an old steamer trunk
a howling beast
roasted garlic meatballs
Scooter Spies Max, Oscar, and Lily (and her pet chameleon, Speck) are up to their necks in mud in their latest case, The Ghost That Barked. While practicing their moves at a construction site, the scooter riders uncover a mysterious old steamer trunk -- and hear a wild howl in the night
A blue paw print leads the three friends directly into a daring museum escape, a secret scooter ride across town, and smack into a giant mountain of goopy, gloppy mud!
Knock, knock. Who's there?
What do you get when you...?
As kids guess the answers, they're sure to get the giggles! With this book, little ones will look forward to sharing the jokes with parents, teachers, and siblings--and even coming up with some variations of their own! In addition to hundreds of rib-tickling jokes, readers will love:Head-scratching brain teasersFunny knock-knock jokesHysterical puzzlesRidiculous riddles And much, much more! Amid the jokes, kids also find information on how to deliver the perfect punch line and how their favorite comics got started telling jokes. Every budding comic needs a little help getting started, and this book is the perfect go-to for getting laughs!
What was his problem? After days of climbing and trudging through the snow, I wasn't going to turn around now. I pushed past Uncle Stoppard into the cave and then froze. The murky light from the mouth of the tunnel gleamed on something a few feet in front of me. Something white lay on the floor of the cave. Bones.
Finn and his mystery-writer uncle head to Iceland in search of the Haunted City of Tquuli, where Finn's archaeologist parents were last seen before their odd disappearance eight years ago. Finn doesn't believe the creepy legends about the Haunted City and the ancient Vikings who lived there -- until a member of the rock-climbing expedition vanishes from inside a sleeping bag...one that was dangling a hundred feet from the base of an icy cliff!
Then another climber disappears, leaving a trail of footprints that abruptly end in a Þeld of snow. Is it modern-day murder, or the revenge of phantom Viking warriors?
Provides an introduction to nouns and proper nouns. Includes an activity.
Over 100 Weeks on the New York Times Bestseller List!
44 State Award Lists!
Discover what James Patterson calls “the coolest library in all the world” in this fun-filled, action-packed bestseller from the much-loved co-author of I Funny and Treasure Hunters!
“A worthy successor to.…Willy Wonka.” —Booklist, Starred Review
When Kyle learns that the world's most famous game maker, Luigi Lemoncello, has designed the town's new library and is having an invitation-only lock-in on opening night, he's determined to be there! But the tricky part isn't getting into the library—it's getting out. Because when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route!
Don't miss bonus content in the back of the book—extra puzzles, an author Q&A, and more! And look for the puzzle-packed sequels—Mr. Lemoncello's Library Olympics and Mr. Lemoncello’s Great Library Race!
“Full of puzzles to think about, puns to groan at …this solid, tightly plotted read is a winner for readers and game-players alike.” —Kirkus Reviews, Starred Review
I rolled over to my back, struggling for breath. The pain continued to pulse through my body—a heavy throb followed by a sharp, crisp sting.
The man said, “Trust me, there are worse things in this world than Cell 25.”
Michael, Taylor, Ostin, and the rest of the Electroclan have escaped from the Elgen Academy in Pasadena and are headed back to Idaho to plan their next move. But what’s waiting for them there will change everything.
After using their wits and powers to narrowly escape an Elgen trap, a mysterious voice leads the Electroclan to the jungles of Peru in search of Michael’s mother. Once there, they discover that Dr. Hatch and the Elgen are far more powerful than anyone realizes; entire countries have begun to fall under their control. Only the Electroclan and an anonymous voice now stand in the way of the Elgen’s plan for global domination.
But is the voice that Michael is following really an ally, or is it just another Elgen trap?
To everyone at Meridian High School, fourteen-year-old Michael Vey is nothing special, just the kid who has Tourette’s syndrome. But in truth, Michael is extremely special—he has electric powers. Michael thinks he is unique until he discovers that a cheerleader named Taylor has the same mysterious powers. With the help of Michael’s friend, Ostin, the three of them set out to discover how Michael and Taylor ended up with their abilities, and their investigation soon brings them to the attention of a powerful group who wants to control the electric teens—and through them, the world.
#1 New York Times bestselling author Richard Paul Evans introduces a character whose risk-filled exploration marks the beginning of a riveting new series. With only his powers, his wits, and his friends to protect him, Michael will need all his strength to survive….
Michael Vey is the first title in Glenn Beck’s Mercury Ink publishing program.
Michael, Taylor, Ostin and the rest of the Electroclan have destroyed the largest of the Elgen Starxource plants, but now they’re scattered across the Amazon jungle. The Elgen have joined forces with the Peruvian army to capture the Electroclan, and only Michael has managed to remain free. With his friends due to stand trial for terrorism—a charge that may carry the death penalty—Michael will need all his wits and his abilities if he’s to save them.
Meanwhile, on the other side of the world, Dr. Hatch and his loyal Electric Children have seized control of the E.S. Ampere—the super yacht the Elgen use as their headquarters. With the Elgen fleet now under his control, Hatch heads back to Peru to pick up his army and then begin his quest for global domination.
Michael will have to free his friends then find a way to stop Hatch, but the organization behind the mysterious voice that has guided him to this point has been compromised. Hatch knows Michael and the Electroclan are coming. And he’s ready for them.
Can the Electroclan win the battle of the Ampere? Or has Michael’s luck finally run out?
Hal and his brotherband crew are hot on the trail of the pirate Zavac and they have one thing only on their minds: Stopping the bloodthirsty thief before he can do more damage. Of course, they also know Zavac has the Andomal, the priceless Skandian artifact stolen when the brotherband let down their guard. The chase leads down mighty rivers, terrifying rapids, to the lawless fortress of Ragusa. If Hal is to succeed, he will need to go beyond his brotherband training. He will need to challenge the pirate one-on-one, knowing only one of them will survive.
The epic series from Ranger's Apprentice author John Flanagan continues, delivering pulse-pounding adventure and fun.
Perfect for fans of J.R.R. Tolkien’s Lord of the Rings, T.H. White’s The Sword in the Stone, Christopher Paolini’s Eragon series, and George R. R. Martin’s Game of Thrones/ A Song of Ice and Fire series.
From the Trade Paperback edition.
The Electroclan is on the run. The resistance movement has been compromised. The safe house has been destroyed. The voice is in hiding, and they have no idea if their families are alive…or dead.
Meanwhile, the Elgen are on the move. They’ve launched a new assault on the small island nation of Tuvalu. If they are successful, it will be the first domino to fall as part of Hatch’s master plan to take over the rest of the world. But cracks are beginning to appear in the ranks of the Elgen elite, and while Hatch still rules with an iron fist, there are signs of dissent. If the Elgen are beginning to turn against each other, can the Electroclan find an opportunity to use this to their advantage? Or is it just a trap to destroy them once and for all?
The stakes have never been higher, and Michael and his friends are about to be tested in ways they never imagined.
Michael, Taylor, Ostin and the rest of the Electroclan head to China in search of a girl who may have discovered why Michael and his friends became electric. Her name is Lin Julung, or Jade Dragon, and she’s a child prodigy with an IQ higher than Einstein’s—and Ostin’s.
But Hatch gets to her first, and the Elgen are holding her prisoner in their Taiwan Starxource plant. Now the Voice wants Michael and the Electroclan to go to Taiwan and free her before Hatch can realize his dreams of an army of electric children.
The hunt for Jade Dragon is on, and it’s a race against time!
It’s 1936, in Flint Michigan. Times may be hard, and ten-year-old Bud may be a motherless boy on the run, but Bud’s got a few things going for him:
1. He has his own suitcase full of special things.
2. He’s the author of Bud Caldwell’s Rules and Things for Having a Funner Life and Making a Better Liar Out of Yourself.
3. His momma never told him who his father was, but she left a clue: flyers advertising Herman E. Calloway and his famous band, the Dusky Devastators of the Depression!!!!!!
Bud’s got an idea that those flyers will lead him to his father. Once he decides to hit the road to find this mystery man, nothing can stop him—not hunger, not fear, not vampires, not even Herman E. Calloway himself.
AN ALA BEST BOOK FOR YOUNG ADULTS
AN ALA NOTABLE CHILDREN'S BOOK
AN IRA CHILDREN'S BOOK AWARD WINNER
NAMED TO 14 STATE AWARD LISTS
“The book is a gem, of value to all ages, not just the young people to whom it is aimed.” —The Christian Science Monitor
“Will keep readers engrossed from first page to last.” —Publishers Weekly, Starred
“Curtis writes with a razor-sharp intelligence that grabs the reader by the heart and never lets go. . . . This highly recommended title [is] at the top of the list of books to be read again and again.” —Voice of Youth Advocates, Starred
From the Hardcover edition.