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Do you want to get started with creating your own vehicles, maps, landscapes, and tools that you can use in the game and share with the Farming Simulator community? Then this is the resource for you! With the help of Jason van Gumster, you'll get up and running on everything you need to master 3D modeling and simulation—and have fun while doing it! Inside, you'll find out how to create and edit maps, start using the material panel, customize your mods by adding texture, use the correct file-naming conventions, test your mod in single and multiplayer modes, get a grip on using Vehicle XML, and so much more.

There's no denying that Farming Simulator players love modding—and now there's a trusted, friendly resource to help you take your modding skills to the next level and get even more out of your game. Written in plain English and packed with tons of step-by-step explanations, Farming Simulator Modding For Dummies is a great way to learn the ropes of 3D modeling with the tools available to you in the game. In no time, you'll be wowing your fellow gamesters—and yourself—with custom, kick-butt mods. So what are you waiting for?

Includes an easy-to-follow introduction to using the GIANTS 3D modeling tools Explains how to export models to Blender, Maya, 3DS Max, or FBX Provides tips for using the correct image format for textures Details how to use Photoshop and Audacity to create custom mods for Farming SimulatorWhether you're one of the legions of rabid fans of the popular Farming Simulator game or just someone who wants to learn the basics of 3D modeling and animation, you'll find everything you need in this handy guide.

Bringing together experts from research and practice, Shell Structures for Architecture: Form Finding and Optimization presents contemporary design methods for shell and gridshell structures, covering form-finding and structural optimization techniques. It introduces architecture and engineering practitioners and students to structural shells and provides computational techniques to develop complex curved structural surfaces, in the form of mathematics, computer algorithms, and design case studies.

• Part I introduces the topic of shells, tracing the ancient relationship between structural form and forces, the basics of shell behaviour, and the evolution of form-finding and structural optimization techniques.

• Part II familiarizes the reader with form-finding techniques to explore expressive structural geometries, covering the force density method, thrust network analysis, dynamic relaxation and particle-spring systems.

• Part III focuses on shell shape and topology optimization, and provides a deeper understanding of gradient-based methods and meta-heuristic techniques.

• Part IV contains precedent studies of realised shells and gridshells describing their innovative design and construction methods.

From the history of plastics and membranes in architecture to their material properties and requirements in construction and design, the Plastics and Membranes Construction Manual cuts to the chase, providing the kind of solid and comprehensive overview of the subject that readers have come to expect from the Im DETAIL series. Selected project examples round off the reference work and make it indispensable for the day-to-day life of the professional planner and for every architecture library.

Written by a team of highly respected professors, the book can be used in a one-semester, intermediate-level course in computer science. It takes a practical problem-solving approach, avoiding detailed proofs and analysis. Suitable for readers without a deep academic background in mathematics, the text explains how to solve non-trivial geometric problems. It quickly gets readers up to speed on a variety of tools employed in visual computing and applied geometry.

This second edition has been extensively revised and clarified, and the topics have been substantially rearranged. The book now introduces the two most important analytic tools, the rank theorem and the fundamental theorem on flows, much earlier so that they can be used throughout the book. A few new topics have been added, notably Sard’s theorem and transversality, a proof that infinitesimal Lie group actions generate global group actions, a more thorough study of first-order partial differential equations, a brief treatment of degree theory for smooth maps between compact manifolds, and an introduction to contact structures.

Prerequisites include a solid acquaintance with general topology, the fundamental group, and covering spaces, as well as basic undergraduate linear algebra and real analysis.

The Second Edition maintained the accessibility of the first, while providing an introduction to the use of computers and expanding discussion on certain topics. Further emphasis was placed on topological properties, properties of geodesics, singularities of vector fields, and the theorems of Bonnet and Hadamard.

This revision of the Second Edition provides a thorough update of commands for the symbolic computation programs Mathematica or Maple, as well as additional computer exercises. As with the Second Edition, this material supplements the content but no computer skill is necessary to take full advantage of this comprehensive text.

Over 36,000 copies sold worldwideAccessible, practical yet rigorous approach to a complex topic--also suitable for self-studyExtensive update of appendices on Mathematica and Maple software packagesThorough streamlining of second edition's numbering systemFuller information on solutions to odd-numbered problemsAdditional exercises and hints guide students in using the latest computer modeling toolsThe first chapters of the book focus on the basic concepts and facts of analytic geometry, the theory of space curves, and the foundations of the theory of surfaces, including problems closely related to the first and second fundamental forms. The treatment of the theory of surfaces makes full use of the tensor calculus.

The later chapters address geodesics, mappings of surfaces, special surfaces, and the absolute differential calculus and the displacement of Levi-Cività. Problems at the end of each section (with solutions at the end of the book) will help students meaningfully review the material presented, and familiarize themselves with the manner of reasoning in differential geometry.

At the end of this book, you will have a fairly good understanding of the SOLIDWORKS interface and the most commonly used commands for part modeling, assembly and detailing after completing a series of components and their 2D drawings complete with Bill of Materials.

The book focuses on the processes to complete the modeling of a part, instead of focusing on individual software commands or operations, which are generally simple enough to learn.

The author strived hard to include the commands required in the Certified SOLIDWORKS Associate and Certified SOLIDWORKS Professional Exams as listed on the SOLIDWORKS website.

SOLIDWORKS is an easy to use CAD software that includes many time saving tools that will enable new and experienced users to complete design tasks faster than before. Most commands covered in this book have advanced options, which may not be covered in this book. This is meant to be a starting point to help new users to learn the basic and most frequently used commands.

The primary goal of SOLIDWORKS 2015 and Engineering Graphics: An Integrated Approach is to introduce the aspects of Engineering Graphics with the use of modern Computer Aided Design package – SOLIDWORKS 2015. This text is intended to be used as a training guide for students and professionals.

The chapters in this text proceed in a pedagogical fashion to guide you from constructing basic shapes to making complete sets of engineering drawings. This text takes a hands-on, exercise-intensive approach to all the important concepts of Engineering Graphics, as well as in-depth discussions of parametric feature-based CAD techniques.

This textbook contains a series of fifteen chapters, with detailed step-by-step tutorial style lessons, designed to introduce beginning CAD users to the graphics language used in all branches of technical industry. This book does not attempt to cover all of SOLIDWORKS 2015’s features, only to provide an introduction to the software. It is intended to help you establish a good basis for exploring and growing in the exciting field of Computer Aided Engineering.

The principal aim of analysis of tensors is to investigate those relations which remain valid when we change from one coordinate system to another. This book on Tensors requires only a knowledge of elementary calculus, differential equations and classical mechanics as pre-requisites. It provides the readers with all the information about the tensors along with the derivation of all the tensorial relations/equations in a simple manner. The book also deals in detail with topics of importance to the study of special and general relativity and the geometry of differentiable manifolds with a crystal clear exposition. The concepts dealt within the book are well supported by a number of solved examples. A carefully selected set of unsolved problems is also given at the end of each chapter, and the answers and hints for the solution of these problems are given at the end of the book. The applications of tensors to the fields of differential geometry, relativity, cosmology and electromagnetism is another attraction of the present book.

This book is intended to serve as text for postgraduate students of mathematics, physics and engineering. It is ideally suited for both students and teachers who are engaged in research in General Theory of Relativity and Differential Geometry.

Covering all the mathematical techniques required to resolve geometric problems and design computer programs for computer graphic applications, each chapter explores a specific mathematical topic prior to moving forward into the more advanced areas of matrix transforms, 3D curves and surface patches. Problem-solving techniques using vector analysis and geometric algebra are also discussed.

All the key areas are covered including: Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry.

Plus – and unusually in a student textbook – a chapter on geometric algebra is included.

Written by a noted mathematician and historian of mathematics, this volume presents the fundamental conceptions of the theory of curves and surfaces and applies them to a number of examples. Dr. Struik has enhanced the treatment with copious historical, biographical, and bibliographical references that place the theory in context and encourage the student to consult original sources and discover additional important ideas there.

For this second edition, Professor Struik made some corrections and added an appendix with a sketch of the application of Cartan's method of Pfaffians to curve and surface theory. The result was to further increase the merit of this stimulating, thought-provoking text — ideal for classroom use, but also perfectly suited for self-study. In this attractive, inexpensive paperback edition, it belongs in the library of any mathematician or student of mathematics interested in differential geometry.

This book can be used as a text for a year long graduate course in statistics, computer science, or mathematics, for self-study, and as an invaluable research reference on probabiliity and its applications. Particularly worth mentioning are the treatments of distribution theory, asymptotics, simulation and Markov Chain Monte Carlo, Markov chains and martingales, Gaussian processes, VC theory, probability metrics, large deviations, bootstrap, the EM algorithm, confidence intervals, maximum likelihood and Bayes estimates, exponential families, kernels, and Hilbert spaces, and a self contained complete review of univariate probability.

The only book with complete Modelica 3.3 coverage Over one hundred exercises and solutions Examines basic concepts such as cyber-physical, equation-based, object-oriented, system, model, and simulation

The enclosed independent learning disc allows the learner to go through the topics of the book independently. The main content of the disc contains pages that summarize the topics covered in the book. Each page has voice over content that simulates a lecture environment. There are also interactive examples that allow the learner to go through the instructor led and in-class student exercises found in the book on their own. Video examples are also included to supplement the learning process.

Because it is easier to learn new information if you have a reason for learning it, this textbook discusses design intent while you are learning Creo Parametric. At the same time, it shows how knowledge covered in basic engineering courses such as statics, dynamics, strength of materials, and design of mechanical components can be applied to design. You do not need an engineering degree nor be working toward a degree in engineering to use this textbook. Although FEA (Finite Element Analysis) is used in this textbook, its theory is not covered.

The first two chapters of this book describe the design process. The meat of this text, learning the basic Creo Parametric software, is found in Chapters 3 through 6. Chapters 7, 8, and 12 deal with dimensioning and tolerancing an engineering part. Chapters 9 and 10 deal with assemblies and assembly drawings. Chapter 11 deals with family tables used when similar parts are to be designed or used. Chapter 13 is an introduction to Creo Simulate and FEA.

The lessons guide the user from constructing basic shapes to building intelligent mechanical designs, creating multi-view drawings and assembly models. Other featured topics include sheet metal design, motion analysis, 2D design reuse, collision and contact, stress analysis and the Autodesk Inventor 2015 Certified User Examination.

This textbook is written for first-time FEA users in general and Creo Simulate users in particular. After a brief introduction to finite element modeling, the tutorial introduces the major concepts behind the use of Creo Simulate to perform Finite Element Analysis of parts. These include: modes of operation, element types, design studies (analysis, sensitivity studies, organization), and the major steps for setting up a model (materials, loads, constraints, analysis type), studying convergence of the solution, and viewing the results. Both 2D and 3D problems are treated.

This tutorial deals exclusively with operation in integrated mode with Creo Parametric. It is suitable for use with both Releases 1.0 and 2.0 of Creo Simulate.

This book takes a hands-on, exercise-intensive approach to all the important Parametric Modeling techniques and concepts. Each lesson introduces a new set of commands and concepts, building on previous lessons. The lessons guide the user from constructing basic shapes to building intelligent solid models, assemblies and creating multi-view drawings.

This book also covers some of the more advanced features of SOLIDWORKS 2015 including how to use the SOLIDWORKS Design Library, basic motion analysis, collision detection and analysis with SimulationXpress.

The exercises in this book cover the performance tasks that are included on the Certified SOLIDWORKS Associate (CSWA) Examination. Reference guides located at the front of the book and in each chapter show where these performance tasks are covered.

The available average good books on AutoCAD are horribly containing 2-3 thousands of pages for main text, with dozens of pages, only for their contents. All these mess is full of unnecessary details of even very simpler commands, which user can easily learn intuitively. Even after the bulk of pages they skip some really useful commands, which could otherwise boost the productivity of end user.

While this reference guide is intended to provide a compact guide of AutoCAD to a wide range of working CAD professionals and students, ranging from engineering streams (architectural, civil, mechanical, electrical, etc.) to non-technical streams. We are relying heavily on the AutoCAD’s user friendly interface while writing the reference guide, as after entering the command alias in AutoCAD, it, itself, tells ‘n asks for minimum ‘n necessary details through command line. So, practically, there is no need of written procedural details.

As this reference guide book is complimentary with the ‘AutoCAD-Advanced’ and ‘AutoCAD-Professional’ courses of ‘4Dimensions’, most commands given in this guide need at least one time lab training on real projects by an experienced tutor/professional. Each command, once mastered, doesn’t need the whole procedure to be remembered exactly (as different versions may have different procedures).

Content Development Team

4 Dimensions

But how does one exactly do data science? Do you have to hire one of these priests of the dark arts, the "data scientist," to extract this gold from your data? Nope.

Data science is little more than using straight-forward steps to process raw data into actionable insight. And in Data Smart, author and data scientist John Foreman will show you how that's done within the familiar environment of a spreadsheet.

Why a spreadsheet? It's comfortable! You get to look at the data every step of the way, building confidence as you learn the tricks of the trade. Plus, spreadsheets are a vendor-neutral place to learn data science without the hype.

But don't let the Excel sheets fool you. This is a book for those serious about learning the analytic techniques, the math and the magic, behind big data.

Each chapter will cover a different technique in a spreadsheet so you can follow along:

Mathematical optimization, including non-linear programming and genetic algorithms Clustering via k-means, spherical k-means, and graph modularity Data mining in graphs, such as outlier detection Supervised AI through logistic regression, ensemble models, and bag-of-words models Forecasting, seasonal adjustments, and prediction intervals through monte carlo simulation Moving from spreadsheets into the R programming languageYou get your hands dirty as you work alongside John through each technique. But never fear, the topics are readily applicable and the author laces humor throughout. You'll even learn what a dead squirrel has to do with optimization modeling, which you no doubt are dying to know.

The lessons guide the user from constructing basic shapes to building intelligent mechanical designs, creating multi-view drawings and assembly models. Other featured topics include sheet metal design, motion analysis, 2D design reuse, collision and contact, stress analysis and the Autodesk Inventor 2016 Certified User Examination.

Every lesson and exercise in this book was created based on real world projects. Each of these projects have been broken down and developed into easy and comprehensible steps for the reader. Furthermore, at the end of every chapter there are self test questionnaires to ensure that the reader has gained sufficient knowledge from each section before moving on to more advanced lessons. This book takes the approach that in order to understand SOLIDWORKS, inside and out, the reader should create everything from the beginning and take it step by step.

The first two chapters are intended to get the reader familiar with the user interface and many of the common menus and tools of Revit 2016. A small office is created in chapter two to show just how easy it is to get started using Revit. By the end of chapter two the student will be excited and prepared to take on a much larger project.

Throughout the rest of the book the student develops a three story office building. The drawings start with the floor plans and develop all the way to photo-realistic renderings like the one on the cover of this book. In these chapters many of the architectural tools and features of Revit 2016 are covered in greater detail.

About the Videos

The videos contained on the included disc make it easy to see the menu selections and will make learning Revit straightforward and simple. At the start of each chapter the reader is prompted to watch a video that previews the topics that will be covered in the proceeding chapter. This allows the reader to be familiar with the menu selections and techniques before they begin the tutorial. Readers will feel more confident in what they are doing and have a better understanding of the desired outcome of each lesson by watching these videos. These videos now include closed captioning support.

The videos cover the following:

User InterfaceWallsDoors and WindowsStairsRoofsFloorsCeilingsElevationsSectionsSchedulesRenderingsDesign OptionsSheets and Sheet ListsWorksharing IntroductionThis book starts you off on the right foot, emphasizing small, simple game ideas and playable projects that you can actually finish. The complexity of the games increases gradually as we progress through the chapters. The chosen examples help you learn a wide variety of game development techniques. With this understanding of Unity 3D and bite-sized bits of programming, you can make your own mark on the game industry by finishing fun, simple games.

This book shows you how to build crucial game elements that you can reuse and re-skin in many different games, using the phenomenal (and free!) Unity 3D game engine. It initiates you into indie game culture by teaching you how to make your own small, simple games using Unity3D and some gentle, easy-to-understand code. It will help you turn a rudimentary keep-up game into a madcap race through hospital hallways to rush a still-beating heart to the transplant ward, program a complete 2D game using Unity's User Interface controls, put a dramatic love story spin on a simple catch game, and turn that around into a classic space shooter with spectacular explosions and "pew" sounds! By the time you're finished, you'll have learned to develop a number of important pieces to create your own games that focus in on that small, singular piece of joy that makes games fun.

This book shoots straight for the heart of fun, simple game design and keeps shooting until you have all the pieces you need to assemble your own great games.

Throughout the book you develop a two story law office. The drawings start with the floor plans and develop all the way to photo-realistic renderings similar to the one on the cover of this book. Along the way the building’s structure, ductwork, plumbing and electrical (power and lighting) are modeled. By the end, you will a have thorough knowledge of many of the Revit basics needed to be productive in a classroom or office environment. Even if you will only be working with one component of Revit in your chosen profession, this book will give you important knowledge on how the other disciplines will be doing their work and valuable insight into the overall process.

The first four chapters cover many of the Revit basics needed to successfully and efficiently work with the software. Once the fundamentals are covered, the remaining chapters walk you through a building project which is started from scratch so nothing is taken for granted by you or the author.

The main focus is on manifolds in Euclidean space and the metric properties they inherit from it. Among the topics discussed are curvature and how it affects the shape of space, and the generalization of the fundamental theorem of calculus known as Stokes' theorem.

Every lesson and exercise in this book was created based on real world projects. Each of these projects have been broken down and developed into easy and comprehensible steps for the reader. Furthermore, at the end of every chapter there are self test questionnaires to ensure that the reader has gained sufficient knowledge from each section before moving on to more advanced lessons. This book takes the approach that in order to understand SolidWorks, inside and out, the reader should create everything from the beginning and take it step by step.

The book is divided into four sections: Chapters 1 - 3 explore the history of engineering graphics, manual sketching techniques, orthographic projection, Third vs. First angle projection, multi-view drawings, dimensioning practices (ASME Y14.5-2009 standard), line type, fit type, tolerance, fasteners in general, general thread notes and the history of CAD leading to the development of SOLIDWORKS.

Chapters 4 - 9 explore the SOLIDWORKS User Interface and CommandManager, Document and System properties, simple machine parts, simple and complex assemblies, proper design intent, design tables, configurations, multi-sheet, multi-view drawings, BOMs, and Revision tables using basic and advanced features.

Follow the step-by-step instructions in over 80 activities to develop eight parts, four sub-assemblies, three drawings and six document templates.

Chapter 10 provides a section on the Certified Associate - Mechanical Design (CSWA) program with sample exam questions and initial and final SOLIDWORKS models.

Chapter 11 provides a section on Additive Manufacturing (3D printing) and its benefits and features. Understand the terms and technology used in low cost 3D printers.

Review individual features, commands, and tools using the video instruction and SOLIDWORKS Help. The chapter exercises analyze and examine usage competencies based on the chapter objectives. The book is designed to complement the SOLIDWORKS Tutorials located in the SOLIDWORKS Help menu.

Desired outcomes and usage competencies are listed for each project. Know your objectives up front. Follow the step-by step procedures to achieve your design goals. Work between multiple documents, features, commands, and properties that represent how engineers and designers utilize SOLIDWORKS in industry. The author developed the industry scenarios by combining his own industry experience with the knowledge of engineers, department managers, vendors, and manufacturers.

These professionals are directly involved with SOLIDWORKS every day. Their responsibilities go far beyond the creation of just a 3D model.

The authors have also created extensive video training (120 videos, 15 hours total) that is included with every copy of the book. In these videos the authors start off by getting students comfortable with the user interface and demonstrating how to use many of AutoCAD's commands and features. The videos progress to more advanced topics where the authors walk students through completing several of the projects in the book.

The CAD portion of the text incorporates drafting theory whenever possible and covers the basics of drawing setup (units, limits, and layers), the tools of the Draw, Modify, and Dimension toolbars, and the fundamentals of 3D modeling. By focusing on the fundamental building blocks of CAD, Technical Drawing 101 provides a solid foundation for students going on to learn advanced CAD concepts and techniques (paper space, viewports, xrefs, annotative scaling, etc.) in intermediate CAD courses.

In recognition of the diverse career interests of our students, Technical Drawing 101 includes projects in which students create working drawings for a mechanical assembly as well as for an architectural project. We include architectural drawing because our experience has shown that many (if not most) first-semester drafting students are interested in careers in the architectural design field, and that a traditional technical drawing text, which focuses solely on mechanical drawing projects, holds little interest for these students. The multidisciplinary approach of this text and its supporting materials are intended to broaden the appeal of the curriculum and increase student interest and, it is hoped, future enrollments.

This textbook is written for first-time FEA users in general and Creo Simulate users in particular. After a brief introduction to finite element modeling, the tutorial introduces the major concepts behind the use of Creo Simulate to perform Finite Element Analysis of parts. These include: modes of operation, element types, design studies (analysis, sensitivity studies, organization), and the major steps for setting up a model (materials, loads, constraints, analysis type), studying convergence of the solution, and viewing the results. Both 2D and 3D problems are treated.

This tutorial deals exclusively with operation in integrated mode with Creo Parametric. It is suitable for use with both Releases 3.0 of Creo Simulate.

The lessons begin with a basic introduction to Autodesk Revit 2015. The first four chapters are intended to get the reader familiar with the user interface and many of the common menus and tools.

Throughout the rest of the book a residential building is created and many of Autodesk Revit’s tools and features are covered in greater detail. Using step-by-step tutorial lessons, the residential project is followed through to create elevations, sections, floor plans, renderings, construction sets, etc.

The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

The contributors are Marco Abate, Marco Arizzi, Alexander Blokh, Thierry Bousch, Xavier Buff, Serge Cantat, Tao Chen, Robert Devaney, Alexandre Dezotti, Tien-Cuong Dinh, Romain Dujardin, Hugo García-Compeán, William Goldman, Rotislav Grigorchuk, John Hubbard, Yunping Jiang, Linda Keen, Jan Kiwi, Genadi Levin, Daniel Meyer, John Milnor, Carlos Moreira, Vincente Muñoz, Viet-Anh Nguyên, Lex Oversteegen, Ricardo Pérez-Marco, Ross Ptacek, Jasmin Raissy, Pascale Roesch, Roberto Santos-Silva, Dierk Schleicher, Nessim Sibony, Daniel Smania, Tan Lei, William Thurston, Vladlen Timorin, Sebastian van Strien, and Alberto Verjovsky.

The primary emphasis of the text is placed on the practical concepts and procedures needed to use SOLIDWORKS Simulation in performing Linear Static Stress Analysis and basic Modal Analysis. This text covers SOLIDWORKS Simulation and the lessons proceed in a pedagogical fashion to guide you from constructing basic truss elements to generating three-dimensional solid elements from solid models. This text takes a hands-on, exercise-intensive approach to all the important FEA techniques and concepts.

This textbook contains a series of fourteen tutorial style lessons designed to introduce beginning FEA users to SOLIDWORKS Simulation. The basic premise of this book is that the more designs you create using SOLIDWORKS Simulation, the better you learn the software. With this in mind, each lesson introduces a new set of commands and concepts, building on previous lessons.

The chapters in this book cover AutoCAD 2015 and proceed in a pedagogical fashion to guide you from constructing 3D wire frame models, 3D surface models, and 3D solid models to making multiview drawings and rendering images. The text takes a hands-on, exercise-intensive approach to all the important 3D modeling techniques and concepts. This book contains a series of twelve tutorial style chapters designed to introduce CAD users to 3D modeling with AutoCAD 2015. Users upgrading from a previous release of the AutoCAD software will also find this text helpful.

The basic premise of this book is that the more 3D designs you create using AutoCAD 2015 the better you learn the software. With this in mind each tutorial introduces a new set of commands and concepts, building on previous chapters. By going through this book readers will establish a good basis for exploring and growing in the exciting field of Computer Aided Engineering.

The emphasis of this book is on easy to understand descriptions and instructions, allowing the non-technical, artistic, visual learning Interior Design student to quickly get past the fear of using the computer to produce drawings. The focus is entirely on the use of AutoCAD for the Interior Design field and not simply architectural drawings.

Chapters alternate between command descriptions, which are organized by a command set category, and tutorials. This allows students to easily refer back to command descriptions without hunting through a tutorial that introduces commands as it progresses. The emphasis is on the practical use of commands using the AutoCAD ribbon workspace, rather than the multiple (and seldom used) command options.

Multiple tutorials of the hotel suite, which includes floor plan, elevation views, dimensioning, and plotting, provide a practical application of the commands learned in the preceding chapters. Completely dimensioned drawings are provided at the beginning of each tutorial so that the advanced student, or an instructor led class, can complete them without going through the step-by-step process.

This textbook is classroom proven and relevant interior design homework problems are provided. After completing this book, the student will be able to create all their 2-D Interior Design work using AutoCAD.

Whether you are a student struggling to fulfill a math or science requirement, or you are embarking on a career change that requires a new skill set, A Mind for Numbers offers the tools you need to get a better grasp of that intimidating material. Engineering professor Barbara Oakley knows firsthand how it feels to struggle with math. She flunked her way through high school math and science courses, before enlisting in the army immediately after graduation. When she saw how her lack of mathematical and technical savvy severely limited her options—both to rise in the military and to explore other careers—she returned to school with a newfound determination to re-tool her brain to master the very subjects that had given her so much trouble throughout her entire life.

In A Mind for Numbers, Dr. Oakley lets us in on the secrets to learning effectively—secrets that even dedicated and successful students wish they’d known earlier. Contrary to popular belief, math requires creative, as well as analytical, thinking. Most people think that there’s only one way to do a problem, when in actuality, there are often a number of different solutions—you just need the creativity to see them. For example, there are more than three hundred different known proofs of the Pythagorean Theorem. In short, studying a problem in a laser-focused way until you reach a solution is not an effective way to learn. Rather, it involves taking the time to step away from a problem and allow the more relaxed and creative part of the brain to take over. The learning strategies in this book apply not only to math and science, but to any subject in which we struggle. We all have what it takes to excel in areas that don't seem to come naturally to us at first, and learning them does not have to be as painful as we might think!

From the Trade Paperback edition.

At the end of this book, you will have a fairly good understanding of the SolidWorks interface and the most commonly used commands for part modeling, assembly and detailing after completing a series of components and their 2D drawings complete with Bill of Materials.

The book focuses on the processes to complete the modeling of a part, instead of focusing on individual software commands or operations, which are generally simple enough to learn.

The author strived hard to include the commands required in the Certified SolidWorks Associate test as listed on the SolidWorks website, as well as several more.

SolidWorks is an easy to use CAD software that includes many time saving tools that will enable new and experienced users to complete design tasks faster than before. Most commands covered in this book have advanced options, which may not be covered in this book. This is meant to be a starting point to help new users to learn the basic and most frequently used commands.

This comprehensive Autodesk Official Training Guide has everything you need to quickly become proficient with every aspect of Autodesk’s new AutoCAD for Mac software. Award-winning author George Omura, whom most CAD designers know and respect from his all-time bestselling Mastering AutoCAD books, now applies his legendary AutoCAD expertise, approachable style, and thorough Mastering coverage to Mastering AutoCAD for Mac. You’ll quickly and efficiently build skills, whether you’re just beginning or are already a seasoned AutoCAD user.

Teaches you to design and draft using AutoCAD for Mac Helps you quickly master basic, intermediate, and advanced skills Covers using hatches, fields, and tables effectively; manipulating dynamic blocks and attributes; rendering 3D views with lighting and materials; exploring parametric modeling; transforming 2D drawings into 3D renderings; and more Provides step-by-step instruction and exercises, as well as real-world examples and case studies Functions as both a detailed tutorial and also a one-stop, stand-alone reference Mastering AutoCAD for Mac is also an Autodesk Official Training GuideThe world's best AutoCAD resources—George Omura and the Mastering AutoCAD series from Sybex—are now available to help you master AutoCAD for Mac.

* Removing blemishes and distractions

* Creating amazing, natural-looking portraits

* Changing the color of clothing and hair

* Changing the shape of bodies and objects

* Using layers, adjustment layers, and masks

* Replacing skies and backgrounds

* Straightening lines and buildings

* Compositing multiple images together

* Changing facial expressions and poses

* Creating complex selections and masks

* Creating panoramas

* Creating actions to automate tasks

* Choosing the best image formats

* Customizing and configuring Photoshop CC

Tony & Chelsea go beyond teaching you how to use Photoshop; they teach you why and when to use each feature to create stunning, natural images. When Photoshop isn’t the best tool, they suggest other alternatives.

Combining the benefits of video training and book learning, this video book gives you over 10 hours of video and dozens of images to practice with. If you learn better with video, watch the video training and refer to the book for quick reference. For best results, walk through each procedure in the book using the provided sample images. Then, watch the videos to learn more advanced and artistic techniques. If you still have questions, or want peer review, join our Photoshop group on Facebook and get feedback from other Photoshop users.

Tony and Chelsea cover every aspect of Photoshop in-depth, but structure their teaching so that both beginner and advanced photographers can learn as efficiently as possible. If you just want a quick start, you can watch the first video or read the first chapter and you'll know the basics of photo editing in less than an hour. If you want to know more about a specific feature, switch to that video or jump to that chapter in the ebook. If you want to know everything about Photoshop, watch the videos and read the book from start to finish.

The enclosed independent learning CD allows the learner to go through the topics of the book independently. The main content of the CD contains pages that summarize the topics covered in the book. Each page has voice over content that simulates a lecture environment. There are also interactive examples that allow the learner to go through the instructor led and in-class student exercises found in the book on their own. Video examples are also included to supplement the learning process.

Drawing and Detailing with SolidWorks 2014 is written to educate and assist students, designers, engineers, and professionals in the drawing and detailing tools of SolidWorks. Explore the learning process through a series of design situations, industry scenarios, projects, and objectives target towards the beginning to intermediate SolidWorks user.

Work through numerous activities to create multiple-view, multiple-sheet, detailed drawings, and assembly drawings. Develop Drawing templates, Sheet formats, and Custom Properties. Construct drawings that incorporate part configurations, assembly configurations, and design tables with equations. Manipulate annotations in parts, drawings, assemblies, Revision tables, Bills of Materials and more.

Apply your drawing and detailing knowledge to over thirty exercises. The exercises test your usage competency as well as explore additional topics with industry examples. Advanced exercises require the ability to create parts and assemblies.

In more practical terms, the book is a sequel to the author's Special Relativity in the same series, with some overlap in the treatment of tensors. The basic theory is presented using techniques, such as phase-plane analysis, that will already be familiar to mathematics undergraduates, and numerous problems, of varying levels of difficulty, are provided to test understanding. The latter chapters include the theoretical background to contemporary observational tests - in particular the detection of gravitational waves and the verification of the Lens-Thirring precession - and some introductory cosmology, to tempt the reader to further study.

While primarily designed as an introduction for final-year undergraduates and first-year postgraduates in mathematics, the book is also accessible to physicists who would like to see a more mathematical approach to the ideas.

Put away that pencil and paper and start putting the power of AutoCAD 2014 to work in your CAD projects and designs. From setting up your drawing environment to using text, dimensions, hatching, and more, this guide walks you through AutoCAD basics and provides you with a solid understanding of the latest CAD tools and techniques. You’ll also benefit from the full-color illustrations that mirror exactly what you’ll see on your AutoCAD 2014 screen and highlight the importance of AutoCAD’s Model view, which shows different line weights for printing in different colors. Covers the latest AutoCAD features and techniques, including creating a basic layout, navigating the AutoCAD 2014 interface, drawing and editing, working with dimensions, plotting, adding text, using blocks, and more Shows you how to make the best use of color in your AutoCAD designs, take advantage of the AutoCAD DesignCenter, and showcase your work to potential clients and customers Includes practical advice and guidance on real-world methods and tips used by architects, engineers, and other CAD professionals to create compelling 3D models and detailed technical drawings

You’ll quickly get up to speed on all AutoCAD has to offer with AutoCAD 2014 For Dummies in your toolbox.

The purpose of this book is to teach advanced techniques including sheet metal, surfacing, how to create components in the context of an assembly and reference other components (Top-down design), propagate design changes with SolidWorks’ parametric capabilities, mold design, welded structures, and more while explaining the basic concepts of each trade to allow you to understand the how and why of each operation.

The author uses simple examples to allow you to better understand each command and environment, as well as to make it easier to explain the purpose of each step, maximizing the learning time by focusing on one task at a time.

This book is focused on the processes to complete the modeling of a part, instead of focusing on individual software commands or operations, which are generally simple enough to learn.

At the end of this book, you will have acquired enough skills to be highly competitive when it comes to designing with SolidWorks, and while there are many less frequently used commands and options available that will not be covered in this book, rest assured that those covered are most of the commands used every day by SolidWorks designers.

The author strived hard to include the commands required in the Certified SolidWorks Associate test as listed on the SolidWorks website, and some, as well as several more.

The edge of this book is to provide comprehensive information of Civil Engineering covers all essential topics like materials, building elements, surveying, ranging, levelling, mapping and contouring. It distinctively focuses on topics which are important for beginners. This book provides sufficient material for practice so that students can enhance their knowledge about civil engineering. The topics and summaries with simple languages are very helpful for students to learn the basic concepts and fundaments of civil engineering with ease.

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