Cars is a Walt Disney Pictures presentation of a Pixar Animation Studios film. 2006 by Disney Enterprises, Inc./Pixar Animation Studios. All rights reserved.
Inspired by the original Hogwart’s textbook by Newt Scamander, Fantastic Beasts and Where to Find Them: The Original screenplay marks the screenwriting debut of J.K. Rowling, author of the beloved and internationally bestselling Harry Potter books. A feat of imagination and featuring a cast of remarkable characters and magical creatures, this is epic adventure-packed storytelling at its very best. Whether an existing fan or new to the wizarding world, this is a perfect addition for any film lover or reader’s bookshelf.
The film Fantastic Beasts and Where to Find Them will have its theatrical release on 18th November 2016.
Media analyst Mark Dice will show you exactly how Hollywood uses celebrities and entertainment as a powerful propaganda tool to shape our culture, attitudes, behaviors, and to promote corrupt government policies and programs.
You will see how the CIA and the Pentagon work hand in hand with Hollywood to produce blockbuster movies and popular television shows crafted to paint positive portraits of war, Orwellian government surveillance, unconstitutional agendas, and more.
You’ll also learn the strange and secret spiritual beliefs of the stars that fuel their egos and appetites for fame and wealth, making them perfect puppets for the corporate controllers behind the scenes. And you will also discover the rare instances of anti-Illuminati celebrities who have dared to bite the hand that feeds them.
Character Howard Beale once warned in the 1976 classic film Network, “This tube is the most awesome God-damned force in the whole godless world, and woe is us if it ever falls in to the hands of the wrong people,” and unfortunately that is exactly what has happened.
Before and during the events of season two, Elliot recorded his most private thoughts in this journal—and now you can hold this piece of the series in your hands. Experience Elliot’s battles to gain control of his life and his struggles to survive increasingly dangerous circumstances, in a brand-new story rendered in his own words.
The notebook also holds seven removable artifacts—a ripped-out page, a newspaper clipping, a mysterious envelope, and more—along with sketches throughout the book. You’ll discover the story behind MR. ROBOT season two and hints of what is to come. This book is the ultimate journey into the world of the show—and a key to hacking the mind of its main character.
MR. ROBOT is a psychological thriller that follows Elliot (Rami Malek, The Pacific), a young programmer, who works as a cyber-security engineer by day and as a vigilante hacker by night. Elliot finds himself at a crossroads when the mysterious leader (Christian Slater, Adderall Diaries) of an underground hacker group recruits him to destroy the firm he is paid to protect.
Praise for MR. ROBOT:
“Relentless, sensational, and unabashedly suspenseful” —The New York Times
“. . . most narratively and visually daring drama series on television . . .” —Entertainment Weekly
“Terrific” —The New Yorker
“Sam Esmail is one of the most innovative creators to make his mark on television in a long time.” —Rolling Stone
“A modern classic” —Forbes
“MR. ROBOT has the potential to be one of the defining shows of our age.” —TIME
“Brilliant” —The Huffington Post
Golden Globe Awards for Best Television Series, Drama, and Best Performance by an Actor in a Supporting Role in a Series, Mini-Series or Motion Picture Made for Television (Christian Slater)
Critics’ Choice® Awards for Best Drama Series, Best Actor in a Drama Series (Rami Malek), and Best Supporting Actor in a Drama Series (Christian Slater)
Emmy Award® for Outstanding Lead Actor in a Drama Series (Rami Malek)
Five Emmy® nominations, including for Outstanding Drama Series
Summer blockbusters and independent sleepers; masterworks of Alfred Hitchcock, Billy Wilder, and Martin Scorsese; the timeless comedy of the Marx Brothers and Buster Keaton; animated classics from Walt Disney and Pixar; the finest foreign films ever made. This 2015 edition covers the modern era, from 1965 to the present, while including all the great older films you can’t afford to miss—and those you can—from box-office smashes to cult classics to forgotten gems to forgettable bombs, listed alphabetically, and complete with all the essential information you could ask for.
• Nearly 16,000 capsule movie reviews, with 300+ new entries
• More than 25,000 DVD and video listings
• Up-to-date list of mail-order and online sources for buying and renting DVDs and videos
• Official motion picture code ratings from G to NC-17
• Old and new theatrical and video releases rated **** to BOMB
• Exact running times—an invaluable guide for recording and for discovering which movies have been edited
• Reviews of little-known sleepers, foreign films, rarities, and classics
• Leonard’s personal list of Must-See Movies
• Date of release, running time, director, stars, MPAA ratings, color or black and white
• Concise summary, capsule review, and four-star-to-BOMB rating system
• Precise information on films shot in widescreen format
• Symbols for DVDs, videos, and laserdiscs
• Completely updated index of leading actors
The true story that inspired the major motion picture starring Bryan Cranston and Helen Mirren.
Dalton Trumbo was the central figure in the "Hollywood Ten," the blacklisted and jailed screenwriters. One of several hundred writers, directors, producers, and actors who were deprived of the opportunity to work in the motion picture industry from 1947 to 1960, he was the first to see his name on the screen again. When that happened, it was Exodus, one of the year's biggest movies.This intriguing biography shows that all his life Trumbo was a radical of the homegrown, independent variety. From his early days in Colorado, where his grandfather was a county sheriff, to Los Angeles, where he organized a bakery strike, to bootlegging, to Hollywood, where he was the highest-paid screenwriter when he was blacklisted (and a man with constant money problems), his life rivaled anything he had written. His credits include Kitty Foyle, The Brave One, Thirty Seconds Over Tokyo, Spartacus, Lonely are the Brave, and Papillon, and he is the author of a power pacifist novel, Johnny Got His Gun.
Japan's most successful film, and one of the top-grossing 'foreign language'
films ever released. Set in modern Japan, the film is a wildly imaginative
fantasy, at once personal and universal. It tells the story of a listless little girl
who stumbles into a magical world where gods relax in a palatial bathhouse,
where there are giant babies and hard-working soot sprites, and where a train
runs across the sea.
Andrew Osmond's insightful study describes how Miyazaki directed Spirited
Away with a degree of creative control undreamt of in most popular cinema,
using the film's delightful, freewheeling visual ideas to explore issues ranging
from personal agency and responsibility to what Miyazaki sees as the
lamentable state of modern Japan. Osmond unpacks the film's visual language,
which many Western (and some Japanese) audiences find both beautiful and
bewildering. He traces connections between Spirited Away and Miyazaki's prior
body of work, arguing that Spirited Away uses the cartoon medium to create a
compellingly immersive drawn world.
Hands-on exercises teach you essential production skills including:
Modeling in CINEMA 4D Lite
Importing 3D models in After Effects
Tracking 3D motion in After Effects
Compositing with CINEWARE
Using MoGraph features in CINEMA 4D
Rendering and optimization techniques
Additional online materials include project files and videos showcasing the techniques covered in the book. To access these materials, please see the 'eResources' tab.
* location selection
* field mixing
* booming techniques
* using different kinds of microphones (including wireless systems) and booming
* camera calibration, interview techniques, and much more
Learn the secrets of a real-world professional with easy-to-follow, non-technical tips and techniques that you can apply in the field on your own projects immediately. The book follows the companion Location audio Simplified online course, https://vimeo.com/ondemand/locationaudiosimplified , to bring Dean’s teaching to life.
Make sure to check out the Location Crew website for more location audio goodness!
Luis Buñuel’s films have the power to shock, inspire, and reinvent our world. Now, in a memoir that carries all the surrealism and subversion of his cinema, Buñuel turns his artistic gaze inward. In swift and generous prose, Buñuel traces the surprising contours of his life, from the Good Friday drumbeats of his childhood to the dreams that inspired his most famous films to his turbulent friendships with Federico García Lorca and Salvador Dalí. His personal narratives also encompass the pressing political issues of his time, many of which still haunt us today—the specter of fascism, the culture wars, the nuclear bomb. Filled with film trivia, framed by Buñuel’s intellect and wit, this is essential reading for fans of cinema and for anyone who has ever wanted to see the world through a surrealist’s eyes.
Through a combination of economic, cultural, historical, textual, and technological approaches, this book provides a discriminating analysis of Disney authorship, and the authorial claims of others working within the studio; conceptual and theoretical engagement with the constructions of 'Classic' Disney, the Disney Renaissance, and Neo-Disney; Disney's relationship with other studios; how certain Disney animations problematise a homogeneous reading of the studio's output; and how the studio's animation has changed as a consequence of new digital technologies. For all those interested in gaining a better understanding of one of cinema's most popular and innovative studios, this will be an invaluable addition to the existing literature.
Curated by Spoke Art Gallery in San Francisco, “Bad Dads” has continued to grow and progress as a dynamic group exhibition since its inaugural show in 2011, and has featured work from more than 400 artists from around the world. Those artworks range from paintings to sculptures to limited-edition screen prints and vary greatly in style, making for a diverse and lively show each year. Though each piece is distinct in its own right, the artworks’ unifying element is the shared imagery and beloved characters from:
· Bottle Rocket
· The Royal Tenenbaums
· The Life Aquatic with Steve Zissou
· The Darjeeling Limited
· Fantastic Mr. Fox
· Moonrise Kingdom
· The Grand Budapest Hotel
The book features an original cover by graphic artist Max Dalton, a foreword by writer and director Wes Anderson himself, and an introduction by TV and movie critic Matt Zoller Seitz, author of the bestselling Wes Anderson Collection books.
A visual treasure trove, Bad Dads grants fans of Wes Anderson another creative avenue to explore his inspired worlds and movies.
Also available from Matt Zoller Seitz: The Oliver Stone Experience, Mad Men Carousel, The Wes Anderson Collection: The Grand Budapest Hotel, and The Wes Anderson Collection.
The list of adjectives used to describe Hepburn - bold, stubborn, witty, beautiful - only begin to hint at the complex woman who entranced audiences around the world (she could also be controlling, selfish, and self-righteous). So here is the full, epic story of "the patron saint of the independent American female," as one critic described her - from her breakthrough in Hollywood in the early 1930s to On Golden Pond in the 1980s to her dramatic affairs with Howard Hughes and Spencer Tracy and beyond. With her distinctive, patrician voice and tsunami-force personality, Hepburn always lived life strictly on her own terms. And oh, what a life it was.
$50 Billion of Advice in One Book*
Have you ever wondered why some books and stories are adapted into movies, and others aren't? Or wished you could sit down and pick the brains of the people whose stories have been adapted--or the screenwriters, producers, and directors who adapted them?
Author John Robert Marlow has done it for you. He spoke to book authors, playwrights, comic book creators and publishers, as well as Hollywood screenwriters, producers and directors responsible for adapting fictional and true stories into Emmy-winning TV shows, Oscar-winning films, billion-dollar megahits and smaller independents. Then he talked to the entertainment attorneys who made the deals.
He came away with a unique understanding of adaptations--an understanding he shares in this book: which stories make good source material (and why); what Hollywood wants (and doesn't); what you can (and can't) get in a movie deal; how to write and pitch your story to maximize the chances of a Hollywood adaptation--and how much (and when) you can expect to be paid.
*This book contains the distilled experience of creators, storytellers and others whose works have earned over $50 billion worldwide.
Whether you're looking to sell film rights, adapt your own story (alone or with help), or option and adapt someone else's property--this book is for you.
Additionally, this new edition has been updated to include:
Coverage of the latest digital camera technologies, lighting gear, and compositing and editing software
Advice on using apps for portable devices that will help you light and shoot better green screen
Examples and case studies of real-world green screen and compositing projects in film and television productions
An extensive companion website (www.focalpress.com/cw/foster) featuring downloadadble project files and streaming video tutorials
You can’t afford to miss out! The Green Screen Handbook, Second Edition is a one-stop shop for all of your green screen solutions.
In this must-have for fans of the epic film, acclaimed author Mike Aquilina offers an unflinching look at the life and times in which the epic adventure of Ben-Hur is set.
Once you explore the gripping times in which the Roman Empire ruled the world, countless scenes throughout the film will have greater meaning and a significance that only knowledge of history can provide. You’ll come to a deeper understanding of the Roman penal system that led Judah Ben-Hur to the galleys, the struggle to survive disease and martyrdom, the inevitable destiny of the slave, and the truth about the Roman games that gave birth to the famous chariot race that remains one of the most memorable experiences in cinematic history.
As you strip away centuries of accumulated tradition and look at Jesus of Nazareth with fresh eyes, you’ll also share with Ben-Hur the exciting, confusing, and life-changing experience of meeting Jesus for the first time. Armed with new wisdom and keen insights into the fascinating history of the Roman Empire, you’ll never watch Ben-Hur the same way again.
With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.
Walter Elias “Walt” Disney - artist, entrepreneur, innovator, filmmaker, and theme-park impresario - gave birth to a sprawling entertainment enterprise that, in the half-century since his death in 1966, remains a fixture in the culture unlike any other. A titan of the American Century, Walt Disney was also one of its most contradictory figures. A genius who got only as far as the ninth grade, he seemed to be many things other than what he really was. One of Hollywood’s most successful men, he played polo on the weekends but otherwise shunned any form of socializing, driving himself home from work each night in his Packard roadster in time to play with his children. At the peak of his career, he was known to millions of Americans as the smiling, avuncular man with the slicked hair, pencil-thin mustache, and gentle voice who introduced the most wholesome show on television every Sunday evening - and to the people who worked for him as a fiery and impatient man who believed the only way to do anything was his way. Walt Disney was, in short, quite a story.
The continued relevance of Star Wars owes much to the passion of its fans. For millions of people around the world, the films are more than diversions—they are a way of life. Through costumed role-playing, incessant quoting, Yoda-like grammatical inversions, and scholarly debates about the Force, fans keep the films alive in a variety of ways, and in so doing, add to the saga's cultural relevance. The first book to address the films holistically and from a variety of cultural perspectives, Fan Phenomena: Star Wars explores numerous aspects of Star Wars fandom, from its characters to its philosophy. As one contributor notes, “the saga that George Lucas created affects our lives almost daily, whether we ourselves are fans of the saga or not.” Anyone who is struggling to forget Jar Jar Binks can certainly agree to that.
Academically informed but written for a general audience, this book will appeal to every fan and critic of the films. That is, all of us.
Film Noir: 75 Years of the Greatest Crime Films revisits 20 of the genreÕs best, from the first noir The Maltese Falcon to L.A. Confidential. We commence by delving into ÒClassic Noir,Ó films released between 1941 and 1958 with their angular chiaroscuro and Teutonic angst combined with the influence of pup and hard-boiled crime fiction. Stunning photography walks us through Shadow of a Doubt, Double Indemnity, Laura, Mildred Pierce, Out of the Past, The Third Man, In a Lonely Place, Niagara, The Night of the Hunter, Touch of Evil and more. Next in our ÒNeo NoirÓ section, you will see the transformation of noir from 1967 onward with films like Bonnie and Clyde, Dirty Harry, Chinatown, Taxi Driver, Body Heat, Blood Simple, Blue Velvet, Pulp Fiction and more. Articles about how the genre was born, tabloids and film noir, offscreen noir, and what factors lead film back to black punctuate these spreads. Enter the cinematic world of Òdoom, fate, fear, and betrayal,Ó as beloved film critic Roger Ebert said, with Film Noir: 75 Years of the Greatest Crime Films
But Steamboat Willie was neither Disney’s first cartoon nor Mickey Mouse’s first appearance. Prior to this groundbreaking achievement, Walt Disney worked in a variety of venues and studios, refining what would become known as the Disney style. In Walt before Mickey: Disney’s Early Years, 1919–1928, Timothy Susanin creates a portrait of the artist from age seventeen to the cusp of his international renown.
After serving in the Red Cross in France after World War I, Walt Disney worked for advertising and commercial art in Kansas City. Walt used these experiences to create four studios—Kaycee Studios, Laugh-O-gram Films, Disney Brothers Studio, and Walt Disney Studio. Using company documents, private correspondence between Walt and his brother Roy, contemporary newspaper accounts, and new interviews with Disney’s associates, Susanin traces Disney’s path. The author shows Disney to be a complicated, resourceful man, especially during his early career. Walt before Mickey, a critical biography of a man at a crucial juncture, provides the “missing decade” that started Walt Disney’s career and gave him the skills to become a name known worldwide.
Explanation of comedic archetypes and devices will both inspire and inform your creative choices
Exploration of various modes of storytelling allows you to give the right context for your story and characters
Tips for creating worlds, scenarios, and casts for your characters to flourish in
Companion website includes example videos and further resources to expand your skillset--check it out at www.comedyforanimators.com!
Jonathan Lyons delivers simple, fun, illustrated lessons that teach readers to apply the principles of history’s greatest physical comedians to their animated characters. This isn’t stand-up comedy—it’s the falling down and jumping around sort!
Despite winning nine Academy Awards, Best Years was soon engulfed in political conflict from both the right and the left. Disagreements about the film's politics foreshadowed HUAC's anti-Communist investigations and the fracturing of the Hollywood community that culminated in the collapse of the studio system.
Sarah Kozloff's discussion of the film's development, production and reception history draws on archival research to shed new light on our understanding of this much-loved movie, and to bring The Best Years of Our Lives back where it belongs: in our collections, in our libraries, and in our hearts.
Simple, elegant, and easy to use, Single-Camera Video Production, Sixth Edition is a staple in any video artist’s library. Whether you’re just learning the basics of video production or you’re a veteran who needs a refresher, this book provides you with a toolkit for understanding and implementing single-camera workflows, as well as how to use the single-camera format to its best advantage by emphasizing the importance of goals, audience analysis, and technology. This new edition has been updated to include:
Expanded sections on digital workflows, field and studio production, preproduction planning, audio, lighting, distribution, and nonlinear editing techniques
Detailed gear lists covering the latest camera, recorder, audio, lighting, and stabilization equipment used in the industry today
Fresh tips on creating video for your target audience and exhibition platform and shooting for the editing process
Insider career advice, including tips on how to get an internship, interviewing, finding a job, and earning a promotion
A companion website (www.focalpress.com/cw/musburger) with video examples of the techniques discussed in the book as well as evolving updates on key technological shifts
In Creating Visual Effects in Maya, Maya master Lee Lanier has combined the latest studio techniques with multi-chapter, hands-on projects and professionally-vetted workflows to bolster your CG toolkit. Engaging, full-color tutorials cover:
Creating foliage, fire, and smoke with Paint Effects
Growing Maya Fur and nHair on clothing, characters, and sets
Replicating water, smoke, sparks, swarms, bubbles, and debris with nParticles and nCloth
Controlling scenes and simulations with expressions and MEL, Python, and PyMEL scripting
Adding dust, fog, smoke, rippling water, and fireballs with Fluid Effects containers
Creating damage with Effects presets, deformers, and animated textures
Matchmoving and motion tracking with Maya and MatchMover
Creating complex destruction by combining rigid bodies, nParticles, nCloth, and Fluid Effects
Setting up, rendering, and compositing mental ray render passes with Autodesk Composite, Adobe After Effects, and The Foundry Nuke
The companion website (www.focalpress.com/cw/lanier) features a treasure trove of Maya, MatchMover, After Effects, and Nuke project files, image sequences, texture bitmaps, and MEL, Python, and PyMEL scripts, allowing you to immediately apply the techniques taught in the book.
From planning to posing to polish, you'll learn how to make the most of breakdowns, take the terror out of tangent types and overcome the oft-feared graph editor.
Each chapter includes insight and advice from world-leading character animators, and the companion website, www.bloomsbury.com/Osborn-Cartoon-Animation, includes a short animation featuring the star of the book, Mr. Buttons. There's also a specially created rig of Mr. Buttons for you to animate with, as well as walk-through videos demonstrating key techniques. Everything you need to help you animate your own cartoony creations!
Includes interviews with: Ken Duncan, Beauty and the Beast, Aladdin, 9; Jason Figliozzi, Wreck it Ralph, Frozen, Big Hero 6; T. Dan Hofstedt, Pocahontas, Mulan, Planes; Ricardo Jost, The Nut Job, The Snow Queen 2; Pepe Sánchez, Pocoyo, Jelly Jamm; Matt Williames, Looney Tunes: Back in Action, The Princess and the Frog
The Art of WALL-E features the myriad pieces of concept art on which this fantastic, futuristic film was built, including storyboards, full-color pastels, digital and pencil sketches, character studies, color scripts, and more. Astute text-featuring quotes from the director, artists, animators, and production team-unearths the filmmakers' historical inspirations and recounts the creative process in intimate detail. This richly illustrated portal into the artistic spirit of Pixar reveals a studio confidently pushing the limits of animation.
Tracking the changing forms of video art in relation to the revolution in electronic and digital imaging that has taken place during the last 50 years, A History of Video Art orients video art in the wider art historical context, with particular reference to the shift from the structuralism of the late 1960s and early 1970s to the post-modernist concerns of the 1980s and early 1990s. The new edition also explores the implications of the internationalisation of artists' video in the period leading up to the new millennium and its concerns and preoccupations including post-colonialism, the post-medium condition and the impact and influence of the internet.
Before he even owned a television set, Hull produced a military TV show at Fort Sill, Oklahoma. But it wasn?t until he got a job in public broadcasting in Lincoln, Nebraska, that he truly found his medium. Hull has a lifetime of fascinating anecdotes to tell: working as a producer and director, encountering celebrities like John Wayne and William Shatner, befriending famous Nebraskans like writers Mari Sandoz and John Neihardt and actress Sandy Dennis, moving to Saigon in 1966 to bring television to embattled Vietnam, and working in Washington as director of the program fund for the CPB. Through it all, though, Hull?s story is a tribute to his adopted Nebraska, a celebration of the people?stars and unsung heroes?he?s known, and a moving memoir of the dramas of life, large and small.