Texas Hold'em For Dummies introduces you to the fundamental concepts and strategies of this wildly popular game. It covers the rules for playing and betting, odds, etiquette, Hold'em lingo, and offers sound advice to avoid mistakes. This handy reference guide gives new and even seasoned players winning strategies and tactics not just for playing the game, but for winning. You'll learn:Rules and strategies for limit, no-limit, tournament, and online play How to "play" the other players The importance of your bankroll—recommended sizes and more Hands you should and should not play How to camouflage your play and dodge traps When, who, and how to bluff How to maximize your win with check-raising and trapping The different approaches for playing in private games, casinos, card rooms, tournaments, and on the Internet How to use mathematics to your advantage
Texas Hold 'Em is a game of both skill and chance. But it's a game that can be beaten, and whether you want to make money, sharpen your game, or just have a good time, Texas Hold 'Em for Dummies will give you the winning edge.
Maybe you’ve never played poker before and you don’t even know what a full house is. Poker For Dummies covers the basics. Or perhaps you've played for years, but you just don’t know how to win. This handy guide will help you walk away from the poker table with winnings, not lint, in your pockets. If you’re a poker expert, you still can benefit – some of the suggestions may surprise you, and you can certainly learn from the anecdotes from professional players like T.J. Cloutier and Stu Unger.
Know what it takes to start winning hand after hand by exploring strategy; getting to know antes and betting structure; knowing your opponents, and understanding the odds. Poker For Dummies also covers the following topics and more:Poker games such as Seven-Card Stud, Omaha, and Texas Hold'em Setting up a game at home Playing in a casino: Do's and don'ts Improving your play with Internet and video poker Deciphering poker sayings and slang Ten ways to read your opponent's body language Playing in poker tournaments Money management and recordkeeping Knowing when and how to bluff
Poker looks like such a simple game. Anyone, it seems, can play it well – but that's far from the truth. Learning the rules can be quick work, but becoming a winning player takes considerably longer. Still, anyone willing to make the effort can become a good player. You can succeed in poker the way you succeed in life: by facing it squarely, getting up earlier than the next person, and working harder and smarter than the competition.
Foreword by Chris Moneymaker, 2003 World Series of Poker Champion.
Molly Bloom reveals how she built one of the most exclusive, high-stakes underground poker games in the world—an insider’s story of excess and danger, glamour and greed.
In the late 2000s, Molly Bloom, a twentysomething petite brunette from Loveland Colorado, ran the highest stakes, most exclusive poker game Hollywood had ever seen—she was its mistress, its lion tamer, its agent, and its oxygen. Everyone wanted in, few were invited to play.
Hundreds of millions of dollars were won and lost at her table. Molly’s game became the game for those in the know—celebrities, business moguls, and millionaires. Molly staged her games in palatial suites with beautiful views and exquisite amenities. She flew privately, dined at exclusive restaurants, hobnobbed with the heads of Hollywood studios, was courted by handsome leading men, and was privy to the world’s most delicious gossip, until it all came crashing down around her.
Molly’s Game is a behind the scenes look at Molly’s game, the life she created, the life she lost, and what she learned in the process.
Now You Can.
One of professional poker's most intriguing and fascinating players, Gus Hansen has often been called "The Madman" for his crazy, fearless, aggressive style. But you can't dispute the fact that this poker superstar knows how to win--and win big. The holder of the inaugural Poker Superstars Invitational title as well as the only player to win three World Poker Tour tournaments, Gus won his fifth major international title when he became the 2007 Aussie Millions Champion, outlasting 747 players and nabbing $1.2 million. Now, for the first time ever, Gus analyzes the hands that he played during the tournament and reveals his secrets for winning in Every Hand Revealed.
• An extensive, easy-to-follow analysis of the more than 300 hands he played during the Aussie Millions. . .
• The radical, yet coolly logical, methods behind Gus's "madness" that have helped him to win consistently. . .
• Each and every bluff, precise calculation, educated guess, and read of his opponents . . .
• How to call large bets with seemingly unplayable hands. . .
• When to raise out of position with garbage holdings. . .
• How the prize structure should influence your play. . .
• And much more!
Offering unlimited access to one of the most successful, popular poker players out there, Every Hand Revealed will help you understand some of poker's most coveted secrets--and simply shows you the right way to play the game whether you're a beginner or a poker pro. Now with Gus Hansen by your side, you too can turbo-charge your game and watch it take off!
Superstar poker pro Gus Hansen has shaken up the poker world with his loose, aggressive style. Called "The Great Dane" as well as "The Madman," the five-time international title-holder transforms his hands with cool logic . . .and flattens his opponents. Voted one of the world's sexiest men by People Magazine, Gus is an avid athlete, backgammon player, and poker commentator for both Danish and American T.V.
One of America's best-known chess masters, Bruce Pandolfini has helped millions learn the intricacies of chess through his acclaimed books and workshops. In this exciting volume, he presents a complete overview of the entire game and its culture. Structured as a dialogue between a beginning student and an expert teacher, Pandolfini's Ultimate Guide to Chess takes the student step-by-step from fundamentals to advanced, highly strategic play. Combining easy-to-follow diagrams with trenchant and up-to-date analysis, Pandolfini puts a new twist on accepted chess theory, offering a seamless beginning-to-end approach, including:
• a short introductory history of the game
• the moves, rules, and contemporary notation forms
• the basic principles of chess
• how to develop an opening repertoire
• the art of tactical play
• pattern recognition and memory aids
• traps and pitfalls to be avoided
• middlegame play, strategy, and planning
• defense and counterattack
• transitions to the endgame and the endgame itself
• computers and the future of chess
• the best websites for playing chess online
With Pandolfini's expert insight into the history and modern world of chess, as well as several appendices to enhance play and appreciation, Pandolfini's Ultimate Guide to Chess makes the perfect gift for players of all ages and will be the benchmark title for chess players for years to come.
After fifteen years of keeping notes on the things he's learned, the greats he's played with, and the celebrities he's taught, Phil Gordon has poured every single thing he knows about No Limit Texas Hold'em into this little green book. Taking a page from Harvey Penick's bestselling book of golf wisdom, Phil plays the role of both teacher and student, offering up insightful tips on how to think about poker and how to develop a singular style of play. Through philosophy, psychology, strategy, math, and the knowledge gleaned from playing poker with everyone from T. J. Cloutier and Phil Ivey to Hank Azaria and Ben Affleck, Phil breaks down the game into enlightening instructional tidbits and illustrative anecdotes that inspire the kind of persistence and motivation necessary to improve your game.
A book to rank with Doyle Brunson's Super System and David Sklansky's The Theory of Poker, Phil Gordon's Little Green Book deserves a spot on the shelf of every serious student of the game.
Kokology, the popular Japanese pop-psych quiz game, is now an American bestseller, and Kokology 2 offers more than 50 all-new quizzes, perfect for beginners and experienced kokologists alike. Kokology, the study of kokoro ("mind" or "spirit" in Japanese), asks you to answer questions about seemingly innocent topics -- such as which is the cleanest room in an imaginary house? -- and then reveals what your answers say about you. Play it alone as a quest of self-discovery, or play with friends, if you dare!
You never get a second chance to make a first impression?especially in the game of chess! Chess Openings For Dummies gives you tips and techniques for analyzing openings and strategies for winning chess games from the very first move you make!
This friendly, helpful guide provides you with easy-to-follow and step-by-step instructions on the top opening chess strategies and gives you the tools you need to develop your own line of attack from the very start.Includes illustrations to help ensure victory Equips you with the tools and strategies to plan a winning strategy Also serves as a valuable resource for curriculums that use chess as a learning tool
Whether you?re a veteran or novice chess player, Chess Openings For Dummies is the ultimate guide to getting a grip on the openings and variants that will ensure you have all the right moves to open and win any chess game.
However, few players understand exactly how to exploit these games. Competent players who generally play larger stakes will, of course, beat them. But they won’t beat them for nearly as much as they ought to. Why? Because they don’t understand how to adjust correctly.
Playing a solid, competent, decently aggressive style is a strategy that will be profitable. That said, you should not be content with just beating these games - you should be absolutely crushing them. The trick to doing this is to disregard a lot of “correct” poker and get way out of line at the right times. The methods required are far from obvious or intuitive but in Mastering Small Stakes No-Limit Hold’em Jonathan Little explains them in great detail.
Jonathan constructs a basic strategy to crush small stakes games and also identifies the adjustments that need to be made when facing more competent opposition.
You need this book if…You frequently play small stakes no-limit hold’emYou usually play larger stakes but (especially live) often have to make do with smaller stakes gamesYou play tournaments (such as WSOP events) that feature numerous recreational players
If you've never tried Pot-Limit Omaha, you're missing out on the most exciting, most lucrative cash game around. Omaha has long been the most popular form of poker in Europe, and now it's spreading like wildfire throughout North America. The reason is simple: Omaha offers more action and bigger pots than Texas Hold'em. Isn't it time you got in on it?
Whether you're a cash-game professional or poker hobbyist--and whether you play live or online--this book will arm you with a winning big-play strategy that's easy to master even if you've never played Omaha before. You'll discover the subtle distinctions that set Omaha above other games.
Key topics include:
• The Big Play Objectives
• The Power of the Big Draw
• Straight Draws and Starting Hand Construction
• Playing the Position Game
• Limit Omaha Hi/Lo and Pot-Limit Omaha Hi/Lo
Complete with practice situations and hand quizzes, this is the most comprehensive Omaha book available--and the only one you'll ever need.
Jeff Hwang is a semi-professional poker player and an investment analyst who regularly writes about the gaming industry for the Motley Fool, a well known website about stocks and investing. A graduate of Washington University in St. Louis with a B.S./B.A. in both finance and management, Jeff has been an advantage player since 1999, when he took an interest in blackjack. After he graduated college, Jeff picked up poker, and he has been playing semi-professionally ever since. His regular lineup includes Pot-Limit Omaha and Omaha Hi/Lo, with the occasional No-Limit Hold'em game. The material in this book is the result of playing various Omaha games nearly exclusively for over eighteen months, both live and online. Jeff lives in St. Louis eight months of the year and spends time in Fort Lauderdale, Washington, D.C., and on the road the rest.
Kings, queens, knights—does chess seem like a royal pain to grasp? Taking the intimidation out of this age-old pastime, Chess For Dummies, 4th Edition is here to help beginners wrap their minds around the rules of the game, make sense of those puzzling pieces, and start playing chess like a champ. From using the correct chess terminology to engaging in the art of the attack, you'll get easy-to-follow, step-by-step explanations that demystify the game—and give you an extra edge.
Chess isn't a game you can master—it's an activity that requires patience, strategy, and constant learning. But that's all part of the fun and challenge! Whether you're playing chess online, in a tournament, or with a family member or friend, this hands-on guide gets you familiar with the game and its components, giving you the know-how to put the principles of play into action from the opening to the endgame. Grasp the principles of play and the nuances of each phase of the game Familiarize yourself with the pieces and the board Pick the perfect chess board and set Know each of the pieces and their powers
If you find yourself in a stalemate before you even begin a game, this friendly book helps you put your chess foot forward!
The Ultimate Player’s Guide to Minecraft XBOX Edition
Minecraft: These worlds are YOURS!
Minecraft is WAY more than a game: it’s an alternate universe of creation, exhilaration, survival, adventure, passion! Don’t enter that universe alone. Take an experienced guide who’ll help you constantly as you learn the secrets of Minecraft on the Xbox 360 and Xbox One!
Stephen O’Brien has been obsessing over Minecraft since its earliest betas. He’s seen it all! Now, he’ll take you deep inside craft and mine, cave and menagerie, farm and village. He’ll reveal combat traps and tricks you need to know… teach you enchantments of unimaginable power… help you survive where few dare to go… help you OWN the infinite worlds of Minecraft! Based on the international best-seller of the same name, this book is ideal for Minecrafters of all ages.
Quick-start guide for first-night survival to get started NOW Customize your experience: monstrous, peaceful, and more Harvest resources, craft tools and shelters—let there be light Grab your pickaxe: mine iron, gold, diamonds, and redstone Escape (or defeat!) 14 types of hostile mobs Get friendly mobs on your side and build automated farms Brew potions to cure ills, gain superpowers, and throw at enemies Transform your shelter into a palace (or a secret underwater base) Create customized worlds with unique seeds Learn the secrets of redstone devices, and build incredible rail systems Play safely through The Nether and The End Play with up to eight of your friends on Xbox Live, or run in splitscreen mode
Stephen O’Brien is an Australian-born writer and entrepreneur now residing in Sydney after too many years in Silicon Valley. He has written more than 30 books, including several best-sellers. O’Brien founded Typefi, the world’s leading automated publishing system, and in his spare time invented a new type of espresso machine called mypressi. He’s a perpetual innovator who remains astounded at the unparalleled creativity Minecraft can engender.
But now, Joe Navarro, a former FBI counterintelligence officer specializing in nonverbal communication and behavior analysis—or, to put it simply, a man who can tell when someone's lying—offers foolproof techniques, illustrated with amazing examples from poker pro Phil Hellmuth, that will help you decode and interpret your opponents' body language and other silent tip-offs while concealing your own. You'll become a human lie detector, ready to call every bluff—and the most feared player in the room.
More than a lesson in chess fundamentals, this book illustrates an increasingly prevalent and successful style of play — a method that begins by slowly accumulating small but permanent advantages, saving the outright attack for later in the game. Newly converted into the current algebraic chess notation, this edition of Simple Chess offers a strategic weapon for players at every level of expertise.
In his Little Gold Book, Phil Gordon reexamines the game from the ground up. The key to competing with today’s top players is finding the post-flop edge, but to really understand this new playing style, you need to get comfortable with the underlying math. Don’t be intimidated. Gordon makes this challenging material as approachable and simple as possible. Beginning with the foundations of Poker 2.0, he unpacks the modern poker player’s tool kit, rigorously examines the new lines of play in No Limit Hold’em, dissects the fast and furious strategies of Pot Limit Omaha, and explores the winning poker mind-set that will take your game to an entirely different level.
The golden age of poker is upon us. Phil Gordon’s Little Gold Book will shorten your learning curve, and if you’re willing to put in the time and the work, big bankrolls await.
This book is the only poker book available that caters specifically to online sit-n-go (SNG) single-table low-limit Texas Hold’em tournaments. More importantly, it is the only poker book that guides the reader on a progressive path upward through the various limits, with only the information necessary to win with any bankroll or skill level to beat that specific low limit. Presented in a series of steps, the book provides guidelines that help tell the reader when to move up to a higher limit.
SNG’s have very predictable durations (40-60 minutes) so the reader could effectively set aside blocks of time to play. Unlike other games, the book contends that SNG’s have very predictable win/loss rates, can be defeated systematically, and offer an innate system of progression. That is, the various buy-in amounts can be viewed as a climbable ladder that helps gauge success.
As with any gambling, winning is not a sure thing. But this book gives you the tools you need to win.
This volume commemorates the anniversary with a collection of over seventy of the best segments, many with annotations and illustrations.
With chapters on everything from Rock, Paper, Scissors to the Prisoner’s Dilemma to Player Engagement to Quasicrystals to Buddha’s Forbidden Games, GameTek is sure to delight not just game designers and players, but anyone who wants to learn about the world from a new perspective.
• Game Theory
• Game Mechanics
• Psychology Games
From the first time I heard it, the GameTek segment in The Dice Tower podcast became my favorite part of the show. Listening to Geoff is like going to your favorite lesson with your favorite teacher. He teaches about games (yay!) and does it in a very interesting way with lots of examples. He does amazing stuff. He knows about the construction of games, he knows the theory, he knows all that stuff behind the scenes that we gamers do not see when just playing a game and having fun.
Ignacy Trzewiczek, Portal Games
There are many hobby game 'experts' out there, dying to give you their opinion on how the industry works, how games work, what types of games are best, and so on. Geoff Engelstein is the expert that requires your attention. He is a scholar of games, and his research on games and other principles that apply to gaming is matched by none.
Stephen Buonocore, Stronghold Games
Over the years, I’ve listened to a lot of people talk about board games, yet the short snippets that Geoff puts out are the ones that I find myself thinking about in the quiet of the night. His are the segments that you laugh at and say, “I have NO idea what you are talking about” — but later on use to show people just how intellectual you are.
Tom Vasel, The Dice Tower
From organizing your first D&D game to dealing with difficult players, this book covers everything a DM needs to know. Written for the newest edition of D&D by the experts at Wizards of the Coast, creators of the game, it shows you how to:Build challenging encounters, make reasonable rulings, and manage disagreements Recognize all the common codes, tables, and spells Understand the parts of a D&D adventure and how to create dungeon maps and craft monsters Shape storylines and write your own adventures Find your style as a DM and develop a game style that plays to your strengths Script an encounter, vary the terrain and challenges, and establish rewards (experience points and treasure) Decide whether to use published adventures Use and follow the official Dungeon Master’s Guide Develop a campaign with exciting themes, memorable villains, and plots that keep players entranced
If you’re getting the urge to lead the charge in a D&D game of your own, Dungeon Master 4th Edition For Dummies will introduce you to the DM’s many jobs. With the information you need to start your own game, craft exciting stories, and set up epic adventures, you’ll be on your way!
Arguably the most successful poker crew of all time, they took advantage of the online poker boom to win tens of millions of dollars before most of them were old enough to set foot inside a casino. Then they did what any red-blooded teenagers with mountains of cash and no responsibilities would do: They partied like rock stars, transforming themselves from Internet nerds with zero life skills into legends, at least in their own minds.
In Ship It Holla Ballas!, Jonathan Grotenstein and Storms Reback trace the rise and fall of Internet poker through the eyes of its most unlikely stars: A group of teenage college dropouts, united by social media, who bluffed their way to the top of the game.
Did you love Dan Brown's The Lost Symbol? Are you fascinated by secret codes and deciphering lost history? Cracking Codes and Cryptograms For Dummies shows you how to think like a symbologist to uncover mysteries and history by solving cryptograms and cracking codes that relate to Freemasonry, the Knights Templar, the Illuminati, and other secret societies and conspiracy theories.
You'll get easy-to-follow instructions for solving everything from the simplest puzzles to fiendishly difficult ciphers using secret codes and lost symbols.Over 350 handcrafted cryptograms and ciphers of varying types Tips and tricks for cracking even the toughest code Sutherland is a syndicated puzzle author; Koltko-Rivera is an expert on the major symbols and ceremonies of Freemasonry
With the helpful information in this friendly guide, you'll be unveiling mysteries and shedding light on history in no time!
Backgammon is one of the oldest games in the world, the origins of which date back some 5000 years – and it's still going strong. It enjoyed a huge resurgence in the 1970s, and then again in the 1990s with the popularity of the Internet, where millions of people play tournaments online every day.
Today, backgammon's following in the UK is huge, with a dedicated British Isles Backgammon Association, and hundreds of face-to-face tournaments taking place across the UK every year.
In this book, backgammon expert Chris Bray walks you through the basics of setting up a board, opening strategies, middle and end-game tactics, and tips on when to make key moves. You'll also get to grips with basic probabilities, the doubling cube and the 25% rule. And if you want to take your gaming further, there's plenty of advice to get you started in tournament backgammon, as well as playing online.
Suitable for both beginners and experienced player looking for more tips and techniques, Backgammon For Dummies includes coverage on:Starting and Playing the Game Handling the Middle Game Bearing Off (The Last Lap) Varying the Play About the author
A handy list of the 94 two-letter words sure to pile on the points Over 800 three-letter words -- 550 of which can be formed from two-letter words All eight-letter words that can be formed from seven-letter words Every word up to seven letters you can play!
To increase your word-building power and achieve the highest score, keep The Scrabble® Word-Building Book at your fingertips -- and beat your opponent every time!
Do you play hands you should fold? Do you sometimes go too far with hands, hoping to get lucky while knowing that the pot odds don't justify calling? Ever kept playing even when you knew you were off your game because you were losing and wanted to get even? Have you let anger or destructive urges affect the way you play even though you know better?
Don't despair! Now, in Your Worst Poker Enemy, psychologist Dr. Alan Schoonmaker shows you how to reap the full benefits of the poker knowledge you already have by helping you to identify and stop psychologically based mistakes. This must-have book also features detailed sections that examine crucial points far beyond the scope of most other poker strategy guides, including:
• Using Intuition vs. Logic
• Evaluating Yourself and the Opposition
• Understanding Unconscious and Emotional Factors
• Adjusting to Changes
• Handling stress
Dr. Schoonmaker will help you to recognize and defeat the often crippling psychological factors that distort your perceptions about yourself, other players, and the game itself and send you on your way to becoming the best poker player you can be!
Alan N. Schoonmaker, Ph.D, is the author of the top-selling The Psychology of Poker and is a columnist for Card Player magazine. He received his Ph.D. in Psychology from UC Berkeley and has conducted research and taught at UCLA, Carnegie-Mellon, and Belgium's Catholic University of Louvain. He lives in Las Vegas.
KSP is incredibly realistic. When running your space program, you’ll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players, Minecrafters, and amateur astronomers.Design, launch, and fly interplanetary rocketsCapture an asteroid and fly it into a parking orbitTravel to distant planets and plant a flagBuild a moon rover, and jump off a crater ridgeRescue a crew-mate trapped in deep space
Bridge is the most popular card game in the world—and, as any player will tell you, is simply the best card game ever. Whether you're new to the game or a long-time player looking for new tricks, this new edition of Bridge For Dummies walks you through the intricacies of the game and arms you with tried-and-true tips and strategies for being a better player and beating your opponents from the very first draw.
Covering not only traditional contract bridge, but other popular variations of the game—including ACOL, Rubber, and Duplicate Bridge—this hands-on, friendly guide takes the guesswork out of this beloved game and arms you with the knowledge and know-how to make your game mates your minions. From knowing when and how high to bid to bringing home the tricks when you end up in a trump contract, it'll take your bridge skills to the next level in no time! Strategize with your bridge partner Confidently play bridge in clubs and tournaments Use basic and advanced bidding techniques Find bridge clubs and tournaments all over the world
Are you ready to trump the competition? Success is a page away with the help of Bridge For Dummies.
It is especially designed to assist students of the game who have acquired a smattering of it in some way and who wish to investigate it further at their leisure. Go (Chinese: weiqi, Japanese: igo, Korean: baduk, Vietnamese: cờ vây, common meaning: "encircling game") is a board game for two players that originated in China more than 2,500 years ago.
The game is noted for being rich in strategy despite its relatively simple rules. According to chess master Emanuel Lasker: "The rules of Go are so elegant, organic, and rigorously logical that if intelligent life forms exist elsewhere in the universe, they almost certainly play Go."
To get you off to a fast start, Dungeon Master For Dummies includes:A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables
Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on:Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game
The book includes a sample adventure, The Necromancer’s Apprentice, that’s the perfect way to foray into DMing. It includes everything you need for a great adventure—except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered….
TheKill Phil strategy remains highly effective when used in confrontations with even the world's best players, but tournament play is evolving. This revised edition reflects the new trends in tournament poker by refining the use of the all-in move and providing adaptations that take into account the new style of hyper-aggressive play.
At its core, though,Kill Phil remains what it's been from the start--the best method possible for entering the exciting and potentially lucrative poker-tournament arena.
ReadKill Phil and:
Learn an abbreviated system--the "Kill Phil Rookie"--that's simple enough to be mastered within an hour and powerful enough to make you competitive in your first tournament.
Climb theKill Phil ladder, learning more powerful strategies as you gain real-time experience.
Adjust your play for success in online tournaments, Sit-n-Go's, and single-table satellites.
As a special bonus, this new edition contains the complete set of strategies formatted as they appear on theKill Phil strategy cards--an added $14.95 value!
This book starts with the fundamentals of hand valuation and continues up through advanced concepts. Topics include preflop hand strength, short stack play, wrap hands, blind stealing, marking aces, playing on the flop, which flops are good for bluffing, position and check-raising, pot size manipulation, blockers, and much more including numerous sample hands.
This book is a discussion of winning play, and more importantly, winning thinking on all streets. It should be of value to almost all pot-limit Omaha players from the beginner to the more advanced, and every effort has been made to give you the best information possible, with nothing held back.
Two Plus Two Publishingand William Jockusch are proud to bring you Pot-Limit Omaha
For anyone that has ever jumped for joy after clearing that tricky level, battled the bothersome Chocolate, or done a happy-dance when they created a Color Bomb; this is the guide for you.
This comprehensive insiders guide offers readers an in-depth insight into the Candy Kingdom and Dreamworld, including mastering the mechanics of the game, plus exclusive tips and strategies for clearing the most challenging levels. It's Delicious!