What You Need:Node.js 8.xOperating system with bash-like shellOMQ (pronounced "Zero-M-Q") library, version 3.2 or higherElasticsearch version 5.0 or higherjq version 1.5 or higherRedis version 3.2 or higher
Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that in order to learn Android, you must know Java. If so, then this book is for you.
This new and expanded second edition of Android Programming for Beginners will be your companion to create Android Pie applications from scratch. We will introduce you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. All examples use the up-to-date API classes, and are created from within Android Studio, the official Android development environment that helps supercharge your application development process.
After this crash course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, draw to the screen with a finger, and work with graphics, sound, and animations too.
By the end of this book, you'll be ready to start building your own custom applications in Android and Java.What you will learnMaster the fundamentals of coding Java for Android PieInstall and set up your Android development environmentBuild functional user interfaces with the Android Studio visual designerAdd user interaction, data captures, sound, and animation to your appsManage your apps' data using the built-in Android SQLite databaseFind out about the design patterns used by professionals to make top-grade applicationsBuild, deploy, and publish real Android applications to the Google Play marketplaceWho this book is for
This book is for you if you are completely new to Java, Android, or programming and want to make Android applications. This book also acts as a refresher for those who already have experience of using Java on Android to advance their knowledge and make fast progress through the early projects.
Buying groceries, tracking our health, finding a date: whatever we want to do, odds are that we can now do it online. But few of us realize just how many oversights, biases, and downright ethical nightmares are baked inside the tech products we use every day. It’s time we change that.
In Technically Wrong, Sara Wachter-Boettcher demystifies the tech industry, leaving those of us on the other side of the screen better prepared to make informed choices about the services we use—and to demand more from the companies behind them.
A Wired Top Tech Book of the Year
A Fast Company Best Business and Leadership Book of the Year
If you want to learn about the entire process of developing professional web applications with Django, then this book is for you. This book will walk you through the creation of four professional Django projects, teaching you how to solve common problems and implement best practices.
A blockchain is a distributed ledger that is replicated across multiple nodes and enables immutable, transparent and cryptographically secure record-keeping of transactions. The blockchain technology is the backbone of cryptocurrencies, and it has applications in finance, government, media and almost all other industries. Mastering Blockchain, Second Edition has been thoroughly updated and revised to provide a detailed description of this leading technology and its implementation in the real world.
This book begins with the technical foundations of blockchain technology, teaching you the fundamentals of distributed systems, cryptography and how it keeps data secure. You will learn about the mechanisms behind cryptocurrencies and how to develop applications using Ethereum, a decentralized virtual machine. You will also explore different other blockchain solutions and get an introduction to business blockchain frameworks under Hyperledger, a collaborative effort for the advancement of blockchain technologies hosted by the Linux Foundation. You will also be shown how to implement blockchain solutions beyond currencies, Internet of Things with blockchain, blockchain scalability, and the future scope of this fascinating and powerful technology.What you will learnMaster the theoretical and technical foundations of the blockchain technologyUnderstand the concept of decentralization, its impact, and its relationship with blockchain technologyMaster how cryptography is used to secure data - with practical examplesGrasp the inner workings of blockchain and the mechanisms behind bitcoin and alternative cryptocurrenciesUnderstand the theoretical foundations of smart contractsLearn how Ethereum blockchain works and how to develop decentralized applications using Solidity and relevant development frameworksIdentify and examine applications of the blockchain technology - beyond currenciesInvestigate alternative blockchain solutions including Hyperledger, Corda, and many moreExplore research topics and the future scope of blockchain technologyWho this book is for
This book will appeal to those who wish to build fast, highly secure, transactional applications. It targets people who are familiar with the concept of blockchain and are comfortable with a programming language.
Learning Node.js Development is a practical, project-based book that provides you with all you need to get started as a Node.js developer. Node is a ubiquitous technology on the modern web, and an essential part of any web developers' toolkit. If you are looking to create real-world Node applications, or you want to switch careers or launch a side project to generate some extra income, then you're in the right place. This book has been written around a single goal—turning you into a professional Node developer capable of developing, testing, and deploying real-world production applications.
Learning Node.js Development is built from the ground up around the latest version of Node.js (version 9.x.x). You'll be learning all the cutting-edge features available only in the latest software versions.
This book cuts through the mass of information available around Node and delivers the essential skills that you need to become a Node developer. It takes you through creating complete apps and understanding how to build, deploy, and test your own Node apps. It maps out everything in a comprehensive, easy-to-follow package designed to get you up and running quickly.What you will learnLearn the fundamentals of NodeBuild apps that respond to user inputMaster working with serversLearn how to test and debug applicationsDeploy and update your apps in the real worldCreate responsive asynchronous web applicationsWho this book is for
If you have an idea for a killer Android app, this fully revised and updated edition will help you build your first working application in a jiffy. You’ll learn hands-on how to structure your app, design flexible and interactive interfaces, run services in the background, make your app work on various smartphones and tablets, and much more. It’s like having an experienced Android developer sitting right next to you! All you need to get started is some Java know-how.
Why does this book look so different?
Based on the latest research in cognitive science and learning theory, Head First Android Development uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.
This book is intended for Python developers who are new to OpenCV and want to develop computer vision applications with OpenCV-Python. This book is also useful for generic software developers who want to deploy computer vision applications on the cloud. It would be helpful to have some familiarity with basic mathematical concepts such as vectors, matrices, and so on.What You Will LearnApply geometric transformations to images, perform image filtering, and convert an image into a cartoon-like imageDetect and track various body parts such as the face, nose, eyes, ears, and mouthStitch multiple images of a scene together to create a panoramic imageMake an object disappear from an imageIdentify different shapes, segment an image, and track an object in a live videoRecognize an object in an image and build a visual search engineReconstruct a 3D map from imagesBuild an augmented reality applicationIn Detail
Computer vision is found everywhere in modern technology. OpenCV for Python enables us to run computer vision algorithms in real time. With the advent of powerful machines, we are getting more processing power to work with. Using this technology, we can seamlessly integrate our computer vision applications into the cloud. Web developers can develop complex applications without having to reinvent the wheel.
This book will walk you through all the building blocks needed to build amazing computer vision applications with ease. We start off with applying geometric transformations to images. We then discuss affine and projective transformations and see how we can use them to apply cool geometric effects to photos. We will then cover techniques used for object recognition, 3D reconstruction, stereo imaging, and other computer vision applications.
This book will also provide clear examples written in Python to build OpenCV applications. The book starts off with simple beginner's level tasks such as basic processing and handling images, image mapping, and detecting images. It also covers popular OpenCV libraries with the help of examples.
The book is a practical tutorial that covers various examples at different levels, teaching you about the different functions of OpenCV and their actual implementation.Style and approach
This is a conversational-style book filled with hands-on examples that are really easy to understand. Each topic is explained very clearly and is followed by a programmatic implementation so that the concept is solidified. Each topic contributes to something bigger in the following chapters, which helps you understand how to piece things together to build something big and complex.
If you’re a newcomer to both search and distributed systems, you’ll quickly learn how to integrate Elasticsearch into your application. More experienced users will pick up lots of advanced techniques. Throughout the book, you’ll follow a problem-based approach to learn why, when, and how to use Elasticsearch features.Understand how Elasticsearch interprets data in your documentsIndex and query your data to take advantage of search concepts such as relevance and word proximityHandle human language through the effective use of analyzers and queriesSummarize and group data to show overall trends, with aggregations and analyticsUse geo-points and geo-shapes—Elasticsearch’s approaches to geolocationModel your data to take advantage of Elasticsearch’s horizontal scalabilityLearn how to configure and monitor your cluster in production
As of February 2017, this book (edition #2) is the first and only available tutorial for Phaser v3.x.x and will continue to supplement version 3 as features become available. Therefore, if you purchased this book (edition #3) from LeanPub.com, you will have a continually updated version. If you are a customer from Amazon, itch.io or Google Play, you may access the latest information on the book's website.
Phaser Game Prototyping Part II demonstrates how to connect all your new game prototypes into various game mechanics. What I show you will open the pathway to building a game in 7-days or a month. You’ll learn to make RPG maze games, code 6 different combat systems, develop heads-up displays (HUD) that are both internal to and outside of the Phaser canvas, apply 6 different artificial intelligence systems, create tiled-maps with the new Phaser v3 features, and other fast-paced actions that cover all the popular game perspective of 2D and 2.5D gaming. I'll reveal what I'm doing with Phaser v3 in 3D games. You’ll discover how to develop games and multi-level isometric scenes using new features in Phaser v3, and existing features in Phaser v2. All these techniques and supporting source code are explained in an easy-to-understand manner for game designers to gain new skills in Phaser v3 and update their skills in version 2.
You’ll find detailed working examples on the book's website with dozens of illustrations and many concepts you can freely apply to your own gaming projects. All the source code annotations enhance the book’s explanation. You can begin your current game conversions into Phaser 3 now.
What you’ll learn:By the end of this workbook, you’ll have integrated into your own game designs: Adopted processes for business project management and agile software development.Organized a standard file structure for developing games in general; Used a blank game template to scaffold further game projects; Converted and adopted the new upcoming changes in Phaser v3.Imported resources and game assets; Displayed, animated and moved game avatars on various screen renderings; Managed groups of game objects in v2 and v3;Deployed heads-up display (HUD) on game scenes both inside and outside the canvas;Used customized web fonts;Incorporated multiple game-inputs (touch, multi-touch, accelerometer, mouse, and keyboard);Rendered several physics systems in v2 and v3;Included graphics effects (gfx) (particle systems, rotations, fades, shaders and more);Created and managed game state-phases;Managed permanent game assets across state-phases;Optimized your game for various mobile devices;Integrated 3rd-party scripts and services for v2.Deploy single- and multi-player games.Web Sockets demystified for scalable massive online game deployments.
Who This Book Is For:
If you are a C# developer who wants to develop Android apps and enhance your existing skill set, then this book is ideal for you. Good working knowledge of C#, .NET, and object-oriented software development is assumed.What You Will LearnBuild a multi-view, orientation-aware Android application with navigationLay out content using the LinearLayout, RelativeLayout, and TableLayout layout managersUse a ListView (AdapterView) and Adapter to build a view that is populated from server dataConsume REST web service to perform GET, UPDATE, DELETE operationUse Android SQLite for data persistence and cachingCapture the current location of a device, determine the street address, and integrate with the map appTest, debug, and deploy an Android appIn Detail
Technology trends come and go, but few have generated the excitement, momentum, or long-term impact that mobile computing has. Mobile computing impacts people's lives at work and at home on a daily basis. Many companies and individual developers are looking to become a part of the movement but are unsure how to best utilize their existing skills and assets. The Xamarin suite of products provides new opportunities to those who already have a significant investment in C# development skills and .NET code bases, and would like to enter into this new, exciting world.
This example-oriented guide provides a practical approach to quickly learn the fundamentals of Android app development using C# and Xamarin.Android. It will lead you through building an Android app step-by-step with steadily increasing complexity.
Beginning with an overview of the Android and Xamarin platforms to provide you with a solid understanding of the underlying platform, we gradually walk through building and testing a Points of Interest Android app using C# and the Xamarin.Android product. You will learn to create ListView and add detail view to your Android application. You will handle application behaviors on orientation changes, before learning the different techniques to manage resources and layouts to support multiple screen sizes. You will then access a SQLite database in a cross-platform way and add location features to your application. Finally, you will add camera integration to your application and deploy your app to the various Android app stores.Style and approach
An example-oriented, comprehensive guide to gain an understanding of both the Android and Xamarin platforms.
This book begins by taking you through the basics of Gradle and how it works with Android Studio. Furthermore, you will learn how to add local and remote dependencies to your project. You will work with build variants, such as debug and release, paid and free, and even combinations of these things. The book will also help you set up unit and integration testing with different libraries and will show how Gradle and Android Studio can make running tests easier. Finally, you will be shown a number of tips and tricks on the advanced customization of your application's build process. By the end of this book, you will be able to customize the entire build process, and create your own tasks and plugins for your Gradle builds.
Advanced Node.js Development is a practical, project-based book that provides you with all you need to progress as a Node.js developer. Node is a ubiquitous technology on the modern web, and an essential part of any web developer’s toolkit. If you're looking to create real-world Node applications, or you want to switch careers or launch a side-project to generate some extra income, then you're in the right place. This book was written around a single goal: turning you into a professional Node developer capable of developing, testing, and deploying real-world production applications.
There's no better time to dive in. According to the 2018 Stack Overflow Survey, Node is in the top ten for back-end popularity and back-end salary. This book is built from the ground up around the latest version of Node.js (version 9.x.x). You'll be learning all the cutting-edge features available only in the latest software versions.
This book delivers advanced skills that you need to become a professional Node developer. Along this journey you'll create your own API, you'll build a full real-time web app and create projects that apply the latest Async and Await technologies. Andrew Mead maps everything out for you in this book so that you can learn how to build powerful Node.js projects in a comprehensive, easy-to-follow package designed to get you up and running quickly.What you will learnDevelop, test, and deploy real-world Node.js applicationsMaster Node.js by building practical, working examplesUse awesome third-party Node modules such as MongoDB, Mongoose, Socket.io, and ExpressCreate real-time web applicationsExplore async and await in ES7Who this book is for
Angular: Up & Running covers most of the major pieces of Angular, but in a structured manner that is generally used in hands-on training. Each chapter takes one concept, and use examples to cover how it works. Problems to work on (with solutions) at the end of each chapter reinforce the learnings of each chapter and allow readers to really get hands-on with Angular.
Gruntwork cofounder Yevgeniy (Jim) Brikman walks you through code examples that demonstrate Terraform’s simple, declarative programming language for deploying and managing infrastructure with a few commands. Veteran sysadmins, DevOps engineers, and novice developers will quickly go from Terraform basics to running a full stack that can support a massive amount of traffic and a large team of developers.Explore changes from Terraform 0.9 through 0.12, including backends, workspaces, and first-class expressionsLearn how to write production-grade Terraform modulesDive into manual and automated testing for Terraform codeCompare Terraform to Chef, Puppet, Ansible, CloudFormation, and Salt StackDeploy server clusters, load balancers, and databasesUse Terraform to manage the state of your infrastructureCreate reusable infrastructure with Terraform modulesUse advanced Terraform syntax to achieve zero-downtime deployment
The Android OS has the largest installation base of any operating system in the world. There has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! With this extensively updated cookbook, you'll find solutions for working with the user interfaces, multitouch gestures, location awareness, web services, and device features such as the phone, camera, and accelerometer. You also get useful steps on packaging your app for the Android Market. Each recipe provides a clear solution and sample code you can use in your project from the outset. Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android Pie.What you will learnDevelop applications using the latest Android framework while maintaining backward-compatibility with the support libraryCreate engaging applications using knowledge gained from recipes on graphics, animations, and multimediaWork through succinct steps on specifics that will help you complete your project fasterAdd location awareness to your own app with examples using the latest Google Play services APIUtilize Google Speech Recognition APIs for your appWho this book is for
If you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges in Android development, you will benefit from this book. Either way, this is a resource you'll want to keep on your desk as a quick reference to help you solve new problems as you tackle more challenging projects.
Topics include:Access virtualization—Allows access to any application from any deviceApplication virtualization—Enables applications to run on many different operating systems and hardware platformsProcessing virtualization—Makes one system seem like many, or many seem like oneNetwork virtualization—Presents an artificial view of the network that differs from the physical realityStorage virtualization—Allows many systems to share the same storage devices, enables concealing the location of storage systems, and more
This book will appeal to developers and programmers who would like to build GUI-based applications. Knowledge of C++ is necessary and the basics of Qt would be helpful.What You Will LearnCreate stunning UIs with Qt Widget and Qt QuickDevelop powerful, cross-platform applications with the Qt frameworkDesign GUIs with the Qt Designer and build a library in it for UI previewHandle user interaction with the Qt signal/slot mechanism in C++Prepare a cross-platform project to host a third-party libraryBuild a Qt application using the OpenCV APIUse the Qt Animation framework to display stunning effectsDeploy mobile apps with Qt and embedded platformsIn Detail
Qt 5.7 is an application development framework that provides a great user experience and develops full-capability applications with Qt Widgets, QML, and even Qt 3D.
This book will address challenges in successfully developing cross-platform applications with the Qt framework. Cross-platform development needs a well-organized project. Using this book, you will have a better understanding of the Qt framework and the tools to resolve serious issues such as linking, debugging, and multithreading. Your journey will start with the new Qt 5 features. Then you will explore different platforms and learn to tame them. Every chapter along the way is a logical step that you must take to master Qt. The journey will end in an application that has been tested and is ready to be shipped.Style and approach
This is an easy-to-follow yet comprehensive guide to building applications in Qt. Each chapter covers increasingly advanced topics, with subjects grouped according to their complexity as well as their usefulness. Packed with practical examples and explanations, Mastering Qt contains everything you need to take your applications to the next level.
Want to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm!
If you’re already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You’ll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with everything you need to get your project on the App Store.
By the end of this book, you'll be ready to start building your own cool iOS applications confidently.What you will learnExplore the distinctive design principles that define the iOS user experienceNavigate panels within an Xcode projectUse the latest Xcode asset catalogue of Xcode 10Create a playgrounds project within your projects and understand how Ranges and Control flow workStudy operations with integers and work your way through if statementsBuild a responsive UI and add privacy to your custom-rich notificationsSet up Sirikit to add voice for Siri shortcutsCollect valuable feedback with TestFlight before releasing your apps on the App StoreWho this book is for
This book is for you if you are completely new to Swift, iOS, or programming and want to make iOS applications. However, you’ll also find this book useful if you’re an experienced programmer looking to explore the latest iOS 12 features.
This book is for anyone wishing to learn how ArcGIS Pro can be used to create maps and perform geospatial analysis. It will be especially helpful for those that have used ArcMap and ArcCatalog in the past and are looking to migrate to Esri's newest desktop GIS solution. Though previous GIS experience is not required, you must have a solid foundation using Microsoft Windows. It is also helpful if you understand how to manage folders and files within the Microsoft Windows environment.What You Will LearnInstall ArcGIS Pro and assign Licenses to users in your organizationNavigate and use the ArcGIS Pro ribbon interface to create maps and perform analysisCreate and manage ArcGIS Pro GIS ProjectsCreate 2D and 3D maps to visualize and analyze dataAuthor map layouts using cartographic tools and best practices to show off the results of your analysis and mapsImport existing map documents, scenes, and globes into your new ArcGIS Pro projects quicklyCreate standardized workflows using TasksAutomate analysis and processes using ModelBuilder and PythonIn Detail
ArcGIS Pro is Esri's newest desktop GIS application with powerful tools for visualizing, maintaining, and analyzing data. ArcGIS Pro makes use of the modern ribbon interface and 64-bit processing to increase the speed and efficiency of using GIS. It allows users to create amazing maps in both 2D and 3D quickly and easily.
This book will take you from software installation to performing geospatial analysis. It is packed with how-to's for a host of commonly-performed tasks. You will start by learning how to download and install the software including hardware limitations and recommendations. Then you are exposed to the new Ribbon interface and how its smart design can make finding tools easier.
After you are exposed to the new interface, you are walked through the steps to create a new GIS Project to provide quick access to project resources. With a project created, you will learn how to construct 2D and 3D maps including how to add layers, adjust symbology, and control labeling. Next you will learn how to access and use analysis tools to help you answer real-world questions.
Lastly, you will learn how processes can be automated and standardized in ArcGIS Pro using Tasks, Models, and Python Scripts.
This book will provide an invaluable resource for all those seeking to use ArcGIS Pro as their primary GIS application or for those looking to migrate from ArcMap and ArcCatalog.Style and approach
This book includes detailed explanations of the GIS functionality and workflows in ArcGIS Pro. These are supported by easy-to-follow exercises that will help you gain an understanding of how to use ArcGIS Pro to perform a range of tasks.
If you want to learn—and understand—how to create interactive web pages, unobtrusive script, and cool animations that don't kill your browser, this book is for you.Use jQuery with DOM to overcome the limitations of HTML and CSSLearn how jQuery selectors and actions work togetherWrite functions and wire them to interface elementsUse jQuery effects to create actions on the pageMake your pages come alive with animationBuild interactive web pages with jQuery and AjaxBuild forms in web applications
When you finish this book, you'll be well on your way to solving your front-end problems with React.
What You Need:
Node.js 6.x or later, and a modern web browser.
Projects like Angular and React are rapidly changing how development teams build and deploy web applications to production. In this book, you’ll learn the basics you need to get up and running with React and tackle real-world projects and challenges. It includes helpful guidance on how to consider key user requirements within the development process, and also shows you how to work with advanced concepts such as state management, data-binding, routing, and the popular component markup that is JSX. As you complete the included examples, you’ll find yourself well-equipped to move onto a real-world personal or professional frontend project.What you will learnUnderstand how React works within a wider application stackAnalyze how you can break down a standard interface into specific componentsSuccessfully create your own increasingly complex React components with HTML or JSXCorrectly handle multiple user events and their impact on overall application stateUnderstand the component lifecycle to optimize the UX of your applicationConfigure routing to allow effortless, intuitive navigation through your componentsWho this book is for
You already know you want to learn Clojure, and a smarter way to learn Clojure is to learn by doing. The Clojure Workshop focuses on building up your practical skills so that you can write clean, expressive code with a language that is great for applications where concurrency and interoperability with the JVM are a priority. You'll learn from real examples that lead to real results.
Throughout The Clojure Workshop, you'll take an engaging step-by-step approach to understanding Clojure. You won't have to sit through any unnecessary theory. If you're short on time you can jump into a single exercise each day or spend an entire weekend learning about Clojure web development with Ring. It's your choice. Learning on your terms, you'll build up and reinforce key skills in a way that feels rewarding.
Every physical print copy of The Clojure Workshop unlocks access to the interactive edition. With videos detailing all exercises and activities, you'll always have a guided solution. You can also benchmark yourself against assessments, track progress, and receive content updates. You'll even earn a secure credential that you can share and verify online upon completion. It's a premium learning experience that's included with your printed copy. To redeem, follow the instructions located at the start of your Clojure book.
Fast-paced and direct, The Clojure Workshop is the ideal for Clojure beginners. You'll build and iterate on your code like a software developer , learning along the way. This process means that you'll find that your new skills stick, embedded as best practice. A solid foundation for the years ahead.What you will learnLearn about Clojure fundamentals like functional programmingUnderstand and implement common Clojure patterns and best practicesExplore Clojure’s testing infrastructure and the clojure.test libraryBuild a client-server application with Clojure and ClojureScriptLearn how to debug and resolve errors and exceptionsExplore Ring – Clojure's interface and library for building web applicationsWho this book is for
Our goal at Packt is to help you be successful, in whatever it is you choose to do. The Clojure Workshop is an ideal Clojure tutorial for the Clojure beginner who is just getting started. Pick up a Workshop today, and let Packt help you develop skills that stick with you for life.
This learning path is for software developers who want to become proficient at using the Git version control system. A basic understanding of any version control system would be beneficial.What You Will LearnTransport your work to a remote repository in a centralized mannerExperiment with your code without affecting functional code filesExplore some tools used to migrate to Git from other versioning systems without losing your development historyUnderstand the Git data model and how you can navigate the database with simple commandsDebug with Git and use various techniques to find faulty commitsCustomize Git behavior system-wide, on a per-user, per-repository, and per-file basisMaster administering and setting up Git repositories, configuring access, finding and recovering from repository errors, and performing repository maintenanceChose a workflow and configure/set up support for the chosen workflowIn Detail
Git is one of the most popular types of Distributed Version Control System. Since its inception, it has attracted skilled developers due to its robust, powerful, and reliable features. Like most powerful tools, Git can be hard to approach for the newcomers. However, this learning path will help you overcome this fear and become adept at all the basic and advanced tasks in Git.
This course starts with an introduction to version control systems before you delve deeply into the essentials of Git. This serves as a primer for the topics to follow such as branching and merging, creating and managing a GitHub personal repository, and fork and pull requests. You'll also learn how to migrate from SVN using Git tools or TortoiseGit and migrate from other VCSs, concluding with a collection of resources, links, and appendices.
As you progress on to the next module, you will learn how you can automate the usual Git processes by utilizing the hook system built into Git. It also covers advanced repository management, including different options to rewrite the history of a Git repository before you discover how you can work offline with Git, how to track what is going on behind the scenes, and how to use the stash for different purposes.
Moving forward, you will gain deeper insights into Git's architecture, its underlying concepts, behavior, and best practices. It gives a quick implementation example of using Git for a collaborative development of a sample project to establish the foundation knowledge of Git operational tasks and concepts. By exploring advanced Git practices, you will attain a deeper understanding of Git's behavior, allowing you to customize and extend existing recipes and write your own.
This Learning Path is a blend of content, all packaged up keeping your journey in mind. It includes content from the following Packt products:Git Essentials, Ferdinando SantacroceGit Version Control Cookbook, Aske Olsson and Rasmus VossMastering Git, Jakub NarebskiStyle and approach
Its step-by-step approach with useful information makes this course the ultimate guide to understanding and mastering Git. This course will show the road to mastery example by example, while also explaining the mental model of Git.
This course is intended for Java developers interested in building enterprise-level applications with Spring Framework. Prior knowledge of Java programming and web development concepts (and a basic knowledge of XML) is expected.What You Will LearnUnderstand the architecture of Spring Framework and how to set up the key components of the Spring Application Development EnvironmentConfigure Spring Container and manage Spring beans using XML and AnnotationPractice Spring AOP concepts such as Aspect, Advice, Pointcut, and IntroductionIntegrate bean validation and custom validationUse error handling and exception resolvingGet to grips with REST-based web service development and AjaxUse Spring Boot to develop microservicesFind out how to avoid common pitfalls when developing microservicesGet familiar with end-to-end microservices written in Spring Framework and Spring BootIn Detail
This carefully designed course aims to get you started with Spring, the most widely adopted Java framework, and then goes on to more advanced topics such as building microservices using Spring Boot within Spring. With additional coverage of popular web frameworks such as Struts, WebWork, Java Server Faces, Tapestry, Docker, and Mesos, you'll have all the skills and expertise you need to build great applications.
Starting with the Spring Framework architecture and setting up the key components of the Spring Application Development Environment, you will learn how to configure Spring Container and manage Spring beans using XML and Annotation. Next, you will delve into Spring MVC, which will help you build flexible and loosely coupled web applications. You'll also get to grips with testing applications for reliability. Moving on, this course will help you implement the microservice architecture in Spring Framework, Spring Boot, and Spring Cloud. Written to the latest specifications of Spring, this book will help you build modern, Internet-scale Java applications in no time.
This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:Learning Spring Application Development by Ravi Kant SoniSpring MVC Beginner's Guide - Second Edition by Amuthan GaneshanSpring Microservices by Rajesh RVStyle and approach
This is a step-by-step guide for building a complete application and developing scalable microservices using Spring Framework, Spring Boot, and a set of Spring Cloud components
* Preparing Development Environment
* Sketch Programming
* Working with UART- Serial Communication
* Working with Analog Input and PWM
* Working with SPI
* Working with I2C
* ESP32 WiFi Networking and IoT Application
* Working with EEPROM