This third edition includes more real-world examples and a glossary of formulae. It contains new coverage of:MicrocontrollersFPGAsClasses of componentsMemory (RAM, ROM, etc.)Surface mountHigh speed designBoard layoutAdvanced digital electronics (e.g. processors)Transistor circuits and circuit designOp-amp and logic circuitsUse of test equipmentGives readers a simple explanation of complex concepts, in terms they can understand and relate to everyday life. Updated content throughout and new material on the latest technological advances.Provides readers with an invaluable set of tools and references that they can use in their everyday work.
Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful learning tools? Whether you’re a game developer, dedicated gamer, or curious observer, this illustrated, fully updated edition helps you understand what drives this major cultural force, and inspires you to take it further.
You’ll discover that:Games play into our innate ability to seek patterns and solve puzzlesMost successful games are built upon the same elementsSlightly more females than males now play gamesMany games still teach primitive survival skillsFictional dressing for modern games is more developed than the conceptual elementsTruly creative designers seldom use other games for inspirationGames are beginning to evolve beyond their prehistoric origins
This innovative, comprehensive book examines the user-centered design process from the perspective of a designer. With rich imagery, Interactive Design introduces the different UX players, outlines the user-centered design process from user research to user testing, and explains through various examples how user-centered design has been successfully integrated into the design process of a variety of design studios worldwide.
Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with code -- creating a program with one a line of code, observing the result, and then adding to it. Join the thousands of hobbyists, students, and professionals who have discovered this free and educational community platform.Quickly learn programming basics, from variables to objects Understand the fundamentals of computer graphics Get acquainted with the Processing software development environment Create interactive graphics with easy-to-follow projects Use the Arduino open source prototyping platform to control your Processing graphics
Chapters on getting started with IAR, Keil, gcc and CooCox CoIDE tools help beginners develop program codes. Coverage also includes the important areas of software development such as using the low power features, handling information input/output, mixed language projects with assembly and C, and other advanced topics.Two new chapters on DSP features and CMSIS-DSP software libraries, covering DSP fundamentals and how to write DSP software for the Cortex-M4 processor, including examples of using the CMSIS-DSP library, as well as useful information about the DSP capability of the Cortex-M4 processor
A new chapter on the Cortex-M4 floating point unit and how to use it
A new chapter on using embedded OS (based on CMSIS-RTOS), as well as details of processor features to support OS operations
Various debugging techniques as well as a troubleshooting guide in the appendix
topics on software porting from other architectures
A full range of easy-to-understand examples, diagrams and quick reference appendices
Welcome to the world of shoes that can dynamically shift your height, jackets that display when the next bus is coming, and neckties that can nudge your business partner from across the room. Whether it be for fashion, function, or human connectedness, wearable electronics can be used to design interactive systems that are intimate and engaging.
Make: Wearable Electronics is intended for those with an interest in physical computing who are looking to create interfaces or systems that live on the body. Perfect for makers new to wearable tech, this book introduces you to the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other things you can wear.
Each chapter features experiments to get you comfortable with the technology and then invites you to build upon that knowledge with your own projects. Fully illustrated with step-by-step instructions and images of amazing creations made by artists and professional designers, this book offers a concrete understanding of electronic circuits and how you can use them to bring your wearable projects from concept to prototype.
See Additional Notes at the back of the book for instructions to download the accompanying interactive App which brings the 250+ topics to life by allowing you to insert your own values. Visually on a phone or tablet it looks almost identical to the eBook pages, except you can edit the inputs to update the graphics and calculations to reflect those changes.
There is also a comprehensive PC version to download with even more features both applications can be unlocked with your eBook purchase receipt for no additional charge.
Education Bundle: eBook + PC software + App at a tiny fraction of the previously published price.
The book describes the architecture of the Cortex-M0 processor and the programmers model, as well as Cortex-M0 programming and instruction set and how these instructions are used to carry out various operations. Furthermore, it considers how the memory architecture of the Cortex-M0 processor affects software development; Nested Vectored Interrupt Controller (NVIC) and the features it supports, including flexible interrupt management, nested interrupt support, vectored exception entry, and interrupt masking; and Cortex-M0 features that target the embedded operating system. It also explains how to develop simple applications on the Cortex-M0, how to program the Cortex-M0 microcontrollers in assembly and mixed-assembly languages, and how the low-power features of the Cortex-M0 processor are used in programming. Finally, it describes a number of ARM Cortex-M0 products, such as microcontrollers, development boards, starter kits, and development suites.
This book will be useful to both new and advanced users of ARM Cortex devices, from students and hobbyists to researchers, professional embedded- software developers, electronic enthusiasts, and even semiconductor product designers.The first and definitive book on the new ARM Cortex-M0 architecture targeting the large 8-bit and 16-bit microcontroller marketExplains the Cortex-M0 architecture and how to program it using practical examplesWritten by an engineer at ARM who was heavily involved in its development
For easy reading, a comprehensive list of hundreds of topics each with a graphic image and explanatory text act as a useful exam revision reminder or reference tool for professionals.
The accompanying software which brings all these images to life can be downloaded at no extra charge thereby providing an additional computer based interactive learning resource as an easy and enjoyable way to study.
A combined eBook and software package at a tiny fraction of the previously published price.
Unlock accompanying software with your eBook receipt!
Written by two experts in the field, this book reflects on the experimental results, develops and matches theory to practice, evaluates the strengths and weaknesses of the technology or technique introduced, and considers applications and the wider context. Numerous exercises and end of chapter questions are included.A hands-on introduction to the field of embedded systems, with a focus on fast prototypingKey embedded system concepts covered through simple and effective experimentation Amazing breadth of coverage, from simple digital i/o, to advanced networking and control Applies the most accessible tools available in the embedded world Supported by mbed and book web sites, containing FAQs and all code examples Deep insights into ARM technology, and aspects of microcontroller architecture Instructor support available, including power point slides, and solutions to questions and exercises
Make a robot that obeys your every command—or runs on its own.
Maybe you’re a teacher who wants to show students how to build devices that can move, sense, respond, and interact with the physical world. Or perhaps you’re a hobbyist looking for a robot companion to make your world a little more futuristic. With Make an Arduino Controlled Robot, you’ll learn how to build and customize smart robots on wheels.
You will:Explore robotics concepts like movement, obstacle detection, sensors, and remote control Use Arduino to build two- and four-wheeled robots Put your robot in motion with motor shields, servos, and DC motors Work with distance sensors, infrared reflectance sensors, and remote control receivers Understand how to program your robot to take on all kinds of real-world physical challenges
This book Includes over fifty projects which are divided into three categories: Basic, Intermediate, and Advanced.
New projects in this edition:
Logic probe Custom LCD font design Hi/Lo game Generating various waveforms in real-time Ultrasonic height measurement Frequency counter Reaction timer GPS projects Closed-loop ON/OFF temperature control Bluetooth projects (master and slave) RFid projects Clock using Real-time-clock (RTC) chip RTC alarm project Graphics LCD (GLCD) projects Barometer+thermometer+altimeter project Plotting temperature on GLCD Ethernet web browser based control Ethernet UDP based control Digital signal processing (Low Pass Filter design) Automotive LIN bus project Automotive CAN bus project Multitasking projects (using both cooperative and Round-robin scheduling) Unipolar stepper motor projects Bipolar stepper motor projects Closed-loop ON/OFF DC motor controlA clear introduction to the PIC 18FXXX microcontroller's architecture Covers developing wireless and sensor network applications, SD card projects, and multi-tasking; all demonstrated with the block and circuit diagram, program description in PDL, program listing, and program descriptionIncludes more than 50 basic, intermediate, and advanced projects
Now in its fourth edition, this best-selling text has been expanded with increased coverage of industrial systems and PLCs and more consideration has been given to IEC 1131-3 and all the programming methods in the standard. The new edition brings the book fully up to date with the current developments in PLCs, describing new and important applications such as PLC use in communications (e.g. Ethernet – an extremely popular system), and safety – in particular proprietary emergency stop relays (now appearing in practically every PLC based system).
The coverage of commonly used PLCs has been increased, including the ever popular Allen Bradley PLCs, making this book an essential source of information both for professionals wishing to update their knowledge, as well as students who require a straight forward introduction to this area of control engineering.
Having read this book, readers will be able to:
* Identify the main design characteristics and internal architecture of PLCs
* Describe and identify the characteristics of commonly used input and output devices
* Explain the processing of inputs and outputs of PLCs
* Describe communication links involved with control systems
* Develop ladder programs for the logic functions AND, OR, NOT, NAND, NOT and XOR
* Develop functional block, instruction list, structured text and sequential function chart programs
* Develop programs using internal relays, timers, counters, shift registers, sequencers and data handling
* Identify safety issues with PLC systems
* Identify methods used for fault diagnosis, testing and debugging programs
Fully matched to the requirements of BTEC Higher Nationals, students are able to check their learning and understanding as they work through the text using the Problems section at the end of each chapter. Complete answers are provided in the back of the book.
* Thoroughly practical introduction to PLC use and application - not device specific, ensuring relevance to a wide range of courses
* New edition expanded with increased coverage of IEC 1131-3, industrial control scenarios and communications - an important aspect of PLC use
* Problems included at the end of each chapter, with a complete set of answers given at the back of the book
The approach is student-centred with self-test features to check understanding, including numerous activities suitable for practicals, homework and other assignments. Multiple choice questions are incorporated throughout the text in order to aid student learning. Key facts, formulae and definitions are highlighted to aid revision, and theory is backed up by numerous examples within the book. Each chapter ends with a set of problems that includes exam-style questions, for which numerical answers are provided at the end of the book.
This text is ideal for a wide range of introductory courses in electronics, technology, physics and engineering. The coverage has been carefully matched to the latest UK syllabuses including GCSE Electronics, GCSE Design & Technology, Engineering GCSE and Edexcel’s BTEC First in Engineering, resulting in a text that meets the needs of students on all Level 2 electronics units and courses.
Owen Bishop’s talent for introducing the world of electronics has long been a proven fact with his textbooks, professional introductions and popular circuit construction guides being chosen by thousands of students, lecturers and electronics enthusiasts.
This practical guide focuses on principles, tactics, and actionable methods for presenting your designs. Whether you design UX, websites, or products, you’ll learn how to win over anyone who has influence over the project—with the goal of creating the best experience for the end user.Walk through the process of preparing for and presenting your designsUnderstand stakeholder perspectives, and learn how to empathize with themCultivate both implicit and explicit listening skillsLearn tactics and formulas for expressing the most effective response to feedbackDiscover why the way you follow through is just as crucial as the meeting itselfEducate your stakeholders by sharing the chapter from this book on how to work with designers
This book is for PLC programmers, electricians, instrumentation techs, automation professionals with basic PLC programming knowledge, but no knowledge of RSLogix 5000. If you are a student who is familiar with automation and would like to learn about RSLogix 5000 with minimal investment of time, this is the book for you.What You Will LearnBriefly explore the history of Rockwell Automation and the evolution of the Logix platformDiscover the complete range of ControlLogix and ComplactLogix controllers and form factors available today, and the key things you should consider when you are engineering a Rockwell Automation solutionExplore the key platform changes introduced with Studio 5000 and Logix Designer version 24 and the latest firmware versionsGet to grips with the modules available in the ControLogix, SoftLogix, and CompactLogix platformsUnderstand writing Ladder Logic (LL) routines, Sequential Function Chart (SFC) routines, and Structured Text routines (ST)Design Function Block Diagrams (FBD) and their easy integration with HMIsIn Detail
RSLogix 5000 and Studio 5000's Logix Designer are user-friendly interfaces used for programming the current generation of Rockwell Automation Controllers including ControlLogix, CompactLogix, and SoftLogix. When engineering automation solutions using Logix, it is important to study the changes to the platform introduced with Studio 5000 and the various controllers, modules, and form factors available today. RSLogix 5000 programming packages help you maximize performance, save project development time, and improve productivity.
This book provides a detailed overview of the Logix platform including ControlLogix, CompactLogix, and SoftLogix and explains the significant changes introduced in Studio 5000. A clear understanding of the recent Logix platform changes is critical for anyone developing a Rockwell Automation solution. It provides an easy-to-follow, step-by-step approach to learning the essential Logix hardware and software components and provides beginners with a solid foundation in the Logix platform features and terminology. By the end of this book, you will have a clear understanding of the capabilities of the Logix platform and the ability to navigate the Rockwell Automation Literature Library Resources.Style and approach
A step-by-step approach to RSLogix 5000, which is explained in an easy-to-follow style. Each topic is explained sequentially with detailed explanations of the basic and advanced features of Rockwell Automation that appeal to the needs of readers with a wide range of experience.
Ideal for anyone involved in the process of creating websites—not just developers—this book teaches you fundamental strategies and techniques for using HTML and CSS to design websites that not only adapt to any screen size, but also use progressive enhancement to provide a better user experience based on device capabilities such as touchscreens and retina displays.Start with content strategy before creating a visual designLearn why your default design should be for the narrowest screensExplore the HTML elements and CSS properties essential for responsive web designUse media queries to display different CSS styles based on a device’s viewport widthHandle elements such as images, typography, and navigationUse performance optimization techniques to make your site lighter and faster
Now published as a portable, learning, reference and subject revision guide students now have their own low-cost version as an eBook.
The Electronics PC software to accompany your eBook provides you with an easy and enjoyable way to study your chosen subject.
See Additional Notes for instructions to download the highly interactive PC software comprising hundreds of menu selected colorful topics where the graphic images (from your eBook) are brought to life for every value change along with many additional learning software features.
Full color printed is available for student handouts (using your values and selections) or images and text pasted to make student assignments.
Various editors are included to enable your own calculations to be explored and evaluated from simple algebraic equations to complex formula.
A combined eBook and educational software package at a tiny fraction of the previously published price.
Whether you’re an entrepreneur, UX/UI designer, product manager, or part of an intrapreneurial team, this book teaches simple-to-advanced strategies that you can use in your work right away. Along with business cases, historical context, and real-world examples throughout, you’ll also gain different perspectives on the subject through interviews with top strategists.Define and validate your target users through provisional personas and customer discovery techniquesConduct competitive research and analysis to explore a crowded marketplace or an opportunity to create unique valueFocus your team on the primary utility and business model of your product by running structured experiments using prototypesDevise UX funnels that increase customer engagement by mapping desired user actions to meaningful metrics
Starting with basic programming concepts, such as variables, assignments, input/output, selection, and loop statements, problems are introduced and solved throughout the book. The book is organized into two parts. Part I covers the programming constructs and demonstrates programming versus efficient use of built-in functions to solve problems. Part II describes the applications, including plotting, image processing, and mathematics, needed in basic problem solving. The chapters feature sections called "Quick Question!" as well as practice problems designed to test knowledge about the material covered. Problems are solved using both "The Programming Concept" and "The Efficient Method," which facilitates understanding the efficient ways of using MATLAB, and also the programming concepts used in these efficient functions and operators. There are also sections on ‘common pitfalls’ and ‘programming guidelines’ that direct students towards best practice.
This book is ideal for engineers learning to program and model in MATLAB, as well as undergraduates in engineering and science taking a course on MATLAB.* Presents programming concepts and MATLAB built-in functions side-by-side, giving students the ability to program efficiently and exploit the power of MATLAB to solve problems.
* In depth coverage of file input/output, a topic essential for many engineering applications
* Systematic, step-by-step approach, building on concepts throughout the book, facilitating easier learning
* Sections on ‘common pitfalls’ and ‘programming guidelines’ direct students towards best practice
With this book you will learn:
The key differences between the Cortex M0/M0+/M3 and M4 How to write C programs to run on Cortex-M based processors How to make best use of the Coresight debug system How to do RTOS development The Cortex-M operating modes and memory protectionAdvanced software techniques that can be used on Cortex-M microcontrollers How to optimise DSP code for the cortex M4 and how to build real time DSP systemsAn Introduction to the Cortex microcontroller software interface standard (CMSIS), a common framework for all Cortex M- based microcontrollers Coverage of the CMSIS DSP library for Cortex M3 and M4 An evaluation tool chain IDE and debugger which allows the accompanying example projects to be run in simulation on the PC or on low cost hardware
vi has been the standard editor for close to 30 years. Popular on Unix and Linux, it has a growing following on Windows systems, too. Most experienced system administrators cite vi as their tool of choice. And since 1986, this book has been the guide for vi.
However, Unix systems are not what they were 30 years ago, and neither is this book. While retaining all the valuable features of previous editions, the 7th edition of Learning the vi and vim Editors has been expanded to include detailed information on vim, the leading vi clone. vim is the default version of vi on most Linux systems and on Mac OS X, and is available for many other operating systems too.
With this guide, you learn text editing basics and advanced tools for both editors, such as multi-window editing, how to write both interactive macros and scripts to extend the editor, and power tools for programmers -- all in the easy-to-follow style that has made this book a classic.
Learning the vi and vim Editors includes:
A complete introduction to text editing with vi:How to move around vi in a hurryBeyond the basics, such as using buffersvi's global search and replacementAdvanced editing, including customizing vi and executing Unix commands
How to make full use of vim:Extended text objects and more powerful regular expressionsMulti-window editing and powerful vim scriptsHow to make full use of the GUI version of vim, called gvimvim's enhancements for programmers, such as syntax highlighting, folding and extended tags
Coverage of three other popular vi clones -- nvi, elvis, and vile -- is also included. You'll find several valuable appendixes, including an alphabetical quick reference to both vi and ex mode commands for regular vi and for vim, plus an updated appendix on vi and the Internet.
Learning either vi or vim is required knowledge if you use Linux or Unix, and in either case, reading this book is essential. After reading this book, the choice of editor will be obvious for you too.
This book is for the engineer that has not yet had any experience with this electrifying and growing field. The complex issue of FPGA design is broken down into four distinct phases - Design / Synthesis / Simulation / Place & Route. Numerous step-by-step examples along with source code accompany the discussion. A brief primer of one of the popular FPGA and hardware languages, VHDL, is incorporated for a simple yet comprehensive learning tool. While a general technology background is assumed, no direct hardware development understanding is needed. Also, included are details on tool-set up, verifaction techniques, and test benches. Reference material consists of a quick reference guide, reserved words, and common VHDL/FPGA terms.Learn how to design and develop FPGAs -- no prior experience necessary!Breaks down the complex design and development of FPGAs into easy-to-learn building blocksContains examples, helpful tips, and step-by-step tutorials for synthesis, implementation, simulation, and programming phases
DSP Software Development Techniques for Embedded and Real-Time Systems is an introduction to DSP software development for embedded and real-time developers giving details on how to use digital signal processors efficiently in embedded and real-time systems. The book covers software and firmware design principles, from processor architectures and basic theory to the selection of appropriate languages and basic algorithms. The reader will find practical guidelines, diagrammed techniques, tool descriptions, and code templates for developing and optimizing DSP software and firmware. The book also covers integrating and testing DSP systems as well as managing the DSP development effort.Digital signal processors (DSPs) are the future of microchips!Includes practical guidelines, diagrammed techniques, tool descriptions, and code templates to aid in the development and optimization of DSP software and firmware
digital phase-locked loops
frequency-to-voltage and voltage-to-frequency converters
light wave communicators
magnetic field sensors
pseudorandom number generators
and much, much, more!
Most readers will associate Microchip's name with the ubiquitous 8-bit PIC microcontrollers but it is the new 16-bit PIC24F family that is truly stealing the scene. Orders of magnitude increases of performance, memory size and the rich peripheral set make programming these devices in C a must. This new guide by Microchip insider Lucio Di Jasio teaches readers everything they need to know about the architecture of these new chips: How to program them, how to test them, and how to debug them. Di Jasio’s common-sense, practical, hands-on approach starts out with basic functions and guides the reader step-by-step through even the most sophisticated programming scenarios. Experienced PIC users, including embedded engineers, programmers, designers, and SW and HW engineers, and new comers alike will benefit from the text’s many thorough examples, which demonstrate how to nimbly sidestep common obstacles and take full advantage of the many new features.
!A Microchip insider introduces you to 16-bit PIC programming the easy way!Condenses typical introductory "fluff" focusing instead on examples and exercises that show how to solve common, real-world design problems quicklyIncludes handy checklists to help readers perform the most common programming and debugging tasks
carefully hand-drawn circuit illustrations
hundreds of fully tested circuits
tutorial on electronics basics
tips on part substitutions, design modifications, and circuit operation
All covering the following areas:
Review of the Basics
Digital Integrated Circuits
MOS/CMOS Integrated Circuits
TTL/LS Integrated Circuits
Linear Integrated Circuits
Index of Integrated Circuits
Index of Circuit Applications
This book demonstrates the programming methodology and tools used by most professionals in embedded design, and will enable you to apply your knowledge and programming skills for any real-life application. Providing a step-by-step guide to the subject matter, this book will encourage you to alter, expand, and customize code for use in your own projects.A complete introduction to C programming using PIC microcontrollers, with a focus on real-world applications, programming methodology and toolsEach chapter includes C code project examples, tables, graphs, charts, references, photographs, schematic diagrams, flow charts and compiler compatibility notes to channel your knowledge into real-world examplesOnline materials include presentation slides, extended tests, exercises, quizzes and answers, real-world case studies, videos and weblinks
Introducing JavaFX 8 Programming provides a fast-paced introduction to JavaFX, Java’s next-generation GUI programming tool
In this easy-to-read guide from Oracle Press, Java guru Herb Schildt presents the key topics and concepts that all Java developers will need to begin developing modern, dynamic JavaFX GUI applications. Of course, it’s written in the cohesive, yet concise format that has made Schildt an international best-selling programming author. Designed expressly for Java programmers, the book’s focus is on the new JavaFX API. As a result, all examples are written entirely in Java. The book begins with the fundamentals, including the general form of a JavaFX program. Readers then advance to event handling, controls, images, fonts, layers, effects, transforms, animation s (including 3D animations), menus, and more. Numerous complete examples are included that put key topics and techniques into action.Presents a cohesive, fast-paced overview of key facets of JavaFX 8 programming Sample code used in the text is available for download from the McGraw-Hill/Oracle Press Web site Written in Herb Schildt’s clear, crisp, uncompromising style that has made him the choice of millions worldwide
This book is ideal for those practicing engineers, advanced students, and PIC enthusiasts that want to incorporate SD Cards into their devices. SD cards are cheap, fast, and small, used in many MP3 players, digital and video cameras, and perfect for microcontroller applications.
Complete with Microchip's C18 student compiler and using the C language this book brings the reader up to speed on the PIC 18 and SD cards, knowledge which can then be harnessed for hands-on work with the eighteen projects included within. Two great technologies are brought together in this one practical, real-world, hands-on cookbook perfect for a wide range of PIC fans.
Eighteen fully worked SD projects in the C programming languageDetails memory cards usage with the PIC18 family
Forget dry, technical material. This book—based on the wildly popular UX Crash Course from Joel Marsh’s blog The Hipper Element—is laced with the author's snarky brand of humor, and teaches UX in a simple, practical way. Becoming a professional doesn’t have to be boring.
Follow the real-life UX process from start-to-finish and apply the skills as you learn, or refresh your memory before the next meeting. UX for Beginners is perfect for non-designers who want to become designers, managers who teach UX, and programmers, salespeople, or marketers who want to learn more.Start from scratch: the fundamentals of UXResearch the weird and wonderful things users doThe process and science of making anything user-friendlyUse size, color, and layout to help and influence usersPlan and create wireframesMake your designs feel engaging and persuasiveMeasure how your design works in the real worldFind out what a UX designer does all day
This text combines embedded systems principles with applications, using the16F84A, 16F873A and the 18F242 PIC microcontrollers. Students learn how to apply the principles using a multitude of sample designs and design ideas, including a robot in the form of an autonomous guide vehicle. Coverage between software and hardware is fully balanced, with full presentation given to microcontroller design and software programming, using both assembler and C. The book is accompanied by a companion website containing copies of all programs and software tools used in the text and a ‘student’ version of the C compiler.
This textbook will be ideal for introductory courses and lab-based courses on embedded systems, microprocessors using the PIC microcontroller, as well as more advanced courses which use the 18F series and teach C programming in an embedded environment. Engineers in industry and informed hobbyists will also find this book a valuable resource when designing and implementing both simple and sophisticated embedded systems using the PIC microcontroller.*Gain the knowledge and skills required for developing today's embedded systems, through use of the PIC microcontroller.
*Explore in detail the 16F84A, 16F873A and 18F242 microcontrollers as examples of the wider PIC family.
*Learn how to program in Assembler and C.
*Work through sample designs and design ideas, including a robot in the form of an autonomous guided vehicle.
*Accompanied by a CD-ROM containing copies of all programs and software tools used in the text and a ‘student' version of the C complier.
It covers all the topics of this popular software title used in schools and colleges worldwide for over twenty years.
Now published as a portable, learning, reference and subject revision guide students, teachers and hobbyists have their own low-cost version as an eBook on their mobile phone.
Explanatory text is condensed to note form making it quick and easy to find the detail on the selected topic or to provide a content reminder for exam revision. All common formula for the subject are included using typical values with calculations and results determined from the software default inputs.
The PC software to accompany your mobile device eBook provides you with an easy and enjoyable way to study your chosen subject. Comprising hundreds of menu selected colourful topics where the graphic images on your mobile are brought to life for every value change along with many additional learning and software features.
A unique combined digital portable study device and educational software package at a tiny fraction of the previously published price.
See Additional Notes for the FREE Electronics, Mechanics, Maths and Computing V10 educational software download for your PC, to accompany this eBook title, worth a120 / $160.
Rather than focus on design, CSS Secrets shows you how to solve problems with code. You'll learn how to apply Lea's analytical approach to practically every CSS problem you face to attain DRY, maintainable, flexible, lightweight, and standards-compliant results.
Inspired by her popular talks at over 60 international web development conferences, Lea Verou provides a wealth of information for topics including:Backgrounds and BordersShapesVisual EffectsTypographyUser ExperienceStructure and LayoutTransitions and Animations
You’ll learn how to avoid common mistakes, make informed decisions about application design, and elevate the ordinary. We’ll review three key principles that affect application design – consistency, hierarchy, and personality – and illustrate how to apply tools like typography, color, and layout to digital application design. Whether you’re a UI professional looking to fine-tune your skills, a developer who cares about making applications beautiful and usable, or someone entirely new to the design arena, Visual Usability is your one-stop, practical guide to visual design.Discover the principles and rules that underlie successful application design Learn how to develop a rationale to support design strategy and move teams forwardMaster the visual design toolkit to increase user-friendliness and make complicated processes feel straightforward for your product
Using a top down approach, Pro Android UI shows you how to design and develop the best user interface for your app, while taking into account the varying device form factors in the increasingly fragmented Android environment. Pro Android UI aims to be the ultimate reference and customization cookbook for your Android UI Design, and as such will be useful to experienced developers as well as beginners.
With Android’s powerful UI layout classes, you can easily create everything from the simplest of lists to fully tricked-out user interfaces. While using these UI classes for boring, standard user interfaces can be quite simple, customizing a unique UI design can often become extremely challenging.
It explains micro-engineering issues (design, systems, materials, market and industrial development), technologies, facilities, organization, competitiveness, and innovation with an analysis of future potential.
The machining, forming, and joining of miniature / micro-products are all covered in depth, covering: grinding/milling, laser applications, and photo chemical etching; embossing (hot & UV), injection molding and forming (bulk, sheet, hydro, laser); mechanical assembly, laser joining, soldering, and packaging.
• Presents case studies, material and design considerations, working principles, process configurations, and information on tools, equipment, parameters and control
• Explains the many facets of recently emerging additive / hybrid technologies and systems, incl: photo-electric-forming, liga, surface treatment, and thin film fabrication
• Outlines system engineering issues pertaining to handling, metrology, testing, integration & software
• Explains widely used micro parts in bio / medical industry, information technology and automotive engineering.
• Covers technologies in high demand, such as: micro-mechanical-cutting, lasermachining, micro-forming, micro-EDM, micro-joining, photo-chemical-etching, photo-electro-forming, and micro-packaging
Experienced PIC users and newcomers to the field alike will benefit from the text’s many thorough examples which demonstrate how to nimbly side-step common obstacles, solve real-world design problems efficiently and optimize code using the new PIC32 features and peripheral set. You will learn about: *basic timing and I/O operation *debugging methods with the MPLAB SIM *simulator and ICD tools *multitasking using the PIC32 interrupts *all the new hardware peripherals *how to control LCD displays *experimenting with the Explorer16 board and *the PIC32 Starter Kit *accessing mass-storage media *generating audio and video signals *and more! TABLE OF CONTENTS Day 1 And the adventure begins Day 2 Walking in circles Day 3 Message in a Bottle Day 4 NUMB3RS Day 5 Interrupts Day 6 Memory Part 2 Experimenting Day 7 Running Day 8 Communication Day 9 Links Day 10 Glass = Bliss Day 11 It’s an analog world Part 3 Expansion Day 12 Capturing User Inputs Day 13 UTube Day 14 Mass Storage Day 15 File I/O Day 16 Musica Maestro!32-bit microcontrollers are becoming the technology of choice for high performance embedded control applications including portable media players, cell phones, and GPS receivers.Learn to use the C programming language for advanced embedded control designs and/or learn to migrate your applications from previous 8 and 16-bit architectures.
Covering the JavaFX API, development tools, and best practices, this book provides code examples that explore the exciting new features provided with JavaFX 8 which comes as part of Oracle's new Java (SE) 8 release. This book also contains engaging tutorials that cover virtually every facet of JavaFX development and reference materials on JavaFX that augment the JavaFX API documentation.
After reading and using this book, you'll have the authoritative knowledge that should give you an edge in your next JavaFX-based application projects for your job or your clients.
The book starts with an introduction to JavaFX and its history. It lists the system requirements and the steps to start developing JavaFX applications. It shows you how to create a Hello World application in JavaFX, explaining every line of code in the process. Later in the book, author Kishori Sharan discusses advanced topics such as 2D and 3D graphics, charts, FXML, advanced controls, and printing. Some of the advanced controls such as TableView, TreeTableView and WebView are covered at length in separate chapters.
This book provides complete and comprehensive coverage of JavaFX 8 features; uses an incremental approach to teach JavaFX, assuming no prior GUI knowledge; includes code snippets, complete programs, and pictures; covers MVC patterns using JavaFX; and covers advanced topics such as FXML, effects, transformations, charts, images, canvas, audio and video, DnD, and more. So, after reading and using this book, you'll come away with a comprehensive introduction to the JavaFX APIs as found in the new Java 8 platform.
Entirely example-based, JavaFX 8: Introduction by Example begins with the fundamentals of installing the software and creating a simple interface. From there, you'll move in progressive steps through the process of developing applications using JavaFX’s standard drawing primitives. You'll then explore images, animations, media, and web. This new edition incorporates the changes resulting from the switch to Java 8 SDK. It covers advanced topics such as custom controls, JavaFX 3D, gesture devices, and embedded systems. Best of all, the book is full of working code that you can adapt and extend to all your future projects.Entirely example-based Filled with fun and practical code examples Covers all that's new in Java 8 relating to JavaFX such as Lambda expressions and StreamsCovers gesture devices, 3D display, embedded systems, and other advanced topics
Perfect for beginning web developers, this thoroughly revised edition teaches you the basics of installing and using Rails 2.1 and the Ruby scripting language. While Rails is praised for its simplicity, there are still a few tricky steps to master along the way. Rails: Up and Running offers lots of examples and covers just about everything you need to build functional Rails applications right away. Learn how to:Create simple database-backed applications, and build dynamic user-centric web pages using Ajax and RESTExploit the Rails service frameworks to send emails and implement web servicesMap data to an imperfect table, traverse complex relationships, and build custom findersUse techniques to solve common database performance problems
See how fast you can go on Rails, and how reliable it's become with the stability and power of version 2.1. With Rails: Up and Running, you'll discover why Rails is a remarkable new way to build database-driven web applications.
Professional engineers working with Mitsubishi PLCs, as well as students following courses focusing on these devices, will find this book to be an essential resource for this popular PLC family. Numerous worked examples and assignments are included, to reinforce the practical application of these devices, widely used in industry.
Fully updated throughout from coverage of the FX PLC to now cover the FxN PLC family from Mitsubishi, John Ridley also focuses on use of the Fx2N - the most powerful and diverse in function of this PLC group. The second edition contains advanced topics along with numerous ladder diagrams and illustrative examples.A hands-on approach to the programming, design and application of FX PLC based systemsProgrammed using GX Developer software - used worldwide for the whole range of the FX PLC familyCovers Ladder Logic tester - the GX developer simulator that enables students and designers to test and debug their programs without a PLC
Key features include:
Thorough treatment of the MSP430’s architecture and functionality along with detailed application-specific guidance Programming and the use of sensor technology to build an embedded system A learn-by-doing experience
With this book you will learn:
The basic theory for electronics design
- Analog circuits
- Digital logic
- Computer arithmetic
- Microcontroller programming
How to design and build a working robotAssembly language and C programming How to develop your own high-performance embedded systems application using an on-going robotics applicationTeaches how to develop your own high-performance embedded systems application using an on-going robotics applicationThorough treatment of the MSP430’s architecture and functionality along with detailed application-specific guidanceFocuses on electronics, programming and the use of sensor technology to build an embedded systemCovers assembly language and C programming
The importance of these sensors, however, contrasts with the limited information available. Many recent advances in miniaturization, smart sensor configurations, and networkable sensor technology have led to design changes and a need for reliable information. Most of the technical information on Hall effect sensors is supplied by sensor manufacturers and is slanted toward a particular product line. System design and control engineers need an independent, readable source of practical design information and technical details that is not product- or manufacturer-specific and that shows how Hall effect sensors work, how to interface to them, and how to apply them in a variety of uses. This book covers:
• the physics behind Hall effect sensors
• Hall effect transducers
• transducer interfacing
• integrated Hall effect sensors and how to interface to them
• sensing techniques using Hall effect sensors
• application-specific sensor ICs
• relevant development and design tools
This second edition is expanded and updated to reflect the latest advances in Hall effect devices and applications!
Information about various sensor technologies is scarce, scattered and hard to locate. Most of it is either too theoretical for working engineers, or is manufacturer literature that can’t be entirely trusted. Engineers and engineering managers need a comprehensive, up-to-date, and accurate reference to use when scoping out their designs incorporating Hall effect sensors.
* A comprehensive, up-to-date reference to use when crafting all kinds of designs with Hall effect sensors
*Replaces other information about sensors that is too theoretical, too biased toward one particular manufacturer, or too difficult to locate
*Highly respected and influential author in the burgeoning sensors community
The important stuff you need to know:Start with the basics. Write CSS-friendly HTML, including the HTML5 tags recognized by today’s browsers.Design for mobile devices. Create web pages that look great when visitors use them on the go.Make your pages work for you. Add animations that capture the imagination, and forms that get the job done.Take control of page layouts. Use professional design techniques such as floats and positioning.Make your layouts more flexible. Design websites with Flexbox that adjust to different devices and screen sizes.Work more efficiently. Write less CSS code and work with smaller files, using Syntactically Awesome Stylesheets (Sass).
Consistently praised as the best volume on classic elements of web site design, Web Style Guide has sold many thousands of copies and has been published around the world. This new revised edition confirms Web Style Guide as the go-to authority in a rapidly changing market. As web designers move from building sites from scratch to using content management and aggregation tools, the book’s focus shifts away from code samples and toward best practices, especially those involving mobile experience, social media, and accessibility. An ideal reference for web site designers in corporations, government, nonprofit organizations, and academic institutions, the book explains established design principles and covers all aspects of web design—from planning to production to maintenance. The guide also shows how these principles apply in web design projects whose primary concerns are information design, interface design, and efficient search and navigation.
Recent advances show that many of the current problems with water quality can be addressed using nanosorbents, nanocatalysts, bioactive nanoparticles, nanostructured catalytic membranes, and nanoparticle enhanced filtration. The book describes these technologies in detail and demonstrates how they can provide clean drinking water in both large scale water treatment plants and in point-of-use systems. In addition, the book addresses the societal factors that may affect widespread acceptance of the applications.
Sections are also featured on carbon nanotube arrays and graphene-based sensors for contaminant sensing, nanostructured membranes for water purification, and multifunctional materials in carbon microspheres for the remediation of chlorinated hydrocarbons.Addresses both the technological aspects of delivering clean water supplies and the societal implications that affect take-upDetails how the technologies are applied in large-scale water treatment plants and in point-of-use systemsHighlights challenges and the opportunities for nanotechnology to positively influence this area of environmental protection
Overview of Inkjet-based Micromanufacturing:
Theory and Modeling
Post-Printing Processes for Inorganic Inks for Plastic Electronics
Inkjet Ink Formulations
Inkjet Fabrication of Printed Circuit Boards
Antennas for Radio Frequency Identification Tags
Inkjet Printing for MEMS
Visualize This demonstrates how to explain data visually so that you can present your information in a way that is easy to understand and appealing.
More conversions, fewer dissatisfied users, better return on investment. Can you afford not to improve your forms' user experiences?
This book will walk you through every part of designing a great forms user experience. From the words, to how the form looks, and on to interactivity, you'll learn how to design a web form that works beautifully on mobiles, laptops and desktops. Filled with practical and engaging insights, and plenty of real-world examples, both good and bad.
You'll learn answers to common queries like:Where should field labels go?What makes a question easy to understand?How do you design forms to work on small screens?How does touch impact on form design?How long can a form be?What look and feel should the form have: skeumorphic, flat, or something else?What's best practice for error messaging?
Each chapter starts with learning outcomes tied to the syllabus. All theory is explained in detail and backed up with numerous worked examples. Students can test their understanding with end of chapter assignment questions for which answers are provided. The book also includes suggested practical assignments and handy summaries of equations. In this new edition, the layout has been improved and colour has been added to make the book more accessible for students.
The textbook is supported with a free companion website featuring supplementary worked examples and additional chapters.http://books.elsevier.com/companions/9780750687379
Would you like to be able to access your most important files anywhere you go? Even better, would you like to be able to do it without bringing a flash drive with the files with you? Would you like to be able to share files with anyone automatically without having to send them anything? And they would be able to do the same for you.
Dropbox lets you do all of this--and more! This revolutionary cloud technology has a multitude of benefits, many of which that will help you be more productive in your job and school work. Warren R. Sullivan has written a guide to Dropbox that is perfect for everyone, from beginners to those who are looking for more advanced ways to use Dropbox.
The author first described a microcontroller-based implementation of a PLC in a series of articles published in Electronics World magazine between 2008 and 2010. This book is based on an improved version of the project, including:Updates to the hardware configuration, with a smaller CPU board and two I/O extension boards that now support 16 inputs and 16 outputs instead of 8 An increased clock frequency of 20 MHz Improvements to several macros Flowcharts to help you understand the macros (functions)
In this book, the author provides detailed explanations of hardware and software structures. He also describes PIC Assembly macros for all basic PLC functions, which are illustrated with numerous examples and flowcharts. An accompanying CD contains source files (.ASM) and object files (.HEX) for all of the examples in the book. It also supplies printed circuit board (PCB) (Gerber and .pdf) files so that you can have the CPU board and I/O extension boards produced by a PCB manufacturer or produce your own boards.
Making PLCs more easily accessible, this unique book is written for advanced students, practicing engineers, and hobbyists who want to learn how to build their own microcontroller-based PLC. It assumes some previous knowledge of digital logic design, microcontrollers, and PLCs, as well as familiarity with the PIC16F series of microcontrollers and writing programs using PIC Assembly language within an MPLAB integrated development environment.