Pat McHale and artist Jim Campbell return with more original stories that take place along with the animated show. Follow the additional adventures of Wirt and Greg as they try to find their way out of the Unknown forest. Collects the one shot and the limited series!
WHY YOU'LL LOVE IT: Bringing the classic feel of a Victorian fable, this is a fun journey of two brothers trying to find their way home. With the talent of Pat McHale on story and the illustrative storytelling of Jim Campbell (STAR WARS, THE KRACHMACHER) this is definitely going to be an awesome journey that will appeal to fans of The Secret of NIMH, The Triplets of Belleville, and classic fairy tales.
WHAT IT'S ABOUT: Two brothers, Wirt and Greg, find themselves lost in the Unknown, a strange forest adrift in time. With the help of a shadowy Woodsman and an ill-tempered bluebird named Beatrice, they travel through the foggy land hoping to find their way home and encountering all manner of adventures along the way.
What It Is: A new Over the Garden Wall story set between episodes 3 and 4 of the animated series! Wirt and Greg are trying to hitch a ride out of schooltown but end up having to walk. Soon, they come upon two girls playing, and wind up having to keep them entertained so that they don¡¯t wake their giant of a father!
The highly anticipated new standalone full-color graphic novel from Bryan Lee O’Malley, author and artist of the hugely bestselling Scott Pilgrim graphic novel series
Katie’s got it pretty good. She’s a talented young chef, she runs a successful restaurant, and she has big plans to open an even better one. Then, all at once, progress on the new location bogs down, her charming ex-boyfriend pops up, her fling with another chef goes sour, and her best waitress gets badly hurt. And just like that, Katie’s life goes from pretty good to not so much. What she needs is a second chance. Everybody deserves one, after all—but they don’t come easy. Luckily for Katie, a mysterious girl appears in the middle of the night with simple instructions for a do-it-yourself do-over:
1. Write your mistake
2. Ingest one mushroom
3. Go to sleep
4. Wake anew
And just like that, all the bad stuff never happened, and Katie is given another chance to get things right. She’s also got a dresser drawer full of magical mushrooms—and an irresistible urge to make her life not just good, but perfect. Too bad it’s against the rules. But Katie doesn’t care about the rules—and she’s about to discover the unintended consequences of the best intentions.
From the mind and pen behind the acclaimed Scott Pilgrim series comes a madcap new tale of existential angst, everyday obstacles, young love, and ancient spirits that’s sharp-witted and tenderhearted, whimsical and wise.
Praise for Seconds
“The cartoonist, best known for the Scott Pilgrim series, delivers one of the most enjoyable reads I’ve had all year with this magical graphic novel. I dare you to not read it all in one sitting.”—Whitney Matheson, USA Today
“Seconds arrives with high expectations, and it meets them all, delivering the style and humor of [Bryan Lee] O’Malley’s past works with greater emphasis on mood, detail, and complex character relationships.”—The A.V. Club
“Richly imagined and vibrantly drawn, Seconds is a funny, surprising, and enchanting read.”—Publishers Weekly
“In Seconds, Bryan Lee O’Malley plays the angst of youth against the fabric of a larger epic. In doing so, he enriches both. A great ride!”—Guillermo del Toro
“Bryan Lee O’Malley’s Seconds is adorable, haunting, funny, and beautiful. A perfect recipe for a great graphic novel.”—Scott McCloud, author of Understanding Comics
From the Hardcover edition.
Winter is coming. Such is the stern motto of House Stark, the northernmost of the fiefdoms that owe allegiance to King Robert Baratheon in far-off King’s Landing. There Eddard Stark of Winterfell rules in Robert’s name. There his family dwells in peace and comfort: his proud wife, Catelyn, his sons Robb, Brandon, and Rickon, his daughters Sansa and Arya, and his bastard son, Jon Snow. Far to the north, behind the towering Wall, lie savage Wildings and worse—unnatural things relegated to myth during the centuries-long summer . . . but proving all too real and all too deadly in the turning of the season.
Yet a more immediate threat lurks to the south, where Jon Arryn, the Hand of the King, has died under mysterious circumstances. Now Robert is riding north to Winterfell, bringing his queen, the lovely but cold Cersei, his son, Prince Joffrey, a cruel, vainglorious youth, and the queen’s brothers Jaime and Tyrion of the powerful and wealthy House Lannister—the first a swordsman without equal, the second a dwarf whose stunted stature belies a brilliant mind. All heading for Winterfell and a fateful encounter that will change the course of kingdoms.
While across the Narrow Sea, Prince Viserys, heir of the fallen House Targaryen, which once ruled all of Westeros, schemes to reclaim the throne with an army of barbarian Dothraki—whose loyalty he will purchase in the only coin left to him: his beautiful yet innocent sister, Daenerys.
Thirty pages of never-before-seen artwork, including a new closing segment, “Sparklehorse,” and the touching new scene, “An August Noel”
A new Introduction by James O’Barr
Lost sequences restored using the artist’s original technique
This is The Crow like you’ve never seen it before—the powerful journey of an avenging angel and a celebration of true love . . . as fierce, intelligent, and unforgettable as when it was first conceived.
Suggested for mature readers.
For Azoth, survival is precarious. Something you never take for granted. As a guild rat, he's grown up in the slums, and learned to judge people quickly - and to take risks. Risks like apprenticing himself to Durzo Blint.
But to be accepted, Azoth must turn his back on his old life and embrace a new identity and name. As Kylar Stern, he must learn to navigate the assassins' world of dangerous politics and strange magics - and cultivate a flair for death.
The Eye of the World: The Graphic Novel, Volume One begins Robert Jordan's epic fantasy tale by introducing Rand al'Thor and his friends Matrim and Perrin at the spring festival. Moiraine Damodred and Lan Mandragoran appear, and almost before Rand knows it, he and his friends are fleeing his home village with Moiraine, Lan, and Egwene al'Vere, the innkeeper's daughter, who wishes to become an Aes Sedai. The conclusion of this volume leaves the travelers on the road to Baerlon, barely ahead of the pursuing Trollocs and Draghkar. As they run for their lives, Moiraine and Lan begin to teach the young people what they need to know to survive in this dangerous world.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Twenty-five years since THE SANDMAN first changed the landscape of modern comics, Neil Gaiman's legendary series is back in a deluxe edition!
THE SANDMAN: OVERTURE heralds NEW YORK TIMES best-selling writer Neil Gaiman's return to the art form that made him famous, ably abetted by artistic luminary J.H. Williams III (BATWOMAN, PROMETHEA), whose lush, widescreen images provide an epic scope to the Sandman's origin story. From the birth of a galaxy to the moment that Morpheus is captured, THE SANDMAN: OVERTURE will feature cameo appearances by fan-favorite characters such as the Corinthian, Merv Pumpkinhead and, of course, the Dream King's siblings: Death, Desire, Despair, Delirium, Destruction and Destiny.
Strangers have come to the village of Emond's Field, located in Two Rivers, during the Bel Tine holiday. With theses strangers come stories of the outside world: tales of war and of a man who claims to be the Dragon Reborn, the one prophesized to save the world, and also to destroy it in his madness. For it is known that no man can channel the One Power without going horribly insane.