Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful learning tools? Whether you’re a game developer, dedicated gamer, or curious observer, this illustrated, fully updated edition helps you understand what drives this major cultural force, and inspires you to take it further.
You’ll discover that:Games play into our innate ability to seek patterns and solve puzzlesMost successful games are built upon the same elementsSlightly more females than males now play gamesMany games still teach primitive survival skillsFictional dressing for modern games is more developed than the conceptual elementsTruly creative designers seldom use other games for inspirationGames are beginning to evolve beyond their prehistoric origins
Rather than focus on design, CSS Secrets shows you how to solve problems with code. You'll learn how to apply Lea's analytical approach to practically every CSS problem you face to attain DRY, maintainable, flexible, lightweight, and standards-compliant results.
Inspired by her popular talks at over 60 international web development conferences, Lea Verou provides a wealth of information for topics including:Backgrounds and BordersShapesVisual EffectsTypographyUser ExperienceStructure and LayoutTransitions and Animations
The CWNA: Certified Wireless Network Administrator OfficialStudy Guide: Exam CWNA-106 is the officially endorsed CWNA testprep for the leading wireless certification. Expert authors andCWNEs David D. Coleman and David A. Westcott guide readers throughthe skills and concepts candidates need to know for the exam, usinghands-on methods to convey an in-depth understanding of wirelessnetwork administration. Readers should have a basic knowledge ofRadio Frequency behavior, experience with WLAN hardware peripheralsand protocols, and an interest in designing, installing, andmanaging wireless networks.
Wireless technology is taking over the tech industry, and thedemand for competent, certified professionals is far outpacing thesupply. A CWNA certification denotes advanced-level proficiency inthe field, with a complete understanding of wireless LANcomponents, features, and function—but the only way to passthe exam is to truly understand the material, not just the talkingpoints. The CWNA: Certified Wireless Network AdministratorOfficial Study Guide thoroughly covers each exam objective, andincludes review questions, assessment tests, and exercises to testyour skills. Topics include:Radio Frequency technologies, regulations, and standards802.11 protocolsNetwork implementation and security802.11 RF site surveying
Readers also get access to a suite of study tools including anelectronic test engine with hundreds or practice test questions,electronic flashcards, exercise peripherals, and industry WhitePapers, which serve as valuable backup references. In preparing forthe CWNA-106 exam, the ideal study guide should cover all of theexam topics in depth—CWNA: Certified Wireless NetworkAdministrator Official Study Guide does just that, making it anexcellent, comprehensive study guide.
Each chapter focuses on a specific problem in machine learning, such as classification, prediction, optimization, and recommendation. Using the R programming language, you’ll learn how to analyze sample datasets and write simple machine learning algorithms. Machine Learning for Hackers is ideal for programmers from any background, including business, government, and academic research.Develop a naïve Bayesian classifier to determine if an email is spam, based only on its textUse linear regression to predict the number of page views for the top 1,000 websitesLearn optimization techniques by attempting to break a simple letter cipherCompare and contrast U.S. Senators statistically, based on their voting recordsBuild a “whom to follow” recommendation system from Twitter data
This innovative, comprehensive book examines the user-centered design process from the perspective of a designer. With rich imagery,Interactive Designintroduces the different UX players, outlines the user-centered design process from user research to user testing, and explains through various examples how user-centered design has been successfully integrated into the design process of a variety of design studios worldwide.
Inspired by Lean and Agile development theories, Lean UX lets you focus on the actual experience being designed, rather than deliverables. This book shows you how to collaborate closely with other members of your Agile product team, and gather feedback early and often. You’ll learn how to drive the design in short, iterative cycles to assess what works best for the business and the user. Lean UX shows you how to make this change—for the better.Frame a vision of the problem you’re solving and focus your team on the right outcomesBring the designers’ toolkit to the rest of your product teamShare your insights with your team much earlier in the processCreate Minimum Viable Products to determine which ideas are validIncorporate the voice of the customer throughout the project cycleMake your team more productive: combine Lean UX with Agile’s Scrum frameworkUnderstand the organizational shifts necessary to integrate Lean UX
No prior experience in UX or design is necessary to get started. If you’re an entrepreneur or an innovator, this book puts you right to work with proven tips and tools for researching, identifying, and designing an intuitive, easy-to-use product.Determine whether people will buy your product before you build itListen to your customers throughout the product’s lifecycleUnderstand why you should design a test before you design a productGet nine tools that are critical to designing your productDiscern the difference between necessary features and nice-to-havesLearn how a Minimum Viable Product affects your UX decisionsUse A/B testing in conjunction with good UX practicesSpeed up your product development process without sacrificing quality
Forget dry, technical material. This book—based on the wildly popular UX Crash Course from Joel Marsh’s blog The Hipper Element—is laced with the author's snarky brand of humor, and teaches UX in a simple, practical way. Becoming a professional doesn’t have to be boring.
Follow the real-life UX process from start-to-finish and apply the skills as you learn, or refresh your memory before the next meeting. UX for Beginners is perfect for non-designers who want to become designers, managers who teach UX, and programmers, salespeople, or marketers who want to learn more.Start from scratch: the fundamentals of UXResearch the weird and wonderful things users doThe process and science of making anything user-friendlyUse size, color, and layout to help and influence usersPlan and create wireframesMake your designs feel engaging and persuasiveMeasure how your design works in the real worldFind out what a UX designer does all day
Radio networking is creating revolutions in volcano monitoring, performance art, clean energy, and consumer electronics. As you follow the examples in each chapter, you'll learn how to tackle inspiring projects of your own. This practical guide is ideal for inventors, hackers, crafters, students, hobbyists, and scientists.Investigate an assortment of practical and intriguing project ideasPrep your ZigBee toolbox with an extensive shopping list of parts and programsCreate a simple, working ZigBee network with XBee radios in less than two hours -- for under $100Use the Arduino open source electronics prototyping platform to build a series of increasingly complex projectsGet familiar with XBee's API mode for creating sensor networksBuild fully scalable sensing and actuation systems with inexpensive componentsLearn about power management, source routing, and other XBee technical nuancesMake gateways that connect with neighboring networks, including the Internet
Inside, you’ll learn about:Interaction design and physical computing The Arduino hardware and software development environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram
Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need an Arduino Uno or earlier model, along with USB A-B cable and an LED. The easy-to-use Arduino development environment is free to download.
Join hundreds of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, Getting Started with Arduino gets you in on all the fun!
With this book, you'll discover all the analytical tools you need to gain insights from complex data and learn how to choose the correct algorithm for your specific needs. Through full engagement with the sort of real-world problems data-wranglers face, you'll learn to apply machine learning methods to deal with common tasks, including classification, prediction, forecasting, market analysis, and clustering.
Whether you’re an entrepreneur, UX/UI designer, product manager, or part of an intrapreneurial team, this book teaches simple-to-advanced strategies that you can use in your work right away. Along with business cases, historical context, and real-world examples throughout, you’ll also gain different perspectives on the subject through interviews with top strategists.Define and validate your target users through provisional personas and customer discovery techniquesConduct competitive research and analysis to explore a crowded marketplace or an opportunity to create unique valueFocus your team on the primary utility and business model of your product by running structured experiments using prototypesDevise UX funnels that increase customer engagement by mapping desired user actions to meaningful metrics
“For years now, I’ve been running around preaching to anyone who’ll listen that UX is something that everybody (not just UX people) needs to be doing. Dave has done an excellent job of explaining what developers need to know about UX, in a complete but compact, easy-to-absorb, and implementable form. Developers, come and get it!”
—Steve Krug, author of Don’t Make Me Think! A Common Sense Approach to Web Usability
Master User Experience and Interaction Design from the Developer’s Perspective
For modern developers, UX expertise is indispensable: Without outstanding user experience, your software will fail. Now, David Platt has written the first and only comprehensive developer’s guide to achieving a world-class user experience.
Quality user experience isn’t hard, but it does require developers to think in new ways. The Joy of UX shows you how, with plenty of concrete examples. Firmly grounded in reality, this guide will help you optimize usability and engagement while also coping with difficult technical, schedule, and budget constraints.
Platt’s technology-agnostic approach illuminates all the principles, techniques, and best practices you need to build great user experiences for the web, mobile devices, and desktop environments. He covers the entire process, from user personas and stories through wireframes, layouts, and execution. He also addresses key issues—such as telemetry and security—that many other UX guides ignore. You’ll find all the resources and artifacts you need: complete case studies, sample design documents, testing plans, and more.
This guide shows you how to
Recognize and avoid pitfalls that lead to poor user experiences Learn the crucial difference between design and mere decoration Put yourself in your users’ shoes—understand what they want (and where, when, and why) Quickly sketch and prototype user interfaces for easy refinement Test your sketches on real users or appropriate surrogates Integrate telemetry to capture the best possible usage information Use analytics to accurately interpret the data you’ve captured Solve unique experience problems presented by mobile environments Secure your app without compromising usability any more than necessary “Polish” your UX to eliminate user effort everywhere you can
Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.
Would you like to be able to access your most important files anywhere you go? Even better, would you like to be able to do it without bringing a flash drive with the files with you? Would you like to be able to share files with anyone automatically without having to send them anything? And they would be able to do the same for you.
Dropbox lets you do all of this--and more! This revolutionary cloud technology has a multitude of benefits, many of which that will help you be more productive in your job and school work. Warren R. Sullivan has written a guide to Dropbox that is perfect for everyone, from beginners to those who are looking for more advanced ways to use Dropbox.
Consistently praised as the best volume on classic elements of web site design, Web Style Guide has sold many thousands of copies and has been published around the world. This new revised edition confirms Web Style Guide as the go-to authority in a rapidly changing market. As web designers move from building sites from scratch to using content management and aggregation tools, the book’s focus shifts away from code samples and toward best practices, especially those involving mobile experience, social media, and accessibility. An ideal reference for web site designers in corporations, government, nonprofit organizations, and academic institutions, the book explains established design principles and covers all aspects of web design—from planning to production to maintenance. The guide also shows how these principles apply in web design projects whose primary concerns are information design, interface design, and efficient search and navigation.
Visualize This demonstrates how to explain data visually so thatyou can present your information in a way that is easy tounderstand and appealing.
Through vivid, real-world examples from today’s devices and applications, author Dan Saffer walks you through a microinteraction’s essential parts, then shows you how to use them in a mobile app, a web widget, and an appliance. You’ll quickly discover how microinteractions can change a product from one that’s tolerated into one that’s treasured.Explore a microinteraction’s structure: triggers, rules, feedback, modes, and loopsLearn the types of triggers that initiate a microinteractionCreate simple rules that define how your microinteraction can be usedHelp users understand the rules with feedback, using graphics, sounds, and vibrationsUse modes to let users set preferences or modify a microinteractionExtend a microinteraction’s life with loops, such as “Get data every 30 seconds”
The important stuff you need to know:Start with the basics. Write CSS-friendly HTML, including the HTML5 tags recognized by today’s browsers.Design for mobile devices. Create web pages that look great when visitors use them on the go.Make your pages work for you. Add animations that capture the imagination, and forms that get the job done.Take control of page layouts. Use professional design techniques such as floats and positioning.Make your layouts more flexible. Design websites with Flexbox that adjust to different devices and screen sizes.Work more efficiently. Write less CSS code and work with smaller files, using Syntactically Awesome Stylesheets (Sass).
Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with code -- creating a program with one a line of code, observing the result, and then adding to it. Join the thousands of hobbyists, students, and professionals who have discovered this free and educational community platform.Quickly learn programming basics, from variables to objects Understand the fundamentals of computer graphics Get acquainted with the Processing software development environment Create interactive graphics with easy-to-follow projects Use the Arduino open source prototyping platform to control your Processing graphics
Fully updated for the growing demand of fiber optics forlarge-scale communications networks and telecommunicationstandards, this new edition is organized into two parts. Part Icovers LAN Networks and Cabling Systems offers comprehensivecoverage on current cabling methodologies and is updated to thelatest industry standards. Part II addresses Fiber-Optic Cablingand Components probes deeper into fiber optics, and can be used toprepare for the Fiber Optics Installer (FOI) and/or Fiber OpticsTechnician (FOT) certifications, two of the Electronic Technician'sAssociation's leading certifications.Explains why cutting corners is a bad ideaWalks you through the obstacles to high-speed datatransferEncourages you to follow the golden rules of cabling
This new edition is the only book you need for current cablingmethodologies and standards.
Inside, you'll learn about:
Interaction design and physical computingThe Arduino hardware and software development environmentBasics of electricity and electronicsPrototyping on a solderless breadboardDrawing a schematic diagram
And more. With inexpensive hardware and open-source software components that you can download free, getting started with Arduino is a snap. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED.
Join the tens of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, with illustrations by Elisa Canducci, Getting Started with Arduino gets you in on the fun! This 128-page book is a greatly expanded follow-up to the author's original short PDF that's available on the Arduino website.
This insightful book presents interviews with nearly 100 leading product managers from all over the world. Authors Richard Banfield, Martin Eriksson, and Nate Walkingshaw draw on decades of experience in product design and development to capture the approaches, styles, insights, and techniques of successful product managers. If you want to understand what drives good product leaders, this book is an irreplaceable resource.
In three parts, Product Leadership helps you explore:Themes and patterns of successful teams and their leaders, and ways to attain those characteristicsBest approaches for guiding your product team through the startup, emerging, and enterprise stages of a company’s evolutionStrategies and tactics for working with customers, agencies, partners, and external stakeholders
"Search Patterns is a delight to read -- very thoughtful and thought provoking. It's the most comprehensive survey of designing effective search experiences I've seen." --Irene Au, Director of User Experience, Google
"I love this book! Thanks to Peter and Jeffery, I now know that search (yes, boring old yucky who cares search) is one of the coolest ways around of looking at the world." --Dan Roam, author, The Back of the Napkin (Portfolio Hardcover)
"Search Patterns is a playful guide to the practical concerns of search interface design. It contains a bonanza of screenshots and illustrations that capture the best of today's design practices and presents a fresh perspective on the broader role of search and discovery." --Marti Hearst, Professor, UC Berkeley and author, Search User Interfaces (Cambridge University Press)
"It's not often I come across a book that asks profound questions about a fundamental human activity, and then proceeds to answer those questions with practical observations and suggestions. Search Patterns is an expedition into the heart of the web and human cognition, and for me it was a delightful journey that delivered scores of insights." --Dave Gray, Founder and Chairman, XPLANE
"Search is swiftly transforming everything we know, yet people don't understand how mavens design search: by stacking breadcrumbs, scenting widgets, and keeping eyeballs on the engine. I urge you to put your eyeballs on this unique and important book." --Bruce Sterling, Writer, Futurist, and Co-Founder, The Electronic Frontier Foundation
"As one who searches a lot (and often ends up frustrated), Search Patterns is a revelation." --Nigel Holmes, Designer, Theorist, and Principal, Explanation Graphics
"Search Patterns is a fabulous must-have book! Inside, you'll learn the whys and wheres of practically every modern search design trick and technique." --Jared Spool, CEO and Founder, User Interface Engineering
Search is among the most disruptive innovations of our time. It influences what we buy and where we go. It shapes how we learn and what we believe. In this provocative and inspiring book, you'll explore design patterns that apply across the categories of web, ecommerce, enterprise, desktop, mobile, social, and real-time search and discovery. Filled with colorful illustrations and examples, Search Patterns brings modern information retrieval to life, covering such diverse topics as relevance, faceted navigation, multi-touch, personalization, visualization, multi-sensory search, and augmented reality.
By drawing on their own experience-as well as best practices and evidence-based research-the authors not only offer a practical guide to help you build effective search applications, they also challenge you to imagine the future of discovery. You'll find Search Patterns intriguing and invaluable, whether you're a web practitioner, mobile designer, search entrepreneur, or just interested in the topic.Discover a pattern language for search that embraces user psychology and behavior, information architecture, interaction design, and emerging technologyBoost enterprise efficiency and e-commerce salesEnable mobile users to achieve goals, complete tasks, and find what they needDrive design innovation for search interfaces and applications
This book is written for the beginner as well as the experienced UX practitioner, regardless of team size, company size, or job title. It is also intended for anyone with an interest in UX, engages with UX, is involved in any way in interactive problem solving and design, or simply wants to learn more about what we do, how we do it, and why those in the UX field are so passionate about wanting to do it better.What You Will LearnAwaken your UX mind and dispel the myths of non-UX thinkersCreate the six optimal conditions for your best ideas to appearIdentify and incorporate the ten design principles found in all good UX designDevelop a broader understanding of Information Architecture (IA) to better engage, guide, and informDevelop a fundamental understanding of patterns and the properties that create themRaise your level of UX maturity with a strategy that transforms your approach to problem solving and helps others understand the true value of your workUtilize important tools of the UX trade that never go out of styleIncrease your knowledge of UX, incorporate valuable ideas and insights into your work, and look at design from a very unique perspectiveIn Detail
Written in an easy-to-read style, this book provides real-world examples, a historical perspective, and a holistic approach to design that will ground you in the fundamental essentials of interactive design, allow you to make more informed design decisions, and increase your understanding of UX in order to reach the highest levels of UX maturity. As you will see, UX is more than just delighting customers and users. It is also about thinking like a UX practitioner, making time for creativity, recognizing good design when you see it, understanding Information Architecture as more than just organizing and labeling websites, using design patterns to influence user behavior and decision making, approaching UX from a business perspective, transforming your client's and company's fundamental understanding of UX and its true value, and so much more.
This book is an invaluable resource of knowledge, perspective, and inspiration for those seeking to become better UX designers, increase their confidence, become more mature design leaders, and deliver solutions that provide measurable value to stakeholders, customers, and users regardless of project type, size, and delivery method.Style and approach
An in-depth, easy to read, and entertaining journey into and through the world of UX using real-world examples, thoughtful illustrations, and engaging quotes to inspire and explain fully the how and why of UX in a practical and impactful way and used immediately in your own work.
This practical guide focuses on principles, tactics, and actionable methods for presenting your designs. Whether you design UX, websites, or products, you’ll learn how to win over anyone who has influence over the project—with the goal of creating the best experience for the end user.Walk through the process of preparing for and presenting your designsUnderstand stakeholder perspectives, and learn how to empathize with themCultivate both implicit and explicit listening skillsLearn tactics and formulas for expressing the most effective response to feedbackDiscover why the way you follow through is just as crucial as the meeting itselfEducate your stakeholders by sharing the chapter from this book on how to work with designers
Entirely example-based, JavaFX 8: Introduction by Example begins with the fundamentals of installing the software and creating a simple interface. From there, you'll move in progressive steps through the process of developing applications using JavaFX’s standard drawing primitives. You'll then explore images, animations, media, and web. This new edition incorporates the changes resulting from the switch to Java 8 SDK. It covers advanced topics such as custom controls, JavaFX 3D, gesture devices, and embedded systems. Best of all, the book is full of working code that you can adapt and extend to all your future projects.Entirely example-based Filled with fun and practical code examples Covers all that's new in Java 8 relating to JavaFX such as Lambda expressions and StreamsCovers gesture devices, 3D display, embedded systems, and other advanced topics
The book is targeted at System Administrators and IT professionals who would like to design and deploy Windows Server 2016 (physical and logical) Enterprise infrastructure. Previous experience of Windows Server operating systems and familiarity with networking concepts is assumed. System administrators who are upgrading or migrating to Windows Server 2016 would also find this book useful.What You Will LearnFamiliarize yourself with Windows Server 2016 ideology, the core of most datacenters running todayNew functions and benefits provided only by the new Windows Server 2016Get comfortable working with NanoserverSecure your network with new technologies in Server 2016Harden your Windows Servers to help keep those bad guys out!Using new built-in integration for Docker with this latest release of Windows Server 2016Virtualize your datacenter with Hyper-VIn Detail
Windows Server 2016 is the server operating system developed by Microsoft as part of the Windows NT family of operating systems, developed concurrently with Windows 10. With Windows Server 2016, Microsoft has gotten us thinking outside of the box for what it means to be a system administration, and comes with some interesting new capabilities. These are exciting times to be or to become a server administrator!
This book covers all aspects of administration level tasks and activities required to gain expertise in Microsoft Windows Server 2016. You will begin by getting familiar and comfortable navigating around in the interface. Next, you will learn to install and manage Windows Server 2016 and discover some tips for adapting to the new server management ideology that is all about centralized monitoring and configuration.
You will deep dive into core Microsoft infrastructure technologies that the majority of companies are going to run on Server 2016. Core technologies such as Active Directory, DNS, DHCP, Certificate Services, File Services, and more. We will talk about networking in this new operating system, giving you a networking toolset that is useful for everyday troubleshooting and maintenance. Also discussed is the idea of Software Defined Networking. You will later walk through different aspects of certificate administration in Windows Server 2016. Three important and crucial areas to cover in the Remote Access role -- DirectAccess, VPN, and the Web Application Proxy -- are also covered.
You will then move into security functions and benefits that are available in Windows Server 2016. Also covered is the brand new and all-important Nano Server!
We will incorporate PowerShell as a central platform for performing many of the functions that are discussed in this book, including a chapter dedicated to the new PowerShell 5.0. Additionally, you will learn about the new built-in integration for Docker with this latest release of Windows Server 2016. The book ends with a discussion and information on virtualizing your datacenter with Hyper-V.
By the end of this book, you will have all the ammunition required to start planning for and implementing Windows Server 2016.Style and approach
This book offers a practical and wide coverage of all features of brand new Microsoft Server 2016 along with tips on daily administration tasks.
Imagine a robotic stuffed animal that can read and respond to a child’s emotional state, a commercial that can recognize and change based on a customer’s facial expression, or a company that can actually create feelings as though a person were experiencing them naturally. Heart of the Machine explores the next giant step in the relationship between humans and technology: the ability of computers to recognize, respond to, and even replicate emotions. Computers have long been integral to our lives, and their advances continue at an exponential rate. Many believe that artificial intelligence equal or superior to human intelligence will happen in the not-too-distance future; some even think machine consciousness will follow. Futurist Richard Yonck argues that emotion, the first, most basic, and most natural form of communication, is at the heart of how we will soon work with and use computers.
Instilling emotions into computers is the next leap in our centuries-old obsession with creating machines that replicate humans. But for every benefit this progress may bring to our lives, there is a possible pitfall. Emotion recognition could lead to advanced surveillance, and the same technology that can manipulate our feelings could become a method of mass control. And, as shown in movies like Her and Ex Machina, our society already holds a deep-seated anxiety about what might happen if machines could actually feel and break free from our control. Heart of the Machine is an exploration of the new and inevitable ways in which mankind and technology will interact.
This practical guide teaches you how to create an effective product roadmap, and demonstrates how to use the roadmap to align stakeholders and prioritize ideas and requests. With it, you’ll learn to communicate how your products will make your customers and organization successful.
Whether you're a product manager, product owner, business analyst, program manager, project manager, scrum master, lead developer, designer, development manager, entrepreneur, or business owner, this book will show you how to:Articulate an inspiring vision and goals for your productPrioritize ruthlessly and scientificallyProtect against pursuing seemingly good ideas without evaluation and prioritizationEnsure alignment with stakeholdersInspire loyalty and over-delivery from your teamGet your sales team working with you instead of against youBring a user and buyer-centric approach to planning and decision-makingAnticipate opportunities and stay ahead of the gamePublish a comprehensive roadmap without overcommitting
Beyond the fundamentals, Network Programming with Go covers key networking and security issues such as HTTP and HTTPS, templates, remote procedure call (RPC), web sockets including HTML5 web sockets, and more.
Additionally, author Jan Newmarch guides you in building and connecting to a complete web server based on Go. This book can serve as both as an essential learning guide and reference on Go networking.
What You Will LearnMaster network programming with Go
Carry out data serialization
Use application-level protocols
Manage character sets and encodings
Deal with HTTP(S)
Build a complete Go-based web server
Work with RPC, web sockets, and more
Who This Book Is For
Experienced Go programmers and other programmers with some experience with the Go language.
This book contains four sections, including a brief introduction to UX research, planning and preparation, facilitating research, and analysis and reporting. Each chapter includes a short exercise so you can quickly apply what you’ve learned.Learn what it takes to ask good research questionsKnow when to use quantitative and qualitative research methodsExplore the logistics and details of coordinating a research sessionUse softer skills to make research seem natural to participantsLearn tools and approaches to uncover meaning in your raw dataCommunicate your findings with a framework and structure
The book starts with an introduction to JavaFX and its history. It lists the system requirements and the steps to start developing JavaFX applications. It shows you how to create a Hello World application in JavaFX, explaining every line of code in the process. Later in the book, author Kishori Sharan discusses advanced topics such as 2D and 3D graphics, charts, FXML, advanced controls, and printing. Some of the advanced controls such as TableView, TreeTableView and WebView are covered at length in separate chapters.
This book provides complete and comprehensive coverage of JavaFX 8 features; uses an incremental approach to teach JavaFX, assuming no prior GUI knowledge; includes code snippets, complete programs, and pictures; covers MVC patterns using JavaFX; and covers advanced topics such as FXML, effects, transformations, charts, images, canvas, audio and video, DnD, and more. So, after reading and using this book, you'll come away with a comprehensive introduction to the JavaFX APIs as found in the new Java 8 platform.
Each method presented provides different information about the users and their requirements (e.g., functional requirements, information architecture). The techniques can be used together to form a complete picture of the users' needs or they can be used separately throughout the product development lifecycle to address specific product questions. These techniques have helped product teams understand the value of user experience research by providing insight into how users behave and what they need to be successful. You will find brand new case studies from leaders in industry and academia that demonstrate each method in action.
This book has something to offer whether you are new to user experience or a seasoned UX professional. After reading this book, you'll be able to choose the right user research method for your research question and conduct a user research study. Then, you will be able to apply your findings to your own products.Completely new and revised edition includes 30+% new content!Discover the foundation you need to prepare for any user research activity and ensure that the results are incorporated into your products Includes all new case studies for each method from leaders in industry and academia
If you are a Python programmer with intermediate level knowledge of GUI programming and want to learn how to create beautiful, effective, and responsive GUIs using the freely available Python GUI frameworks, this book is for you.What You Will LearnCreate amazing GUIs with Python's built-in Tkinter moduleCustomize the GUIs by using layout managers to arrange the GUI widgetsAdvance to an object-oriented programming style using PythonDevelop beautiful charts using the free Matplotlib Python moduleUse threading in a networked environment to make the GUIs responsiveDiscover ways to connect the GUIs to a databaseUnderstand how unit tests can be created and internationalize the GUIExtend the GUIs with free Python frameworks using best practicesIn Detail
Python is a multi-domain, interpreted programming language. It is a widely used general-purpose, high-level programming language. It is often used as a scripting language because of its forgiving syntax and compatibility with a wide variety of different eco-systems. Its flexible syntax enables developers to write short scripts while at the same time, they can use object-oriented concepts to develop very large projects.
Python GUI Programming Cookbook follows a task-based approach to help you create beautiful and very effective GUIs with the least amount of code necessary. This book uses the simplest programming style, using the fewest lines of code to create a GUI in Python, and then advances to using object-oriented programming in later chapters. If you are new to object-oriented programming (OOP), this book will teach you how to take advantage of the OOP coding style in the context of creating GUIs written in Python.
Throughout the book, you will develop an entire GUI application, building recipe upon recipe, connecting the GUI to a database. In the later chapters, you will explore additional Python GUI frameworks, using best practices. You will also learn how to use threading to ensure your GUI doesn't go unresponsive.
By the end of the book, you will be an expert in Python GUI programming to develop a common set of GUI applications.Style and approach
Every recipe in this programming cookbook solves a problem you might encounter in your programming career. At the same time, most of the recipes build on each other to create an entire, real-life GUI application.
UX For Dummies is a hands-on guide to developing andimplementing user experience strategy. Written byglobally-recognized UX consultants, this essential resourceprovides expert insight and guidance on using the tools andtechniques that create a great user experience, along withpractical advice on implementing a UX strategy that aligns withyour organisation's business goals and philosophy. You'll learn howto integrate web design, user research, business planning and dataanalysis to focus your company's web presence on the needs of yourcustomers, gaining the skills you need to be effective in the fieldof user experience design.
Whether it's the interface, graphics, industrial design,physical interaction or a user manual, being anything less than onpoint can negatively affect customer satisfaction and retention.User experience design fully encompasses traditional human-computerinteraction design, and extends it to address all aspects of aproduct or service as perceived by users. UX For Dummiesprovides comprehensive guidance to professionals looking tounderstand and apply effective UX strategies.Defines UX and offers assistance with determining users andmodelling the user experienceProvides details on creating a content strategy and buildinginformation architecturesExplores visual design and designing for specific channelsDelves into UX testing and methods for keeping your siterelevant
The UX field is growing rapidly as companies realise thatmeeting your business goals requires a web presence aligned withcustomer needs. This alignment demands smart strategy and evensmarter design. Consultants, designers and practitioners must allbe on board if the result is to be cohesive and effective. UXFor Dummies provides the information and expert advice you needto get up to speed quickly.
—Devdatt Dubhashi, Professor, Department of Computer Science and Engineering, Chalmers University, Sweden
"This textbook manages to be easier to read than other comparable books in the subject while retaining all the rigorous treatment needed. The new chapters put it at the forefront of the field by covering topics that have become mainstream in machine learning over the last decade."
—Daniel Barbara, George Mason University, Fairfax, Virginia, USA
"The new edition of A First Course in Machine Learning by Rogers and Girolami is an excellent introduction to the use of statistical methods in machine learning. The book introduces concepts such as mathematical modeling, inference, and prediction, providing ‘just in time’ the essential background on linear algebra, calculus, and probability theory that the reader needs to understand these concepts."
—Daniel Ortiz-Arroyo, Associate Professor, Aalborg University Esbjerg, Denmark
"I was impressed by how closely the material aligns with the needs of an introductory course on machine learning, which is its greatest strength...Overall, this is a pragmatic and helpful book, which is well-aligned to the needs of an introductory course and one that I will be looking at for my own students in coming months."
—David Clifton, University of Oxford, UK
"The first edition of this book was already an excellent introductory text on machine learning for an advanced undergraduate or taught masters level course, or indeed for anybody who wants to learn about an interesting and important field of computer science. The additional chapters of advanced material on Gaussian process, MCMC and mixture modeling provide an ideal basis for practical projects, without disturbing the very clear and readable exposition of the basics contained in the first part of the book."
—Gavin Cawley, Senior Lecturer, School of Computing Sciences, University of East Anglia, UK
"This book could be used for junior/senior undergraduate students or first-year graduate students, as well as individuals who want to explore the field of machine learning...The book introduces not only the concepts but the underlying ideas on algorithm implementation from a critical thinking perspective."
—Guangzhi Qu, Oakland University, Rochester, Michigan, USA
Troubleshooting and Repairing
Your EASY, comprehensive technology troubleshooter!
PCs, smartphones, tablets, networks, cameras, home theater and more—all in one book!
We all use technology—and we all have problems with it. Don’t get frustrated… and don’t waste money on costly repair or support calls! Solve the problems yourself, with the one guide that makes it easy: The PC and Gadget Help Desk. Using clear pictures, handy “symptom tables,” and easy-to-use flowcharts, Mark Edward Soper walks you step-by-step through identifying, solving, and preventinghundreds of today’s most aggravating tech problems. Soper covers all your major platforms: iPhones, iPads, Android devices, Windows systems, and more. He even helps you fix the weird problems that happen when you use them together!Regain lost Internet access and fix broken Wi-Fi connections Solve problems with viewing and sharing media or other files Track down power problems wherever they arise Troubleshoot printing problems and print from smartphones or tablets Fix missing video or audio on your HDTV or home theater system Get syncing working right on your Apple or Android device Improve your PC’s 3D gaming performance Identify and replace flaky memory chips Prevent overheating that can damage your equipment Solve common problems with digital cameras and DV camcorders Troubleshoot iOS or Android antennas, updates, screens, and connectivity Get FaceTime working right on your iPhone or iPad Troubleshoot eReaders and display your eBooks on additional devices Sensibly decide whether to upgrade, repair, or replace
Mark Edward Soper has spent 30 years as an instructor and corporate trainer, helping thousands of people work more happily with personal technology. He is the author of PC Help Desk in a Book, and is the co-author of Leo Laporte’s PC Help Desk, as well as more than 25 other books on Windows, digital imaging, networking, the Internet, IT certification, and computer troubleshooting. Soper is a CompTIA A+ Certified computer technician and Microsoft Certified Professional.
BONUS ONLINE VIDEOS: Includes access to free, studio-quality how-to videos that make troubleshooting and repair even easier!
As the data deluge continues in today’s world, the need to master data mining, predictive analytics, and business analytics has never been greater. These techniques and tools provide unprecedented insights into data, enabling better decision making and forecasting, and ultimately the solution of increasingly complex problems.
Learn from the Creators of the RapidMiner Software
Written by leaders in the data mining community, including the developers of the RapidMiner software, RapidMiner: Data Mining Use Cases and Business Analytics Applications provides an in-depth introduction to the application of data mining and business analytics techniques and tools in scientific research, medicine, industry, commerce, and diverse other sectors. It presents the most powerful and flexible open source software solutions: RapidMiner and RapidAnalytics. The software and their extensions can be freely downloaded at www.RapidMiner.com.
Understand Each Stage of the Data Mining Process
The book and software tools cover all relevant steps of the data mining process, from data loading, transformation, integration, aggregation, and visualization to automated feature selection, automated parameter and process optimization, and integration with other tools, such as R packages or your IT infrastructure via web services. The book and software also extensively discuss the analysis of unstructured data, including text and image mining.
Easily Implement Analytics Approaches Using RapidMiner and RapidAnalytics
Each chapter describes an application, how to approach it with data mining methods, and how to implement it with RapidMiner and RapidAnalytics. These application-oriented chapters give you not only the necessary analytics to solve problems and tasks, but also reproducible, step-by-step descriptions of using RapidMiner and RapidAnalytics. The case studies serve as blueprints for your own data mining applications, enabling you to effectively solve similar problems.
What You’ll learnCreate SQL queries to build fast and efficient formulas
Discover new features of version 16 such as JSON functions, Cards, Layout Object window, SortValues, UniqueValues, using variables in Data Sources Write calculations using built-in and creating your own custom functions
Discover the importance of a good approach to interface and technical design
Apply best practices for naming conventions and usage standards Explore advanced topics about designing professional, open-ended solutions and using advanced techniquesWho This Book Is For
Casual programmers, full time consultants and IT professionals.
3D interaction is suddenly everywhere. But simply using 3D input or displays isn’t enough: 3D interfaces must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today’s most comprehensive primary reference to building state-of-the-art 3D user interfaces and interactions. Five pioneering researchers and practitioners cover the full spectrum of emerging applications, techniques, and best practices. The authors combine theoretical foundations, analysis of leading devices, and empirically validated design guidelines. This edition adds two new chapters on human factors and general human-computer interaction—indispensable foundational knowledge for building any 3D user interface. It also demonstrates advanced concepts at work through two running case studies: a first-person VR game and a mobile augmented reality application.
3D user interfaces: evolution, elements, and roadmaps Key applications: virtual and augmented reality (VR, AR), mobile/wearable devices What 3D UI designers should know about human sensory systems and cognition ergonomics How proven human-computer interaction techniques apply to 3D UIs 3D UI output hardware for visual, auditory, and haptic/ tactile systems Obtaining 3D position, orientation, and motion data for users in physical space 3D object selection and manipulation Navigation and wayfinding techniques for moving through virtual and physical spaces Changing application state with system control techniques, issuing commands, and enabling other forms of user input Strategies for choosing, developing, and evaluating 3D user interfaces Utilizing 2D, “magic,” “natural,” multimodal, and two-handed interaction The future of 3D user interfaces: open research problems and emerging technologies
You’ll discover:Why design’s role has evolved in the digital ageHow to infuse design into every product and service experienceThe 12 qualities of effective design organizationsHow to structure your design team through a Centralized PartnershipDesign team roles and evolutionThe process of recruiting and hiring designersHow to manage your design team and promote professional growth
Covering the JavaFX API, development tools, and best practices, this book provides code examples that explore the exciting new features provided with JavaFX 8 which comes as part of Oracle's new Java (SE) 8 release. This book also contains engaging tutorials that cover virtually every facet of JavaFX development and reference materials on JavaFX that augment the JavaFX API documentation.
After reading and using this book, you'll have the authoritative knowledge that should give you an edge in your next JavaFX-based application projects for your job or your clients.
From beginners to advanced users, from artists to coders, this book is for you and everyone in your team!
Programmers can explore multimedia features, and multimedia developers can try their hand at scripting. Basic knowledge and understanding of the Unity platform, game design principles, and programming knowledge in C# is essential.What You Will LearnImmerse players with great audio, utilizing Unity 5's audio features including the new Audio Mixer, ambient sound with Reverb Zones, dynamic soundtracks with Snapshots, and balanced audio via DuckingCreate better materials with Unity's new, physically-based, Standard ShaderMeasure and control time, including pausing the game, displaying clocks and countdown timers, and even implementing “bullet time” effectsImprove ambiance through the use of lights and effects such as reflection and light probesCreate stylish user interfaces with the new UI system, including power-bars, clock displays, and an extensible inventory systemSave and load text and media assets from local or remote sources, publish your game via Unity Cloud, and communicate with websites and their databases to create online scoreboardsDiscover advanced techniques, including the publisher-subscriber and state patterns, performance bottleneck identification, and methods to maximize game performance and frame ratesControl 2D and 3D character movement, and use NavMeshAgents to write NPC and enemy behaviors such as seek, flee, flock, and waypoint path followingIn Detail
Unity 5 is a flexible and intuitive multiplatform game engine that is becoming the industry's de facto standard. Learn to craft your own 2D and 3D computer games by working through core concepts such as animation, audio, shaders, GUI, lights, cameras, and scripting to create your own games with Unity 5.
Completely re-written to cover the new features of Unity 5, this book is a great resource for all Unity game developers, from those who have recently started using Unity right up to Unity professionals.
The first half of the book focuses on core concepts of 2D game design while the second half focuses on developing 3D game development skills. In the first half, you will discover the new GUI system, the new Audio Mixer, external files, and animating 2D characters in 2D game development. As you progress further, you will familiarize yourself with the new Standard Shaders, the Mecanim system, Cameras, and the new Lighting features to hone your skills towards building 3D games to perfection. Finally, you will learn non-player character control and explore Unity 5's extra features to enhance your 3D game development skills.Style and approach
Each chapter first introduces the topic area and explains how the techniques covered can enhance your games. Every recipe provides step-by-step instructions, followed by an explanation of how it all works, and useful additional refinements or alternative approaches. Every required resource and C# script (fully commented) is available to download, enabling you to follow each recipe yourself.
This book is for novice programmers and hobbyists who want to understand how Arduino can be used to program a home security system as well as to those who want to delve deeper into the world of Arduino.What You Will LearnRun cables and electricity to support home security infrastructureConnect Arduino to your programming environmentLearn to interact with output devices – alarms, locks, shuttersUnderstand different parts of electronics circuit (MOSFET, resistor, capacitor)Integrate home monitoring and security notifications with monitoring systemsUse logical level shifter with Arduino to send and receive data to and from Raspberry PIIn Detail
Arduino is an open source micro-controller built on a single circuit board that is capable of receiving sensory input from the environment and controlling interactive physical objects. It is also a development environment that allows the writing of software to the board, and is programmed in the Arduino programming language. It is used for a variety of different purposes and projects, from simple projects such as building a thermostat, to more advanced ones such as robotics, web servers, seismographs, home security systems and synthesizers.
This book will demonstrate how the Arduino can be used to develop a highly connected home security system by mobilizing a network of sensors which can feed alerts back to an Arduino when alarms are triggered. You will know the current state of security systems, well supported by the designs that fit best for your environment. Also, we will see some current technologies such as NFC, Wi-Fi and Bluetooth, and will finally create a complete web interface that will allow us to remotely manage our system, and even send daily bulletins with the summary of activity.
Towards the end, we'll develop a wireless home security system by setting up security cameras and motion detectors (door and gate trips, temperature sensors). We will then set up a centralized remote access hub (powered by the Arduino) that allows sensors to connect to the wireless home network that can be viewed and interacted by the user.Style and approach
A step-by-step guide with numerous examples focusing on providing the practical skills required to build home security applications using Arduino.
Look around you. Artificial intelligence is no longer just a futuristic notion. It's here right now--in software that senses what we need, supply chains that "think" in real time, and robots that respond to changes in their environment. Twenty-first-century pioneer companies are already using AI to innovate and grow fast. The bottom line is this: Businesses that understand how to harness AI can surge ahead. Those that neglect it will fall behind. Which side are you on?
In Human + Machine, Accenture leaders Paul R. Daugherty and H. James (Jim) Wilson show that the essence of the AI paradigm shift is the transformation of all business processes within an organization--whether related to breakthrough innovation, everyday customer service, or personal productivity habits. As humans and smart machines collaborate ever more closely, work processes become more fluid and adaptive, enabling companies to change them on the fly--or to completely reimagine them. AI is changing all the rules of how companies operate.
Based on the authors' experience and research with 1,500 organizations, the book reveals how companies are using the new rules of AI to leap ahead on innovation and profitability, as well as what you can do to achieve similar results. It describes six entirely new types of hybrid human + machine roles that every company must develop, and it includes a "leader’s guide" with the five crucial principles required to become an AI-fueled business.
Human + Machine provides the missing and much-needed management playbook for success in our new age of AI.
BOOK PROCEEDS FOR THE AI GENERATION
The authors' goal in publishing Human + Machine is to help executives, workers, students and others navigate the changes that AI is making to business and the economy. They believe AI will bring innovations that truly improve the way the world works and lives. However, AI will cause disruption, and many people will need education, training and support to prepare for the newly created jobs. To support this need, the authors are donating the royalties received from the sale of this book to fund education and retraining programs focused on developing fusion skills for the age of artificial intelligence.
Artificial “machine” intelligence is playing an ever-greater role in our society. We are already using cruise control in our cars, automatic checkout at the drugstore, and are unable to live without our smartphones. The discussion around AI is polarized; people think either machines will solve all problems for everyone, or they will lead us down a dark, dystopian path into total human irrelevance. Regardless of what you believe, the idea that we might bring forth intelligent creation can be intrinsically frightening. But what if our greatest role as humans so far is that of creators?
Amir Husain, a brilliant inventor and computer scientist, argues that we are on the cusp of writing our next, and greatest, creation myth. It is the dawn of a new form of intellectual diversity, one that we need to embrace in order to advance the state of the art in many critical fields, including security, resource management, finance, and energy. “In The Sentient Machine, Husain prepares us for a brighter future; not with hyperbole about right and wrong, but with serious arguments about risk and potential” (Dr. Greg Hyslop, Chief Technology Officer, The Boeing Company). He addresses broad existential questions surrounding the coming of AI: Why are we valuable? What can we create in this world? How are we intelligent? What constitutes progress for us? And how might we fail to progress? Husain boils down complex computer science and AI concepts into clear, plainspoken language and draws from a wide variety of cultural and historical references to illustrate his points. Ultimately, Husain challenges many of our societal norms and upends assumptions we hold about “the good life.”