Bible : Old and New Testaments (King James Version)
include History of King James Bible and their work.
The King James Version (KJV), commonly
known as the Authorized Version (AV) or King James Bible (KJB), is an English
translation of the Christian Bible for the Church of England begun in 1604 and
completed in 1611. First printed by the King's Printer Robert Barker, this was
the third translation into English to be approved by the English Church
authorities. The first was the Great Bible commissioned in the reign of King
Henry VIII, and the second was the Bishops' Bible of 1568. In January 1604,
King James I convened the Hampton Court Conference where a new English version
was conceived in response to the perceived problems of the earlier translations
as detected by the Puritans, a faction within the Church of England.
James gave the translators instructions
intended to guarantee that the new version would conform to the ecclesiology
and reflect the episcopal structure of the Church of England and its belief in
an ordained clergy. The translation was done by 47 scholars, all of whom were
members of the Church of England. In common with most other translations of the
period, the New Testament was translated from Greek, the Old Testament was
translated from Hebrew text, while the Apocrypha were translated from the Greek
and Latin. In the Book of Common Prayer (1662), the text of the Authorized
Version replaced the text of the Great Bible – for Epistle and Gospel readings
– and as such was authorized by Act of Parliament. By the first half of the
18th century, the Authorized Version was effectively unchallenged as the
English translation used in Anglican and Protestant churches. Over the course
of the 18th century, the Authorized Version supplanted the Latin Vulgate as the
standard version of scripture for English speaking scholars. Today, the most
used edition of the King James Bible, and often identified as plainly the King
James Version, especially in the United States, closely follows the standard
text of 1769, edited by Benjamin Blayney at Oxford.
* Filled with never-before-seen art by the creators of the games!
* New Dragon Age game coming in 2013!
* From the writers and artists of the Dragon Age games.
The definitive guide!
“The art is really great. It feels emotional and really adds to the writing. The colors are vivid from panel to panel. I really like it. Halo: Escalation is a fantastic series.”—Unleash the Fanboy
What It Is: This quirky take on the magical girl genre comes to life with Bee, a not-so-graceful temp worker and her partner Puppycat, the sour curmudgeon who helps her pay rent. Watch these two roommates take on a variety of jobs from cleaning house to finding plants in a collection of charming shorts by indie all-stars Madéleine Flores (Help Us! Great Warrior), Frank Gibson and Becky Dreistadt (Capture Creatures), and more! Collects issues #1-4.
"Natasha Allegri's Bee and PuppyCat is one of the most adorably action-packed shows around—and now with a new series from KaBOOM! Studios, it has become one of the sweetest comics, too." - Multiversity Comics
The definitive comics collection of all things Predator starts here!
When Aang leaves to aid Zuko with the Kemurikage, Katara and Sokka return to the Southern Water Tribe by themselves. Katara is shocked to find that her beloved village has become a bustling city, with none other than their father, Hakoda, in charge! A northerner named Malina seems to be behind this change, pushing the North and South to be more unified . . . but what are her true goals?
* The official continuation of Airbender from its creators, Michael Dante DiMartino and Bryan Konietzko!
Predator Omnibus Volume 2 continues the complete presentation of these comics classics-some never before collected-featuring over three hundred gripping story pages in full color, penned by a who's-who of top writers.
*Never-before-seen artwork from season 4 of Korra!
“Strong characters, compelling storylines, heartfelt humor, gorgeous animation—this show had it all.”—IGN
* The Witcher games have collectively earned over 250 industry awards and have sold more than 5.5 million copies worldwide!
* For fans of Hellboy and B.P.R.D.!
“Paul Tobin has an exceptional grasp of the lore.”—Bloody Disgusting
This groundbreaking material turned the world of graphic storytelling on its head in the early 1960s, as phenomenal young artists like Bernie Wrightson and Neal Adams reached new artistic heights with their fascinating explorations of classic and modern horror stories.
*Brilliant, classic Creepy stories from 1964-1966 raised from the dead after twenty-five years.
*Featuring work by such comics luminaries as Joe Orlando, Al Williamson, Alex Toth, and Frank Frazetta.
* Archive editions of Creepy will be the cornerstone of any comic-book library.
*Volume One reprints the first five terrifying issues of the magazine's original run, reprinted in the original magazine size!
* A must-have companion to the game.
* Incredible full-color artwork!
* The latest project from Naughty Dog Studios.
* The Last of Us swept the top Game Critics awards at 2012's E3 conference.
Collects Prometheus: Fire and Stone #1-#4, Aliens: Fire and Stone #1-#4, Alien vs. Predator: Fire and Stone #1-#4, Predator: Fire and Stone #1-#4, Prometheus: Fire and Stone--Omega one shot
The Art of Fallout 4 is a must-have collectible for fans and a trusty companion for every Wasteland wanderer. Featuring never-before-seen designs and concept art from the game's dynamic environments, iconic characters, detailed weapons, and more -- along with commentary from the developers themselves.
An unprecedented look at the concept, design, and production art behind this smash-hit series, Avatar: The Last Airbender, The Art of the Animated Series chronicles the show's development — from the very first sketch through to the series finale and beyond! — along with behind-the-scenes commentary from series creators Bryan Konietzko and Michael Dante DiMartino.
* Featuring hundreds of images, most of which Nickelodeon has never released to the public!
The Art of Unchartend 4 will be released by Dark Horse simultaneoulsy with the new game, Uncharted 4.
* Executive produced by Joss Whedon!
* Introduces Billy the vampire slayer!
* Guest writers Jane Espenson and Drew Greenberg!
Winner of the Los Angeles Times Book Prize
Soon to be a miniseries from Hulu starring James Franco
ON NOVEMBER 22, 1963, THREE SHOTS RANG OUT IN DALLAS, PRESIDENT KENNEDY DIED, AND THE WORLD CHANGED. WHAT IF YOU COULD CHANGE IT BACK?
In this brilliantly conceived tour de force, Stephen King—who has absorbed the social, political, and popular culture of his generation more imaginatively and thoroughly than any other writer—takes readers on an incredible journey into the past and the possibility of altering it.
It begins with Jake Epping, a thirty-five-year-old English teacher in Lisbon Falls, Maine, who makes extra money teaching GED classes. He asks his students to write about an event that changed their lives, and one essay blows him away—a gruesome, harrowing story about the night more than fifty years ago when Harry Dunning’s father came home and killed his mother, his sister, and his brother with a sledgehammer. Reading the essay is a watershed moment for Jake, his life—like Harry’s, like America’s in 1963—turning on a dime. Not much later his friend Al, who owns the local diner, divulges a secret: his storeroom is a portal to the past, a particular day in 1958. And Al enlists Jake to take over the mission that has become his obsession—to prevent the Kennedy assassination.
So begins Jake’s new life as George Amberson, in a different world of Ike and JFK and Elvis, of big American cars and sock hops and cigarette smoke everywhere. From the dank little city of Derry, Maine (where there’s Dunning business to conduct), to the warmhearted small town of Jodie, Texas, where Jake falls dangerously in love, every turn is leading eventually, of course, to a troubled loner named Lee Harvey Oswald and to Dallas, where the past becomes heart-stoppingly suspenseful, and where history might not be history anymore. Time-travel has never been so believable. Or so terrifying.
Dale Barbara, Iraq vet and now a short-order cook, finds himself teamed with a few intrepid citizens -- town newspaper owner Julia Shumway, a physician's assistant at the hospital, a select-woman, and three brave kids. Against them stands Big Jim Rennie, a politician who will stop at nothing -- even murder -- to hold the reins of power, and his son, who is keeping a horrible secret in a dark pantry. But their main adversary is the Dome itself. Because time isn't just short. It's running out.
“An impressive work of mythic magnitude that may turn out to be Stephen King’s greatest literary achievement” (The Atlanta Journal-Constitution), The Gunslinger is the first volume in the epic Dark Tower Series.
A #1 national bestseller, The Gunslinger introduces readers to one of Stephen King’s most powerful creations, Roland of Gilead: The Last Gunslinger. He is a haunting figure, a loner on a spellbinding journey into good and evil. In his desolate world, which mirrors our own in frightening ways, Roland tracks The Man in Black, encounters an enticing woman named Alice, and begins a friendship with the boy from New York named Jake.
Inspired in part by the Robert Browning narrative poem, “Childe Roland to the Dark Tower Came,” The Gunslinger is “a compelling whirlpool of a story that draws one irretrievable to its center” (Milwaukee Sentinel). It is “brilliant and fresh…and will leave you panting for more” (Booklist).
Stephen King’s terrifying, classic #1 New York Times bestseller, “a landmark in American literature” (Chicago Sun-Times)—about seven adults who return to their hometown to confront a nightmare they had first stumbled on as teenagers…an evil without a name: It.
Welcome to Derry, Maine. It’s a small city, a place as hauntingly familiar as your own hometown. Only in Derry the haunting is real.
They were seven teenagers when they first stumbled upon the horror. Now they are grown-up men and women who have gone out into the big world to gain success and happiness. But the promise they made twenty-eight years ago calls them reunite in the same place where, as teenagers, they battled an evil creature that preyed on the city’s children. Now, children are being murdered again and their repressed memories of that terrifying summer return as they prepare to once again battle the monster lurking in Derry’s sewers.
Readers of Stephen King know that Derry, Maine, is a place with a deep, dark hold on the author. It reappears in many of his books, including Bag of Bones, Hearts in Atlantis, and 11/22/63. But it all starts with It.
“Stephen King’s most mature work” (St. Petersburg Times), “It will overwhelm you… to be read in a well-lit room only” (Los Angeles Times).
69 Tales, including:
• The Tell-Tale Heart
• The Murders in the Rue Morgue
• The Fall of the House of Usher
• The Masque of the Red Death
• The Pit and the Pendulum
• The Purloined Letter
• The Black Cat
• The Cask of Amontillado
74 Poems, including:
• The Raven
• The Conqueror Worm
• The Bells
• Al Aaraaf
• Annabel Lee
• Poe’s only complete novel, The Narrative of Arthur Gordon Pym
• His incomplete novel, The Journal of Julius Rodman
• His unfinished tragedy in verse, Politian
• 11 significant essays & sketches, including “The Balloon-Hoax,” “The Rationale of Verse,” and Eureka
• More than 90 large illustrations from Gustave Doré, Harry Clarke, Edmund Dulac, and others
• Annotated translations of passages in French, Latin, Greek or other foreign languages, along with Poe’s own notes
• Alphabetical, linked title index and detailed author biography
Whether you are new to Edgar Allan Poe or a student of his work, this illustrated/annotated edition is a must-have for your ebook library.
“I’ve made some things for you, Constant Reader...Feel free to examine them, but please be careful. The best of them have teeth.”
Since Nightshift, published many years ago, Stephen King has dazzled an entire generation of readers with his genius as a prominent writer of short fiction. Now in his latest collection, he once again assembles a generous array of unforgettable, tantalizing tales—including those that, until recently, have never been published in a book (such as the story “Cookie Jar,” which is exclusive to this edition). There are thrilling connections between these works—themes of mortality, the afterlife, guilt, and what we would do differently if we could see into the future or correct the mistakes of the past. Magnificent, eerie, and utterly compelling, The Bazaar of Bad Dreams is one of Stephen King’s finest gifts to readers everywhere—a master storyteller at his very best.
-Batman and Robin Have an Altercation
-Bad Little Kid
-The Bone Church
-Herman Wouk Is Still Alive
-Under the Weather
-The Little Green God of Agony
-That Bus Is Another World
"Wong is like a mash-up of Douglass Adams and Stephen King... 'page-turner' is an understatement."
--Don Coscarelli, director, Phantasm I-V, Bubba Ho-tep
"That rarest of things--a genuinely scary story."--David Wellington, author of Monster Island, Vampire Zero
"JOHN DIES AT THE END has a cult following for a reason: it's horrific, thought-provoking, and hilarious all at once. This is one of the most entertaining and addictive novels I've ever read."--Jacob Kier, Publisher, Permuted Press
STOP. You should not have touched this flyer with your bare hands. NO, don't put it down. It's too late. They're watching you. My name is David Wong. My best friend is John. Those names are fake. You might want to change yours. You may not want to know about the things you'll read on these pages, about the sauce, about Korrok, about the invasion, and the future. But it's too late. You touched the book. You're in the game. You're under the eye. The only defense is knowledge. You need to read this book, to the end. Even the part with the bratwurst. Why? You just have to trust me.
The important thing is this: The drug is called Soy Sauce and it gives users a window into another dimension. John and I never had the chance to say no. You still do. I'm sorry to have involved you in this, I really am. But as you read about these terrible events and the very dark epoch the world is about to enter as a result, it is crucial you keep one thing in mind: None of this was my fault.
“The dead don’t talk. I don’t know why.” But they do try to communicate, with a short-order cook in a small desert town serving as their reluctant confidant. Sometimes the silent souls who seek out Odd want justice. Occasionally their otherworldly tips help him prevent a crime. But this time it’s different.
A stranger comes to Pico Mundo, accompanied by a horde of hyena-like shades who herald an imminent catastrophe. Aided by his soul mate, Stormy Llewellyn, and an unlikely community of allies that includes the King of Rock ’n’ Roll, Odd will race against time to thwart the gathering evil. His account of these shattering hours, in which past and present, fate and destiny, converge, is a testament by which to live—an unforgettable fable for our time destined to rank among Dean Koontz’s most enduring works.