When a ship sinks off the coast of India, a lone survivor washes ashore—a mysterious young man from the American West. Taking refuge among the local nobility, the man falls in love with the daughter of the Yahif. But on the eve of her wedding, Kirstina is kidnapped by the sinister and supernatural Blackschuster. To save his beloved, the American immerses himself in the dark arts and is reborn as a mighty wizard: Dr. Spectros.
In the last car of a train bound for the Old West, two railroad employees discover Kirstina inside a glass coffin, alive but trapped in eternal sleep. Blackschuster kills the porters and escapes with his prisoner as Spectros follows in close pursuit. With the help of a handsome gunslinger, a mute giant, and a knife expert, the doctor will rescue his bride from the clutches of evil or die trying. Luckily, he has a powerful weapon on his side: the ability to transform himself into Kid Soledad, master gunfighter.
From Natchez to Denver, Mexico to Montana, Dr. Spectros has chased his nemesis, Blackschuster, across the length and breadth of North America. He nearly caught up with him in California, but the evil wizard slipped out of Spectros’s grasp. The trail grows warm again in the Oregon fishing village of Bear Harbor, where Blackschuster has come in search of the silver he needs to perform his sorcery.
With the help of a handsome gunslinger, a mute giant, and a skilled knife fighter, Spectros finally has a chance to destroy his enemy and rescue his beloved. But there are dark forces at work on the coast of Oregon, and Blackschuster has harnessed the powers of a beast whose very name strikes fear in the hearts of men.
The ship full of enslaved Africans arrived in Natchez just before the end of the Civil War. Freed by the Union army, the Telingas found themselves in a strange land whose language they did not speak and whose people they feared. The tribe fled into the bayou to make a new life with their old black magic—one so powerful it has brought the evil conjurer Blackschuster all the way from the West to the Deep South.
On orders from his employer, Dr. Spectros, the gunslinger Ray Featherskill rides into Natchez. Seeking to avenge the kidnapping of his beloved Kirstina, Spectros has vowed to bring Blackschuster’s reign of terror to an end. Ray has just settled into his hotel room when bullets fly through the window, missing him by inches—the sinister magician is sending his enemies a message. When Spectros arrives, he and Ray venture deep into Telingas territory, where Blackschuster has joined forces with an army of the undead.
In the cold desert night, gunslinger Ray Featherskill rides alone. On the horizon, he sees two men sitting at a roaring campfire. He approaches carefully, but his caution is unnecessary. The men are dead, their throats cut from ear to ear. It is the work of Blackschuster, the sinister magician who kidnapped Dr. Spectros’s beloved bride and imprisoned her in a glass coffin. Ray rides not just for Spectros, but to avenge every innocent person Blackschuster has killed.
On the shadowy edge of the dead men’s camp, Ray finds a survivor—a spirited young woman who is happy to join the chase for the magician who murdered her father. Soon they are joined by Spectros, and an epic blood feud approaches its electrifying conclusion.
When the harsh winters of the Black Hills snuffed out his father’s life, Miles Donovan was left with no inheritance but knowledge of every trail, creek, and ridge in the Dakota territories. He put his scouting instincts to work for the US cavalry, helping them chase Sioux raiding parties across terrain where few white men dared to tread. It was in that unforgiving country that he learned to hate Tom DeFord, a savage gunman whom Miles once saw kill a Blackfoot woman in cold blood.
His scouting days behind him, Miles is cooling his heels in Deadwood when the beautiful Della Adair hires him to escort her out of town, and across the dangerous Dakota plains. When Tom DeFord comes after Della and her gold, Miles will make a stand, turning his guns against the deadliest killer the Dakota Territories have ever known.
There was a time when Jake Worthy wouldn’t have been arrested for killing the gambler in the Tucson saloon. The card cheat drew his gun first—Jake shot only in self-defense. But the West is on its way to being civilized, and the sheriff has no choice but to throw Jake in jail. After six months behind bars, he is released and immediately sets out for home and his sweetheart. His first night on the trail, a bandit shoots Jake’s horse and leaves him to die. Stranded in the desert with a bullet in his leg, he starts walking, dreaming of the woman he may never see again.
Near exhaustion, Jake is picked up by three riders bristling with guns. They give him food, shelter, and a bandage for his leg. Without their help, he will die, so Jake joins their gang, starting down a path that will lead him right back to prison—or the grave.
Virginia fell in love with Cameron Black as a young girl. The sight of a trained killer with guns on his hips set her heart fluttering. But as the years wore on, she drifted away, unable to bear her worry for him. Years later, after Black rescues Virginia from an Indian attack, she makes him an offer: Hang up your guns and I’ll be yours again. Together, they take a job running a lonely stagecoach station in the middle of the open range, hoping to find peace at last. But trouble is not far behind.
An outlaw arrives, smuggling $50,000 in stolen gold. His companion is Becky Grant, a debutante on the run from her father. Thieves chase the bandit, marshals hunt Becky, and a storm closes in on the way station. Before it passes, Cameron Black will don his pistols once more.
The Chicolote stagecoach is just outside of town when a highwayman tricks the driver into stopping. With a long-barreled hunting rifle, he forces the passengers to hand over their valuables and lifts nearly $30,000 in paper money from the coach before riding into the night. He hides his haul in a cave, keeping only a pair of diamond earrings to give to his beloved. Then he sends the sheriff a note with directions to recover the stash. For Hal Trevor does not want to steal—he simply wants to destroy the stagecoach line.
Calvin Poole, the line’s owner, made an enemy of Trevor by chasing his wife. When Poole hires the infamous Laredo to track down the mysterious highwayman, kindhearted Trevor becomes the one thing he never wanted to be—an outlaw.
When Luke Walsh hears Dee Dee Bright calling for help, he breaks down her hotel room door. He finds the dance-hall beauty half-naked underneath a brutish man, and draws his gun without thinking. Suddenly a marshal is dead, and Luke’s life isn’t worth dirt. He escapes into the desert, but when his water runs dry and his horse drops dead, he prepares for the end. He collapses, only to wake in the back of a stranger’s wagon. Taken captive by outlaws, he soon wishes he had not survived.
As a slave working in a gold mine, Luke endures a new life of savage discipline in which the only law is death. The worst surprise comes when Dee Dee Bright arrives, flanked by her outlaw lover. The woman who ruined his life is not through with him yet, but Luke Walsh knows how to settle a score.
John Dancer hauls himself out of bed and stuffs his swollen ankle into his boot, gritting his teeth through the pain. That boot won’t come off again unless he cuts through the leather, but for now it will do just fine. His ankle was blown apart by a Winchester rifle, and he will never walk right on it again. John Dancer can’t run, but he can ride—and he is fine with dealing justice on horseback.
His trouble started three months earlier, when his drifter lifestyle led him to an abandoned ranch, where a woman lay weeping over the body of her lynched husband. His instincts told him to ride on, but he couldn’t leave the woman alone, and he stayed behind to help her bury her man. When the raiders who killed him returned, Dancer was caught in the middle, his ankle destroyed and his thoughts turned forever towards revenge.
In 1873, the Winchester repeating rifle is the cutting edge of military technology. In order to steal a shipment of the priceless guns, two crooked railroad employees hire a half-dozen border cutthroats. But when it comes time for the heist, they discover something shocking: The rifles have already been stolen.
Meanwhile, laid off from jobs on the railroad for petty theft, Thad Folger has teamed up with the booze-addled Tombstone Jack to take revenge on their old bosses by lifting some merchandise from a westbound train. They thought they were stealing cloth, but instead they get three dozen Winchester ’73s. Chased by the army as well as railroad detectives and border thieves, Folger and Tombstone take flight across the prairie. They are not cut out to be bandits, but one thing is certain—if they get cornered, they will have the best guns in the West.
Jake Shockley has his feet up in the tavern when his twin comes through the door. The stranger isn’t his brother, but may as well be, and Jake sees opportunity there—a chance to erase years of warrants and wanted posters with a single quick kill. He lures his lookalike into the alley, knocks him out, and waits until a rider comes along. Jake shoots his twin through the heart and skips town, leaving Giles Clanahan to take the blame.
At first, Clanahan is praised for killing the notorious bandit, but when the townspeople realize the dead man isn’t Shockley, they sentence Giles to hang. He escapes, and sets out across the desert, planning to bring justice to the man who framed him—even if it means dying in the sand.
After three days in a stagecoach, Chad Dempster is weary, dusty, and sore. On his first step into Las Palmas, he slips, and crashes face first into the dirt. His clumsiness earns him a nickname—Tanglefoot—and the sympathy of Glen Walker, one of the most powerful men in town. Walker buys Chad lunch, finds him a place to stay, and gets him a job driving the stagecoach. He seems like the best friend a newcomer could have—but he is setting Tanglefoot up to die.
On Chad’s first run with the stage, a crew of bandits open fire on him. He is saved only by the quick shooting of a mysterious passenger. But why did the outlaws quit so easily? And if the passenger was the one who saved him, why did Chad not see him draw his gun? Trapped in a conspiracy he can’t understand, Tanglefoot must move quick to stay alive, or risk something much worse than falling on his face.
Fifty thoroughbreds. Three hundred miles. Four thousand dollars. Driving those horses across Cheyenne territory is a crazy risk, but the only alternative is to give up the ranch. For the sake of his boss, Kendo takes the job—so long as he can bring seven good men with him. But in this part of the West, few trustworthy men can be found. The trouble comes not from the Cheyenne, but from three of Kendo’s fellow riders, who don’t hesitate when they get a chance to take the herd and leave Kendo bleeding to death on the open range.
Lost, exposed, and without a horse, Kendo needs a miracle to make it back to civilization. But he has far bigger plans than mere survival. First, he wants the bullet out of his back. Next, he wants to rescue the herd. And then, when the time comes, he will savor the bloody flavor of vengeance.
When Russell Bates gets his father’s message that the family ranch is in trouble, he does not hesitate to ask his commander for leave. When his request is denied, the cavalryman takes matters into his own hands and goes AWOL during a patrol. There is nothing more important to Russell than his father, but he does not arrive in time to save him. Old man Bates is dead, and his ranch is ready to perish along with him.
The foreman has been lynched, the cowhands are in revolt, and Russell’s sisters have ceded control of the ranch to the sinister Vincent Battles. With the help of Trinity, an honest drifter whom Russell met on the road, the Bates family must fight to keep hold of their land. But when Russell’s oldest brother returns from Texas, their civil war threatens to spread from the ranch to the family itself.
When Tom Quinn first came to the little patch of prairie that would become Stratton, it wasn’t paradise, but it was close. The town he built there was beautiful in a humble way, an honest Western village where hardworking settlers came to make new lives. When Tom moved on, he left a happy town behind him. And then a man called Shelley Peebles came and turned it into hell.
Backed up by a gang of hired guns, Peebles pushed out the small landowners, using money and muscle to corrupt the village and its people. Only one man stood in his way—the veteran gunman Tyler Holt—and so Peebles used his influence to have Holt lynched. This outrage brings Quinn back to the town he loved so much—not to save it, but to wipe it off the earth.
The land is lush—but bare of cattle. Colonel Tremaine never expected his ranch’s grass to come in so thick, and with his health failing, the old soldier lacks the strength to assemble the kind of herd that could take advantage of nature’s bounty. He reaches out to Kirby McBride, an old recruit from his army days, and begs him for a favor. Once, the colonel saved Kirby’s life. Now Kirby will save his.
He sends Kirby to Mexico to collect a thousand-head herd from the drought-ravaged ranch of Don Trujillo-Lopez. Drive the cattle north, fatten them on Tremaine’s grass, and he and the don can split the profits. But when jealousy overwhelms the drive and some of Kirby’s own men prove treacherous, death threatens the operation. As Kirby McBride drives into Devil’s Canyon, a fortune hangs in the balance—and so does his life.
Tucker finds Chase Carver huddled in an alleyway behind a restaurant, fighting wild dogs for scraps of food. Shortly thereafter Tucker offers Chase a square meal and a warm bed in a fine hotel. How can they afford it? Easy. When morning comes, they will leave without paying. Tucker is an outlaw, and Chase is grateful to learn his ways. The rules are simple: Never look scared, never get greedy, and never stay in a town more than one night—unless that town is Bandolero, where every thief is welcome.
After finding a home in this paradise, Chase quickly earns himself the nickname “Mad Dog.” But when the love of a beautiful woman forces him to turn on his fellow bandits, he finds himself pursued by lawman and outlaw alike, with death at his back and no friend to call his own.
A bloated dead cow bakes in the hot desert sun. This grisly omen is the first creature Trinity and Billy Raglan have seen since they stepped onto the deserted Bar-D Ranch, a desolate stretch of country that their boss has purchased for reasons known only to him. Sent to clear out the property after the former owner refuses to vacate, they detect no signs of life—until a sniper’s bullet breaks the silence. Trinity and Billy have walked into a shooting war.
This is the opening engagement in a battle that could determine the fate of the territory. As Boss Clark fights three factions for control of the seemingly worthless land, Billy and Trinity find themselves caught in the crossfire. Their only routes of escape involve traversing an endless stretch of deadly desert . . . or shooting their way to freedom.
Julius Lang is chatting with the marshal when the killers ride down Main Street, and he doesn’t have time to reach for his gun before a storm of bullets cuts the lawman down. This is the fourth marshal Montero has lost this year, and the townspeople want Lang to be the fifth. He’d rather return to the safety of his failing ranch, but when a brassy young San Francisco woman comes and claims his land as her own, he’s left with no choice but to take the badge—and be measured for a coffin along with it.
The killers who run this town expect Lang to be just another pushover, but he’s ready to surprise them. This rancher has lost everything, and he will kill to get it back.
When he sees the string of riders coming over the horizon, Luke Cason sends his daughter, Sally, to hide in the basement. She trembles in the dark, chilled by the terrible sounds of her father’s past, come to take revenge. When the basement fills with smoke, she escapes the burning house and finds their little homestead deserted, her father taken by the mysterious men. She is alone on the prairie, without horse, gun, or food, and believes that things cannot get any worse—until she sees the riders coming back.
At the head of the pack is Trace Cavanaugh, a suntanned Arizona lawman with ice-blue eyes. He and his two companions are not the men who took Sally’s father. They were on their way to fight alongside Luke, but arrived too late. With Trace’s help, Sally sets out to find her father and kill the men who took him away.
A few miles outside of town lies the Tanglewood, a savage maze choked with inedible plants and overrun with deadly animals. The sharpest trackers in the West would lose themselves in the Tanglewood, but for those who know its secrets, it is an invaluable refuge.
Dan Sumner and his friends are honorable men, and in this part of the prairie, that means they are a dying breed. Forced from their homesteads by a gang of corrupt Eastern businessmen, the guys turn desperado. To drive their tormentors out, they rob the town bank by moonlight. But when the sheriff and his deputies are waiting for them, a vicious gunfight leads them to take refuge in the Tanglewood—where good men go to die.
Casey Storm doesn’t know who the Shadow Riders are. He only knows that they want to kill him. A dozen men in black slickers set upon Casey as soon as he reaches Montana, chasing him across the freezing plains for reasons he can only guess at. They chase him until his horse dies and keep chasing him even after he tumbles to the ground. He escapes only by chance, tripping and falling into a hidden coulee. The Shadow Riders pass on—and a winter storm descends.
Thick snow falls as Casey staggers up to the covered wagon, begging for shelter. The inhabitants are also on the run from the Shadow Riders, who seem to have mistaken Casey for Stan Deveraux, the gunman who promised to lead the settlers to safety. They have six days to reach the fabled land known as Sundown—six days before their property is stolen, and they are left to die at the hands of the Shadow Riders.
Rain looms over the prairie when Matt Holiday sees a gang of horsemen abduct the boy. The only man who could have kidnapped young Will Waverly is his father, an outlaw who rightfully belongs in prison. Holiday agrees to rescue Will, but the family demands he take something along: Will’s spirited sister Serenity, whose beauty disguises one of the fastest guns in the west.
Although the girl’s presence irritates him, Matt cannot deny she’s a crack shot. But can he trust her? The boy isn’t the only thing missing: $20,000 in gold is gone, too, and there is no telling what the outlaw’s daughter will do to get her hands on it.
For Skyler Lynch, retirement from the army was supposed to mean easy living, running a farm, and making a tidy profit breeding horses on the side. But when bad weather dooms his crops, his has no choice but to drive his horses south for sale in a desperate attempt to stave off foreclosure. He might have gotten there too, had he not made the mistake of hiring the Van Connely gang. A hard-eyed killer, Connely turns on Lynch, guns him down in cold blood, and makes off with the horses. Only one good man survives the mutiny: the forthright Randy Staggs.
Staggs vows to bring justice down on Connely’s head, but the killer has money, friends, and a strong head start. Avenging Lynch will mean a wild chase across the prairie and a showdown with one of the blackest hearts ever to ride the range.
After the Sioux attacked, Sad Sam found young Brian McCulloch in the ruins of the wagon train, surrounded by the bodies of his slaughtered family. He took the frightened child under his wing, and for years they were inseparable—hunting, wandering, and trapping beavers for fur in the frigid Montana wilderness. While Sad Sam and Brian are returning south, their cart piled high with valuable pelts, a gang of bandits stops them, stealing the furs and leaving a bullet in Sad Sam’s gut before Brian has a chance to draw the Colt in his holster.
Brian vows to avenge the man who was as close to a father as he will ever have. Tracking the outlaws means a long and dangerous journey, but with nothing left to lose, Brian wagers revenge will be worth the wait.
Fresh out of jail, John Magadan sets out for the oasis of Coyote Wells. When he finds the spring dried up, he knows he will likely die. He trudges on, and hears a voice calling from the sands—a gutshot man pleading for water that John does not have to give. The man presses silver into John’s hand, begging him to take it to Yuma, to tell his sweetheart how he died. John agrees, even though he sees no chance of making it there alive.
Soon after he rides on, John’s horse gives out, sending him crashing to the ground unconscious. When he comes to, he’s in an unfamiliar place, being interrogated by men who suspect him of killing the man in the desert. Killers, lawmen, and Yaqui Indians all want John Magadan’s hide. He survived the desert, but the trip to Yuma will be deadly.
After years fighting the Apache for the United States Army, Carroll Cougar builds a cabin in the heart of the Texas prairie. When a local rancher tries to take it away from him, Cougar takes a stand, waiting in the trees when the rancher and his son come to attack. With a few shots from his .56 Spencer, he defends his property, believing that peace is his at last. But another disturbance soon follows, from a completely unexpected source.
An old army buddy reaches Cougar with a letter from President Grant begging the tracker to join up for one last mission. It isn’t the president’s name that convinces him—it’s the name of the target: Solon Reineke, the gunman who murdered the only woman Cougar ever loved. For the sake of vengeance, he will pick up the trail one last time, even if it means never knowing peace again.
What made Jake Worthy rob his hometown bank? Was it stupidity? Daring? Or did he simply not think the men of Quirt, Arizona, had the skill to catch him? Three days out of Quirt, the group sent after Worthy is coming apart at the seams. The richest man in town is complaining about the hardships of the trail. Alongside him are a couple of greenhorns, a few refugees from the saloon, and a redheaded man whose steely confidence the sheriff simply does not trust. By law, the chase must end at the county line—but Sheriff Fawcett fears the posse is beyond his control.
To capture Worthy and retrieve the stolen gold, the men of Quirt will push themselves to the limit, even if it means turning outlaw themselves.
Two horsemen appear on the eastern edge of Crater, a dusty Western town as dry and barren as the sinkhole that gave it its name. The riders disappear around the back of the bank, where they find an unlocked door—and a flour sack stuffed with cash. The ransom was embezzled by the banker himself, who is ready to risk jail, to throw away his reputation, to give his life if it means getting his daughter Anita back alive. But the money won’t be enough. These kidnappers are out for blood.
The banker told no one about the kidnapping, but Deputy Marshal Bill Thatcher—who loves Anita no less than her father does—quickly notices the girl’s disappearance. As the kidnapper’s demands increase, Thatcher must prove his love with violence. In a town like Crater, love is no match for a quick-drawn gun.
It’s bold for a cowhand to woo his boss’s daughter, but John Tanner can’t help loving Becky Canasta. Their courtship is upended by Matt Doyle, a spurned admirer who considers Becky to be his property—and is willing to kill to keep it that way. He is about to have his revenge when Becky draws a small pistol and shoots him through the heart. To save her from the gallows, John takes the blame. He receives only two years in prison for his gallantry. Once freed, he returns to the ranch to see if he still holds Becky’s favor, but the place is ransacked—and Becky is nowhere to be found.
Desperate to save the woman for whom he sacrificed his freedom, John sets off in pursuit of the kidnappers, who are on the trail of a legendary treasure. He must find it first if he ever wants to see Becky alive again.
Jerry, Sandy, and Turk relax in the Durant saloon while sipping whiskey, showing off their new clothes, and waiting for night to fall. They have just finished a long drive, and decide to dream up ways to spend their money when one of their trail mates staggers into the saloon, a knife in his back. He gasps out a partial warning, then drops dead on the floor.
Whip marks crisscross the dead man’s back—the signature of their trail boss, the sadistic Amos Coyne. Sandy and his friends bury the body and return to the bar, expecting the drama to be over. But when Coyne vanishes with their horses, the men set off on a dangerous new trail that leads to a showdown with a killer—one who packs a gun, a whip, and a smile.
Four men crouch in the meager shelter of Rose Canyon, vowing revenge against the man who kicked them off the MM Ranch. Two are old hands who have been punching cattle since the wild days of the Old West. One is a youngster, desperate to make a reputation as a hard man. And the last is Drew Tango, a lawman turned bad with a look in his eyes that marks him as a killer. The MM’s owner lies dying in his bed, and his foreman has a scheme to steal the ranch. Firing these four men was the first step. The next one will be war.
Tango leads the men back to the MM to protect Roberta, the rightful heir to the ranch. She may have legal title to the land, but Drew Tango knows that in this country, the only law is the gun.
The rider carries three pistols and a couple of rifles to boot. John Dancer arrives in Matchstick with enough firepower to stop an army. No one knows his target, but this tiny Western town is rife with corruption, from the embezzling bank manager to the sheriff who is no longer up for the job. South of town, the owner of the sprawling SS Ranch has his own enemies, including small-time farmers and the stunning Esperanza del Rio, whose family has run the country since the days of King Philip IV. Any one of these people could be in Dancer’s sights.
The stagecoach rumbles toward Yuma when Tom Quinn hears the war whoop. A dozen Apaches strike, hungry for blood. Their first volley finds the driver, forcing Quinn to drive with one hand and shoot with the other. By the time the attack eases up, he is down to his last bullet. As the Apache pull back, the horses bolt, and the wagon flips on its side. Tom is trying to get it upright when two more riders approach.
Escorted by Sheriff Mike Hancock, the accused murderer is on his way to Yuma prison—and now, he’s Quinn’s problem. Yuma may only be one hundred miles away, but night falls faster with a killer at your back.
His horse shot out from under him, the sheriff scrambles across ragged wasteland, desperate to outrun the four riders behind him. Bullets sing through the air as the chase comes to an abrupt halt at the lip of the Snake River Gorge. Far below him, the rapids roar through the canyon, and the lawman has no choice but to jump. He falls, slamming his head on a rock, and sinks into unconsciousness.
He washes up on the riverbank near a small farm, where young Teresa Bright drags him to safety. His rescuer finds no clue to his identity but a piece of a badge nestled in his front pocket. She and her father wash and dress the stranger’s wounds, but they can do nothing to bring back his shattered memory. Whoever this man is, there were killers on his tail, and they will not rest until he’s found.
On a freezing mountainside, three out-of-work cowboys are near death when one of them spies a long-abandoned trapper’s shack. It is little more than a pile of old logs, but it has a hearth and a chimney where they can build the fire that will save their lives. Before he lights the wood, Cody Hawk checks the chimney to make sure it’s clear. Inside he finds a pair of saddlebags, filled to the brim with gold. In the corner of the shack, underneath a pile of old furs, he discovers the gold’s former owner, whom time has reduced to a pile of bones.
The coins are fifteen years old, stolen in some forgotten robbery, and the desperate men believe they can claim them as their own. But dead man’s gold is always cursed, and these coins will buy nothing but heartache, danger, and death.
J. Pierce Buchanan has spent a lifetime tearing a living out of the open range—battling droughts and wildfire, Indians and bandits. At ninety, he has accumulated a fortune in gold pieces—some $50,000—but he will never get the chance to spend it. In the still of the night, someone sneaks into the old man’s bedroom and tortures him at gunpoint in a fearsome attempt to lay his hands on the treasure. When J. Pierce won’t speak, someone shoots him five times and disappears into the darkness.
Heirs come out of the woodwork demanding a piece of the old man’s fortune, as the cowhands and yard men of the ranch scour the thirty-thousand acres searching for the stash. Into this frenzy of greed ride Glen Strange and Bobby Trapp, a pair of honest cowboys just looking for a scrap of work. The J-Bar Ranch has contracted gold fever, and J. Pierce Buchanan will not be the last victim.
The cattle drive was Jake’s last chance. After promising a fortune to any man willing to make the long trek across the Mexican border, the ranch boss skipped out at journey’s end, leaving Jake Staggs friendless, broke, and far from home. Trudging across the desert, holes in his boots and his horse near death from thirst, Jake smells the unmistakable scent of fresh water. In a lonely gulch he finds lush grass, plenty to drink, and a cabin occupied only by an old man and a madwoman. It is a little piece of paradise—but he will be lucky to get out alive.
The gulch is a hideout for a band of horse thieves, and now that Jake has been there, they won’t let him leave. He narrowly escapes, but not for long. Before he can go home, Jake must make one last trip into smuggler’s gulch.
Cameron Black gallops across the alkali flats on a stolen horse, a Henry rifle at his side. Horse theft is a hanging offense in Arizona, but that means nothing to Cam. If the law catches up to him, they can only hang him once, and he has already been sentenced to die. Just twelve days earlier Cam was a law-abiding man, making his way to Tombstone in hopes of finding work. He was nearly there when he met Stony, a hardened old salt who offered to share the trail with him. This man would save Cam’s life a half-dozen times in the next few days—but he is also the reason Cam would face the hangman’s rope.
Fleeing the law, Cam takes refuge in the desert, a desperate gamble that nearly amounts to a death sentence of its own. Tombstone is the most dangerous town in the West—but the wasteland around it is far deadlier.
Years ago, Lee Trent did a favor for the Cheyenne, who rewarded him by setting aside a parcel of land where no man but he could hunt, trap, or homestead. He lived quietly in the shadow of the snowcapped mountains for years—until the day that a hunting party arrived from the East and turned his peaceful world upside down.
The party is led by the bloodthirsty Baron Stromberg, a European aristocrat who has come to hunt all manner of Western game. He has killed buffalo, mountain lions, moose, and deer, and all that he needs to complete his collection is a wapiti, the fabled elk of the mountains. Against his better judgment, Trent agrees to let the baron hunt. But when the shoot becomes a bloodbath, he finds himself caught between the killers from the east and the Cheyenne whom he saved long ago.
After a hard drive from Texas, cowhand Tracy Keyes finds himself in Abilene, Kansas, with money to burn. A telegram waits from his mother, begging him to go to Wyoming to learn how his cousin, Joe Savage, died. Tracy buys a heavy coat, saddles up, and ventures into the frigid winter to search for truth on frozen ground. The first thing he learns is that Joe Savage was a killer, pursued by lawman and bounty hunter alike. The second is that Joe may not be dead after all.
Tracking the desolate countryside for his sinister relation, Tracy finds that everyone in Wyoming had a reason to hate Joe Savage. As he gets closer to unraveling the mystery of his vanished cousin, Tracy knows that he and Joe will be reunited soon—dead or alive.
Eleanor Gates is a long way from Baltimore. Love for a cavalry lieutenant has lured her across the western plains, to an outpost so remote that it can only be reached by overland stage. Accompanying her on this dusty, uncomfortable journey is her aged aunt, a leering salesman, and a mysterious stranger named Riley. As dusk falls, Eleanor spies a dust cloud on the horizon—a band of comancheros come to rob the stage, and kill its passengers. Riley’s quick shooting wards off the bandits, but the driver is fatally wounded. It’s up to him to get them to safety, but he’s not sure he wants to take them there.
His real name is Cameron Black, a notorious outlaw who will hang if he sets foot inside an army fort. But there are women in danger, wounded to think of, and the comancheros will strike again soon. There’s no way to go but forward.
The place is called Hangtown, and it’s as dead as a man with a noose cinched ‘round his neck. Josh Banks and Wage Carson rode here in search of work, but they found the settlement dried up and blown away—the silver mine empty and the population gone with it. Josh wants to take what supplies they can and move on out into the desert, but Wage has a grander idea. The town has been abandoned, and that makes it theirs to own. He elects Josh mayor, appoints himself sheriff, and the town is alive again. Welcome to Hangtown—population: 2.
When a troop of painted ladies rides into their empty town, Wage’s plan starts to look pretty clever. But soldiers and gunmen follow close behind, and this two-man hamlet becomes the flashpoint for bloody conflict. Hangtown will be dead again soon, and if Wage and Josh don’t move quickly, it will take them with it.
At the end of a backbreaking cattle drive, a steer turns on Joe Sample, pinning him against a fence and snapping his leg. He will never ride right again. Recovering from the wound empties his wallet, and he is staring poverty in the face when Pierce Malloy staggers into the saloon, blood leaking out of his boots. Malloy has shot the marshal in a desperate attempt to save his brother from hanging, and now the deputies are after him. He has just minutes to live—and he wants to give Joe a job.
In exchange for a small fortune—$220—Joe agrees to deliver a package of stolen goods to the hanged man’s widow. Moments after Malloy hands over the money, he is shot dead. Joe honors his agreement—and in the process, he learns that there are far tighter spots than between a steer and a fence post.
A few minutes before midnight in the barren New Mexico desert, Big John leads a prisoner to his doom. Although only nineteen years old, the boy is a killer, and will be hanged as soon as they reach the next town. But between these men and civilization lies an expanse of hell.
Not far from the outpost, they find a family slaughtered by the Comanche. The outpost should mean safety, but the army has gone to hunt the Indians, leaving behind no one but a tubercular corporal, a green lieutenant, and a group of wandering ladies. The party hunkers down to pray for reinforcements, but there will be more arrivals at the outpost before the Comanche strike. As Big John waits for deliverance, he wonders where the real danger lies—in the moonlit desert sands, or inside the walls of the fort.
Billy Gillis waits on the street as his cousin Pearly robs the bank. Fresh out of Yuma prison, Pearly has not killed anyone since his release, but with each robbery the cousins pull, the former jailbird inches closer to murder. Young Billy thought he wanted an outlaw’s life, but after a few weeks on the run with his cousin, he feels panic creeping in. At twenty years old, he is too young to die.
A gun fires inside the bank, and Pearly races out—money in his hand and a dead man on the floor behind him. On the run from a murder charge, Billy and the gang ride like mad. Pursuing them is Big Jack Corrigan, a bloodthirsty bounty hunter who puts the dead in dead or alive. After his first taste of outlaw life, Billy Gillis wants to go straight. But Big Jack Corrigan might not give him the chance.
On the Colorado railroad, two men enforce the law: a hired gun named Tango and a smoothly dressed sleuth named Ned Chambers. As they pass through the frozen landscape on their way to Denver, Ned watches two well-heeled guests: the aristocratic beauty Lady Marina Simpson and Adam Wilson, the vice president’s brother, who has come to assess the territory’s readiness for statehood. When a bonfire on the tracks stops the train, Tango and Chambers hustle their VIPs out into the night. The wilderness is dangerous, but to stay behind means certain death.
Hijacked by bandits, the train pulls away without the small party, abandoning them on the frozen prairie. Tango and Chambers have only one chance to reach Denver alive: They must make like outlaws and steal back their train.
Here is the kind of authentically detailed epic novel that has become Louis L’Amour’s hallmark. It is the compelling story of U.S. Air Force Major Joe Mack, a man born out of time. When his experimental aircraft is forced down in Russia and he escapes a Soviet prison camp, he must call upon the ancient skills of his Indian forebears to survive the vast Siberian wilderness. Only one route lies open to Mack: the path of his ancestors, overland to the Bering Strait and across the sea to America. But in pursuit is a legendary tracker, the Yakut native Alekhin, who knows every square foot of the icy frontier—and who knows that to trap his quarry he must think like a Sioux.
From the Paperback edition.
Tell Sackett and his bride, Ange, came to Arizona to build a home and start a family. But on Black Mesa something goes terribly wrong. Tell is ambushed and badly injured. When he finally manages to drag himself back to where he left Ange, she is gone. Desperate, cold, hungry, and with no way to defend himself, Tell is stalked like a wounded animal. Hiding from his attackers, his rage and frustration mounting, he tries to figure out who the men are, why they are trying to kill him, and what has happened to his wife. Discovering the truth will be risky. And when he finally does, it will be their turn to run.
From the Paperback edition.
#1 NEW YORK TIMES BESTSELLER
A thrilling tale of betrayal and revenge set against the nineteenth-century American frontier, the astonishing story of real-life trapper and frontiersman Hugh Glass
The year is 1823, and the trappers of the Rocky Mountain Fur Company live a brutal frontier life. Hugh Glass is among the company’s finest men, an experienced frontiersman and an expert tracker. But when a scouting mission puts him face-to-face with a grizzly bear, he is viciously mauled and not expected to survive. Two company men are dispatched to stay behind and tend to Glass before he dies. When the men abandon him instead, Glass is driven to survive by one desire: revenge. With shocking grit and determination, Glass sets out, crawling at first, across hundreds of miles of uncharted American frontier. Based on a true story, The Revenant is a remarkable tale of obsession, the human will stretched to its limits, and the lengths that one man will go to for retribution.
Hard circumstances have made William Tell Sackett a drifter, but now he hungers for a place he can’t name yet knows he has to find. South of the Tetons he comes upon a ghost of a trail that leads him through a keyhole pass into a lonely, alien, yet beautiful valley—a valley that holds a fortune in gold.
Then he finds an even greater treasure: beautiful Ange Kerry, a courageous and resourceful woman. Yet the harsh ways it takes to preserve his claim and his life could be the one thing that drives Ange away forever.
From the Paperback edition.
Now, suffering from incurable cancer, he has come back to New Mexico to die alone. But when an all-out range war erupts, Flint chooses to help Nancy Kerrigan, a local rancher. A cold-eyed speculator is setting up the land swindle of a lifetime, and Buckdun, a notorious assassin, is there to back his play.
Flint alone can help Nancy save her ranch…with his cash, his connections—and his gun. He still has his legendary will to fight. All he needs is time, and that’s fast running out….
From the Paperback edition.
“I just love the world of Patrick Rothfuss.” —Lin-Manuel Miranda • “He’s bloody good, this Rothfuss guy.” —George R. R. Martin • “Rothfuss has real talent.” —Terry Brooks
DAY TWO: THE WISE MAN’S FEAR
“There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.”
My name is Kvothe. You may have heard of me.
So begins a tale told from his own point of view—a story unequaled in fantasy literature. Now in The Wise Man’s Fear, Day Two of The Kingkiller Chronicle, Kvothe takes his first steps on the path of the hero and learns how difficult life can be when a man becomes a legend in his own time.
Praise for The Kingkiller Chronicle:
“The best epic fantasy I read last year.... He’s bloody good, this Rothfuss guy.”
—George R. R. Martin, New York Times-bestselling author of A Song of Ice and Fire
“Rothfuss has real talent, and his tale of Kvothe is deep and intricate and wondrous.”
—Terry Brooks, New York Times-bestselling author of Shannara
"It is a rare and great pleasure to find a fantasist writing...with true music in the words."
—Ursula K. Le Guin, award-winning author of Earthsea
"The characters are real and the magic is true.”
—Robin Hobb, New York Times-bestselling author of Assassin’s Apprentice
"Masterful.... There is a beauty to Pat's writing that defies description."
—Brandon Sanderson, New York Times-bestselling author of Mistborn
Cormac McCarthy's masterwork, Blood Meridian, chronicles the brutal world of the Texas-Mexico borderlands in the mid-nineteenth century. Its wounded hero, the teenage Kid, must confront the extraordinary violence of the Glanton gang, a murderous cadre on an official mission to scalp Indians and sell those scalps. Loosely based on fact, the novel represents a genius vision of the historical West, one so fiercely realized that since its initial publication in 1985 the canon of American literature has welcomed Blood Meridian to its shelf.
"A classic American novel of regeneration through violence," declares Michael Herr. "McCarthy can only be compared to our greatest writers."
From the Hardcover edition.
Warrior, lover, and scholar, Kerbouchard is a daring seeker of knowledge and fortune bound on a journey of enormous challenge, danger, and revenge. Across Europe, over the Russian steppes, and through the Byzantine wonders of Constantinople, Kerbouchard is thrust into the treacheries, passions, violence, and dazzling wonders of a magnificent time.
From castle to slave galley, from sword-racked battlefields to a princess’s secret chamber, and ultimately, to the impregnable fortress of the Valley of Assassins, The Walking Drum is a powerful adventure in an ancient world that you will find every bit as riveting as Louis L’Amour’s stories of the American West.
From the Paperback edition.
Now Utah has a unique proposition: Have the wealthy Texan play dead, introduce himself as the spread’s new foreman, and take care of the outlaws one by one. The wage to fight another man’s war? A hundred a month plus expenses. The cost of falling in love while he earns that wage? It wasn’t exactly part of the original agreement, but Utah will soon find out–unless the bad guys get to him first.
It's been four years since Steen Stockton has been able to see the sky without having to look through steel bars. Betrayal got him locked up, and it shut down his heart forever...until he runs into the only woman he's ever trusted, a woman he's never even spoken to…until now.
There's only one person who has ever looked at Erin Chambers as if she mattered, a man she's never forgotten. She's come back to Rogue Valley to reclaim herself, not to get involved with a man…especially not the sensual, guarded cowboy Steen has become.
Can two people with no ability to trust use a magical, unspoken connection from their past to rebuild their hearts, or will the scars of a lifetime of broken dreams and betrayal keep them from finding each other the second time around?
Books in the Wyoming Rebels Series:
A Real Cowboy Never Says No
A Real Cowboy Knows How to Kiss
A Real Cowboy Rides a Motorcycle