousands of minds, now she has only a single body and serves the emperor.
With a new ship and a troublesome crew, Breq is ordered to go to the only place in the galaxy she would agree to go: to Athoek Station to protect the family of a lieutenant she once knew - a lieutenant she murdered in cold blood.
In the Ancillary world: 1. Ancillary Justice2. Ancillary Sword3. Ancillary Mercy
HUGO AWARD FINALIST • NAMED ONE OF THE BEST BOOKS OF THE YEAR BY NPR | BuzzFeed | Tor.com | BookPage | Library Journal | Publishers Weekly
“Uprooted is confidently wrought and sympathetically cast. I might even call it bewitching.”—Gregory Maguire, bestselling author of Wicked and Egg & Spoon
“Our Dragon doesn’t eat the girls he takes, no matter what stories they tell outside our valley. We hear them sometimes, from travelers passing through. They talk as though we were doing human sacrifice, and he were a real dragon. Of course that’s not true: he may be a wizard and immortal, but he’s still a man, and our fathers would band together and kill him if he wanted to eat one of us every ten years. He protects us against the Wood, and we’re grateful, but not that grateful.”
Agnieszka loves her valley home, her quiet village, the forests and the bright shining river. But the corrupted Wood stands on the border, full of malevolent power, and its shadow lies over her life.
Her people rely on the cold, driven wizard known only as the Dragon to keep its powers at bay. But he demands a terrible price for his help: one young woman handed over to serve him for ten years, a fate almost as terrible as falling to the Wood.
The next choosing is fast approaching, and Agnieszka is afraid. She knows—everyone knows—that the Dragon will take Kasia: beautiful, graceful, brave Kasia, all the things Agnieszka isn’t, and her dearest friend in the world. And there is no way to save her.
But Agnieszka fears the wrong things. For when the Dragon comes, it is not Kasia he will choose.
Praise for Uprooted
“Uprooted has leapt forward to claim the title of Best Book I’ve Read Yet This Year. . . . Moving, heartbreaking, and thoroughly satisfying, Uprooted is the fantasy novel I feel I’ve been waiting a lifetime for. Clear your schedule before picking it up, because you won’t want to put it down.”—NPR
“A very enjoyable fantasy with the air of a modern classic . . . Naomi Novik skillfully takes the fairy-tale-turned-bildungsroman structure of her premise . . . and builds enough flesh on those bones to make a very different animal. . . . The vivid characters around her also echo their fairy-tale forebears, but are grounded in real-world ambivalence that makes this book feel quietly mature, its world lived-in.”—The New York Times Book Review
“Novik here delivers a tale that is funny and fast-paced, laced with hair-raising battle scenes and conspiracies; it also touches on deeper ecological concerns we grapple with today.”—The Washington Post
“Novik takes us on a surprise-filled journey. . . . The resulting warmth and intimacy provide a nicely nurturing environment for her heroine’s unusual adventures.”—The Seattle Times
“Breathtaking . . . [Novik] weaves a tale that is both elegantly grand and earthily humble, familiar as a Grimm fairy tale yet fresh, original, and totally irresistible. This will be a must-read for fantasy fans for years to come.”—Pubilshers Weekly (starred review)
“An original and fully realized fantastical place guaranteed to enthrall her longtime fans and attract new readers.”—Library Journal (starred review)
From the Hardcover edition.
By 2021, the World War has killed millions, driving entire species into extinction and sending mankind off-planet. Those who remain covet any living creature, and for people who can’t afford one, companies built incredibly realistic simulacra: horses, birds, cats, sheep. They’ve even built humans. Immigrants to Mars receive androids so sophisticated they are indistinguishable from true men or women. Fearful of the havoc these artificial humans can wreak, the government bans them from Earth. Driven into hiding, unauthorized androids live among human beings, undetected. Rick Deckard, an officially sanctioned bounty hunter, is commissioned to find rogue androids and “retire” them. But when cornered, androids fight back—with lethal force.
Praise for Philip K. Dick
“The most consistently brilliant science fiction writer in the world.”—John Brunner
“A kind of pulp-fiction Kafka, a prophet.”—The New York Times
“[Philip K. Dick] sees all the sparkling—and terrifying—possibilities . . . that other authors shy away from.”—Rolling Stone
On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought.
Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Starways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered the destruction of the entire planet, and all who live there. The Fleet is on its way, a second xenocide seems inevitable.
Xenocide is the third novel in Orson Scott Card's Ender Quintet.
In AD 2600 the human race is finally beginning to realize its full potential. Hundreds of colonized planets scattered across the galaxy host a multitude of prosperous and wildly diverse cultures. Genetic engineering has pushed evolution far beyond nature's boundaries, defeating disease and producing extraordinary spaceborn creatures. Huge fleets of sentient trader starships thrive on the wealth created by the industrialization of entire star systems. And throughout inhabited space the Confederation Navy keeps the peace. A true golden age is within our grasp.
But now something has gone catastrophically wrong. On a primitive colony planet a renegade criminal's chance encounter with an utterly alien entity unleashes the most primal of all our fears. An extinct race which inhabited the galaxy aeons ago called it "The Reality Dysfunction." It is the nightmare which has prowled beside us since the beginning of history.
THE REALITY DYSFUNCTION is a modern classic of science fiction, an extraordinary feat of storytelling on a truly epic scale.
In the twenty-fifth century, humankind has spread throughout the galaxy, monitored by the watchful eye of the U.N. While divisions in race, religion, and class still exist, advances in technology have redefined life itself. Now, assuming one can afford the expensive procedure, a person’s consciousness can be stored in a cortical stack at the base of the brain and easily downloaded into a new body (or “sleeve”) making death nothing more than a minor blip on a screen.
Ex-U.N. envoy Takeshi Kovacs has been killed before, but his last death was particularly painful. Dispatched one hundred eighty light-years from home, re-sleeved into a body in Bay City (formerly San Francisco, now with a rusted, dilapidated Golden Gate Bridge), Kovacs is thrown into the dark heart of a shady, far-reaching conspiracy that is vicious even by the standards of a society that treats “existence” as something that can be bought and sold. For Kovacs, the shell that blew a hole in his chest was only the beginning. . . .
The Scavenger species are circling. It is, truly, provably, the End Days for the Gzilt civilization.
An ancient people, organized on military principles and yet almost perversely peaceful, the Gzilt helped set up the Culture ten thousand years earlier and were very nearly one of its founding societies, deciding not to join only at the last moment. Now they've made the collective decision to follow the well-trodden path of millions of other civilizations; they are going to Sublime, elevating themselves to a new and almost infinitely more rich and complex existence.
Amid preparations though, the Regimental High Command is destroyed. Lieutenant Commander (reserve) Vyr Cossont appears to have been involved, and she is now wanted - dead, not alive. Aided only by an ancient, reconditioned android and a suspicious Culture avatar, Cossont must complete her last mission given to her by the High Command. She must find the oldest person in the Culture, a man over nine thousand years old, who might have some idea what really happened all that time ago.
It seems that the final days of the Gzilt civilization are likely to prove its most perilous.
Bob Arctor is a junkie and a drug dealer, both using and selling the mind-altering Substance D. Fred is a law enforcement agent, tasked with bringing Bob down. It sounds like a standard case. The only problem is that Bob and Fred are the same person. Substance D doesn’t just alter the mind, it splits it in two, and neither side knows what the other is doing or that it even exists. Now, both sides are growing increasingly paranoid as Bob tries to evade Fred while Fred tries to evade his suspicious bosses.
In this award-winning novel, friends can become enemies, good trips can turn terrifying, and cops and criminals are two sides of the same coin. Dick is at turns caustically funny and somberly contemplative, fashioning a novel that is as unnerving as it is enthralling.
Lauren Olamina and her family live in one of the only safe neighborhoods remaining on the outskirts of Los Angeles. Behind the walls of their defended enclave, Lauren’s father, a preacher, and a handful of other citizens try to salvage what remains of a culture that has been destroyed by drugs, war, and chronic shortages of water, gasoline, and more. While her father tries to lead people on the righteous path, Lauren struggles with hyperempathy, a condition that makes her extraordinarily sensitive to the pain of others.
When fire destroys their compound, Lauren’s family is killed and she is forced out into a world that is facing apocalypse. With a handful of other refugees, Lauren must make her way north to safety, along the way conceiving a revolutionary idea that may mean salvation for all mankind.
From a recipient of the MacArthur Fellowship who has won multiple Nebula and Hugo Awards, this iconic novel is “a gripping tale of survival and a poignant account of growing up sane in a disintegrating world” (The New York Times Book Review).
This ebook features an illustrated biography of Octavia E. Butler including rare images from the author’s estate.
Praise for Iain M. Banks:
"Poetic, humorous, baffling, terrifying, sexy -- the books of Iain M. Banks are all these things and more" -- NME
"An exquisitely riotous tour de force of the imagination which writes its own rules simply for the pleasure of breaking them." -- Time Out
rigorous moral code of his tribe, the powerful neoVictorians. He's made an illicit copy of a state-of-the-art interactive device called A Young Ladys Illustrated Primer Commissioned by an eccentric duke for his grandchild, stolen for Hackworth's own daughter, the Primer's purpose is to educate and raise a girl capable of thinking for herself. It performs its function superbly. Unfortunately for Hackworth, his smuggled copy has fallen into the wrong hands.
Young Nell and her brother Harv are thetes--members of the poor, tribeless class. Neglected by their mother, Harv looks after Nell. When he and his gang waylay a certain neo-Victorian--John Percival Hackworth-- in the seamy streets of their neighborhood, Harv brings Nell something special: the Primer.
Following the discovery of his crime, Hackworth begins an odyssey of his own. Expelled from the neo-Victorian paradise, squeezed by agents of Protocol
Enforcement on one side and a Mandarin underworld crime lord on the other, he searches for an elusive figure known as the Alchemist. His quest and Nell's
will ultimately lead them to another seeker whose fate is bound up with the Primer-- a woman who holds the key to a vast, subversive information
network that is destined to decode and reprogram the future of humanity.
Vividly imagined, stunningly prophetic, and epic in scope, The Diamond Age is a major novel from one of the most visionary writers of our time
From the Paperback edition.
For generations, the solar system -- Mars, the Moon, the Asteroid Belt -- was humanity's great frontier. Until now. The alien artifact working through its program under the clouds of Venus has appeared in Uranus's orbit, where it has built a massive gate that leads to a starless dark.
Jim Holden and the crew of the Rocinante are part of a vast flotilla of scientific and military ships going out to examine the artifact. But behind the scenes, a complex plot is unfolding, with the destruction of Holden at its core. As the emissaries of the human race try to find whether the gate is an opportunity or a threat, the greatest danger is the one they brought with them.
The Expanse (soon to be a major SyFy Channel television series)Leviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's Ashes
The Expanse Short Fiction The Butcher of Anderson StationGods of RiskThe ChurnThe Vital Abyss
For a moment, things seemed to be under control for Breq, the soldier who used to be a warship. Then a search of Athoek Station's slums turns up someone who shouldn't exist, and a messenger from the mysterious Presger empire arrives, as does Breq's enemy, the divided and quite possibly insane Anaander Mianaai - ruler of an empire at war with itself.
Breq refuses to flee with her ship and crew, because that would leave the people of Athoek in terrible danger. The odds aren't good, but that's never stopped her before.
In the Ancillary world: 1. Ancillary Justice2. Ancillary Sword3. Ancillary Mercy3. Ancillary Mercy
Glen Runciter runs a lucrative business—deploying his teams of anti-psychics to corporate clients who want privacy and security from psychic spies. But when he and his top team are ambushed by a rival, he is gravely injured and placed in “half-life,” a dreamlike state of suspended animation. Soon, though, the surviving members of the team begin experiencing some strange phenomena, such as Runciter’s face appearing on coins and the world seeming to move backward in time. As consumables deteriorate and technology gets ever more primitive, the group needs to find out what is causing the shifts and what a mysterious product called Ubik has to do with it all.
“More brilliant than similar experiments conducted by Pynchon or DeLillo.”—Roberto Bolaño
Life couldn't be better...until Andrew begins to pick up on the fact that (1) every Away Mission involves some kind of lethal confrontation with alien forces, (2) the ship's captain, its chief science officer, and the handsome Lieutenant Kerensky always survive these confrontations, and (3) at least one low-ranked crew member is, sadly, always killed.
Not surprisingly, a great deal of energy below decks is expendedon avoiding, at all costs, being assigned to an Away Mission. Then Andrew stumbles on information that completely transforms his and his colleagues' understanding of what the starship Intrepid really is...and offers them a crazy, high-risk chance to save their own lives.
Redshirts is the winner of the 2013 Hugo Award for Best Novel.
Old Man's War Series
#1 Old Man’s War
#2 The Ghost Brigades
#3 The Last Colony
#4 Zoe’s Tale
#5 The Human Division
#6 The End of All Things
Short fiction: “After the Coup”
Other Tor Books
The Android’s Dream
Agent to the Stars
Your Hate Mail Will Be Graded
The Collapsing Empire (forthcoming)
Discover the novel that launched one of science fiction’s most beloved, acclaimed, and awarded trilogies: Kim Stanley Robinson’s masterly near-future chronicle of interplanetary colonization.
For centuries, the barren, desolate landscape of the red planet has beckoned to humankind. Now a group of one hundred colonists begins a mission whose ultimate goal is to transform Mars into a more Earthlike planet. They will place giant satellite mirrors in Martian orbit to reflect light to the surface. Black dust sprinkled on the polar caps will capture warmth and melt the ice. And massive tunnels drilled into the mantle will create stupendous vents of hot gases. But despite these ambitious goals, there are some who would fight to the death to prevent Mars from ever being changed.
Praise for Red Mars
“A staggering book . . . the best novel on the colonization of Mars that has ever been written.”—Arthur C. Clarke
“Absorbing . . . a scientifically informed imagination of rare ambition at work.”—The New York Times Book Review
“Tremendous . . . a high-water mark in novels of Earth emigration.”—The Washington Post Book World
From the Paperback edition.
Andrew Harlan is an Eternal, a member of the elite of the future. One of the few who live in Eternity, a location outside of place and time, Harlan's job is to create carefully controlled and enacted Reality Changes. These Changes are small, exactingly calculated shifts in the course of history, made for the benefit of humankind. Though each Change has been made for the greater good, there are also always costs.
During one of his assignments, Harlan meets and falls in love with Noÿs Lambent, a woman who lives in real time and space. Then Harlan learns that Noÿs will cease to exist after the next Change, and he risks everything to sneak her into Eternity.
Unfortunately, they are caught. Harlan's punishment? His next assignment: Kill the woman he loves before the paradox they have created results in the destruction of Eternity.
The time of reckoning has arrived. As a final genocidal Crusade threatens to enslave humanity forever, a new messiah has come of age. She is Aenea and she has undergone a strange apprenticeship to those known as the Others. Now her protector, Raul Endymion, one-time shepherd and convicted murderer, must help her deliver her startling message to her growing army of disciples.
But first they must embark on a final spectacular mission to discover the underlying meaning of the universe itself. They have been followed on their journey by the mysterious Shrike--monster, angel, killing machine--who is about to reveal the long-held secret of its origin and purpose. And on the planet of Hyperion, where the story first began, the final revelation will be delivered--an apocalyptic message that unlocks the secrets of existence and the fate of humankind in the galaxy.
From the Paperback edition.
He was sick for days — although, somehow, he never doubted that he'd live through the ordeal. Often delirious, he did awake at one point to find two strangers peering in at him from the cabin door. Yet oddly, instead of offering help, the two ran off as if terrified.
Not long after that, the coughing began. Ish suffered chills followed by fever, and a measles-like rash that had nothing to do with snake bite broke out on his skin. He was one of the few people in the world to live through that peculiar malady, but he didn't know it then.
Ish headed home when he finally felt himself again—and noticed the strangeness almost immediately. No cars passed him on the road; the gas station not far from his cabin had an air of abandonment; and he was shocked to see the body of a man lying by the roadside near a small town.
Without a radio or phone, Ish had no idea of humanity's abrupt demise. He had escaped death, yet could not escape the awesomeness of the catastrophe—and, with an eerie detachment, he found himself curious as to how long it would be before all traces of man's civilization faded from the Earth.
At the same time, he couldn't help wondering whether others had survived, and whether even a handful of human beings would
Winner of the Nebula Award, the Hugo Award, the Locus Award, and one of the most acclaimed writers in science fiction, Ursula Le Guin’s classic novel The Lathe of Heaven imagines a world in which one man’s dreams can change all of our realities.
In a world beset by climate instability and overpopulation, George Orr discovers that his dreams have the power to alter reality. Upon waking, the world he knew has become a strange, barely recognizable place, where only George has the clear memory of how it was before. He seeks counseling from Dr. William Haber, a psychiatrist who immediately understands how powerful a weapon George wields. Soon, George is a pawn in Haber’s dangerous game, where the fate of humanity grows more imperiled with every waking hour.
As relevant to our current world as it was when it won the Locus Award, Ursula Le Guin’s novel is a true classic, at once eerie and prescient, wildly entertaining and ferociously intelligent.
But with the external threat gone, the Earth has become a battlefield once more. The children of the Battle School are more than heroes; they are potential weapons that can bring power to the countries that control them. One by one, all of Ender's Dragon Army are kidnapped. Only Bean escapes; and he turns for help to Ender's brother Peter.
Peter Wiggin, Ender's older brother, has already been manipulating the politics of Earth from behind the scenes. With Bean's help, he will eventually rule the world.
Shadow of the Hegemon is the second novel in Orson Scott Card's Shadow Series
Ned Henry is badly in need of a rest. He's been shuttling between the 21st century and the 1940s searching for a Victorian atrocity called the bishop's bird stump. It's part of a project to restore the famed Coventry Cathedral, destroyed in a Nazi air raid over a hundred years earlier.
But then Verity Kindle, a fellow time traveler, inadvertently brings back something from the past. Now Ned must jump back to the Victorian era to help Verity put things right--not only to save the project but to prevent altering history itself.
From the Paperback edition.
Iron is the promise of freedom -- which may never be fulfilled as Lanik uncovers a treacherous conspiracy beyond his imagination.
Now charged with a mission of conquest -- and exile -- Lanik devises a bold and dangerous plan... a quest that may finally break the vicious chain of rivalry and bloodshed that enslaves the people of Treason as the Offworld never could.
Only once in a great while does a writer come along who defies comparison—a writer so original he redefines the way we look at the world. Neal Stephenson is such a writer and Snow Crash is such a novel, weaving virtual reality, Sumerian myth, and just about everything in between with a cool, hip cybersensibility to bring us the gigathriller of the information age.
In reality, Hiro Protagonist delivers pizza for Uncle Enzo’s CosoNostra Pizza Inc., but in the Metaverse he’s a warrior prince. Plunging headlong into the enigma of a new computer virus that’s striking down hackers everywhere, he races along the neon-lit streets on a search-and-destroy mission for the shadowy virtual villain threatening to bring about infocalypse.
Praise for Snow Crash
“[Snow Crash is] a cross between Neuromancer and Thomas Pynchon’s Vineland. This is no mere hyperbole.”—The San Francisco Bay Guardian
“Fast-forward free-style mall mythology for the twenty-first century.”—William Gibson
“Brilliantly realized . . . Stephenson turns out to be an engaging guide to an onrushing tomorrow.”—The New York Times Book Review
Since Lessa and Ramoth, her golden queen dragon, traveled into the past to bring forward a small army of dragons and riders to save their world from deadly alien spores, fear and desperation have spread across the land. But while the dragonriders struggle with threats both otherworldly and human, a young rider named F’nor and his brown dragon, Canth, hatch a bold plan to destroy the alien scourge at its source—the baleful red star that fills the heavens and promises doom to all.
In Ender's Game, the world's most gifted children were taken from their families and sent to an elite training school. At Battle School, they learned combat, strategy, and secret intelligence to fight a dangerous war on behalf of those left on Earth. But they also learned some important and less definable lessons about life.
After the life-changing events of those years, these children—now teenagers—must leave the school and readapt to life in the outside world.
Having not seen their families or interacted with other people for years—where do they go now? What can they do?
Ender fought for humanity, but he is now reviled as a ruthless assassin. No longer allowed to live on Earth, he enters into exile. With his sister Valentine, he chooses to leave the only home he's ever known to begin a relativistic—and revelatory—journey beyond the stars.
What happened during the years between Ender's Game and Speaker for the Dead? What did Ender go through from the ages of 12 through 35? The story of those years has never been told. Taking place 3000 years before Ender finally receives his chance at redemption in Speaker for the Dead, this is the long-lost story of Ender.
For twenty-three years, millions of readers have wondered and now they will receive the answers. Ender in Exile is Orson Scott Card's moving return to all the action and the adventure, the profound exploration of war and society, and the characters one never forgot.
On one of these ships, there is a baby that just may share the same special gifts as Ender's old friend Bean...
Earth and its society have been changed irrevocably in the aftermath of Ender Wiggin's victory over the Formics. The unity forced upon the warring nations by an alien enemy has shattered. Nations are rising again, seeking territory and influence, and most of all, seeking to control the skills and loyalty of the children from the Battle School.
But one person has a better idea. Peter Wiggin, Ender's older, more ruthless, brother, sees that any hope for the future of Earth lies in restoring a sense of unity and purpose. And he has an irresistible call on the loyalty of Earth's young warriors. With Bean at his side, the two will reshape our future.
Shadow Puppets is the continuing story of Bean and Petra, and the rest of Ender's Dragon Army, as they take their places in the new government of Earth.
Rescued by the mysterious Mieli and her flirtatious spacecraft, Jean is taken to the Oubliette, the Moving City of Mars, where time is currency, memories are treasures, and a moon-turnedsingularity lights the night. What Mieli offers is the chance to win back his freedom and the powers of his old self-in exchange for finishing the one heist he never quite managed.
As Jean undertakes a series of capers on behalf of Mieli and her mysterious masters, elsewhere in the Oubliette investigator Isidore Beautrelet is called in to investigate the murder of a chocolatier, and finds himself on the trail of an arch-criminal, a man named le Flambeur....
The Quantum Thief is a crazy joyride through the solar system several centuries hence, a world of marching cities, ubiquitous public-key encryption, people communicating by sharing memories, and a race of hyper-advanced humans who originated as MMORPG guild members. But for all its wonders, it is also a story powered by very human motives of betrayal, revenge, and jealousy. It is a stunning debut.
The Quantum Thief is a Kirkus Reviews Best of 2011 Science Fiction & Fantasy title.
One of Library Journal's Best SF/Fantasy Books of 2011